@Exusia@lemmy.world
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Exusia

@Exusia@lemmy.world

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Exusia,
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Won’t someone think of the poor billionaires!

Exusia,
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Agreed. If a game like zelda totk can run on the switch there’s plenty of life left and we don’t need a switch 2.

Exusia,
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While simultaneously convincing parents not to vote for regulation because “its optional”

Exusia,
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“Gaming journalism” did its best to not mention it every time something with kotick came up. Blizzard would release shit about games as a smokescreen. A scandal where Kotick groped a guy in front of an elevator? NEW OVERWATCH 2 DETAILS ANNOUNCED!

His shit is well documented.

Exusia, (edited )
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Just a shout out to Stephanie Sterling for covering Koticks fuckery since the beginning (on youtube) And Jason Schrier for publishing it (kotaku, now bloomberg, and freelance), even as it has fallen on deaf ears for the better part of a decade. Activision Blizzard has been rife with frat boy culture that kotick promotes would have been a bloody nose on the new face Microsoft wants to put on the company.

4 years ago - Harassment

4 years ago- that hong kong scandal

2 years ago - blizzcon glossing over their hong kong bullshit

1 year ago - Diablo immortal being a literal scam

1 year ago - Activisions Diversity Tool to meet quotas

Exusia,
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“If I sound like a tired drum banging the same beat its because the beat hasn’t changed. I fail to see how that’s my fault!”

Exusia,
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Every cycle is 50,000 years so…they would have seen this on the cycle after ME3.

God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com)

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...

Exusia, (edited )
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It may not be the work he wanted, but it was a positive direction. I know nothing about his other works, but new-kratos is a much expanded character and successful continuation on the original work. Not a hamfisted cash-in like so many sequelizations do.

Exusia,
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The general public didn’t have access to them for almost 2 years. Ps5 and Series are functionally 1 year (maybe year and a half) into wide adoption.

Exusia,
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And pc always last because they can only sell it to them once and they’ll have it until steam/epic dies.

Exusia,
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You can generate anything in-engine, it’s not representative of gameplay. Everyone does it and it’s equally shitty. It looks like a minute and a half of cutscenes and, other than character reveals it looks like a normal release. It just looks like smoothed out gta5, so like…gta5 on pc. The achievement wouldn’t be the graphics, it would be “can it maintain the graphics steadily and not drop frames”

Timeline is irrelevant, agreed. it will come out when it comes out.

Exusia,
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It all looks great. That’s kinda the expectation tbh. It does look good, but all games “look good” at this stage. This gives rise to the other question about can it look good and be stable, even on lower end hardware (ps4/x1 and mid/low pcs) for release.

But a video is a video. I realize it’s so early and am not knocking it for lacking gameplay footage, just that generating a video in-engine is not representative of gameplay, or gameplay elements.

Exusia,
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Leaks? My brother in christ they are in the trailer, they’re coming to the BP.

Exusia,
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A leak is something that isnt supposed to happen. That’s dumb as hell. 🙈

Exusia, (edited )
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Top 3 lifetime?

Majesty the Kingdom Sim My first real game that I got any good at. From the era of top down builders like simcity and such. It’s probably not as robust as many other games buy it was by far the most influential game that taught resource management t

Legend of Zelda: Ocarina of time The n64 was the first home console I got, and this was, as probably many people, first foray into an “open world” other than Mario 64. It was also harder than any other game I’d played before and in retrospective I greatly enjoyed platformers later.

Ratchet: Deadlocked I love the series, I have almost all of them. But this was the culmination of the combat and Upgrade systems and mods that 2 introduced. The black sheep failure of the series, remains probably my most played and most devoted to getting Platinum for.

True games that game complete, without fucking bullshit transactions of cut content designed to suck my wallet dry.

Honorable mentions: Monster Hunter World and Elden Ring Feature rich and challenging. I had never played a Souls game and these 2 were perfect first games for it. I would not have liked these games when I was younger, but now that I’m older and able to plan builds and map progressions, these are great games.

Horizon The Forbidden West I really like the robot dinos. The story’s fine but man the time that went into coming up with “what animals would make great machones” is a creative meeting I’d loved to have been part of. FW builds on its source material in a way most sequels fail. The changing of machines to the “I’m tired of being everyone’s savior but noone else can do it” should resonate with most adults I think.

Exusia,
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There are all VERY new games for an “all time” list. Have you not played other games or are these really top of the top for you?

Not bad games by any stretch for an opinion based question. I loved all 3 myself.

Exusia,
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Slowly just buying games on pc so I can cut my dependence on the Playstation. Paying twice for internet is so dumb. The ps5 and switch will likely be my last consoles.

I refuse to accept $70 as the new norm as companies boast about record profits, while indulging in layoffs. All while the average consumer has less money than ever before to even buy them.

Exusia, (edited )
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And the profitability has skyrocketed. The videogame industry is now one of the largest insudtries on the planet. A big driver has been normalisation of after-purchase items. Console players now pay to unlock their collar to the internet (ps+ and XBlive). Microtransactions add to this, and now battlepasses want $10+ every 50-90 days. Lootboxes normalizing near-gambling with overwatches success was a huge bar-lift in profitability expectations for shareholders.

Special editions are also hitting $90 and higher, plus those other expenditures. Ask “the gamers tm” and they’ll tell you you have to buy a special edition for $120 or you’re not a real fan anyway. Starfield has a $300 version. The Digital Premium doesn’t even come with the GAME! It’s another $35 after you already gave Microsoft $70.

Additionally, the work to make a new game has decreased. Assets are able to be salvaged from one engine to the next reducing the amount of work to make a game in UE6 after it was on UE5. the workforce has matured and can be taught as a class so there’s not nearly as many “self taught” making half a game. Roller Coaster Tycoon was made almost entirely by one dude. Obviously re-using assets is smart. But then to say you “built the game from the ground up” is false. Elden Ring was even praised for it

Marketing budgets have fuckin EXPLODED. A “Rule of Thumb” for indie devs is to spend HALF your budget on just marketing. Destiny allegedly spent 2.5× what they spent on development, for marketing. Publishing studios didn’t used to spend this much. “For every dollar on the game, spend another .25 to .50 on marketing”

Buying power has gone DOWN since ps1. You think I’m joking but federal minimum wage in the US is still 7.25. In 1994 (launch of ps1). It was 4.25 - adjusted for inflation thats $8.43. Meaning if you made minimum wage then, you’d be making more than minimum wage now, effectively. People are fucking broke and game companies want MORE money for games.

In 1994 when you bought a PS1 game you got THE WHOLE GAME. That was it. There was no merch drop pip-boy for the special edition. There was no Day-One patch. There was no “pay to get multiplayer”. There was no in-game shop to buy skins for the characters. All these features were intentionally cut to resell to consumers post-launch.

Games cost less to make now, but budgets went up. Buying power is down. Please stop defending corporate bullshit excuses about wanting more money, forever.

Exusia,
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It was a specific example to show how AAA games reuse assets, not mtx. A low hanging fruit of that could be like…any sports game.

A similar example of good reuse could be EA and a specific Female Character Mesh they’ve had for awhile and they just keep reusing her. The photo example I found searching was Falck from BF 2042. Her hitbox and mesh is in Battlefront 2, as a First Order officer; and in Battlefield 5.

I dont outright hate reuse of things here and there - it saves money and time.

Exusia,
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https://lemmy.world/pictrs/image/b32bd448-4534-466a-a471-7fd5c519521b.jpeg

Side order and mariokart be looking good. league expanding outside of their MOBA and lore expansion is cute. Probably looking to capitalism off the show. Contra looks good even if it’s not “new”. Gf texted me demanding SpyXAnya.

But Jesus there was like 3 or 4 Turn Based RPGs with medieval settings and sprite artwork. In competition with Fire Emblem how is there this many? Good for competition I guess.

These remakes (Luigi mansion 2) are great and all but it really shows that if the cartridge slot had been 3ds sized from the beginning they wouldn’t be able to sell you these games again. LM2 isn’t that old to need a remake but they EoL’d the 3ds so here we are. Pretty diverse announcement set.

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