bin.pol.social

KingBoo, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

I didn’t move Bastion or Transistor, they never clicked for me but I loved Hades.

scheep, do gaming w It's adorable
@scheep@lemmy.world avatar

someone should make a yellow console. Yellow is a good colour.

Jimmycakes,

Maybe steam can take yellow since it is open

scheep,
@scheep@lemmy.world avatar

A yellow steam deck and/or steam machine would be cool

JackFrostNCola,

What about purple? purple goes great with black, grey & white.

scheep,
@scheep@lemmy.world avatar

purple would be cool too. orange would also be interesting…

kratoz29, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.
@kratoz29@lemm.ee avatar

IDK why just until now it strikes me that Supergiant Games are the same dudes that created Hades and Bastion lol.

glitchdx, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

different people like different things, sounds like your friends like rougish games.

I enjoyed bastion, it was probably my favorite game of its year. I don’t care enough about hades to even give it the time of day, no matter how hot they made zagreus. With few exceptions, I don’t really like rougish games. The few that I do like I’d rather they be long form rpgs so that I can have a build long enough to enjoy it for a while.

That said, studios should be allowed to make the games they want to make. Forcing them to do art against their will results in bad art.

MyDarkestTimeline01,

Just for a bit of clarification I’m not talking about forcing them to do anything This is simply from a consumer standpoint, my wish I guess.

Valencia, do games w Steam Deck / Gaming News #18

I concur on retrodeck, just a way better experience than emudeck. I like just knowing when I feel like emulating I click retrodeck and boom, it’s all there. Way more cohesive.

bimbimboy, do games w Steam Deck / Gaming News #18
@bimbimboy@lemm.ee avatar

Hey, there. Fantastic work, I translated it to Portuguese (using an A.I, not by myself) and cross-posted it to a Brazilian community :)

Cheers from Brazil!

PerfectDark,
@PerfectDark@lemmy.world avatar

That’s really kind of you to do! I’m glad its found a new audience thanks to your help! Thank you for doing that :)

bimbimboy,
@bimbimboy@lemm.ee avatar

You’re welcome!

You do an amazing job for lemmy and the fediverse in general, your works needs to be recognized.

ace_garp, do games w List of Fan (OpenSource) Ports/Remakes of Games
@ace_garp@lemmy.world avatar

Thrive was inspired by Spore, and many others.

www.revolutionarygamesstudio.com

PhobosAnomaly, do gaming w That fucking helicopter level

Misty in Pokémon Blue

It’d be easily fixed with a new save, a more balanced approach, and four hours… but fuck that, I’ve spent two summers grinding to beat her but nope

roguetrick, (edited )

Just go catch a Pikachu. Won’t take 4 hours. A pickachu from viridian leveled against Mt Moon zubats for 10-30 minutes would wipe the floor with the whole gym.

PhobosAnomaly,

Magic. I’ll give that a punt this summer! Thank you!

ray,

That’s not a bad plan, but it will require a new save. Once you enter Cerulean City, all the ways back to Viridian are blocked until after you beat Misty.

If you want to beat Misty without starting a new save, your best bet is probably to go north of Nugget Bridge and catch a Bellsprout. That should be about as effective as a Pikachu against Misty. If anything it might even be slightly better. Grass and Electric attacks are both 2x against Water types, but Water attacks are ½x against Grass types and 1x against Electric types.

roguetrick, (edited )

I forgot Bellsprout had vine whip early and you couldn’t go back. Oddish on red with absorb by comparison is a monumental pain in the ass. Absorb sucks. At least Pikachu is fast with thunderwave and can help you catch an Abra for your I win button.

PhobosAnomaly,
roguetrick,

1 health, but ya made it.

PhobosAnomaly,

I was golden. I even had the Bellsprout ready to go. The targetted levelling of that and the Pikachu made short work of Misty.

I’m not a Pokémon expert - my introduction was Pokémon Go - and I’ve soon learned that type effectiveness outweighs brute force and ignorance!

Landless2029,

This is why I roll bulbasaur.

Wipe both Brock and misty out.

mysticpickle, do games w Steam Deck / Gaming News #18

Awesome post as always keep em coming!

keepthepace, (edited ) do astronomy w Johannes Kepler's accidental marriage equation – ParallaxNick (15:42)

Everytime he is mentionned this webcomic en tête springs into my mind, and I can’t help giggle out of it.

j4k3,
@j4k3@lemmy.world avatar

https://web.archive.org/web/20250531115053im_/http://www.harkavagrant.com/history/tychosm.png

Took me a minute… I have to jump through many self made hoops to get new websites through my firewall’s DNS filter and I don’t enable http. It is however on archive. I’m probably the only nerd here with such masochistic network, but whatever. Thanks for the comment. Tycho was a character, that’s for sure.

tal, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.
@tal@lemmy.today avatar

I enjoyed Bastion and Transistor.

I also preferred Hades to either.

Ashtear, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

If I’m being honest, before Hades, I wasn’t sure how much of a future Supergiant had in game dev. They clearly have talent for making beautiful looking worlds with great soundtracks and writing, but their gameplay was not exceptional for the genres they dabbled in. They didn’t try to iterate either, flitting from genre to genre.

Hades was the result of them taking what they learned from Bastion and Pyre and applying it to a trend. They really nailed the gameplay this time. I think Hades 2 is even better, and I suspect it will be again be a GOTY contender when it comes out.

That said, I think they could very well end up branching out again from roguelites after this.

Kociamorda, do wwa w Antyfaszystowska Warszawa - Solidarnie z Jeune Garde!
@Kociamorda@szmer.info avatar

Napiszecie coś więcej o tej sprawie?

WGA,

szmer.info/post/7708352 tutaj szerszy komentarz napisany przez A

Kociamorda,
@Kociamorda@szmer.info avatar

Dzięki!

nyctre, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

All 4 games are great. And I do enjoy the one and done deal of the first 2. I don’t mind finishing a game in a few hours. If anything, that’s actually a bonus nowadays. Most games I stop halfway and never finish.

However, if you were to just focus on finishing the main story and consider that enough, I think you could finish Hades just as quickly. So to me Hades is just the same kind of game but with more replayability.

Resplendent606, do games w Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends.

Your friends are wrong. I completely agree with you. Bastion was amazing and I would love to see a follow up or a new ip that builds upon it without the roguelite genre.

ddash,

Bastion was just not my cup of tea. Somehow the fighting felt too chaotic for me. I mean, it felt like it was just button mashing, no matter how much I tried to have some tactic for it.

Not saying it is a bad game, I can see why people like it. But from that point of view, no, I don’t need another Bastion.

MyDarkestTimeline01,

And to be honest I had the same feeling when I played Hades. I felt more like I was dependent upon getting certain modifiers and weapons together otherwise I just was not going to make any progress. And I don’t think that’s a critique of the game itself it’s 100% in my abilities to play that sort of game. And from a personal taste standpoint my personal taste go towards bastion and transistor.

rigatti,
@rigatti@lemmy.world avatar

Part of the appeal of Hades for me is how it forces you to learn how to fight with different combinations of weapons and modifiers, as well as how differently those weapons play.

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