I know almost 0 about Hytale. I played a lot of Minecraft but never interacted with their stuff. I also never got into minigames outside of the old school Mob Arena plugin.
All that said, this looks really cool to me. I’ve wanted to see something build upon the foundation of Minecraft. Now even more so with MS murdering developers left and right at the alter of AI. I have looked at Vintage Story a few times at length, but each time I walk away thinking it looks way too hardcore for me.
I used to use a username, for like 10+ years, but had a “personality” use the same name and become popular. That was before Twitch blew up, so I can’t imagine it is any less common now. I saw in the Hytale FAQ that they will claw back names that popular users use. I get it, but also it is strange. I guess that is the world today, everyone wants to be a brand.
yeah I’ve had my nickname that I turned into a username used by a vtuber so people kept thinking I was referencing her instead :/ no I’ve just grown up with the name, but now I can’t even use it
I get asked this question a fair bit! Each time ive shared a review recently I added a banana pic. I tend to get asked what my review of said banana is.
But I have an autoimmune disease where potassium is terrible for me! So…I never know how good these bananas are :(
I got "Nightingale" for free a while ago on EGS but I couldn't play it on my old PC. I just got a new so I can finally try it out. It's okay. Not great. It looks great though. It's just that the gameplay is a bit bland. I believe it's still in early access though, so things may change!
I have been playing a load of Abiotic Factor, It sits on the sweet spot between story and fun for me, Constant new mechanics, always the feeling that I am sneaking in a better way to do the thing. Game kinda Feels like Valheim got cuddley with HalfLife.
I’ve played that before, but have they removed/made players able to reduce frequency of appearance or outright stop the annoying moaning monster from the lab zone yet? I’m a solo player and it was a creepy encounter the first 5 times and then just an annoying interruption, and it was so constant and inescapable that it made me stop playing.
I absolutely love Blue Prince! Such an amazing experience and a unique and innovative game. I hope you’re enjoying the note taking and progressively losing your mind!
Without spoiling anything I will say this: I recommend taking actual notes. I did it in a physical notebook but digital has the benefit of being searchable. It’s possible to get by with only screenshots, but I really recommend both and I thought the note taking itself was so enjoyable. I find physical note taking helps with memorization too, and every time you make progress because of something you’ve taken notes of is such a dopamine rush.
Installed Decky LSFG-VK on the steamdeck recently, so I’ve been going around my library testing different games.
Played about 20 hours of starfield till i got to neon, varying between 80-100+ fps outside of a few areas like new atlantis that would choke my NV3080 as well. Went into a club and was reminded why I abandoned the game in the first place. It wasn’t the poor optimization or the recycled gameplay. It was the fact that the game felt like there were no consequences, generic and hollow with absolutely no meaningful innovation. I really wanted to like it.
Moved on to Shadow of Mordor. Been having a blast.
I assure you fellow survival fan, you not being able to carry materials through portals will absolutely improve the game and not just pad it out significantly!
And on top of that, not make sailing a skill, the map reveal range hilariously short even in wide open oceans, not having much to do other than sometimes stopping to fish or collect chitin, and really only one threat in the ocean for 95% of the game who stops being a real threat once you’re beyond wood/flint arrows (the actual threat being your fellow players shooting the boat’s wonky collision)
I fully expect them to go back and rework sailing but right now its not a great time.
I agree, but I’m also torn there. The first boat trip back with a full cargo of previous new resources definitely felt more awesome than just stepping through a portal. By the fifth time the novelty has worn off though and I would like to teleport it please. Maybe something like the first 50 ingots need to be produced at the home base for your character to get “magically attuned” to the metal ?
They introduce a tier 2 portal in the Ashlands that let’s you teleport metal.
IMO, a little too late (in terms of the game’s biome progression), but still useful because sailing to and from the Ashlands in a bloated barge is a real bad time.
I worded that poorly, I meant too late in progression of the game’s biomes*.
By the time you’re in the Ashlands, you’ve likely moved hundreds or thousands of tin/copper/iron/silver/black metal. It feels like tier 2 portals should have been unlocked around the time you get an artisan table since the game makes you double back for more iron to make the padded set and then once again for mistland weapons - Which just feels tedious since roaming the swamps with plains tier gear makes the enemies laughable.
(I know you can mine the ancient giants armor for scrap iron too but I seem to get like 95% copper 5% iron scrap.)
There are a few different mods that allow you to gate material teleporting in various ways. Closest to what you’re suggesting would probably be AdvancedPortals which adds tiered portals created with higher-tier materials. I just use TeleportEverything because I don’t think the restriction is fun or presents an interesting challenge.
I’ve been trying to thrive in Vintage Story, so far it’s been kicking my ass the entire time (late bronze age) - I’ve got a friend hyped for Hytale, I’m hoping I can convince him to give VS a try too/instead…
I’m playing Pokemon X on 3DS. I haven’t played much of the series, I’ve only finished Pearl on DS ages ago, but I’m having fun with this one. I’m a bit confused about the combat, I don’t really understand what options I have in battle or if the outcome is predetermined by the teams.
I’m trying the demo for Raidou. Seems like an interesting setting and the combat is pretty fun.
Re-subbed to FFXIV, I’m playing the post-Endwalker MSQ.
I’ve been enjoying BeamNG again. There’s been a couple uodates since i played last, with Automation, too, and so there’s new stuff to do and new toys to play with.
damn, i hope that one day i’d be able to play my modded Skyrim like that. It was amazing on weed edibles, even if i just got lost in the same village over and over again.
It’s the drug your brain constantly makes, but is immediately broken down. As soon as you have a near death experience, adrenaline is being released into your bloodstream and is broken down instead of the DMT, releasing the DMT into your brain, giving you the trip of your life just before you die (protection mechanism). This is why you have people say after a near death experience they saw a tunnel with light near the end, saw their entire life pass bye, have out of body experiences, etc.
There’s a plant based variant as well, but you need to mix it with other stuff to prevent it from being broken down by your stomach. It’s called Ayahuasca. The effect takes much longer as it goes through your digestive system while regular synthetic DMT goes over your lungs.
There’s also an animal form which is produced by a toad, called 5MEO-DMT which is insanely strong. You can torture the toad and lick it from its back or you can smoke the synthetically made form. But I’d start with regular DMT, 5MEO even tamed Mike Tyson.
It’s nasty (like burned plastic in your lungs), but these days you can get vapes which makes it much easier to take as it has much less taste and to dose.
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Aktywne