This is one of the few times I’m ok with a game releasing early. It was in Dev hell for a long ass time only to get nearly canned until it was reacquired. If it can get the support it needs to achieve the dev’s vision, I’m ok with that.
And they have made it extremely clear what kind of state the game is in.
From what I’ve gleaned from the history of this project, the original creator of the game sold the IP to a publisher in order to secure money and resources for further development, where they promptly started interfering with development to the point that it was delayed and ultimately cancelled.
The creator bought the rights back from them and released it into Early Access so that they can fund its development.
I personally have nothing against early access games after playing other EA games like Factorio, Rimworld, and Satisfactory that were known for being incredible experiences long before they launched into 1.0.
But Minecraft - even in the Beta days - worked as a complete game. They have been improving (depending on how you like the changes) on it since, but it wasn’t ever filled with literal work in progress signs like Hytale is…
The first purchasable version of Minecraft I remember didn’t even have a working health bar.
Notch sold the game to Microsoft long before it was ever a complete game. Why program something when you can sell players on an idea and then sell that idea to Microsoft?
Notch sold the game to Microsoft long before it was ever a complete game.
I know it’s a bit fuzzy with Minecraft since it’s constantly getting updates, but I find the claim that Minecraft was “incomplete” before selling it to Microsoft is a big stretch.
Version “1.0” came out 3 years before the Microsoft sale, and at least to me, the game felt “complete” long before 1.0
Yes, but Minecraft was on sale for a year before it ever went into “Beta,” back before it was in Alpha even. In fact, it wasn’t until one of the last Alpha updates that the earliest semblance of “Minecraft” as we know it really began to appear. The Beta updates added a lot of core features we take for granted in the game, like beds for sleeping, tall grass for seeds, redstone repeaters, pistons, sprinting, hunger, etc.
And they were a lot simpler, and there was a lot less competition. Nowadays, games are everywhere and hype doesn’t last long. No hype, less sales, even though the game is great and released in the final version
I’m typically not a fan of what the masses flock too. it’s usually bland, shallow and meme-esq. the more people that use a thing, the less quality is put into it I find. this goes for anything from travel destinations, to frying pans to games to restaurants.
I remember hating any character from the telltale games so much, then I found out it was the bl3 writer’s fault because they didn’t know how to write anyone from Telltale’s borderlands games.
Just bought it without any problems and fired it up. I like that two-factor authentication is the default. The game runs quite well on my Linux Mint desktop, with really no problems at all so far. Of course, this is Early Access, so I’m sure there will be plenty of bugs here and there. But so far, it’s a good experience and I’m having fun with it! :)
Good to know it works well in Linux! I was afraid after Riot acquired the game that it wouldnt get a native Linux port or have extra hoops to run through Proton.
Riot actually cancelled this game and then the original creator bought back the rights, so Riot isn’t even involved anymore. Which is good news in my books.
Nooooooooo, you’re just envious because you don’t have a RTX 5090 that only costs 15k dollars and needs to generate fake frames at 400*300 to maintain a stable 60FPS
Meh. Pixel graphics are fine but I prefer games that look beautiful, and most pixel-art games do not. I especially don’t like it when they’re “pixel art” but don’t actually align everything to a pixel grid, so e.g. characters can move smoothly off the grid, or things can rotate without aliasing. That ruins what I still get from the aesthetic.
But give me something like Ori and the Blind Forest’s aesthetics any day. Or Skyrim or Witcher or Deus Ex for recentish AAA titles.
If youre my age, then games were advancing in graphic fidelity at the same rate as getting better and more in depth. Devs were able to learn from eachother on what makes a game great. Then the horse dlc happened, and suddenly devs could only make games that could be chopped up into pieces and sold as an al a carte game instead of the 7 course meals they had been making.
I’ve been playing the older Ys games. Ys seven and back. These games are great. I didn’t play a single Ys game until last year. No nostalgia for them. Practically no JRPG nostalgia either as I was a Diablo/Baldurs Gate type gamer 20+ years ago. Now I’m eating up all these old JRPG games
Something about this series where the games seem budget for their era but has great polish. Good music. The stories are fun entertaining adventures. The characters are lovable. Gameplay is fun to me and iove the music. I’m impressed with how the games on PC have ultrawide support. Eventually I’ll get to 8-10 where everyone hypes up 8 as best in series. And all the modern games are easy enough for pretty much anyone to run on cheap hardware. Great series
bin.pol.social
Aktywne