It’s not strictly a platformer, but if you’re also into puzzle games, check out Islands of Insight. It’s super chill, and some of the challenges are platforming/timing based.
I’ve never played doom so I have no frame of defense. But I feel the op image was intentionally cropped deceptively because I had no idea what I was looking at either
I’ve heard good things about, but not myself played, Penny’s Big Breakaway, might be worth looking into, it’s got a demo on steam. I think it’s the game closest to your list I’m aware of. In terms of slightly different 3D platformers that MAY be to your taste: Bomb Rush Cyberfunk is a step away from the others in your list in terms of movement styles, as a spiritual successor to Jet Set Radio, but is a proper 3D platformer, and the music is really good. Exploring each new area is the primary gameplay loop, with some limited combat that isn’t really the focus. Mirror’s Edge is a first person platformer with focus on going fast. The movement is surprisingly good for a first person game, and I’ve enjoyed going back and running time trials, as every level has a ton of very non obvious alternate routes that involve taking advantage of all your movement options (ie: wall jumping in a space you may not have realized was even an option, rather than going up stairs) Neon White is probably the furthest from what you’re looking for, but is one I’m a big fan of. Another first person platformer with short, timed stages, and ratings at the end. Killing enemies gives cards that can be used for attacks or movement. The dialogue is all extremely cringe (and deliberately so)
I’ve played Penny’s Big Breakaway. It’s well made, and I had a bit of fun with it, but it’s not what I usualy look for in a platformer. It’s a very score-based game in which just going through a level is easy but the real challenge is doing it in style, by chaining moves and racking up combos.
I can agree with the replay value. I’ve just spent all day messing around with the nemesis system. There’s something satisfying about getting someone you branded all the way up to warlord. It almost feels like that’s your guy.
Fair enough. My nemesis at the end of the game was some guy I didn’t even recognize. Poor guy had this big speech about how I thought I had seen the last of him, and I’m over here trying to figure out who the hell he is
bin.pol.social
Aktywne