This reminds me I’m on my first ascension run in Nethack… I should go kill Yendor.
Edit: eating green slimes turns you into a green slime and kills you?! You learn new ways to die every time. Anyway, I’ll leave your Stone Soup thread alone now and go cry in a corner.
Pathos Nethack Codec (basically Nethack rewrite for mobile support with some gameplay changes) was my second roguelike, after Pixel Dungeon. I was too stupid to search for guides so I played the game without ever knowing that eating certain corpses is always safe. I just kept dying of starvation.
My favorite start was a wizard, I loved figuring out how to use starting rings and scrolls to my advantage.
Yeah I’ve been playing for decades and still learning new things. Today, for instance, I learned that eating green slimes will melt your skin off and is uncurable.
I liked Pixel Dungeon, but there were some balancing issues deeper in the game that put me off it. That was a long time ago. I never got into Stone Soup because I felt like learning another Rogue/NH like game would be too much of a time investment at this point.
In fact I did, come to think of it, try to learn Cataclysm: Dark Days Ahead, and I adore it. Sadly it’s just open world with no direction, which doesn’t work for me. I need a clearly stated game goal to work towards. But it’s a cool game no doubt.
I learned that eating green slimes will melt your skin off and is uncurable.
Damn Nethack is something else lol. At some point I tried to play it (not Pathos, the OG) and died to a floating eye that paralyzed me for a few dozen turns or something. Didn’t touch it ever since :D
there were some balancing issues deeper in the game that put me off it.
I’m not the biggest fan of PD personally but I find Shattered Pixel Dungeon (the most popular fork, very active) pretty fun. It was actually the first traditional roguelike I’ve ever beaten (not counting 7DRLs)!
Cataclysm: Dark Days Ahead, and I adore it. Sadly it’s just open world with no direction, which doesn’t work for me. I need a clearly stated game goal to work towards. But it’s a cool game no doubt.
I tried that one too, and had the same experience! I like its character creator, the complexity, even the inventory system. But… I don’t know, the moment I find a safe base I lose any motivation to play. I’m not a survival girl after all.
I didn’t remember the graphics of Stone Soup to be so tight, though! It looks really good! Maybe I’ll give it a go after all. I’m usually an ASCII purist because I’m masochistic like that, but that looks pretty. :)
If you liked Pixel Dungeon then I highly recommend Shattered Pixel Dungeon! It has become the de facto official version of Pixel Dungeon under the care of Evan, who develops the game as his primary occupation. Evan has radically rebalanced the game and greatly increased its depth and character development, with new classes and subclasses, talent trees, and a vastly improved alchemy system!
It’s pretty complex, especially if you never played another traditional roguelike before. There’s a tutorial which… I’m not fully fond of but it’s good enough. You can see all the controls by pressing ‘?’ at any time, and you can do everything with a mouse only (helpful at first!).
A video might help but keep in mind the game is fairly fast-moving (big updates roughly every half a year) so guides might be a bit outdated.
Today’s game is Subnautica. After hearing the news about Krafton i was really disappointed. This was a big game to me when i was younger, and i’ve kind of been trying to figure out how to play this without budging on my morals. The answer seems kind of obvious, but it was hard to pull off for me for some reason.
I haven’t kept up with the news. What’s the issue?
I wish my wife could play subnautica with me, as she likes swimming around and stuff but isn’t really “good” at video games, since she never played one until adulthood.
In Minecraft it’s mostly me doing the work while she does farming stuff. I once came back from a deep mining trip to see a once-empty field filled to the maximum with cows. We had a nice library afterward though.
I still haven’t beaten subnautica without cheating or taking shortcuts. Heck when I first downloaded it, it didn’t even have an ending yet.
That’s how my girlfriend is too lol. I’m kind of the one handling all the mechanical stuff when we play while she handles everything non too mechanical. I think she could figure it out if she set her mind to it, but I’m more than happy to help her out.
For beating the game, I’m not sure I could beat it to begin with. I think I’d get sidetracked and lose track of the story, even though I have a feeling it’s not too long
Great game! I do have to mess with the settings since I think it’s way too grindy otherwise, but that’s just another plus for the game. Haven’t played the DLCs yet though…
Happy New Year! I do love Subnautica myself, and I'm actually working on a building/creative playthrough rn with the large rooms that I've never used before, for fun (so much titanium!).
And if nothing else, I'm assuming you bought the game before the whole... whatever is going on right now with all that. You are clear to enjoy.
I ended up getting it through other means I’m not sure I’m allowed to mention (though I own an Xbox copy too), but a friend who checks these had a Steam Key from a while ago I guess that he just forgot to use it, so I guess I got a moral and legal copy. It’s a shame about Below Zero, I doubt I could pull luck like that again.
I hope the base building goes well! It’s definitely a therapeutic experience just sitting back and building
I think the reason it’s sold so many copies is because it’s been on perpetual sale everywhere. People were majorly against buying it and that dampened some people’s interest initially but when the game is $5, a lot of people will buy it just because it’s cheap.
I liked Wonder. It’s a decent attempt at refreshing 2D Mario, and some of the level gimmicks were quite fun. I think they’ve tried to recapture the effect of “every level a new idea” in 3D World, though I’d agree they were not as succesful in this one.
It’s a lot better than NSMB U IMO, that one was incredibly bland (especially after NSMB Wii, that one was great).
Nsmb wii was brilliant, really enjoyed it. The new one had fine parts but was just too disjointed and became tedious and zany which I wouldnt usually tiento Mario
Everyone is allowed their own opinion. So I’m not going to say you are wrong for disliking it, but I completely disagree.
I consider Super Mario World to be the best in the franchise, and Wonder was probably better. I loved the game. I found most of the “New Super Mario” (The 2D series) games bad, or at least missing the magic of the first games with tight controls and well thought out levels. Wonder was a return to that.
My gpu that I bought in 2021 came with a copy of cod cold war. And EVGA or Nvidia probably paid for that, I just didn’t.
I’m not really into cod games and never would have bought it, but now the outbreak zombie mode is something that my partner and some friends just do sometimes to hang out and talk online. We still haven’t beaten the easter egg boss though because of computer crashes and that if you drop from online mode you stupidly lose everything. Probably to avoid cheating.
That issue sucks, but the gamemode is fun. You just run around in a giant map doing challenges and leveling up weapons until you’re ready to push to the next level. Very self paced and potentially mindless. Great for talking over or relaxing.
Unfortunately, the cod player base is really split between the varying gamemodes, and each gamemode’s fanbase thinks they’re the most important one and that all the other gamemodes are bad and don’t matter.
It’s amazing just how much better games have been from indie devs and smaller publishers. I don’t see a single game from EA, Ubisoft, or Activision on there.
Cost cutting and designing for the lowest common denominator. Suits are afraid to take risks, because they want to sell to the widest possible audience. So they end up playing it safe and making bland milquetoast games that all feel exactly the same.
In fairness even if a big studio released a great game, enough people would either try it and not like it, or just give a bad review because it’s EA, that it wouldn’t make this list.
I keep expecting to find some gnarly shit like was in the previous game and I haven’t found it. IDK if it’s just not there to find, or if the shit is even more esoteric than before.
I’m also quite confused by the fan tributes and favorites. Not against it, or anything, I just don’t understand things like why Mr. Tenna is so popular. 🤷♂️
If you’re looking for gnarly shit, I highly suggest playing the weird route. When you start a new chapter 2 save file, backtrack ::: spoiler spoiler when noelle first joins your party. Then try using her ice magic. :::
Chapter 3 doesn’t really have content exclusive to this route, and in chapter 4 it will be obvious what you beed to do.
I agree about Tenna. Most of the fandom’s favourite characters are secret bosses or incredibly obscure and mysterious. If you don’t do a 100% playthrough you don’t get the full story of deltarune, it’s sad.
You can hate me for saying this, but there’s no way Minecraft shouldn’t be on that chart. If this data is right Minecraft Revenue and Usage Statistics (2025), the sales between 2020 and 2023 would be ~100M.
I suspect these are the best selling games which released between 2020 and 2025. For instance, Breath of the Wild has sold about 33 million copies, over 10 million more than Tears of the Kingdom but was released in 2017.
The sentence itself, could be taken either way, but any reasonably intelligent gamer would be able see the list has only games released since 2020 and know which way to take the sentence.
There’s nothing about this that says “Best-Selling Video Games Released Between 2020-2025”.
And, the tagline “Where Data Tells The Story” really means they should be explaining exactly the data they are presenting. Accurate framing is every bit as important as the information… You can’t assume that two people looking at the same piece of information are going to interpret it the same way unless it is properly framed and presented.
Oh, I get it…but my point is not everyone will get it, and the information is inaccurate. Sorry you can’t understand that data presentation isn’t just about gamers…it’s a much larger issue these days… And this is just a really good example of it being handled badly.
Their source is this page on the Video Game Sales Wiki, which does say “The following titles are the best-selling games released in the 2020s, as of 2025.”. That’s how I read the headline, but you’re right, it would have helped if Visual Capitalist had clarified by including that bit of info.
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