I like cooking in both realities tho. Legit try cooking with chatgpt, no ads, endless recipes, you can even be like: “here’s what I got to cook wit!” Or “Here’s how many servings I want and the nutrient outcomes I want.” Please excuse speech to text use, am at the dog park. Proof:
Not to be a downer but fuck… getting cooking recipes online is in such a shitty state that I don’t actually have any arguments against using the plaigarism machine for it. And I’m a pretty big llm hater. Fuck recipe websites.
I’d like to tell you about my chicken pot pie ecipe, but first, let me tell you about the day I first saw the sun…and What I did every half second of that day.
F ai, but it’s helping me be more creative with my insta pot
AI is really shitty, but it will never be as shitty as some SEO blogspammer humans are. AI is simply not capable of going to such depths on its own, being that shitty is a uniquely human ability that AI can only aspire to achieve someday with human assistance.
Interesting, I would love a service that periodically checks my wishlist in Steam to see which of them is available on GOG, but could not find anything, do you perhaps now something like that?
ITAD allows for wishlist (and collection) imports from both Steam and GOG. You’ll end up with a unified wishlist, where you can set specific rules to get notified when there’s a sale, including which specific stores have a game on sale.
That’s what I use to track any game I wishlist, with specific rules to notify me when said game is on sale at GOG.
I actually hate chores in video games now. Especially travelling around in games where I know the map like the back of my hand. Recent example for me is Hollow Knight. Amazing game but I’m pretty far into it and can’t be bothered with the back and forth now.
I got to chapter 12 of Final Fantasy VII Rebirth and can’t be bothered to finish it. I really don’t like how so much of the game feels like padding. There are parts that flow naturally, but they get interrupted by long wastes of time that usually force you to play really bad minigames. At some point the dungeons too started to feel samey. The open world is also Ubisoft-level bad, so I’ve been ignoring it.
The story also feels like a downgrade from the original version in some ways. I though some sequences had less impact (specifically Dyne’s story and Red’s trial. Shinra Mansion too I thought was ruined).
I’m not really a fan of remakes in general. I think they are usually unnecessary and a wasted opportunity to do something new, and it bothers me how they often try to “erase” the original’s gameplay. This one in particular feels like an excuse to sell a single game split in three parts. I doubt I’ll be playing the third one.
I’ve been trying The Last Remnant. Its gameplay is kinda weird and unique, although a bit too opaque. Not sure if it’s good, but it’s at least interesting.
Destiny 2 always, it’s the dawning right now so enjoying that. Not much else at the moment. Rocket league is another always kinda game so that as well.
Still ff12 but I got past the shrine of miriam and up to the phon coast. Im going back and picking up optional espers which I had not done before so there are a few I can get.
An update on my builds. So I was using this guys thing that combined having everyone have 3x speed and making sure people could get synergizing equipment. Thing is I really want to use all classes and his did not do that. In addition I noticed he skipped some of the equipment synergizing anyway. There is actually only one thing I had to get rid of from his rules to get all 12 classes and that is having the supposed top 3 weapons seperated between characters so they could be on the filed concurrently. Anyway I decided I could kick that out so my criteria is 3x speed, item synergy, and not combining two magic user types for survivability (mostly hit points).
So my class pair start with the redmage/archer. This is easy as its a well known combo and its about maximizing the red mages capstone big damage spell ardur which is a fire spell. They either have to be paired with black mage which is verboten by my rule or archer for the burning bow and its a highly rated pairing by many people so its a no brainer. The peson to put it on was a bit difficult though. penelo makes the most sense for black mage because most mp and magic power and then fran has the highest vitality so is basically best for time mage. ashe is second with mp and magic power so she makes the most sense min/max wise but darnit. rp wise fran makes so much sense since she starts with a bow and the basic black and white mage spells. Its perfect for her but I went min/max and did ashe.
Next im going to jump to some warriors. The guy whos guide I used says vann is best for the best bushi blade because of his one handed animation. Im assuming that is true. This is were we meet the crux of my difference. I find the knight absolutely has to have the bushi. excalibur needs mystic robes and the knight does not get 3x speed. only one class can bring that to him and that is knight. This puts two of the top three weapons on vann but im fine with that. I mean every class gets a top weapon and I am going to assume I will live with the possible third weapons that might be used which, you know, might more likley be a spell caster or technic. So bushi/knight is my second and goes on vann
Next he similarly says balthier is apparently best with the ninja sword dark blade and im trusting him on that so he becomes the shikashi which has 3x speed and could benefit from mystic armor for the dark blade. Since all my other mages are marked for other individuals he gets white mage and oh boy. I am so happy with this combo. with the mane gouche or whatever you get high evasion and the shikashi gets lots of hp and shields. this makes a great tank for the period evasion is useful. So you essentially get a healer/support/tank all in one which gives you much more options for the other two in tough fights. Later the knight/bushi becomes another sorta option for that when espers help you unlock some white mage spells and a combo below should take over the role and be even better late game.
Ok. So we got 3 of the six and next im going to pair fran’s time mage with something and it already has the 3x speed so can take one of the warrior classes that does not get 3x speed without extra squares. So one thing I noticed with monk was if you can unlock the squares you get the top white mage spells and if your combining mages the white/time mage is the ultimate support/healer. so using monk is practically as good as adding white mage (eventually) but then also you get the monk combat benefits which are substantial. monk is the class that is pretty nice with every class as it has all the combat and hp squares. So now you have a class combo that eventually will be as good an endgame support/healer/tank/warrior as your going to get. I saw another guy talking about how he stumbled across this mix but basically if it was an mmo this would be the class combo I would choose for my character.
ok so we have 4 character and 8 classes used and actually we already said penelo was going to get black mage. At this point there is only one warrior class that gets 3x speed easily and that is the machinist. its not bad. nice having a range alternative for black mage but it sorta necessary as it does not bring a lot of tankiness. mystic robes help darkshot. easy access to steal and poach. probably the most meh of my combos but it works out fine.
ok so we are down to one character and 2 classes. This would make basch a ulan/beserker. Thing is that will only be able to unlock 3x speed when you get ultima. So im eventually going to do this but 3x speed is real important to me so for most of the game my bash is a ulan/bushi.
So I find in early game you don’t need magic much class wise because the girls give you white mage and fran black mage first level spells. I put everyone as their class that gives the 3x speed and make a race for those squares just getting equipment/spells thats I can access as more a priority which continues into the dual boards. Ultimately 4 of the 4 characters can heal/support to greater and lesser extent and everyone is a good warrior and to some extend tank with the squishiest ones having ranged attacks and offensive spells a plenty. The espers get spread out decently to.
I am currently playing Witchfire, a Early Access purely single player 3d Shooter with randomized elements and a touch of dark souls and extraction shooter.
You play as a Preyer, an undead anointed by the Pope to hunt Witches in a war where the Church is on the losing end. The levels themselves are static, but the placement and types of monsters, treasures and so on is randomized - they change if you level up, meaning as long as you don’t do that, you can try mastering a specific stage. Dying is a lot like Dark Souls - You get one chance at a corpse run, but only your last death is recoverable. (It’s nice that even in death you keep progression-related items you picked up tho)
I’m really having fun, the game has an excellent atmosphere. I read a part of their dev team are ex-Painkiller devs, and you can feel that movement & combat wise.
I stopped playing Resident Evil 7 because I’d decided that the setting that I was on was too difficult and wanted to knock it down a level. It wouldn’t let me do that without restarting the game so I stopped playing.
I don’t understand why they made that decision at all.
Does sound like laziness. I get the impression it’s because some things change in the game depending on difficulty, like number of items, etc. So, it can’t exactly go back and turn the 3-ammo pile you picked up into 8 ammo.
I believe they could have done this between the easy and normal difficulties because there’s not much of a difference between the two other than health regen and numbers for you and the enemies. But two reasons I see that they didn’t.
Madhouse difficulty changes so much it really wouldn’t be possible for you to swap difficulties mid playthrough, so maybe they just ignored it for the other ones. Or, the reason I think is most likely, RE7 has adaptive difficulty. So even if you’re on normal and struggling, things will get nerfed or you will get buffed after dying a few times.
If you had the preorder bonus(?) it unlocks Madhouse from the start which I guess could be a trap if you’re not ready for it and pick it.
Absolum. A side scroller rogue like. The art is beautiful. Combat satisfying. The four characters all have depth and story. Couch or online coop. Super fun!
I got two im thinking of : One I am sure I can recover but hey, let’s shoot for some engagement here, it was a sort of worms like but with pigs, were you could promote units to archetypes The second one I couldn’t find on my searches, it was a PS1 game (I think) in which you constructed your Mecha for battle royale rounds, and you could buy parts or change chassis. I remember an arena on a sort of battleship or structure in the sea, but I was unable to retrieve the name of this game.
At some point at some friend’s place I played a slightly GTA-ish game but it was all 3D stick figures and just running from the police and shooting thr stick men with guns.
bin.pol.social
Aktywne