Enshrouded - it’s an action RPG/survival crafter/base builder that’s quite addictive. I’m surprised that it’s not more well known, because it’s incredibly fun. :)
Even though it’s early release, there is a TON of content already. It’s well worth buying now. I’ve got 600+ hours into the game (a lot of which was building sweet bases and had nothing to do with the quests, but yeah…), myself.
Against the Storm. Its a roguelike colony builder where you’re trying to establish colonies and ship resources back to the queen before she loses patience with you.
Its not so roguelike that bad rolls ruin a run but also you have to deal with a bunch of fantasy races who each have their own needs.
Good so far. I’m doing a lot of the side quests, but the prologue was good without being unduly difficult, and did force me to think a little creatively.
You’d still need to keep your eyes locked dead centre of the screen while you move for that. To each their own though. Natural movement and tracking is a game changer
I think 3 was the last one I played too. Amazing game, but they feel like Madden or Dynasty Warriors to me. There just isn’t enough difference between the various entries to make it interesting for me, so I never bought any of the newer ones.
What put me off was them needing me to install a launcher and be online to waste my life playing that game for days. I’m the type to read all the fine print, and I found their ToS to be particularly awful surrounding that launcher.
I haven’t even given them a passing glance since way back then. Have they backed off of those artificial requirements these days or do they still not want my money?
Yup, the launcher is now optional and there’s an offline mode. My biggest annoyance was that, when I launched it the first time, it played an ad for the new DL game featuring the main voice actor.
I wouldn’t be playing it otherwise. They added a Dark Souls-esque invasion mode where you can jump into other people’s games as a zombie, and I HATE that mechanic. I am very much a single player, “jump in when I feel like it” type, and don’t want to have to depend on online play or coop to succeed.
I looked at my backlog of Playstation and Steam games, and thought to myself: “I’m gonna buy No Man’s Sky again, turn on cross save, and port my 200+ hour save to Steam.”
I’m going through old exhibitions I missed over the last few years, and PC is the way to do it. Having spent about 12 hours on it yesterday, I’m pretty happy with my decision
It has its moments, but for me its too much of a sand box. Every planet feels the same. Every outpost feels the same, every npc feels the same. Theres no world building or serialized stories.
Guild Wars Reforged, Sniper Ghost Warrior Contracts 2, Trine 5 and Neptunia Game Maker R:Evolution(on the deck). I find it hard focusing on a single game.
Browsed the steam winter sales, was tempted to purchase something, but instead remembered that I have Dishonored 2 and never played it, cause my old PC struggled a little with it. Now I’m playing through the original to refresh my memory for the sequel and I didn’t spend a dime on the sale!
When Steam had its outage recently, I decided to go through my GOG library instead to find something to play. Noticed I had the Thief Trilogy, which I had never played, so I gave the first game a try. I wouldn’t have thought that a 3d-game from 1998 would hold up so well! It pretty much does stealth as good or even better than modern games. Sound design is brilliant as well. I’m 10 hours in and quite hooked on it right now.
I’ve been playing Metroid Prime 4. It’s ok, only more of what I expected, nothing incredible like Dread was for me. You can definitely feel how it’s cobbled together after being in development hell.
I finally picked up Dave the Diver on sale, looking forward to digging into that soon.
THE ONLY REASON TO PREORDER IS TO ENSURE YOU HAVE A COPY ON LAUNCH.
Do you think they will run out of digital copies of you to download? (Just in case someone doesn’t know, that’s not how digital downloads work)
It’s that fucking simple. Pre-order bonuses are almost never worth it on their own, and even for those that are, you’re enabling and supporting a predatory/anti-consumer practice.
Seriously, don’t reward this kind of anti-consumer bullshit.
The only acceptable justification I can see is if it’s an indie dev who has really, truly earned the trust of their players and proven that they will work tirelessly to deliver the product people want. And even then I’d be very, very unlikely to. I’m crazy excited for both of Owlcats upcoming games and I still haven’t pre-ordered them, for example.
Pre-orders encourage bad, buggy, incomplete or deceptively marketed releases by juicing day one numbers without any need for the dev / publisher to actually release a worthy product.
bin.pol.social
Aktywne