Since you mentioned platformers, Rayman Origins might be worth a look. It’s a 2D platformer from 2011 so it doesn’t require a lot of power, levels take a few minutes to complete so it’s perfect for short sessions and it has local co-op (up to 4 players).
I tried it recently on my desktop (Pop!_OS, ubuntu based) and Steam Deck, played without issues on both of them.
Older games are purely singleplayer, multi is something they leaned on later on. For PC Rayman Legends also supports local co-op, I believe. This one however is only available on Steam and requires Uplay account or linking your Steam to it. Origins is available on both Steam and GOG - I can confirm the latter version does not require any additional accounts or services.
Finally, there’s Rayman Raving Rabbids but that’s more of a mini-game compilation/party game rather than a platformer. It also has multiplayer.
Maybe. I like a farming sims but I think it might be a hard sell. Though the cute graphics might help. How in the going in to town portion of the game? Does it have RPG elements? While I like that kind of thing, I don’t think she will.
Not really though I get how the game seems like it might be like that, in fact what I like about Farm Together 1 and 2 is that they are very focused on the actual moment to moment process of a running an arcadey farm. It is almost like a realtime boardgame or simple economy simulator, which makes the core gameplay loop immediately salient to anybody. You can pick up a controller, jump in and start helping out on the farm, it is a very simple, relaxed and rewarding gameplay loop and it makes the perfect co-op game because of it. There aren’t long cutscenes and lots of stuff and context you have to explain, it is a pick up and play experience.
It isn’t a shallow game either, while the game by no means “hard” in the sense that there aren’t really fail states, figuring out how to create an economy with your farm is a really interesting challenge and the wide variety of unlocks encourage and reward strategizing. The graphics are deceptive, there is a genuine engine building game at the heart of Farm Together 2.
These two were the top two favs of my wife and I last year. Played it takes two on our steam decks, and split fiction on our PCs. One of them is older and handled it great. Both pcs run linux.
I heard puzzle games and am legally obligated to shill Petal Crash (and it's upcoming sequel). It's a great accessible entry point into versus puzzles, and tbh it's practically the only good thing to happen to the genre in a decade or so.
Can also check out Panel Attack as a FOSS clone of Panel de Pon, and FightCade for emulating all kinds of classics with netplay.
Do you like puzzle games? I played Blue Prince with my wife and that was pretty fun. She’s not much of a gamer, so I just drove and she took notes. We talked about decisions/speculated on puzzles together.
For the last decades they are a second party developer at best. And Nintendo owns 1/3 of the Pokémon Company. And another third is owned by Creatures which is independent from Nintendo only on paper.
Breath of the Wild: getting all 900 or whatever Korok seeds. The reward is a golden Korok seed whose shape makes it very obvious that you’ve been cleaning up Korok poop this whole time. Pretty funny prank for Nintendo to pull tbh.
I’m glad Nintendo did that. Almost all completionist achievements are shit compared to actual substance in a game especially one as rich as BotW. Give the achievement hunter their dessert.
I’m borderline necroposting, but I just picked up humble’s decked out collection (still available for a little over a week) and noticed Haste, which looks like it has very tasty movement and might be up your alley.
My favorite game to compare NMS to is actually battlefront 2, one of if not the single worst launch in video game history, after realizing their mistakes putting in the time and effort to make the game actually run well then continuing to update the game for free even after no one is expecting more content. Yes the core mechanics of BF2 is not the best even though there isn’t a single loot box or p2w mechanic left. Same with NMS the core game is still the same, it’s not a brand new concept or ground breaking new mechanics to the same game they just keep working on it, fixing bugs and adding new things. I genuinely think with the state of companies like Bungie charging for Destiny expansion in 2026, a 70$ Pokemon game with 30$ dlc, and AAAA flops this is all we can ask for back your games, COMMIT to long term development and not charge for what seems like a joke of content backed by fomo
Yes, but Hello Game is an indie game company, not a triple-A developer. Indies have a long history of long development of the game after release/public beta. The post is about the state of the game and the fanbase irrationality. HG’s direction would probably inspire a revolt in some communities.
Delivering on delayed promises is more than most game companies will ever do. Their actions in fixing and adding to the game is the apology. Every update does bring bugs but you say this like the game is in an unplayable state. It’s perfectly fine 99% of the time and the 1% it’s not is usually fixed within the week. As a day 1 owner who could barely run the game on launch it’s come so fucking far. It literally took half an hour for the game to boot during those early days. There wasn’t much to do on top of that. The systems were confusing and the game would crash almost every time you booted it. Everything has been fixed and refined for FREE!
Compare this to a company like Paradox and Colossal Order who killed Cities Skylines 2. That game released in the sorriest state I think I’ve ever seen in my life(including SimCity 5). The graphics are ass. The simulation didn’t actually work. The traffic was worse than the original. Every system in that game was fucked beyond belief. On top of that they charged people on day 1 for additional content. Content that took almost 2 years to deliver. Now their original dev team got fired and a complete unknown with two games is supposed to take over the current king of a genre for a redemption arc. Cities Skylines 2 was murdered and set the modern city builder genre back almost 2 decades by continuing the reign of SimCity 4 as the best Modern City Buider ever.
When you compare that to what Hello Games has done with No Man’s Sky you will see why we celebrate them. This isn’t some exaggeration or accident. It’s years of steady, consistent work that has turned a broken and potentially career ending product into the recommended space sim of this generation.
Ah shit, yes, sorry about Cities Skyline 2, I liked Paradox when they were still small.
At the same time, Hello Games surely looks like a saint compared to AAA games. But coming from indie and open source games with long open betas and demos before they commit to commercial, the redemption arc looks…dramatic.
Those games don’t cost and are purely driven by passion as well.
You killed the ultimate boss; now with their drop you are the setting’s ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.
Yeah, as I said, it was the warrior, who took diablo’s soulstone with himself, but succumbed to evil and was possessed by Diablo. So, yeah, kinda turned evil. Still, at that point I wouldn’t call that body the player from the first game.
Afaik originally in D2 we were supposed to kill him and that would be it, but the animator company decided that it would be cool to animate some dude piercing his forehead with a stone, and since there wasn’t anymore dev time Blizzard North decided to go with it. That gave way to to justification for the corruption/possession of the D1 warrior character and thus the story of D2 and kinda D3.
Oh, btw, Blood Raven, the second quest you do in act 1, is the rogue from D1; and the summoner you encounter at the end of the arcane sanctuary, the one who had Horazon’s journal, is the mage from D1.
That dominoes shit makes no sense to me. I’ve tried to look up the rules multiple times online and then I go into the game and try to make a legal move and the game won’t let me.
I tried doing Ironman a while back. Not even on classic, just on whatever the latest patch was. It was only getting easier with time and I wanted my name on that leaderboard. In my mind, it didn’t seem like it would be that difficult as long as I played carefully.
I gave up after level 20. I didn’t die, but I had a few close calls and figured it wasn’t going to be worth it to grind out 90+ more levels using the worst gear in the game and no healing or stat boosting items.
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Aktywne