I got screwed over so many times with both pre-ordering and early access, that I never pre-order again and I very rarely buy early access games. I honestly don’t really buy any game at full price anymore and I only buy early access if a developer hasn’t abandoned a previous game and releases regular updates, unless if they have a really good reason to leave a long time between updates (looking at you Detail Valley).
The PS5 lets me play Gran Turismo with VR. and turn by using the gyro function on the controller, effectively mimicking a dedicated steering wheel by turning the controller itself rather than stick steering. I could use a wheel, but without a dedicated space to keep the wheel, setting it up and packing it down is just too much of an issue. Gyro steering gives me much of the same control as a wheel does, but without the hassle.
So gyro steering and VR together was a game changer for me. They were so amazing that I can’t play racing games any other way now…
But VR on the PS5 is basically dead in the water, so hardly any games support it, and gyro steering is basically unheard of in most racing games. So it’s pretty much Gran Turismo…
In theory it’s technically possible to use the PS VR headset on my PC, and configure gyro steering, but so far, the combination of getting them all working and configured correctly AND finding a game that supports it all has defeated me…
Last, and only time, I ever got to preorder was BioShock Infinite. Got the game an a guidebook ( still have that guidebook, even if I’ve never really used it ). Was kinda lackluster, IMO, but at least I got the game and didn’t have to wait outside for hours like my brother did for GTA V.
Nowadays I stay away from preorders because they’re basically all digital and you don’t even get anything besides maybe early access for a week and some useless cosmetic things that eventually get handed out to everyone who wants to buy it. At least in the case of triple AAA games.
I haven’t seen much for preordering for indie titles besides being a kickstarter backer. Even then, I was able to not be a kickstarer for one of my favorite gamed released the last couple years ( Broke the InvestiGator ) and still managed to snag some of the leftover kickstarter rewards. Never backed one besides a tie-in comic for the game, so not much of an opinion either way since I don’t have enough experience to say one way or another.
As for early access, it depends on the game and if it either looks interesting to me and/or if I’ve seen someone else play it and looks fun. It’s the main reasons I got into games like Peggle, Shotgun King, Dungeon Clawler, etcetera. All games I saw plenty of videos on and/or played demos of, if they had a demo.
I don’t have a problem with early access so long as your game isn’t early access throughout its whole life cycle. A game that has been in development as early access for 3 years? At that point, if you’re still giving updates, why not put it in alpha or beta and be upfront about it? I swear some devs don’t do that so they can just disregard all criticism of their title because It’S sTiLl In EaRlY aCcEsS.
I pre-order games I know I’d buy on launch. Some titles I just know I’ll play, regardless of reviews - E.g. Sequels to games I love like the Witcher 3 or any of the Dying Light games.
I’ll also do Early Access if I want to play the game early and am okay with jank, E.g. Hades 2, Windblown.
I’ve beaten the game. There are new weapons (i think you get 6 main weapons and 5 ghost weapons) and a wolf companion but it’s pretty much the same. I really liked this one and the original. The story is weaker in Yotei but i enjoy the combat enough that it doesn’t bother me much.
It's a purely narrative game, the original version (this is now a remake of a remake in a new engine) was made in RPG Maker but without any RPG elements. Walk around, talk to NPCs, watch the story unfold.
The one big thing it has in common with Undertale is that the less you know going in, the better. If the art style and vibe is enough to get your attention, go ahead and give it a shot, go in blind.
I find that stuff like emoji blobs or too cartoonish characters prevent me from immersion and prefer the right amount of realism to “silly graphics”. Wouldn’t call that a necessarily a universal rule though.
I actually liked Dying Light a lot more before the multiplayer update rebalanced everything. God damn single player game is now balanced for two people, even when you’re solo.
Though if it makes sense for the type of vibe you are going for, they could still work as an alternate skin kinda like lichess/chess.com alternate pieces and tilesets
bin.pol.social
Aktywne