bin.pol.social

chiliedogg, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

It would be neat if it could pull step count logs from fitness devices and watches so it didn’t even necessarily need to be running while you’re doing your walk.

MrScottyTay,

I think it uses the step counter service on your phone. It does not need to be running in the background.

schamppu,

^ Yup, the game doesn’t need to be opened for it to count steps. You can kill the game entirely and open it when you want to, and the steps will load!

schamppu,

This is on our to-do!

We would’ve likely implemented it already, but Google is in the process of killing Google Fit API and replacing it with Health Connect. Health Connect, as of now, is kinda terrible. So we’re waiting for Google to fix their APIs.

I’ve tried my best as indie developer to hurry them :D Last week I was at Gamescom and managed to meet with a director from Google, and asked to connect me with Health Connect team so I can tell them what’s broken and maybe have some insight on when stuff is about to get fixed.

When it comes to Apple, there’s no problem with this. But we want to release wearable support to both platform simultaneously.

Itsyaboiwhatevs, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Been using this since the start of the year i think and it’s been really fun! Just the right amount of activity needed, for me atleast! Thanks a lot for the awesome game, and i can’t wait for more updates!

schamppu,

Thank you so much!

I_Clean_Here, do games w Is assasin's creed origins good?

If you are interested in ancient Egypt, hell yeah

vanontom,
@vanontom@lemmy.world avatar

I think this is what motivates me to play AC games the most: They really integrate accurate locations and history into their story (with plenty to read and learn about in menus, and even tour modes). I was especially impressed with Origins (Egypt) and Unity (France). Haven’t had time to play newer ones yet.

smeg, do gaming w Need tips, when is a non-campaign game considered 'completed'?

As others have said, the best answer is “whenever you want”, though obviously sometimes you don’t know when that is! If you need a little more structure you can see what the game presents to you as all the things you can do, for instance by completing all the achievements. Remember that sometimes the final achievements are ludicrously difficult, so if you’re not enjoying it just call it a day!

Kissaki, do gaming w Need tips, when is a non-campaign game considered 'completed'?

Typically, for any game that has a campaign, I would consider completing that completing the game.

That doesn’t mean you can’t continue to have fun in endless modes or multiplayer. That’s a different orientation.

For multiplayer games, there’s no completion really. Play the tutorial? All maps once? Win once? Ranks? Endless leveling progress? All achievements? None of those really fit. There is no completion to a game without designed, completable progress. If there’s a max level, one could consider that a kind of completion. All achievements may subjectively fit too.

istanbullu, do gaming w PlayStation's "Concord" is getting absolutely decimated into oblivion by "Squirrel with a Gun".

offffff. less than 200 players

HotWheelsVroom,

Concord is definitely DOA (Dead on Arrival)

I don’t blame the devs for making the game, I blame the suits for not letting anything more interesting come out of the studio

parpol,

I blame that one Dev who said people who don’t like the game are a bunch of talentless freaks.

Eggyhead,

They definitely ensured I became less inclined to even consider giving this game a chance.

plasticcheese, do gaming w Weekly “What are you playing” Thread || Week of August 25th

Deadlock, and really enjoying it!

KotFlinte,

Man I really want to get into the playtest, but can’t find anybody who can invite me.

I’ve always loved dota but I’m more of an FPS gamer so it might really hit my vibe.

VelvetStorm, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Just signed up for the beta. I also have adhd and I was overweight for the majority of my life, and then in 2018-early2020, I went from 300ish to 160ish, and I felt great. Then the pandemic hit and I could no longer go on walks and runs and then I got depressed and then injured my leg permanently and now I’m back up to 235 and I fucking hate it but I can’t seem to get the will to walk again. So this game sounds like it would be really fun.

Minnels, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

I love this game. Made the walks with my kid more fun and longer. The fact that I only have to check the game once or twice a day depending on what I am doing is perfect.

moon, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Really dig it. Too bad I don’t have the time to actually walk around and play this lol, otherwise it looks really fun.

GammaGames, do gaming w Need tips, when is a non-campaign game considered 'completed'?

Whenever you’ve had your fill. Whether it’s 5 minutes for 500 hours, there’s no sense wasting your time playing something you don’t enjoy. I’ve played Pavlov for over 300 hours and am still going back every week. There’s no longterm goals and that’s perfectly fine, if I ever get bored with it I’ll uninstall and move on.

SuperSaiyanSwag,

This is just to keep a tally for myself. I don’t force myself to keep playing if I don’t like the game then I just stop (skul was the most recent game that I just stopped playing). Just wanted some milestone for these odd genres for fun.

GammaGames,

Got it! One thing you could do is see if the game has any time trial/challenge mode, or if there are any community challenges (like nuzlocke for Pokemon).

Kolanaki, do gaming w Need tips, when is a non-campaign game considered 'completed'?
!deleted6508 avatar

Civilization is like a board game. It’s over when you hit the turn limit.

Fighting games usually do have campaigns, of a sort. It’s each character’s story line. It can be over when you beat every character or if you go through every character’s story (ie run through the main mode all the way through with each character you can play as).

Racing games also have campaigns usually, and some even have progression systems. But the campaign is just going through progressively more difficult races. They’re complete when you’ve gotten the best rank on every track and/or collected every part.

They’re all meant to be played over and over again though; often against other humans. These are also the types of games that come with a lot of options, settings and modes to facilitate playing the same game slightly differently and keep things fun. So I guess the real answer is: whenever you want. If you’re playing then because they’re fun they never have to end. If you’re playing as a completionist, it’s over when you’ve gotten all the achievements/experienced every piece of content you can access.

Skua, do gaming w Need tips, when is a non-campaign game considered 'completed'?

For Civ 6, I'd say winning each victory once. Try to do it with different civs each time too. You can set your goal as winning a game on the highest difficulty if you want, but personally I don't find that to be as interesting as the shift in gameplay necessary to win the different victories without just militarily crushing everyone else.

SuzyQ, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Brand new to Wave 3 and loving it so far. Still learning as I go, but gamifying walking is helping.

Romkslrqusz, do games w I'm the developer of WalkScape, the RuneScape inspired fitness MMORPG where you progress by walking IRL. We're now accepting more people to the Closed Beta!

Just got admitted to the closed beta a few weeks back and have been absolutely loving it :]

This is everything I want from a gamified step counter with none of the things I don’t want!

Looking forward to push notifications to help me remember to queue up the next activity when the last one is complete

Thank you so much for making this!

schamppu,

Our next update (Quality of Life) exactly aims to iron out most of the kinks remaining in the core loop. So being able to queue starting an activity after traveling, equipping saved gear presets, being able to organize bank & inventory, push notifications (that are opt-in and customizable) and cleaning UI stuff where it’s been reported confusing for some.

We’re aiming for this to ship in the next couple of months along with some content additions. Thank you so much ❤️

PixelTron,

This sounds amazing, I’ve been playing for a couple of months & really enjoying it. Having never played RuneScape or anything like it, it’s been quite a learning curve, but it’s all very chill so you don’t feel bad if it takes a while to spot a certain feature or remember where a certain screen was in the sprawling menu system (which is fairly easy to use once you get used to it).

In the first few days/week I found I needed to interact while on walks to make the most of the short step requirements for early activities, but that soon levelled out, & the walk buffer with 2x multiplier is a really nice touch. Every few days/week I try to leave it on idle to build back the buffer, then everything feels relatively quick to progress for the next few days.

Really awesome work & look forward to the upcoming updates whenever they arrive. Big thanks to you & the team!

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