I’d love to play games like Fortnight, PUBG, and League of Legends (I know, don’t judge me), but they don’t work on Linux, so they’re just a no-go for me. I used to play GTA V Online, but they added kernel anticheat to that too, and now I don’t play that anymore.
I have Windows, but I’m not booting into another partition just to play a game. I use it for compiling my software for Windows users, and that’s already too much of a pain in the ass. I cannot stand Windows. It’s a bloated mess, and I don’t understand how anyone gets any actual work done on it. Just navigating it feels like a chore.
I can’t even play Apex anymore because EA decided Linux players cheat, and therefore, must be categorically banned from playing. All they did was turn off that switch for Proton/WINE support.
didn’t know they added kernel anticheat to gta online, thought they just disallowed linux players. i had 5k hours on it, didn’t really play anything else for almost 10 years. dropped it entirely that day because it’s not worth using a worse OS, and turns out single player is more fun anyway with mods. will also pirate gta 6 and play it without windblows, suck my shrimp rockstar.
I played it on steam deck about a year ago, and TBH it struggled. Though it’s probably been optimised better since, I think development is ongoing. Still the best driving game I’ve played.
BeamNG is hungry for memory, and afaik became only hungrier with some update last year or so. And it’s generally not very fast, and been so for ages. I doubt it will ever be optimized, they’re probably just betting on hardware outpacing it.
The game has a bit weird architecture where every onscreen widget is a Lua script, and they all communicate with the game via the network. Scenario scripts are done the same way, from what I understand. Although Assetto Corsa has Python and Lua widgets running without any hiccups, so I guess BeamNG’s engine is just heavy.
However, it was running vaguely tolerably on my laptop from the last decade, so anything newish should handle it fine.
Ah, fair enough. I played it for a bit and then moved on, partly because the steam deck was struggling with it. TBF I’m impressed the steam deck could play it at all.
Have a search for “universal pokémon randomiser” (there are apparently loads of different forks of it now), it’s main feature is to randomise which pokémon you encounter, their types, moves, etc, but you could skip that and just set “change trade evolutions” and “catch em all mode” to get exactly what you want. I would recommend playing it randomised though!
I swear every time I start looking into a romhack that claims to just be a mostly vanilla QoL update they always add in a bunch of random stuff to “fix” the difficulty.
Like, yes I am aware the games are incredibly easy. They’re for children. I originally played most of them as children. Just let me get high and stomp all through FRLG with a perfect-IV Feraligatr and the Gen 4 physical-special split. If I wanted to do Nuzzlockes I would… Do Nuzzlockes. If I wanted a game with difficult gym leaders and level caps, I would go play one of the thousands of romhacks that have that.
Deadlock. As a parent and full time worker I don’t have time to commit to a new live service multiplayer. It would be amazing to be a teenager or student again and just grind that game as nolife.
Wow is kinda similar. Housing update seems like fun thing that they finally added but no way I have time to play wow.
Deadlock is no joke, the best game i have ever played. But i never played a maba before, so that part was completely new. Someone said that Deadlock might be the hardest game to learn, and they might be right. Deadlock is the only game that has ever made me nervous when i start playing. I’m glad i got into the game early, but even if you don’t want to learn, i think it’s worth downloading and walk around in the cursed apple or play some bot matches. The design and the feel of the game is one of a kind and it plays so smooth.
I played it when it was in closed beta. And as a fan of Overwatch and previous LoL player, Deadlock was super fun to play. But combination of high mechanical requirement and knowledge requirement it is hard to enjoy the game as casual peopler. Thank god now there is light version of Deadlock as Overwatch Stadium.
I went back to OW stadium because of deadlock, but i was sick of it pretty soon. It’s just not it for me. I think you can enjoy deadlock without being a good mechanical player, depending on the hero. The rough part is other people. Because of the moba part of it, people tend to get super angry. I never get angry because of video games, but even i can feel it. I’m not angry at other players, but it is frustrating to be in a team that is really bad, while the other team is really good. It happens a lot lately, and i never cared while i was learning, because it didn’t really matter. Now that i’m better at the game, or pretty good even, you just have players in your or the other team that just started playing and you usually just don’t win those. People get mad and it’s a whole thing.
yeah being casual in comp games can still be fun! I never got past silver 2 in CSGO and I had a great time. I was dogshit by all metrics but I way more fun than when I was Diamond in LoL(that was miserable).
People were more friendly, there were dudes ripping bongs and rapping mid round. I could play with any of my friends, I could play tired, drunk no worries, no ruining the game etc.
The problem with low level Deadlock is that you end up in games with people who have never played before. The game got way better when I reached high ranks. Now i’m at a cataclysmic losing streak and i’m back to low ranks. It can be brutal.
I keep trying Civ VI and keep uninstalling it before finishing a single game.
I can’t put my finger on exactly what’s changed since earlier games, but it’s lost a lot of the addicting charm and intuitive flow that made me play prior versions for days. Also, the goofy-ass style and overly dramatic narrative starts to irk me.
If that’s the trend of the franchise I sure won’t be touching any of the later ones.
If that’s the trend of the franchise I sure won’t be touching any of the later ones.
Good news! It’s prolly not. In an interview I’ve read quite some time ago, creators said that they hit a silly problem of not having path of improving the game because everything works and…well, not much to add.
So instead they experiment slightly with each version, making small changes every time to create another “flavor” of Civ.
Yah I did, it was kinda wacky, not as bad as Civ VI but not great, I’m not opposed to the concept but I think they could have done a lot better with the idea than just “toxic gas” as the most memorable, key mechanic.
Tetrips, or maybe it was Tetripz, I can’t remember, it’s been years. It’s Tetris except with crazy video effects that supposedly simulate being on various drugs. It’s a lot harder to play when the whole screen is flashing and bouncing and twisting.
I remember that every single edition changed the cheat codes. Titanium Edition was my favorite as a kid for making them all short and easy to remember.
Also, there’s MechVM for an open-source engine remake that works on modern systems.
Dhewm 3 for Doom 3. Just updates the game engine to run better on modern hardware since id tech 4 is open source. Mod support sort of, not every mod is compatible. They helpfully list those that do here: https://dhewm3.org/mods.html
Does VCMI includes the ability to play the original campaigns with everything they had, on whatever language they were installed? It’s not clear in their FAQ.
I tried installing the original with HD mod through lutris on a PC I am converting to linux, only to discover HD mod just doesn’t support the French version of the game.
Lutris apparently passes down the system language to the installer with no option to change it. I’m sure there is a way to change the install script, but I haven’t really looked into it yet.
If there’s a way to pass down the French version in VCMI and get about the same improvements HD mod provides, and get all that to run natively, maybe I won’t have to.
Well I was trying to run OG with HD, the original game already had a French version (it’s the one I’ve always played, even back in 2000). But I just learned that the HD mod was not directly compatible with it, though there might be workarounds. As is, it crashes as soon as I start a map.
Honestly even though I’d heard of the project before, I had competely forgotten about VCMI, so thank you for reminding me of it (very good timing too). If VCMI let me do what I am trying to do, really there’s no point messing with the OG install. I’ll try it when I can get back to it.
Played through the Nioh 3 Demo. It seems fine, a lot of changes from the previous games (especially if you compare Nioh 1 to 2, which is mostly the same game), that need some time to get used to.
My main problem with the game right now is the price. 80€ is just far too much, even if I’d probably put hundreds of hours into the game (if the first two are anything to go by). I’ll either wait for it to get cheaper or get it from a key reseller, not sure yet.
Then, I’m deep into Act 3 in Pathfinder: Wrath of the Righteous. At this point combat is mostly trivial, although I just completed a dungeon/area that was just a massive slog with overtuned enemies (Blackwater) that made me question my life choices. Nothing new for this series, Kingmaker had similar balancing issues (basically the last third of the game). Still having fun most of the time.
Last third of Kingmaker really soured me on Owlcat and has made me postpone WotR indefinitely. Shame to hear some of the same issues appearing again in it. How does it compare otherwise? I am also somewhat hesitant about the epic setting and godslaying type of story compared to the more grounded Kingmaker. Is the writing good?
if you’re playing FFXIV, especially on Linux, don’t bother with the official launcher/updater. Use XIVLauncher, hell even use that if you’re playing on Windows. Updates a hell of a lot faster plus you also get the dalamud stuff which adds a few quality of life plugin improvements.
I’ve been playing BG3 with a loot randomizer. It really makes you have to think about your builds because you can’t rely on certain gear anymore. Makes it almost feel like a roguelike.
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