No, it means they will use LLMs (AGI™) to rewrite new electron apps from the ground up with exciting new breaking changes each release. You will have to schedule hardware updates at a yearly bases if you want to make use of your software subscription. Luckily, they will offer a hardware subscription which only costs twice as much as it should, it will come with insurance which will never be redeemable for the low cost of $30 a month.
This is my hope. There are so many cross-platform GUI toolkits out there that are orders of magnitude more efficient than electron and nobody uses them. It’s not like GTK and Qt are difficult to learn. In fact, I find them easier to wrap my head around than a lot of the JS nonsense out there.
I suspect that your visual objection may be similar to mine, but over the past several years of being subjected to electron trash, using apps written in Qt kind of reminds me now of a simpler time. Nostalgia is a powerful drug, isn’t it?
That all being said, I do find myself preferring the look of GTK apps lately, in spite of the rather controversial direction their design has taken.
Yeah. I’m getting what you mean by that. It’s weird. Black Flag with like 100 chests and a bunch of extras and I feel like a longer story didn’t feel like a grind. But this one does
Yeah, Black Flag’s seafaring was fun. It was enjoyable to guide your ship around, explore the random tiny unnamed islets, dive into the ocean and hear the crew laugh about the captain jumping overboard.
Yes, collecting every last thing was a grind. But it was a fun grind. It felt like I was choosing to do all that, even though the game was psychologically goading me into it.
(Insert philosophical discussion about free will related to a video game about genetic memory and following predicted behavior.)
Add to that how 3’s protagonist was so unlikable that Ubisoft made fun of themselves for it in AC: Rogue.
Please let me invert y-axis for games where I control the field of view. Nothing takes me out of a game like suddenly staring at my feet when I try to look up.
I’ll tell you, the original game is just okay. It’s kind of fun, but it never really drew me in… The big wildcard here is the mod scene. Mods like Frackin’ Universe (which we are running) turn a game that holds most people’s attention for a few hours into a game that’s highly addictive, which tends to span for months on end.
Our last season was expected to run for a few weeks (that’s how long we lasted with the non-modded server). Instead, it ran something like 4-5 months. And most of us put hundreds of hours into it.
So, if you check it out, be sure to check out mods like Frackin’ Universe along with the core game. I don’t think it’s inaccurate to say that Frackin alone adds many times more content than the original game serves up.
It’s the perfect game for Lemmy in that respect. It’s all about free contributions (mods) from the community. They basically saw potential in a base game, and decided to create hundreds of hours of content for the entire community to enjoy. Very inspiring stuff in a somewhat darkening time in human history.
Oh, and the game is only $5-6 if you get a cd key! Be careful when using these services, but I’ve yet to be ripped off after buying dozens of games this way.
Fair enough! I put the cdkey information out there for those that can’t afford the full $15 price tag. It’s been a hard year for a lot of people, so I always try to be sensitive to that. I think I paid $10 back in the beta myself.
weren’t chucklefish the ones that strangled this game in the first place?
now take thus with a big chunk of salt, I do not remember at all if this is any true but feel like I read it somewhere
I put 200hrs into that game many years ago. Had a good time for a while, but it was one of those games where eventually a switch clicked in my brain and I felt like I was wasting my life away playing it. So I just stopped.
The last time I got interested in it again, I saw that the devs had basically abandoned it, or were relying on modders to do all the work to maintain it or something along those lines. I am glad to see people are keeping it alive and making it something more.
Have you played other visual novels? Spending some time in those may help you recognize the tropes of the genre, and then when you see them in DDLC, you’ll know what not to expect since that game is specifically subverting expectations.
As other people have said though, DDLC is very intentionally somewhat upsetting, and there’s nothing wrong with looking up a short synopsis to understand what to expect before deciding for yourself.
I thought about this right after replying. Really, the GC, Wii and Wii U were more exception than rule with Nintendo. They’ve always liked their cartridge formats.
I remember Nintendo getting trolled for still using cartridges with the Nintendo 64 when Sony was already using discs and it looked like the future. Nintendo’s response even then was the cartridges were faster, basically eliminating load time.
People seem weirdly attached to the idea of discs, in my experience. Without anything but anecdotes to back it up, I feel like people view discs as adult and cartridges as childish.
Might be a generational thing you’re perceiving. For someone about my age, carts were what we used as little kids (NES, SNES) and a little longer if you stuck with Nintendo (N64) over PlayStation. The PlayStation kids tended to view Nintendo as “kid stuff.”
Kinda moot these days when everything is using flash storage. Transfering a Blu-Ray to storage at 100MB/s before playing is an acceptable compromise if it means you can use the fastest possible storage for all games, without the cost.
Of course, this wouldn’t work on a portable not named PSP
I rather a game load a little bit slower than having to spend hundreds more for expanded storage or waste hours manually installing and uninstalling games.
Nothing can reach an nvme drive. I heard Switch 2 had longer loading times from cartridges vs loading from internal storage or micro SD express card. And there is no way to store 100+GB games in there. Yeah textures in 4k hurt.
Now that’s a game I haven’t thought about in a while. I backed the game in 2013 and played it for 100+ hours in beta, but dropped it shortly after 1.0 because I didn’t like many of the fundamental changes they introduced. Last played September 2016 apparently. How is the game these days? Maybe I’ll join and give it another try.
I just wrote some detail on this into another reply here, but suffice it to say that the game with mods these days is nothing like the original game.
Out of the hundreds of games I’ve played, I’ve never seen a community put so much effort into modding a game. It’s turned a game that held my groups attention for 2-3 weeks into a half a year endeavor.
Just finished it together with a friend for the first time and what a game. I’ve been reading the first few books and the immense scale already felt insane. The game just emphasized that
Me and my friends have been talking about going back in again for LASO. We’re not sure though because there’s a huge skill gap between half our usual 4 and we don’t want them to feel like they arent being helpful
Wouldn’t think too much about it! Depending on the game I’m either getting carried (league) or carrying (Apex) my friends. It’s about having a fun time together above all
bin.pol.social
Aktywne