I think that there is a time factor and a complication factor. Like the longer the game lasts and the fewer characters available to name, the more people who will name and customize characters.
I wonder how many people completed Skyrim with the name “Prisoner”, though.
It doesn’t actually appear anywhere in game but Oblivion’s main character has an internal name in the editor. “Bendu Olo”. Very Geoge Lucas kind of name.
I like games where I name the main character, often the main character has a title or nickname that npcs use as well (the Dragonborn, the Avatar) but if I know they have a name in the story then it’s feels a bit weird to change it. So, Link is Link. But when I player Chrono Trigger for the first time recently I had (somehow) not heard much about it, so I renamed Crono (also it’s a horrible misspelling and kinda dull name, so happy to change it).
I would highly recommend Monument Valley (1,2 and 3 is coming soon) as far as puzzle goes, for a quick arcade fix, I like Breakout 71 (with rogue-lite elements) and all games by Arnold Rauers (Card Crawl being my favorite, but by a small margin).
Here’s a quick selection from the top of my head, if you want I can go throw my app history for a few more :)
I love puzzle games, either ones with an overaching story or standalone puzzles. I love the professor layton series Googke Play Store. I believe you should also check out Monument Valley Google Play link. If you’re looking for a FOSS option, there’s Simon Tatham’s puzzle collection F-Droid Link
Depends on the game. If audio is a huge part I use my headset, but most games I play these days I have on mute or close to (old school Runescape, Minecraft, TrackMania). Baldur’s gate 3 and counter strike 2 are both fine on my laptop speakers although they do fairly good directional audio as long as it isn’t in a horrible room for audio.
When I played Forza horizon that was mostly on mute too, or at least quiet enough to not be the primary audio.
I’ve tried using a headset for games but after like an hour or so it just feels like shit.
Its going to be a very interesting time with these retro handhelds when that happens. Still, its amazing to be able to play full AAA Steam & GOG games on Android before that even happens.
Vehicle combat games. Which I guess is more like a genre than a mechanic.
Right now it’s basically Mariokart or nothing.
Grip came out in 2018, but the physics were really unforgiving (clipping a corner could cost you like 10 seconds as you tumble) and there weren’t enough players online.
Which is a real shame because it’s gorgeous, fast paced, with effective power ups, and amazing tracks. And a hell of a sound track.
an absence of quick-time events (I hate those things in cut-scenes, parry systems, etc.)
a mode that allows the player to destroy the environment, NPCs, etc. including, when on, making the game unable to be completed potentially. I think having that be a toggle will still allow people to relive older RPGs where you could easily ruin your life without knowing for hours.
Off-the-wall weapons. I think Blood 2 had a few and even halflife 2
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