Yep i used to a bunch in shooters, even helped develop some for Rianbow six siege and valorant, also cheated a bunch in Apex legends. Believe it or not most people cheat in comp shooters to fuck with other people or to boost their freinds, I’ve known pro players and ranked stars that loved to cheat heavily on alts just to troll or post dumb closet cheat kill montages. The market used to be a great way to make money, not so sure now though.
I had a game genie for my nes. Highly recommended. But for modern games? Na. I’ll look up a boss if I’m having a hard time, but I don’t really feel the need to cheat, outside of carry limit on stalker.
Honestly, I don’t even like using the word “cheat” to describe customizing a single-player gaming experience in a way not blessed by the developers. Terrafirmacraft (and maybe even just Gregtech) isn’t cheating at Minecraft; certainly the experience isn’t “easier”.
So, yes, I will play the game is whatever way makes for the most fun for me, whether that’s “cheating” or not to you.
For experiences that aren’t single-player, including (e.g.) anything with a global leaderboard (even at third-party one), I can understand why someone might choose to cheat, but I think I could deny myself those temptations. But, I’ve never been a “simple” cheat away from the top of a leaderboard or any other sort of acclaim or reward.
Yes, but also not really? Not sure if enabling “Keep Inventory” counts as cheating in survival Minecraft or if it counts as a play style. Of course creative mode is only cheating when you use it in a world that was meant for survival, but I haven’t done that. Really unsure what counts as cheating in Minecraft singleplayer to be honest.
Other games: no, not really, I don’t even know how to cheat in Hollow Knight for example, Universe Sandbox is fully a sandbox game so you can’t cheat, and…
Oh wait, I guess I did use Assist Mode in Celeste once? I think that counts as cheating since I didn’t really need assist mode at all I was just frustrated and wanted to have fun. Yeah, sometimes I cheat actually. It’s fun in singleplayer and doesn’t ruin the game for anyone else.
I wrote a scripts that automates artillery for me in Hell Let Loose. It uses a webste that does the calculation. Providing degree and elevation. I input the target on the website, then scrape that data and use computer vision to auto adjust the gun to that position, load then fire. I can saturate an area, or just fire shots on target. It works about 60% of the time because the OCR (Optical character recognition) isn’t super reliable. So it often is worse and slower than had I not. I did it last week so until then I had never cheated. Tomorrow they are releasing an updated that overhauls artillery, so I’ll have more work todo. I’ll probably just let it die xD
Back in the day my friend couldn’t get through the MOH level with snow. It would just freeze and crash. So I showed him how to cheat and bypass the level.
If it’s single player then do whatever you want. It only affects you.
One of the best things in games that aren’t super polished or balanced is figuring out how to exploit the game. It gives you the same kind of feeling you get from getting to the end game in Gothic (or something like that). Getting powerful through your own skill and commitment to the game. Steady progression is good sometimes, but so is feeling progress.
Also yeah sometimes I cheat in single player games
Single player games only and only once I complete the main story and any side quests that I wanted to do, only then I install stat or mechanics altering mods for a new variety of play. Graphical or visual mods I install immediately, I don’t consider those as cheating. Funny enough “cheating” in Skyrim has become one of my most played games in itself. I maybe played 5 hours at most of actuall Skyrim, yet have spent over 900 hours modding, breaking and then fixing the game. This involved anything from Thomas the Dank engine ramming a Sylvari in more way than one to modifying actions and scripts where everytime an NPC says the phrase “dragon” the game would summon a dragon and who will subsequently Fush-Roh-Dah their asses across the map to the top of a Whiterun building.
I play games to have fun, which is the reason I don’t play multiplayer games (unless local). I also have a very limited amount of time to play games after work.
I cheat with WeMod on openSUSE Tumbleweed for every game I can. I’ve just recently beaten Resident Evil 2+3 and am currently on 4 right now, and am having a blast getting to play these games!
The number one reason I am having a blast is BECAUSE of the cheats. Every game is different for me, so I only use the cheats that will minimize the amount of time I have to do silly shit like collect X amount of this material or whatever other stupid grindy stuff they come up with that doesn’t respect my time as a player. Using the RE games as an example, I don’t turn on every single cheat. I don’t want to worry about inventory management (not fun to me, personally), so I turn on No Reload. This means my weapons will never need to be reloaded, which means more space in the inventory for the story important items. Win/Win for me. What I don’t do, for these games in particular, is use the infinite/god mode cheats. I still want to get damaged and try to recover if it happens, so I leave that one off.
People get… really fuckin’ weird when you talk about how much fun you have using cheats in a video game. “You can’t be having that much fun, or else you wouldn’t cheat!”, “You shouldn’t cheat on video games because it takes the fun away!”, “WOW, YOU NEED TO GET GUD SCRUB. ONLY LITTLE BABIES CHEAT IN VIDEO GAMES!!!111!!”. And here I am just having fun and completing game after game after game to get through my monumental Steam library. :P
Cheating to get around parts that aren’t fun for you is just valuing your time. I’ll cheat any way that improves the fun of the game. Sometimes, that’s extra ammo or money or materials I don’t want to grind for.
That said, my favorite games are still Souls games and the only “cheats” I like there are ones that make the game harder.
Not in the typical sense, but I do use mods that may alter the vanilla experience to be less grindy.
For example in Sacred 2 remaster I use mod that doubles the quantity of enemies making it more challenging but also more challenging.
In Incredible adventures of Van Helsing I made set and godlike items drop from special mobs with 1/10th of chance of epic items or something as without mods you’d have to grind for keys to open offline lootboxes.
I do also like exploits that may trivialize the game. Especially in rpgs where they may allow mevto create ridiculously powerful builds.
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