Imagine sending someone hatemail because they like rocky road while your favorite is salted caramel. Who cares whats in their bowl? Why care? Eat your own fucking ice cream, losers.
I’d come to enjoy several creators who simply could not tolerate the negative attention of bigots. People’s desire to compel conformity, against the very nature of their subjects, creates a society that is not only deleterious to them and their subject, but mentally taxing to the rest of us. Literally not a single soul directly involved in this comes out ahead. It’s just a game designed to promote infighting and tertiary power grabs.
And that’s why I love lemmy. The general absence of []-phobes is fantastic. It’s the only reason I can tolerate the general inability to read sarcasm here.
I’ve been spending a fairly sizable amount of time lately with the Android emulation scene, and the amount of times the public goes nuclear over the tiniest inconsequential things is…just unbelievable. From the []-phobes to death threats. I wish that people would learn some social skills.
The dev of Lazarus didn’t have this kind of reaction to Seaglass, so I think we could say that this trend of being a disgusting bigot is one which is being ‘allowed’ more recently than it once was in social media.
so I think we could say that this trend of being a disgusting bigot is one which is being ‘allowed’ more recently than it once was in social media.
I always try to bring this up because honestly, if we go pretty far back in internet terms, we can see that this has actually been brewing for over a decade.
In the past year, we have received thousands of emails and postcards protesting against EA for allowing players to create LGBT characters in our games. This week, we’re seeing posts on conservative web sites urging people to protest our LGBT policy by voting EA the Worst Company in America. That last one is particularly telling. If that’s what makes us the worst company, bring it on. Because we’re not caving on that.
When this happened in 2013, most of us thought this was absolute bunkum and just EA doing damage control. Now, I’m genuinely not so sure anymore. I think perhaps some suit at EA had noticed something happening, some change in the waters that had not yet become “mainstream” but was bubbling beneath the surface, slowly growing. People made fun of this response from EA, because we thought at the time “this is the modern era, those are just backwards fools stuck in the past that are complaining about LGBT inclusion, if they even exist at all, I bet EA is making it up to cover for how shitty they are.” But… were they?? At the time it was roundly dismissed because popular culture widely accepted LGBTQ inclusion, but now we’re on a backswing and people feel emboldened to be disgusting bigots and be loud and proud about being a exclusive asshat who hates people different than themselves. Has it just been brewing under the surface for over a decade?
Damn, I hate how often I look at a situation like that and just think… what a waste. Some morons came in and ruined the message most of us were trying to send to EA by making them the “Worst Company in America”. Now these gross bigots get a “win”, and EA gets to sidestep all the legitimate anti-consumer issues most people were railing against. What a waste. And it feels like that’s everything these days, someone gross is always “on your side” looking to claim your victories for their own narratives.
I still have my doubts that was the majority of the issue, at least the first time they “won” that award in 2012. That poll happened 1 month after Mass Effect 3’s release, when emotions were still raw over people’s disappointment with the game’s ending. That’s not to defend those who were voting for EA over, say, Nestle or any number of other awful companies. But most of what I saw was immature lashing out to punish anyone perceived as responsible for the writing. I remember people cheering they’d managed to harass EA’s tech support Twitter account into closing, like they’d made some great moral victory. It was all pretty gross, just for different reasons than EA claimed.
I’m not saying it was a majority issue, I’m saying the beginnings of the social turn against LGBTQ openness and inclusion has been brewing under the surface for a long time and this is potentially evidence of it.
Lemmy appears to have a lot of autistic users on it, which explains the struggles to understand sarcasm. But autistic people tend to be open-minded and we’re often targeted by the same bigots that you’re lamenting about. So while the sarcasm thing is an issue, it’s also a sign of an open-minded user base.
Dang Ive been wrestling with the realization that I might be neurodivergent in some way, I’m on Lemmy but I do understand sarcasm. This hasn’t helped at all
We actually fairly recently had a severe mental event, and since then, frequently read sarcasm as serious on the first pass and sometimes for some time after.
It fucking sucks from this side, too. We just go charging at someone and then have to be like, oh, uh, sorry, guess I was socially stupid!
We can at least take some solace in knowing we all hate the situation together?
Sorry, I think I misinterpreted your comment. Are you using something like the “royal we”? I initially read it as referring to Lemmy as a collective, figuring you were talking about something that happened here.
They only had their comments removed for “being rude”. They did not get banned.
Studies are being done to look for treatment and prevention of various issues historically treated with primarely weight loss. This research is finding positive results, and for some things like prediabetes it can be treated even while the person is gaining more weight. This is extremely imlortant research, because weight loss is not something everyone can and wants to do.
A comment attacked the research as useless as “the fatties” should just lose weight. After I responded with the importance for everyone of any size for this type of research being done, death in horrible and gruesome ways was wished on me and all other fat people and was even extremely proud of it too doubling down after being called out.
Outside of this one case, talking about body positivity and body liberation here on Lemmy feels like a minefield that will blow off any moment at any time. Either due to some crazy dude just attacking me or someone arguing it is all invalid because they don’t agree me and people in general can also not feel miserable in their bodies.
No one has paid to replace it or has the money to do so. I faced this challenge in bike shops with advertising media. It is risky to accept large stuff like this from brand reps. It comes down to a plan and the level of investment in the product. Looks like someone bought in and had no long term plan for the space. Looks like a business on the threshold of black to red finances.
A product sold at a loss/very attractive price to attract customers. The idea is that they customers will come due to the cheap price of a desirable product and buy additional other stuff at the store, which should hopefully make up for the loss.
E.g. a restaurant advertise cheap burgers to attract customers, and then make the profit on alcoholic beverages that customers buy alongside the cheap burger.
she pinned an elite into a wall with a Banshee and fired on them for a solid minute
In the original Halo on Xbox, I found out that if you keep meleeing a dead elite, the blood splatter keeps getting reapplied to the ground around it, and the existing splatter never despawns. Do this for a minute and you can bring the frame rate of the game down to a single-digit-number.
To the game’s credit, it doesn’t crash or stop responding, it just keeps skipping frames to make up for the excessive graphics processor use. And if you turn away from the blood, the frame rate returns to normal. But your “paint job” remains in memory as long as you are on that level. As soon as you look at it again, the frame rate drops again.
When we played CE i’d see how much of the wall i could paint with the enemies blood like some sadistic game of Splatoon. I was playing on MCC so i never ran into the Frame drop, but i recently got an OG copy of CE, so if i can find an OG xbox i might test this
I felt like the game had enough puzzles running simultaneously that I wasn’t waiting for a particular day to work on one particular puzzle. Once everything started coming together and it was down to the final run, there was a little bit more reliance on RNG, but that’s rogue-likes. Any day that didn’t pay off in puzzles usually paid off in rolled over resources (freezer, moon pendant, trove, coat check).
I have seen a lot of complaints about the RNG in this game, but I never felt it, even on bad days.
True, but I feel like Blue Prince gets a lot of flack for its RNG, despite being part of the genre. I think it’s the lack of tangible upgrades between runs. Games like Binding of Isaac, Hades, or Balatro expand your arsenal between games with actual upgrades or perks. Blue Prince’s upgrades are pretty sparse, because what changes between runs is your knowledge of the house and the larger mysteries.
my take on that is that it’s bullshit. when your metaprogression is based on knowledge, it’s dependent on letting players access that knowledge to begin with. personally it took me until day 40 to roll credits because i simply was not given the rooms i needed to understand the puzzles. i showed my gallery to a friend who got there much quicker and they noted that i was still missing some of the more basic rooms.
the risk in rng-based games is always that someone gets shafted, and when the game is also story based, those people effectively get locked out of the story. the people thinking it did not deserve the reaction simply did not get the worst rolls.
The RNG finally started to loosen its grip around day 60 because it started giving me items and rooms I had never seen before that, as it turns out, were pretty essential.
The RNG beat me up too. I will say that there’s a handful of permanent upgrades that either allow you to mitigate some RNG or give you buffs so you’re not as reliant on it.
I think their goal was to make it so you’re not hardlocked on a single puzzle so that you kind of wander into the manor without a specific puzzle to solve and see what you can solve/find as your tools for that run expand.
This kind of makes hours 0-10 kind of miserable because you don’t know what puzzles there are and you don’t have much you can do to avoid RNG so you’re just wandering and hoping for the best, but it does get better after that point.
I feel like it got worse. I hit room 46, and was trying to clean up some of the remaining stuff. Had a run with 130 coins, but the gift shop and luxury shop would not appear. When they do appear I have very few coins. I know there are ways to increase my allowance but its a slow grind. Similarly, crafting all the workshop items is pure luck. Filling in all rooms on the board isnt too hard, but still mostly a luck thing. I like the puzzle elements but the rng really killed my motivation to do the extra stuff
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