I haven’t tried it yet but Umamusume apparently is fun and even got a reward for ongoing game or smth at GOTY.
Not anime girls, but cookie run kingdom is fun, has a great story, doesn’t cost an arm and a leg to have fun, and lets you easily collect the old characters that you missed, high ranks included
Just finished Alan Wake. Not what I expected from the game but overall interesting. Somewhat like the idea of making it like a TV Show. Short but story was decent.
I’ve beaten the game. There are new weapons (i think you get 6 main weapons and 5 ghost weapons) and a wolf companion but it’s pretty much the same. I really liked this one and the original. The story is weaker in Yotei but i enjoy the combat enough that it doesn’t bother me much.
Most can get past the simulation sickness with time. The key is to never let it get so bad that you get sick or experience pain. Only do small sessions of activity that slightly push the envelope, and be patient.
I don’t recommend racing games to anyone new to VR.
Ive got pretty decent vr legs and I experienced some nausea after about 30km of rally racing (around a half hour). Went away after a few minutes. I’ve got a very strong pc so there was zero lag and it was buttery smooth but the nausea still happened 🥴
If you think it’s worth the investment you could keep on trying. It does get better over time. What helped for me initially was only turning my head on straights, and keeping it straight ahead on turns. I’m guessing because then you’re not mixing real and fake acceleration. It defeats the purpose a little, but might be worth it. Oh and also what other people said: quit while you’re ahead. Recovery can take hours if you really push it, similar to seasickness. Oh and don’t do accidental donuts in your Ariel Atom all the time. That was fun until it wasn’t 🤢 😉, back with Driveclub on the PSVR 1.
I had to share this because no one else in my life will listen.
I’m listening, but more importantly, I completely understand 😭
Also, if you think this setup (with the Xbox controller) is great, wait until the Steam Frame comes out with the new Steam Controller integration (it has IR LEDs on the front of it so you can see a virtual representation of it in the menus). You also won’t need to plug it into your PC as the Steam Frame itself is basically a full PC.
I’m so hyped about it! Finally, a real Linux OS we can customize TF out of instead of locked-down versions of Android that look like they are designed for toddlers.
Very hyped for the steam frame but not optimistic with the ram prices and subsequent shortage of every other pc part due to AI.
I wonder how powerful the Steam Frame will be. I’ve got a steam deck and I understand it will probably be similar in power. Wonder how it will handle pc racing games.
Yeah it’ll definitely still run decent stuff. From what I’ve seen it seems to be able to run a lot of the games that can run on those headsets. The tough part is that a lot of those games only have their ARM version on the Oculus store and are shipped as android software. Hopefully devs will be willing to release a Linux ARM version for the Frame.
Ah I see okay. I have Waydroid on my laptop and it works fairly well. Haven’t tried gaming on it though. Not a lot of standard Android games I want to play on my laptop haha
I have some vague concepts of an idea, but they seem to change every once in a while. I’d like a modern vaporwave rusty industrial pastel fabric 80s lighting look.
Against the Storm. Its a roguelike colony builder where you’re trying to establish colonies and ship resources back to the queen before she loses patience with you.
Its not so roguelike that bad rolls ruin a run but also you have to deal with a bunch of fantasy races who each have their own needs.
Dying Light 1 is the best one anyways - DL2 was a big step down and DL:TB was fine, but wasn’t able to really “connect” to DL1 either. DL1 just had everything - great combat, great parcour, creepy nights with an actual INCENTIVE to go out (to kill bolters) - I honestly don’t know why they are unable to replicate that success.
To answer the question - Rimworld and Project Zomboid. As always.
Nice. Last I played, I recently found out colonists’ moods are locked the second their enter a coma. I of course abused this by turning my colonists into unaging sangophages, getting them as happy as possible, having them deathrest permanently, and then giving them a psychic harmonizer.
Eventually I got my hands on a modified sangophage gene with psychic hypersensitivity, and it was smooth sailing from there. My little meat joy batteries would each give my colonists up to like +40 mood in a massive radius around my base.
Good so far. I’m doing a lot of the side quests, but the prologue was good without being unduly difficult, and did force me to think a little creatively.
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