I’ve been slowly finishing Xenosaga 3, I think I’m nearing the end. I’ll hold my judgement for when I actually finish it, but I mostly enjoyed the series even if I’m a bit mixed on it.
I saw Haste while scrolling through Steam and decided to try it. I was sold on it from the demo, it looks and sounds really good and the movement is a lot of fun. The full game tho was quite the disappointment. It feels incomplete like a vertical slice, more than a full release.
The main game is composed of different levels, but each of them is structured as a roguelike and you don’t keep items you buy between each level except upgrades you can buy (a la Hades). The items themselves change very little and the stages are fully randomly generated so they get repetitive very quickly. There’s also an endless mode which is more fun to play, as you keep stacking items, but it suffers from the same lack of level design.
Now I’m playing Arknights Endfield and I’m enjoying it. I hate that it’s a gacha, but it’s pretty fun. The combat isn’t the deepest but it’s enjoyable; it kinda reminds me of Xenoblade. The same goes for the base/factory building: it’s a very simple implementation of the system, but it’s fun to set it up. Storywise, the writing isn’t great and the translation is at times of dubious quality, but I wasn’t expecting much.
Say goodbye to whatever in-game morals you think you have. CotL is wildly addicting in an amusing way.
You’re pretty much right on the money that the lamb is kind of a “blank slate” for a player self-insert. Freedom of choice (for you, not your followers, ofc) is the name of the game.
When I had noticed that I could sacrifice one of my followers in a skill tree, I figured I might have to sacrifice some of my own morals. It does make me tempted to try to keep as many morals as possible though just for the challenge
Playing Silksong. Knee-deep in act 2, or at least I think I am. I’m starting to see a lot of similarities between this game and Bloodborne (Team Cherry have never been afraid of saying how much they love FromSoft games, isn’t it?)
Recently a gamed called Super Chipflake Ü: Quest for the uncooked Schnitzel released and I originally wasn’t gonna buy it because I thought it was gonna be a switch exclusive. Either way, I bought it when I found it is also on Steam. The trailer on steam and probably yt as well should tell you enough about this kinda silly game that I spent a few hours over the weekend playing.
I also started playing Sly Cooper: Thieves In Time on my steam deck since the disc copy I got keeps freezing in 2 PS3 consoles. First world in and I give it a yikes. The other games definitely had some probably slightly offensive stereotypes, but the 4th game opening up with a level called “Turning Japanese” and the way Rioichi speaks rubs me kinda wrong, despite it being a fun game.
Otherwise, I just got back into Slay The Spire and am still hate playing the Oaken Tower beta demo.
Edit: first game I listed came out January 18th. Made by a small German indie studio.
I don’t know that series but, my introduction to gaming was when the zombie genre was all the rage, and, I was aaaaall over that shit. I loved it in it’s gory, disgusting and apocalyptic glory.
A few years after that, (like 7 years aprox) I attempted to replay some of those titles and holy shit the nightmares it induced me were unreal. I finished one of the playthroughs but I realized that I was just no longer equipped to handle it, and it’s ok. I remember those times fondly but theres no need to put myself through that level of mental anguish; I’ve since found other things to love.
You can give it a try and see how you react to it, that was just my experience.
It’s funny how, with all the “but who’d think of children!”, the actual kids don’t really care much about violence and gore on their screens. It’s more that when they grow up they become terrified of it. Maybe we need to make gory media strictly for 18 yo or younger :D
XD perhaps, I do feel like the interactive nature of videogames changes things a bit, and I didn’t try gaming until I was a (young) adult, so idk how I would have handled it as a kid.
I did have completely unrestricted access to media from like 12 yrs old on, and blood and gore never really fazed me much in fiction.
Maybe the gained experience from life is what makes those things (violence, catastrophe, etc) more realistic and thus horrific.
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