bin.pol.social

otacon239, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

Definitely interested. Would love to take an early peek.

pyre, do gaming w Three developers' different philosophies on difficulty for their games

we wanted to bring everyone to the same level of enjoyment

but you don’t, idiot. the average number of hands people have is less than than two.

Amnesigenic,
@Amnesigenic@lemmy.ml avatar

It can be played with a DDR pad

Nurse_Robot, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I’d totally give it a go

yoreel, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

Definitely interested!

J4g2F, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.
@J4g2F@lemmy.ml avatar

If you need any Linux/proton teters I’m willing to test it. I can run it on Steam Deck, crappy laptops and of course game pc’s.

But don’t know if you want the variable of Linux/proton in the mix know. Or only windows in case Linux/proton is creating more bugs.

Anyway looks like a nice game and good luck with the development either way!

Rusty, do gaming w Three developers' different philosophies on difficulty for their games

Does anyone remember the devs of Diablo 3 saying that the internal team found the game difficulty is too high and then they doubled it. https://lemmy.ca/pictrs/image/6ae5f82b-6bce-44e3-819d-f7dab1183c16.jpeg

chicken,

That’s weird, I don’t remember that game being very hard, at least on the normal difficulty

HereIAm,

On launch it was quite “difficult” in that good gear was rare (and why wouldn’t you sell a good piece of gear for 20 bucks instead of using it), and the damage being very one-shotty on higher difficulties.

Rakonat,

Yeah I remember the travesty of that game at launch. Competent gameplay hamstrung by devs leaving room for their micro transactions. But, you didn’t need to spend real money. You could grind for 20+ hours with pitiful low magic time until you find something mildly better or sell the good items you do have on the auction house to try and close loop to get better stuff.

Blackmist,

It wasn’t. But then you got to Inferno on act 2 (like 4 times through the game) and died over and over to flies.

grue, do games w Sliced off the tip of my thumb, what are some good one handed games?

Anything on PC with a mouse/keyboard, maybe with the spacebar remapped.

SupraMario,

This was my immediate thought…tons of games that don’t need spacebar at all.

wirelesswire,

Might be fine with space bar as-is. I use the side of my thumb for the space bar, not the tip.

Sunsofold, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I played another guy’s game (game dev thesis project) based on the Milgram experiment. It definitely didn’t have this level of graphical fidelity. I’d be happy to give some feedback. I’m running Bazzite at the moment so if you need someone to look at for proton compatibility, etc. I’m happy to be the guinea pig there as well.

gointhefridge, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

This kind of game sounds right up my alley. I would love to help in some way.

MyBrainHurts, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I don’t play many games etc but just wanted to say congrats on finishing it!

Also, cool subjects material!

Road_Warrior_10,

Thank you! You are very kind

cobysev, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.
@cobysev@lemmy.world avatar

I play a lot of games (over 4,000 games in my Steam library) and I’ve made a hobby of reviewing them here on Lemmy over the past year. I especially love horror games. I would love to give it a playtest and provide constructive feedback.

It’s up to you if you’d like me to also post a review of it here on Lemmy or wait until a finished product is available. You can see my post history to see the kind of reviews I write, or you can check out my blog where I’m archiving my reviews here. Easier to browse the history of posts on the sidebar at that website.

Road_Warrior_10,

Hi, this is very very early beta. I don’t want anything from it shared in the public. It’s just not ready for the wider audience. That’s why I’m doing playtesting, so this thing can git gud before people try it :D

cobysev,
@cobysev@lemmy.world avatar

That’s cool, no reviews yet then. Not a problem!

waterSticksToMyBalls, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I’d love to play test, does it work on the steamdeck?

Road_Warrior_10,

It’s not on steam yet. Only PC Windows right now

defaultusername,

The chances are pretty high that it already works on Linux via Proton, even without any testing.

PanaX, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I’m more than willing!

Road_Warrior_10,

You are amazing! DM’d you! : )

EndlessApollo, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

This looks awesome, I’d love to help test it :3

Road_Warrior_10,

Thank you so much, already sent you a DM!

wowwoweowza, do gaming w Three developers' different philosophies on difficulty for their games

Dude be rocking that Sexto Rodriguez look hard.

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