You can hate me for saying this, but there’s no way Minecraft shouldn’t be on that chart. If this data is right Minecraft Revenue and Usage Statistics (2025), the sales between 2020 and 2023 would be ~100M.
I suspect these are the best selling games which released between 2020 and 2025. For instance, Breath of the Wild has sold about 33 million copies, over 10 million more than Tears of the Kingdom but was released in 2017.
The sentence itself, could be taken either way, but any reasonably intelligent gamer would be able see the list has only games released since 2020 and know which way to take the sentence.
There’s nothing about this that says “Best-Selling Video Games Released Between 2020-2025”.
And, the tagline “Where Data Tells The Story” really means they should be explaining exactly the data they are presenting. Accurate framing is every bit as important as the information… You can’t assume that two people looking at the same piece of information are going to interpret it the same way unless it is properly framed and presented.
Oh, I get it…but my point is not everyone will get it, and the information is inaccurate. Sorry you can’t understand that data presentation isn’t just about gamers…it’s a much larger issue these days… And this is just a really good example of it being handled badly.
Their source is this page on the Video Game Sales Wiki, which does say “The following titles are the best-selling games released in the 2020s, as of 2025.”. That’s how I read the headline, but you’re right, it would have helped if Visual Capitalist had clarified by including that bit of info.
Hate to say it, but you might be missing out on something you won’t ever be able to experience again afterwards. It’s like with episodic releases of TV shows, half the fun is sitting with friends discussing and overthinking what just happened while you wait for the next episode. Being there too long after community wide revelations, you can’t experience that head space of mystery and surprise again. Deltarune handles the episodic releases very well honestly, I’d understand if it was a series of bad partial releases.
Agreed, as much fun as I’ve had playing the game itself, there’s a lot of fun and magic talking with my kids about it and sharing theories and stuff, watching videos about theories and discoveries, anticipating what will happen next, all that. Then again I’m older, so the wait doesn’t feel as long as I’m sure it does to younger folks
Well, I know at least one part of this is pretty out of date. Baldur’s Gate 3 just got confirmed a few weeks ago as having sold over 20M copies. We have so many round numbers here because companies generally only share milestones.
Not just out of date, complete and utter fabrication.
TIL people eat shit from the “visual capitalist” and swallow it whole. I’d bet my right nut this image took 15min of AI “prompt engineering” and 30 of photoshop copy-paste. None of if is remotely reliable.
Its source is a wiki, noted in the bottom right corner. I’ve seen plenty of these numbers reported publicly before. By its very nature, it’s going to lag behind real time.
There were three edits in the past few days. Feel free to look at the diff, but I’m not making a Fandom account to do so. It would stand to reason that it was this list, and those three edits probably account for Palworld’s number being lower in the graphic and why the wiki has two more games on it, if they pulled the data more than a few days ago.
If only there was a pervasive tool nowadays that is famously inaccurate, likes to hallucinate and frequently cites deprecated data… Something artificial that slop content mill producing shitrags like the visual capitalist like to use… I can’t quite put my finger on it…
edit: Fyi, that’s why any writer worth its salt puts dates on their citations and usually citations include urls. Just another piece of the puzzle that when put together screams “visual capitalist is a shitrag low effort content mill and people should not propagate their message”.
Where are you getting the term “visual capitalist”? And why did you learn about this phenomenon today? Misinformation has been rampant for over a decade now.
This is number of copies sold. It really did sell that high. And if that blows your mind, wait until you find out Human Fall Flat sold like 40M copies.
Hopefully they didn’t, as it just would be inacurate data. But yeah I think whomever made the graph just put top image search result and nobody in the publication cared enough to check… ¯_(ツ)_/¯
On a serious note, there’s a happy middle ground between my favorite genres and the highest rated games, and this is typically where I have the best experience.
Examples: Bayonetta, Guilty Gear Plus R, or more recently: Hi-Fi Rush.
Highest rated games, regardless of genres. (RDR2, The Last of Us, Portal… etc.)
Highest rated games, that happen to belong to my favorite genres. (Bayonetta, GGPR, Hi-Fi Rush… etc.)
Games that belong to my favorite genres, but aren’t necessarily highly rated. (Hellsinker., Soulstice, Persona 4 Arena Ultimax etc.)
Highest rating doesn’t guarantee I’ll like anything in layer 1, and not every game in layer 3 ends up being good enough. Layer 2 is the happy middle ground and the highest chance of finding games I’ll enjoy.
After trying the whole roster, I now have my eye on three: Order Sol, A.B.A., and Venom. Im still a total begginner, and trying to not put the game back in the shelf again like a few months back tho.
Still I do look at it highly because high-level gameplay looks awesome, and the music and story mode were quite good EDIT: I actually was planning to go just with Sol the first time I tried it, but yk, seeing xPhantom and all I had my mind blown
It’s one of those games where the power level is so high that almost the entire roster is viable. You really can’t go wrong with any of the 3 characters you named. All powerhouses in different ways.
He goes on to talk about what might have motivated the artist to draw the comic, pointing out that nobody has taken black coffee away from him. Pargin says:
“All that happened is the range of options for other people expanded and he perceived that as persecution […] this is not political, this is a human nature thing. Most people are not satisfied to simply have the option to live their life the way they want. They also want to feel normal […] and see that most people have made the same choice they have made.
Yep and part of that is just letting the things exist and be what they are, even if they aren’t for you.
Let DOOM be what it is for those of us who were the right edgy age at the right time to eat it up. Let the calm games be what they are too, without requiring combat mechanics.
People gotta practice letting go. In general. About literally anything. The correlation I see in my acquaintances between not letting go of trivial shit (including the existence of different types of people that like different things) is stark.
Seriously… that’s basically what you’re doing, curating your own list based on what you think is important. And it’s great! I’m the next step down on the food chain, the guy who devours the curated lists that people like you spend time putting together. Thanks!
I’m confused. I get the The Exorcist reference but I don’t get why it’s relevant here or why this person is going places where people can talk to them about the game if they don’t want people talking to them about the game.
The reference is an example of a flippant sort of response of answering the request, but with something lacking the depth the person was asking about.
He probably doesn’t mind talking about the game broadly, but it can be a bit much for someone to be annoying about saying it should have been a different genre that they would have enjoyed. I suppose your question could be flipped around, why attend a panel discussing doom if you don’t really care for doom?
I don’t think people would go to one unless they cared which is part of why I am confused. Out of context this just comes off as somebody bragging about being an ass to a random fan.
Let’s break it down. He was a game developer at a game developers conference…you know, where people are there to talk to and ask questions to game developers about the games they develop. He was there specifically to answer questions about his game and someone asked a stupid question about his game and got the answer to that question, because he was, again, participating in an event specifically to be asked questions specifically about his game that he developed and was at a game developers conference to talk about.
I appreciate your attempt to alleviate my confusion but you have really only covered what I already understood. I’m confused as to why this is something somebody would want to tell other people about. Why did they even agree to be on the panel if they were just going to be an ass to people who may have even paid money to stand in line and ask their pedantic questions? At the end of the day it really seems like somebody bragging about taking their annoyance out on a random fan.
Wasn’t the original vision of Doom closer to an RPG than the action game it came out to be? I know I read somewhere (one of the books written about development of the game) it was originally meant to have a bigger story, multiple characters, dialogue, etc.
… OK, I read masters of doom. Quake had a vision, that vision became daikatana.
The problem was that Romero couldn’t bring everyone on board, because it was too complex and they slapped whatever everyone did together; hence the random design
Although, I did play and learn about Rise of the Triad, which is what Tom’s vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter.
EDIT : I suggested quake because you said you were unsure :)
Maybe? The devs played DnD during development and the chapter text definitely sounds like a GM setting the scene. Supposedly Daikatana is closer to John Romero’s vision of Doom(it was Quake). It’s not great though, so if they tried to implement those ideas back with Doom, it probably wouldn’t have been as well received. Doom has a sort of K.I.S.S. design.
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