It was ok. It felt like it needed something. The basic ship was clunky feeling to fly and the weapons felt mediocre. The enemies didn’t feel fun to fight either. But it was fun with my friends. But I think that was spending time with them more than the game was. I walked away from the game not disliking it, but not having any particular interest in playing any more of it.
Als every time i am amazed by the mass and quality.
Love to read it, thank you!
Will try retroassembly, sounds interesting, but i am afraid nintendo might will come and sue them.
As you picked up god of war, thanks to remind me, i still have to play the series, right now factorio got me on the deck… Its just logical madness, love it
Is this the much talked about Steam integration? I’d doubt it (what manufacturer will let you use their service to give money to another platform?!), but…I do hope I am wrong!
It’s not just a throwaway line. It’s something they’ve been building up to in their public statements for a while now. The direction the wind is blowing in a lot of countries right now is that of breaking down walled gardens, often times via legislation. Not only is this a matter of them accepting this as an inevitability, but none of their own walled gardens are responsible for their own success. Yes, they’ve got a Windows Store, but it doesn’t make the kind of money that Apple’s does. Their competitive advantage is that they can say, “look how nice and open we are,” while Sony goes about business as usual. Meanwhile, in a world where the next Xbox is expected to just be a PC, they can legally play the Windows version of God of War on a machine called “Xbox”, and there’s nothing Sony can do to stop it. All of that exclusivity money they spent is worthless. And the appeal to an Xbox is that it plays all of those games and is a cheap entry point for Game Pass. The part of this most recent PR statement that throws me for a loop is how they’re getting the full backward compatibility with old Xbox games, because that’s the only piece of evidence that points to them making a traditional console and not a Windows PC in disguise.
As for what I’ve been playing, I made good progress in a number of games lately. I finally hit the turn in Devil May Cry 4. Even knowing roughly what it would be through cultural osmosis, it’s every bit as disappointing to get to the halfway point of the game and realize they’re just going to make you go through the exact same levels as the first half of the game but backwards. It’s sort of like making New Game + mandatory in order to see the ending.
I also played a number of quests in Kingdom Come: Deliverance, and it looks like I’m at about the halfway point in the main story. The biggest problem with the game so far has been anything relating to its stealth systems, as they don’t give you much to go on, and the punishment is severe, but the story is pulling me along, and I finally leveled my way out of most of the game’s tedium.
And here or there, I’ve been playing some more missions in Borderlands 3. The upgrade in game feel is hard to overstate. The writing’s not great, but it’s not so unbearable like its reputation would lead me to believe. The skill trees are much better, the shooting feels much better, the quality of life is vastly improved; all keeping me pumped for the fourth game in a few months. The DRM situation isn’t my favorite, but I’ll deal with it.
EDIT: Breaking GOG news, Perfect Dark: Devil May Cry 1-4 are now available via GOG’s Good Old Games program. Of course they did this as I’m nearing the end of my journey through this series, but combined with Breath of Fire IV, Dino Crisis, and Resident Evil showing up on the service lately, I take this to mean they’ve got a good partnership with Capcom right now. I emulated DMC1-3 when I played through those lately, because I heard there were weird artifacts when playing the Steam versions through Proton, but maybe the fixed up GOG versions fare better.
Never really agreed with the Metroidvania label, same with Skul: The Hero Slayer. You unlock different biomes (and side rooms), but the items to do so are more like keys. Just my thoughts on that.
I like the feeling of getting stronger and coming back to previously inaccessible places. Pretty much only play games on Steam.
I’m surprised I haven’t seen anyone mention Hollow Knight yet. I won’t claim it on my list since I haven’t finished it yet, but it seems to be popular.
Hmm… metroidvanias never really stick the landing for me, but I had fun playing through SotN back in the day, and I'll shout out a couple of modern ones with fun combat: F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown.
Do soulslikes count? They’re basically the same, except you don’t unlock new paths by gaining new abilities. You just beat up optional bosses and, maybe, need to find keys.
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