The combat was honestly subpar (especially guns), but the quest design, character design, conversation and skill/clan system was super well done (I would argue these are critical elements for gameplay).
They do in the show once (Team Rocket) in a throwaway scene that implies pokeballs are fairly uncomfortable and also that humans are too powerful to be contained within ordinary pokeballs.
Had that on the PS3 back in the day. Got a weird glitch one time where the zombies all spawned with no heads and were basically immortal. Now that was true horror.
Had to switch the console off and leave it for a few days. Crowds of dozens of headless zombies running at me and I couldn’t kill them, all I could do was keep fleeing on horseback, only to encounter another crowd of them. Genuinely the scariest experience I’ve ever had in a game.
This feels like how it will be if there is a real-life Zombie apocalypse. It’s different than playing games, we won’t be killing the hordes, we will just be scared as hell and trying to run as fast as we can.
Gaming journalism has really lost all credibility. A fucking 10/10 from TheSixthAxis. For this pile of shit. Even if you’re a hardcore pokemon fan, as a journalist you can’t just ignore the issues. No wonder GameFreak feels no need to do better when they all lap it up like honey, no matter what they release
beautifully shows what city life is like in the Pokémon universe
With flat ugly buildings? With textures that literally cut windows in half when they meet a corner? With people/pokemon popping up 10m in front of you?
bin.pol.social
Najnowsze