Do it! The story and writing is still great and the gameplay holds up surprisingly well for such an old game (not that it will feel modern, but it’s not a chore to play).
Just checked my steam library, I have all three games. 2001, 2003, and 2012.
I still remember seeing the demo on a pcgamer demo disc, back when coconut monkey was still a thing. I remember thinking that the game seemed fun, but probably relied on the matrix mechanic too much. And have wanted to play it, but haven’t been strongly driven to for many years now.
Man, old paper magazine PC Gamer… Strong nostalgia overload. Getting a copy was always the highlight of the month, that era of like 1995-2009 was really the golden age of PC gaming.
It definitely is time for Max Payne! Well, unless you want to wait for the RTC Remix mod. And it’s the first step into the wonderful Remedyverse too, culminating in the fantastic Alan Wake 2!
Both MP 1&2 are honestly amazing, and they are very short games too so not really a huge commitment compared to some modern titles. The comic book style slideshow used instead of cutscenes was also ingenious as it has let the game age incredibly gracefully.
Remedy are doing a connected universe, kind of like the Marvel Cinematic Universe. People are calling it the Remedyverse. They’ve started blending their IPs into each other, even IPs they no longer own like Max Payne and Quantum Break (where they just change the names pretty much so “Alex Casey” becomes “legally distinct Max Payne”). It’s very cool and really comes to its head in Alan Wake 2, which really is enhanced quite a bit by playing the other Remedy games in order first.
Max Payne 3 isn’t bad at all - it’s a very tight 3rd person shooter. It’s just that it was made by Rockstar and not Remedy (Rockstar had bought the IP after Max Payne 2). So Max Payne 3 doesn’t really “feel” like a Max Payne game. It’s still a good game though, I just kind of wish it was independent of the Max Payne franchise.
I think it mostly just didn’t feel like a Max Payne game because of the setting. Not New York? Not Max Payne.
Gameplay wise, it was definitely on the right track; and in a way - I remember it fondly as was the last time Rockstar seemingly experimented with game mechanics ahead of incorporating them into the next GTA game.
That’s part of it sure, but it just… doesn’t feel right. Someone else pointed out how it is almost an “alternate universe Max Payne 2” with how it feels narratively like a more follow-up to the first game than the second. It also just has a very different tone and style in the writing. It doesn’t have that Remedy vibe. Everything from the characters and main story to the TV bits, which feel very different compared to Lords and Ladies and Adress Unknown.
It’s by no means a bad game, and the action bits are awesome. It just doesn’t feel like a Max Payne game to me.
I know a lot of people are looking forward to this game and in a way I hope they get a great game. They enjoy on the other hand. I hope this is a huge flop for rockstar.
If this is AI, this is the newest example of “so good I can’t tell” territory. One of my usual checks is font consistency and this is super crisp throughout. Odd it doesn’t show up anywhere else on the Internet though.
Modern internet sucks to try and figure out what was and wasn’t made passionately by a human.
Edit: I’m getting a decent amount of downvotes here presumably because the AI image had convinced me it wasn’t AI. I’m not sure why trying to determine skeptically if it’s AI is controversial. I’m not saying I like the art.
It’s gotten a lot better at big bold text. Look at the stuff in the box, though, and the newspaper print. Also, a lot of the figures are in nearly identical poses. That’s something image gen does a lot.
Also look at the „GTA VI ?“. All the parts have different sizes, the VI is weirdly placed to the right and the question mark is placed in a super weird way. The letters don’t even look like a cohesive typeface. That‘s textbook AI.
ARC Raiders is an incredibly fun game. Really exposes both the best and worst of human experiences.
When ending the night after getting gunned down by a rat camping extract I can lay awake stewing over it for seemingly half the night. When the opposite happens, and I finish on a really good raid with some high level loot, I bask in the glow for the other half of the night.
This was me with Balatro last year. One time I stayed up till 3 AM, then counted to check when I’d need to get up for 8 hours of sleep: “4, 5, 6, 7, 8, 9, 10, Jack”.
I’ve had this sorta things relatively often, not only with games. I treated myself with a set of skis just this Sunday, and did ski for couple hours in the evening. The next night I was dreaming about it. I’ve also seen dreams of games I’ve played on previous day (usually happens when I had full day gaming), and other hyper fixations, also work.
Something I don’t remember is seeing dreams about cycling, though I’ve done tons and tons of it in the past 20 years, and it’s something I have almost always in my mind
This is fairly common if you play something lots and is known as the Tetris Effect. I once thought that I should light up a corner of my home in real life so that mobs don’t spawn.
I was doing the same thing last night, but a different game. Has happened many times before that. I take that as a sign that it’s time to take a break from that game.
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