My thing is I wish there was an easy way to get out of BPM. The few times I’ve accidentally switched to it, it takes me at least twice as long to find out where the button to switch back is
Edit: whenever I go to the power button on the sidebar in BPM, it never gives me an option to exit, just to turn off my PC completely.
I love big picture mode for my use case - my living room PC boots it automatically for couch gaming with a controller. That being said, the button to launch it from the steam desktop client is very poorly positioned and I also understand the complaints about the Xbox button causing it to launch.
A lot of good recommendations in here, some I’ve played, some I’m adding to my list!
I’ll share one that I haven’t seen in the thread yet: Crypt Custodian. You play as a ghost cat sentenced to clean garbage in the afterlife. Good mix of exploration and combat. I personally hate when combat keeps me from progressing in a story, so I like that they have Easy/Normal/Hard modes but that you can also further customize assists, like adding up to 3 extra hit points. You can also buy a market to show you the next place to go when you’re feeling stuck. Very good cozy-gamer territory.
The story wasn’t overly complex, but very sweet–the ending made me cry. I loved elements of the story like one of the bosses being the personification of grief.
I played it on XBox Game Pass, but it was worth paying for.
I do this so much by accident in desktop mode on the Steamdeck with a Steam controller. I dunno why big picture mode is apparently bound to pressing the Steam button on the controller (not every time, just sometimes!), but why is it even bound to anything when I’ve just switched intentionally to desktop mode? Why would I switch away from gaming mode just to enable big picture? What’s the use case that they’re catering to here by making it so easy to accidentally be in this situation?
Anyhow, pretty amazing that this minor annoyance is almost the only thing to complain about with my Steamdeck experience. Best gaming console I’ve ever had.
Steam big picture mode enjoyer here, I generally just use it on my steam deck though. I get the vr misclick thing as I never use VR but I’ve never accidentally opened it
Less power is less power! I undervolted my 9070XT to use significantly less power, but only lose around 2% performance. I guess I’ll have to look into Big Picture Mode, haven’t used it in years. I had been waiting for SteamOS for desktop to use those kinds of features seamlessly as on the steamdeck. Awesome!
I didn’t say that I would do that from Big Picture Mode, I was saying I already do that. I have a steam deck and am familiar with its capabilities, thanks!
On the windows xbox controller, the huge raised button in the middle turns on big picture mode. I’m not aware of any way to disable that button. It’s a huge pain in the ass if you accidentally touch it and get yanked out of whatever you were doing.
Seems like it is a little more convoluted than I recalled. I thought you just turned off focus steam, but if you go to controller, test inputs, and then reconfigure the inputs from there, you can just skip the guide button setup so that it doesn’t do anything when pressed.
I love this latest feature of steam where if I press the xbox button in a game (windows store game, not even steam) instead of opening the game bar, steam pops up and goes “hey did you want to open big picture?” Like no mother fucker, I’ve told you 30 times now, stop it.
I actually love BPM, but the button to enter is right next to the steamvr button so I usually pull a “this little maneuver is gonna cost us a minute” whenever I misclick and it’s often when I’m late for a VR social event.
It’s about a decade old but it’s the couch version of Steam, completely navigable with a controller. If you’ve ever seen a Steam Deck, that’s just Big Picture Mode.
I believe Steam Deck got a completely new interface that also later replaced the old Big Picture mode. It also of course has a more complex setup, since it’s not running in a desktop environment, but that’s more about the overlay and running games.
edit: I mean on PC when you’re not using a controller, it definitely has a use.
though tbh I don’t think the UI design is that great tbh. The switches homepage is better imo
They kept rebalancing to chase the hardcore PvPers wants who ended up leaving anyways, started getting pushy with their microtransactions/battle pass (that were added in an update), and they added their Funcom launcher in an update.
Above all of that is there are still some ugly persistent bugs that have been huge problems for years now, many involving thralls which are pretty much required for late game content.
I won’t say Funcom did the worst job or anything that far, but they definitely put me in a ‘wait and see’ state for at least the first few major patches, as that will show what direction they want to take the game and who they’re focusing on for feedback.
If you can get it on Gamepass or PS+ (or something else) i’d advice getting it that way. The game has a 40$ price tag, and while i’m enjoying it, some other people are not due to a lack of content (the game has about 5 game modes and has two more on the way this year). I’d say whether it’s worth the price is entirely dependent on how much fun you get out of the main gameplay cycle (though i guess that can be said for most games lol). Me and the two others i play with are hooked on the general gameplay cycle (the escape at the end is one of our favorite parts) but some other people not so much.
I am about 4-ish resource tiers in out of 7-ish or so, and I don’t feel like it is especially grindy by the standards of survival crafting games. There is obviously some grinding for resources, but there is also a good amount of exploring and doing quests, during which you can pick up a lot of the things you need. Getting through the iron tier was a little bit long because you don’t have access to a large vehicle inventory yet at that point, but I also took that time to reveal a bunch of the map, clear out bandit camps, etc. so it didn’t become too monotonous. There are a good variety of secondary resources that will keep you visiting different kinds of locations (wrecked ships, old mining operations, etc.) so that even if you just want to farm resources, you won’t just be spending all your time running between ore nodes.
If your friends would be playing together, they could also do things more efficiently by sharing bases so that they don’t each have to build their own infrastructure, and eventually you get access to a mining buggy that is faster to operate with two players (a solo player has to switch between the driver and mining laser seats).
Subjective personal opinion of course, but I stay far away from multiplayer games, they are just too toxic and stressful. And I am saying that as someone who basically only played online fps for years.
Fair enough. This game is mostly pve for the first 50 hours or so depending on which direction you decide to progress in which hasn’t been toxic at all in my experience so far.
Most people ignore you. I met one guy though very early in the game who helped me get around faster before I got my first vehicle and also taught me some other things.
I think maybe I'm spoiled by the movies, but... I kind of hate it? I hate all the ways they had to cherry pick Dune stuff to turn it into a survival crafting MMO like Conan, especially in the parts where the lore fits worse than Conan. And the story is extremely videogamey. I think the new films are already a bit overly literal when it comes to choosing between the politics and the psychedelia, but man, does Dune Awakening do videogame-ass videogame dream sequences.
The disconnected, patchy reality of the original Cryo Dune got to the right feel accidentally, but there's something to seeing the setting reduced to a skin over Conan Exiles that seriously rubs me the wrong way.
The videogamey parts are really funny to me. I laughed my ass off when I saw Thufir Hawat standing around in the heat outside the Leto residence in Arrakeen because I guess players have to talk to him at some point, and the interior of the residence doesn’t exist in the game, so he has to stand around under an awning in the parking lot like a valet or something.
Totally agree. I only got it to play with friends who are into it but was hoping it would be good. The story / cutscenes are so incredibly cheesy to me. It’s almost a parody but the joke never quite lands.
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