Adding a reboot button is ONLY necessary if the game isn’t made correctly. There is otherwise no reason to ever need to restart the game. I would see the addition of a restart option as lazy or an admission of failure by the dev.
I could still see it as an admission of imperfection.
Arc Raiders includes an “unstuck” feature. They’re aware their physics system isn’t infallibly perfect, and getting stuck permanently could lead to loss of hard-earned gear. So, if a player is in one spot for more than a minute, they offer an option to teleport you to a safe place a few feet away.
Chromatic aberration and film grain. If your game has either of those and no way to turn them off, I wish you a slow, painful death and I will probably refund it.
I hate this. Not because it exists, but because it reminds me how old I am, lol.
I used to know people that would all join up for Quake II, CounterStrike 1.5/1.6, and Diablo II LAN events, but it’s getting harder and more expensive to travel these days. Playing online just isn’t the same for me, so I won’t be joining, but I do hope that the community continues to thrive and remain as drama-free as it can.
Skyrim. Load up some new mods, play a completely different character. The magic of Bethesda’s old games is that they leave the player free to imagine what they are. The upside of having the PC have no personality is that you get to project whatever personality you like onto them. Don’t initiate the main quest, don’t bother with dragons, play pretty much the entire game as if it is your own sandbox. It’s grand.
An option to choose what controller glyphs I want to use (Xbox, Playstation, Nintendo, directional) and a option to always use those glyphs even when mouse input is detected, so I can use Gyro without the glyphs constantly flickering ☺️
I prefer the 4 circles glyphs that shows the appropriate face button highlighted. It’s device agnostic and helpful when I’m switching between playing on my Switch and playing on my PC with an Xbox controller.
Everything should be controllable. Give me all the options. Every graphical feature, every UI element, even gameplay mechanics. If it is as simple as adjusting a number or selecting something from a table, give me the option to control it myself.
I put 200hrs into that game many years ago. Had a good time for a while, but it was one of those games where eventually a switch clicked in my brain and I felt like I was wasting my life away playing it. So I just stopped.
The last time I got interested in it again, I saw that the devs had basically abandoned it, or were relying on modders to do all the work to maintain it or something along those lines. I am glad to see people are keeping it alive and making it something more.
Have you played other visual novels? Spending some time in those may help you recognize the tropes of the genre, and then when you see them in DDLC, you’ll know what not to expect since that game is specifically subverting expectations.
As other people have said though, DDLC is very intentionally somewhat upsetting, and there’s nothing wrong with looking up a short synopsis to understand what to expect before deciding for yourself.
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