I’ve been playing Metroid Prime 4. It’s ok, only more of what I expected, nothing incredible like Dread was for me. You can definitely feel how it’s cobbled together after being in development hell.
I finally picked up Dave the Diver on sale, looking forward to digging into that soon.
I adore Nethack; there is so much to discover! Although, most of it is stuff that kills you. My first ascension was with the very reliable human Valkyrie.
Yeah it’s ridiculously deep. Like I said, I played it for 30 years and I still learn new stuff all the time when I read the wiki or watch videos, like “damn! Had no clue, that is pretty smart, what a bizarre mechanism but it’s perfectly logical when you think about it” hahaha!
Hahaha! First run ever that I got a wand of wishing and genuinely have nothing more I need, so I wished for a blessed figurine of an Archon and applied it, and he spawned with Demonbane and just mows down monsters like it’s nobody’s business. :)
Oh wow, you are going to spend a lot of time on the https://nethackwiki.com, there’s also a tutorial on YouTube that goes into the basics. First tip is: dying is fun! Just experiment a lot in the beginning. Start out with a dwarven valkyrie, that’s the easiest class/race to play.
In the beginning you’re just going to learn the controls and get used to visually id monsters and items. I don’t know which version you play, I can recommend one with a visual GUI, I’m an ASCII purist myself, but the interface for vanilla Nethack is just brutal. There are variants like Fiqhack and Dynahack that come with a bunch of QoL improvements like separate windows for message history, inventory, stats et c.
It takes a very long time to learn and master (as evidenced by my 30 year journey), but there is just something to it, it is so well thought out and it has been continuously tweaked over almost 40 years, and sees plenty of people still playing it.
There’s a nethack subreddit that I would recommend checking out when you have questions!
I think 3 was the last one I played too. Amazing game, but they feel like Madden or Dynasty Warriors to me. There just isn’t enough difference between the various entries to make it interesting for me, so I never bought any of the newer ones.
What put me off was them needing me to install a launcher and be online to waste my life playing that game for days. I’m the type to read all the fine print, and I found their ToS to be particularly awful surrounding that launcher.
I haven’t even given them a passing glance since way back then. Have they backed off of those artificial requirements these days or do they still not want my money?
Yup, the launcher is now optional and there’s an offline mode. My biggest annoyance was that, when I launched it the first time, it played an ad for the new DL game featuring the main voice actor.
I wouldn’t be playing it otherwise. They added a Dark Souls-esque invasion mode where you can jump into other people’s games as a zombie, and I HATE that mechanic. I am very much a single player, “jump in when I feel like it” type, and don’t want to have to depend on online play or coop to succeed.
You can just kill everyone in stealth sections so far, and there was no eavesdropping in the missions I’ve done. There are some escort missions, but they give you time and tools to try killing all of the attackers before they even approach
When Steam had its outage recently, I decided to go through my GOG library instead to find something to play. Noticed I had the Thief Trilogy, which I had never played, so I gave the first game a try. I wouldn’t have thought that a 3d-game from 1998 would hold up so well! It pretty much does stealth as good or even better than modern games. Sound design is brilliant as well. I’m 10 hours in and quite hooked on it right now.
THE ONLY REASON TO PREORDER IS TO ENSURE YOU HAVE A COPY ON LAUNCH.
Do you think they will run out of digital copies of you to download? (Just in case someone doesn’t know, that’s not how digital downloads work)
It’s that fucking simple. Pre-order bonuses are almost never worth it on their own, and even for those that are, you’re enabling and supporting a predatory/anti-consumer practice.
I looked at my backlog of Playstation and Steam games, and thought to myself: “I’m gonna buy No Man’s Sky again, turn on cross save, and port my 200+ hour save to Steam.”
I’m going through old exhibitions I missed over the last few years, and PC is the way to do it. Having spent about 12 hours on it yesterday, I’m pretty happy with my decision
It has its moments, but for me its too much of a sand box. Every planet feels the same. Every outpost feels the same, every npc feels the same. Theres no world building or serialized stories.
Seriously, don’t reward this kind of anti-consumer bullshit.
The only acceptable justification I can see is if it’s an indie dev who has really, truly earned the trust of their players and proven that they will work tirelessly to deliver the product people want. And even then I’d be very, very unlikely to. I’m crazy excited for both of Owlcats upcoming games and I still haven’t pre-ordered them, for example.
Pre-orders encourage bad, buggy, incomplete or deceptively marketed releases by juicing day one numbers without any need for the dev / publisher to actually release a worthy product.
Early access is misleading, there are games which are “released” and would barely count as early access and vice-versa, so I just treat them equally.
The criteria for me is that based on reviews or some gameplay footage it seems like I can get £1/hour worth of enjoyment out of it. I tend to look for how many hours do people have when they leave reviews and how many have they played since, rather than just what they say. If I’m unsure if I’ll like it and there is not enough videos or reviews to give me certainty, i may take a risk on £10 and below games depending on how bored I am at the time.
I used to more when things were more disc based from stores, but it’s rare that I do now.
Occasionally I still may if I have the money and it’s a game I know I want and will highly likely enjoy, if only for the pre-load capability. But it’s far rarer now. Sometimes they throw in some pre-order dlc, and if I know I’m going to buy it at launch anyways I may as well just technically pre-order it. But again, I do it much rarer now than I did a few console gens ago.
Early access is a bit of a different story, and I will sometimes buy an early access game if I like where it’s going and want to support it. But those are also pretty rare for me.
dlaczego podanie nr tel. jest niezbędne do rejestracji?
Myślę, że tu chodzi o utrudnienie życia botom. Pozyskanie i utrzymanie 1000 numerów telefonu jest trudniejsze i droższe niż 1000 skrzynek e-mail.
dlaczego trzeba co najmniej raz na 3 miesiące włączać i aktualizować signal na telefonie?
Niestety nie wiem, to wydaje się głupie. Aplikacji na pecety nie da się zarejestrować jako “główne urządzenie”. Może po prostu dlatego, że Signal początkowo był dostępny tylko na telefony, tak już to zaprogramowali, a większość użytkowników używa również Signala na komórce i nie będzie miało takiego problemu?
Można to obejść korzystając z programu signal-cli, który można zarejestrować jako “główne urządzenie”, przepisując kod SMS z dowolnego telefonu, niekoniecznie smartfona. Potem co 3 miesiące aktualizujesz i odpalasz ten program zamiast aplikacji na telefon. Niestety jest to interfejs tekstowy, więc potrzebne są umiejętności techniczne. Ja to kiedyś obczaiłam, jeśli będę miała czas, to spróbuję napisać instrukcje… o ile używasz Linuksa, bo na Windowsie i Macu się niestety nie znam.
Hey, this one looks like it might be up my alley. I typically play more action based games, but I like to try and branch out now and then too. Thanks for the write up!
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