Absolutely. I usually do some gameplay straight to experience the game as intended and add cheats gradually to see how much difference they actually make but cheats are just part of customizing your experience to make the game as enjoyable for you as possible.
You're younger than me, cheats weren't stigmatized when I was young. Warpzones in SMBros were basically required to call yourself an experienced player and mastering the Konami code was a basic gaming achievement. I've always viewed learning to use cheats and exploits to be one of the things that transitioned someone from a casual player to a gamer.
I always attempt to play a game the way the developers intended the first time through. If I decide to give it another playthrough and I don’t want to put up with the extra grindy parts of the game, I’ll look for legitimate cheats to help me fast-forward through the rough parts.
I mean “legitimate” as in, cheats the developers put in the game, not outside hacks or mods that alter the game itself. I’m not big on mods in general, and I don’t usually use cheats, but I will in rare situations.
Back in the day, Warcraft III had cheats that let you power through each level with stuff like infinite resources, invulnerability, or just letting you automatically complete a level. I used those on recurring playthroughs because each level could easily take 30 mins to an hour to beat, and it was very grindy.
In Satisfactory, there’s a cheat where you can add a single stack of a resource into the back of a factory cart, then deconstruct the cart. You’ll get all the resources of the factory cart in your inventory, plus double the resource you put into the cart.
Do this dozens of times and you can exponentially grow resources without having to wait on factories to make them. I’m pretty sure the developers are aware of this “glitch” because it’s never been patched out, even after a bunch of people started pointing it out on official Satisfactory forums.
I played hundreds of hours of the game and made some pretty massive continent-stretching factories. Upon building a new world, I started to implement this “strategy” to hurry up and acquire rare resources so I could get factories off the ground. Saved me from hundreds of hours of gameplay, waiting on production lines to make basic resources into more advanced resources so I could get to the next step.
A buddy of mine asked to be part of my Steam Family so he could have access to my 4,000+ game library. He regularly streams games online and figured it’d save him tons of money buying games to play.
But he’s also completed all achievements on almost every game he’s played on console and uses some website to automatically complete all the achievements for his Steam games, so he doesn’t need to redo them on PC.
The thing about Steam Family is… if someone’s caught cheating and earns a vac ban, the owner of the family account receives the ban, not the individual player. I told him I was worried that cheating of any kind might affect my immaculate record and/or library of games and he decided to just buy his own games instead of risking my account. Good friend; he didn’t even argue. I was still willing to let him have access as long as he was careful, but he chose another route.
Single player very rarely. I dont like looking up guides either unless im absolutely stuck and ready to quit the game over it.
Im absolutely a person who does everything the hard way and looks down on anyone taking an easy road. To me it devalues people who actually do work hard (example, using auto tune/melodyne vs actually learning to sing. I dont care how transparent it is, its cheating and waters down the real talented singers out there).
I don’t mind cheating in video games as long as it’s never against other players. Single player games or PVE games go ahead and cheat your ass off. As long as everyone involved with it is cool with it. The moment there is another human player on the other side of things NEVER cheat. Video games or otherwise.
Many moons ago I would to cheat in payday 2. Not because I cared about getting super rich but because I thought it was funny to make it rain duffle bags of gold bars that instantly kill anyone who isn’t hiding under something. Or just watching the absurdity of the AI trying to fight hundreds of little turrets. The people I was playing with were just messing around for a laugh at this point. We had beaten all the maps on all the difficulties and now we just wanted to break the game.
I play the game with john dark soul in easy mode, with unlimited health and the mod that plays a bonk sound every time my dual wielded greatswords hit an enemy
In single player games where there’s fall damage, I always mod out fall damage and carry weight limits. I don’t care about realism especially when it’s selective realism like in video games. So in that sense, in single player games I’m cheating all the time
Single player do whatever you like. Play your way. Example: the old DnD games like Neverwinter Nights and Baldurs Gate, I’d start a game by console commanding a Light/Lore (scholar iirc) ring and a stack of identify scrolls. Do what you like to remove the irritating part. Bag weight mods in Fallout, anyone?
Multiplayer, no, never.
You could argue that mod use is cheating, in the same sense that console commands are. That would mean almost everyone who has ever played Skyrim is a cheater alongside everyone who modded out Inquisition’s beige pajamas before BioWare added an alternative.
Multiplayer games are absolutely off limits cheating wise for me. HOWEVER... using trainers and mods and things like Cheat Engine in single player games is not only ok, but I often treat it like it's a mini game. Can I give myself an extra 100k gold? Hmm fire up CE and let's see :)
The immense thrill I get from reducing some horrible grind from hours to minutes is just huge fun. I'm basically a sandbox guy. GTA5 cheats, for example, have led to more unexpected sandbox fun than I could ever have imagined over the years.
Not using cheats in single player grindfests is like having a first class ticket on a plane but choosing to travel economy. I think it's basically that I don't like being told to grind for the sake of it or for some "moral" reason.
I love a FUN grind though. I've spent days in games like My Time At Portia just fishing for example. It comes down to this: If a grind is fun, I'll happily do it but if it's just like I'm a mouse being toyed with by some cat then hello God mode lol
I'm strongly of the mindset that cheating only means taking a dishonest and unfair advantage over another person. Changing the rules of the game is not cheating, it's house ruling - in tabletop discussion, that's part of what we call Rule Zero. If I'm not in competition with another person, it's just playing by my own rules.
I remember one HL1 CS (Specialists Mod) LAN party I was in where we all turned on Matrix Vision and multiplied the slo-mo timer. It was great - utterly chaotic, but everything was equal.
So no, I don't cheat in games. I just play by my own rules as long as it doesn't hurt anyone else. And if I do play multiplayer, I try to bring my house rules to them. I've never had any person accuse me of cheating when I ask about various options. TBH, the closest I come to cheating is turning on all of the assistive features - colorblind mode, target highlighting, auto target, sound notifications in minimaps, custom keybinds, and whatever else is in the menu. Everyone else can also choose to do that, and I'm just as happy if everyone I play with has those same things.
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