Steam Deck 2 is very likely a long way away; they’ve said they won’t be doing minor upgrades—only major ones, and the current models still play most modern games just fine without issue. There’s no reason to wait on a Steam Deck if it’s within your budget.
And there’s the whole issue with a certain buffoon who doesn’t understand how tariffs work and is currently trying to speedrun an economic collapse, so who knows if the hardware components will be available in three years.
However, unless there’s a significant change in games that makes the current Gen unable to play games, I think it’s likely going to be a great device in three years time. I know that I have no plans to upgrade mine.
Well, it seems at least one company has admitted that only focusing on making games high-end games might have been a bit self-defeating when there’s an even bigger market with slightly older tech they could have been selling to. So there’s that.
I also remember reading somewhere that there’s just been a breakthrough in battery tech (It was probably mostly in regards to electric vehicles, but if it can be be applied to smaller devices, that’s also a good start).
Maybe there doesn’t have to be a sacrifice in battery life on the next-gen Steamdeck. It’s small stuff like this that would make me think that maybe the next gen isn’t too far in the future.
But again, what the hell do I know? I’m a PC guy. Fairly happy with my stationary setup.
Looking at how there is still no follow up to the Steam VR and controller any attempts at estimates i doubt are based on any facts. Valve works in ways that don’t follow normal business logic.
It takes a bit to get the swing of what’s happening in battles. It’s not real time and it’s not atb, the mix of the two is great.
I found myself really appreciating the updated content and perspective from the original, but you really don’t need to have played it before.
Every gamer who plays final fantasy knows the basics. Cloud and Arith good, Seperoth bad. But this one expands so much and includes a lot of the story from crisis core and other games in the series.
I get jealous of everyone replaying for the first time. But I’m still looking forward to hearing more about your journey.
I definitely prefer the mix over traditional ATB, and i’m starting to get the hang of it.
I haven’t played much FF before (Played half of the remake on PS4 and then had a brush with 14 with a friend). But with how famous 7 is, i definitely know the basics of the plot
Ooh, will be fun to see you work through these. The remake series is polarizing to be sure, but I quite like them despite their flaws. The combat system in particular to me feels like such a fun blend of action and ATB-gauge style inputs.
Nintendo’s always been litigious and controlling of their brand. What they haven’t been (until recently) is price-gouging peddlers of derivative schlock resting on their laurels. They used to be afraid of low-quality games and rehashes diluting their brand (they witnessed the carnage of 1983). Now they just don’t care.
I still have the Mario35 game. Though it's not playable. But i do have the 3D All-stars game, and it works great. So stupid of them to sell that as fomo. They could've been taking in money for years on that.
Low key kinda glad they made it a FOMO game cause the game fucking sucks, so when I sell it for hundreds of dollars in a couple of years I won’t feel bad about it at all.
That’s just how bad Nintendo is at porting their own games! There’s constant FPS dips, and the input lag is so bad that you can literally see the delay without needing any equipment to measure it. It’s so bad in Mario 64 that it renders the game unplayable, leaving you with two games can actually be played (but just barely so. They still have input lag, and it’s much more difficult to control the water gun in Sunshine since the Switch doesn’t have analog triggers).
I much rather play these games in an emulator. At least they’ll run properly.
The collection was fine. There are speed runners who weren’t happy about the version of Mario 64 that they chose to use because you can’t do backwards long jump.
I think most of the hate is due to that. Also the lack of Galaxy 2 was questionable.
The first appearance of “Mario” is in Donkey Kong (1981) where he is named “Jumpman”. The first game in which the character is named “Mario” is Mario Brothers (1983), an arcade game. Mario didn’t become a household name until Super Mario Bros. (1985) on the NES.
Love this game. I will say that not all of its systems are perfect, but I do believe that it is worth pushing through to get to Rebirth, which is simply bigger and better in every way (including photo mode).
Now I’m more excited to get to Rebirth. i wasn’t aware it’s Systems are all too changed. I kind of assumed it was just more of remake and not much else
It’s very big on the open-world model, and the party being a lot more dynamic opens up a lot of choice for how you want to build your standard batch of characters.
There are still times during the story where members of the party will split up, essentially to spotlight each character at least once, but most of the game gives you a lot more party composition choice than Remake.
They simplified some of the character progression, but expanded the Synergy feature from the Remake DLC that allows characters to do special attacks with other characters, which is cool and helps mix things up. Certain combos of characters can be good just for their synergy abilities. And the new party members in this game are just fun.
Everyone also has more capability to deal with flying enemies or enemies at range, just built into their standard moveset. I found flying enemies to be really annoying in Remake, but fine in Rebirth. And everyone has the option to obtain a set of elemental damaging abilities that help with staggering foes to avoid having to use as much MP on spells.
On the topic of pressuring/staggering, they also improve that a lot, where the conditions to pressure an enemy are more varied and easier to pull off, which you can learn by using Assess on an enemy just once.
Everything feels familiar to Remake, so I’m sure if someone simply doesn’t like anything at all about Remake, they may still not like Rebirth. But for anyone who likes remake except for a few peeves with combat or how limiting the game feels in terms of exploration/story railroading, Remake vastly improves all of that.
If there’s only one potential gripe specific to Remake that I may not like as much, it’s just that a lot of the open world mechanics feel a bit Ubisoft-y, but it didn’t really feel as tedious to me to do them all. It’s worth doing enough of them to upgrade the BGM for each zone, at least!
I do hope it eventuates, but…I’ve seen enough ‘credible’ leaks that its right around the corner to last me a lifetime
I hope it arrives for you, because RDR2 is a beautiful game, in its own slow way. Well worth replaying!
I’d love to replay, but I spent so many hours in it. Much like Witcher 3 and Cyberpunk, I think I can’t actually play any more of it because I played so much already
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