This is a really interesting post! I like how you highlighted both the main title and its cutaway twin it really shows how even small design differences can change the whole perspective. While reading this, I thought about how different interpretations of structures can reveal hidden details, and I came across a good resource that explains similar design and mechanical breakdowns in depth, which you can check out here https://5thaxis.com when you were looking at this, did you focus more on the historical context of the design, or were you more interested in how it works technically?
I guess that depends on where your cutoff is for AAA, but if you’re including FromSoft, Kingdom Come: Deliverance II just came out this year at a similar level of budget and production value. And I know people have their issues with Unreal, but it really has raised the bar for what a “AA” might be capable of. The likes of Avowed, The Outer Worlds 2, The Alters, Split Fiction, and Clair Obscur: Expedition 33 this year (and games like The Thaumaturge last year) are all what we would have expected out of a AAA game in the not-too-distant past, most of which comes down to scope, where a lot of AAAs are arguably doing too much.
I haven’t played any of those yet but isn’t the subject what we’re looking forward to seeing at the Game Awards? I’m not sure if those studios are rumored to be announcing anything on the show.
I’m gonna have to toss a going between Expedition 33 and KCD2. They both seem like my type of game
Well, you said those were the only AAA devs that weren’t making money printing skinner boxes, and we had plenty of counter examples just this year. Obsidian put out 2 or 3 games this year, depending on how you count, and it wouldn’t be crazy for them to have an announcement for a game coming next year.
Absolutely give those two games a try; they’re high on the TGA’s lists for a reason.
I’ve been expecting it the last couple of games showcases where there were rumors too. I will say the new hardware launch makes the rumors more compelling, but I will literally not believe it until I see it. I’m fully expecting the event to end on a dumb note and to say “that’s it!?” like the last couple of times I got my hopes up
Same for FF but also no tactical shite either, turn based is fine but the damn chessboard shit was enough during the 3DS era, so many great stories ruined by the gameplay.
Larian’s next game is the teased statue that Keighley tweeted, so they’ll have something to announce tonight. The only thing they said it isn’t is Divinity: Original Sin 3, but it could be a different Divinity RPG, or a looter like the old-school Divinities, or a new Dragon Commander, or a new spin-off entirely. They’re also a multi-project studio now.
Starfield was undoubtedly inspired by Interstellar and such, which is extremely my style, but even though it had some ideas here and there, the execution was what bothered me, and that’s why I’d like to see Larian’s take on the same kind of setting.
Nah, Larian will jump the gun, release too early and have another bug infested game. They need to reduce their scope, actually take their time and make a great RPG. BG3 was too much for them, a smaller more refined experience would have been amazing, they shouldn't chase "bigger is better".
Ignoring all the problems, sure. You could get through it, but there were lots of bugs and inconsistencies. I played again recently after all the patches and while it was much better, it still had it's fair share of issues. The overall game, lore and story is very good, though I think DOS combat is far superior for a video game than DnD.
A semi horror/base management game where you’re a lone Doctor of Astrophysics on a radio signal listening station in the Swiss Alps, tasked with cleaning up the trashed base, maintaining servers, the site transformers running so you have power to lock your doors, and collecting extraterrestrial signals.
You may or may not be alone, if you can’t save the game, then it’s definitely more ‘may’ than ‘may not’.
Recently updated to v0.9 (unstable but functional) with a Christmas event active this month. Even as a game still in alpha it’s worth the pricetag, currently on itch.io under mrdrnose, believe there’s plans for it to end up on steam.
TearofGrace (TearofDisgrace on youtube) is a proper character of a guy, livestreams it at least once a week and recently put out a video of his exploits in v0.8
Finally the Let’s Drown Out series of videos by Yahtzee Croshaw and Gabriel Morton are some of the best Let’s Play content I have watched - though they are quite old now.
I think Research Indicates’ Jurassic Park: Trespasser let’s play from 2008 is still the greatest let’s play of all time. It was from the early days of high effort LPs on Something Awful, and while Trespasser is a very interesting game for multiple reasons, it’s also an unfinished mess that is better watched than played (if you could even get it to work).
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