bin.pol.social

cybernihongo, do games w Ruling where it counts

Wish we could all do more of that!

cybernihongo, do games w Ubisoft target audience when they play a good game

I played this game twice, and tried to get to the end twice, and in both times I just WALKED AWAY. The original was actually playable and beatable in comparison.

One moment it’s a shooter, then it becomes a driving game, then it becomes one of the earliest walking sims with long stretches of nothing, then a horror game, then a tactical shooter, and it wasn’t good at any of them - it was all just cobbled together. Valve would have had a much better game if they sold just Ravenholm, the only part that actually evoked strong feelings in me.

And by this point in time I can’t help but think the funny letter G guy is just a Mary Sue to glue the game together with very little character or substance besides “man in black”.

I firmly believe the only reason this game is “beloved” is the same reason that iPhones sell just because of the logo of the company that made them. (And also because of this game every fucking company that breathes has an online DRM launcher)

Fear by Monolith and its expansions on the other hand, they were so much better despite the aiming system being unintuitive in comparison to HL the 2. Everything just clicks. I just loved Fear. But I’m sure this won’t save me from “Ubisoft target audience” allegations.

SkunkWorkz, do games w Ubisoft target audience when they play a good game

Yeah gameplay wise the game basically leaned a lot on novelty. But they are wrong to say that it lacks world building and lore because it’s scant on narrative. That’s like saying “the Quiet Place lacks world building because there is barely any narrative”. The game is excellent in using game mechanics to tell a story. Instead of relying on the storytelling mechanics of film.

BeardededSquidward,

Its world building and such is visual story telling.

bdonvr, do astronomy w Jupiter from the Webb Space Telescope

What spectrum is this?

brsrklf, (edited ) do games w Day 551 of posting a Daily Screenshot from the games I've been playing

One of the things that don’t exist anymore in NH but was still a thing in NL is villagers can move in and most importantly out without you noticing, because you can only convince them to stay if you catch them the day they decide to move.

In NH they’re basically stuck with you forever until they tell you they consider moving, and then you can tell them not too. And you can also try to choose a new villager by meeting random ones on desert islands (though you can still just leave it completely to chance too). Depending on who you ask, some prefer the bit of simulated independence, others can’t stand the idea of their “dream villager” leaving if they missed the day.

By the way the same masked rabbit is living in my NH town right now! She’s called Grisette in French.

MurrayL, do games w Ubisoft target audience when they play a good game

I fucking love Highway 17 - it’s an atmospheric and enjoyable road trip and I will die on this hill.

isyasad, do games w Ubisoft target audience when they play a good game
@isyasad@lemmy.world avatar

truly dull sections - yes I’m looking at you the vehicle sections … makes playing through HL2 a slog. Just a few hours in, I didn’t want to play any more. I was done.

Totally agree with this. HL1 is one of my favorite games ever but HL2 was just boring. I tried it a few times and never finished. Opposing Force and Blue Shift are my Half Life 2 and Half Life 3.

Evil_Shrubbery, do astronomy w Jupiter from the Webb Space Telescope

The eye glows in infrared!!

QueenHawlSera, do games w Day 551 of posting a Daily Screenshot from the games I've been playing

Ahh New Leaf, one of the finest games on the 3DS. I really like your character’s sombreo.

And a town with Peaches! Such a lovely fruit.

ProdigalFrog, (edited ) do games w Ubisoft target audience when they play a good game

As someone who hates open-world ubisoft style games, I’m personally not much of a fan of HL2 either. I tried it multiple times at different points in my life and each time found it to feel like a slog that I end up giving up on a few hours in.

I enjoyed the 1984 aspects of the world at first, but I ultimately can’t get past how bullet spongy enemies are. Virtually every weapon feels extremely impotent except the revolver, which has very limited ammo. I began to dread every encounter with enemies because it rarely felt fun to fight them.

On my last playthrough I cheated and gave myself infinite revolver ammo, which helped me get farther than before, but even then I was struggling to push onward after a certain point, just because it felt like endless waves of enemies being thrown at me with some mildly enjoyable physics puzzles tossed in between them.

Never felt a connection with any of the characters, and without that the gameplay itself just becomes repetitive to me.

Katana314,

I think the pistol and SMG are intended to feel weak, to push you into other weapons that take more interesting use. For instance, half an SMG clip into a soldier could instead be one launch of a barrel from the gravity gun. Notably, you only see those soldiers after getting the gravity gun.

If you’re referring to the early cops, about half of them are around some tricky environmental kill, like an explosive barrel. But, I’ll grant there are times you’d desperately spend a magazine to land headshots with the pistol. So, I guess you’re not wrong.

ProdigalFrog,

From what I recall, I didn’t really enjoy using the gravity gun all that much since bigger objects had a tendency to clip terrain if they weren’t aimed quite right, and thus miss the enemy I was aiming at, which prompted me to switch back to the other weapons to finish off a gunfight. Admittedly that might’ve been just a me problem, and others had more success using it (I know the sawblades with the gravity gun were quite accurate and easy to use in ravenholm, but they don’t think they show up much after that area).

I felt like most of the game doesn’t really give you enough ammo with the non-standard weapons to really use them outside of one or two bigger fights, then I’d be back down to the smg, pistol, or shotgun (which I also felt was a little under powered unless you used the alt fire, but that chewed through ammo too quickly to be viable most of the time).

Thorry, do astronomy w Jupiter from the Webb Space Telescope

It’s still stunning to me how small the great red spot has become. If it gets any smaller it’s hardly a feature worth talking about. I remember back in the 80’s looking through my telescope at Jupiter and clearly seeing the spot. I know it’s entirely possible, but to see a large thing like that visibly change over my lifetime still somehow feels wrong.

doc, do astronomy w Jupiter from the Webb Space Telescope

Would love to have one without the labels. Perfect wallpaper material. Is the source somewhere in nasa.gov?

darreninthenet,
carotte, do games w Ubisoft target audience when they play a good game

is the time shown on steam reviews accurate? cause i’d guess that it takes more than 12 minutes for a casual player to finish half-life 2

in fact i checked and the world record in speedrunning is around 36 minutes lol

dosse91,

I have some similar reviews with 0 hours because I usually play a cracked version of the game and then buy it if i like it just to support the dev. Maybe that’s what was going on here.

carotte,

that makes sense. maybe the mod they installed causes steam to not count the hours.

DeadDigger,

Lots of mods for older games circumvent steam, so steam does not know about the game running. Famous example was Skyrim and Skyrim script extender. If this is the case with mmod idk

caut_R,

If you play in offline mode (Steam Deck) Steam doesn‘t clock your playtime IIRC

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Afaik it does if it resyncs. Just takes a while to update

RandomStickman, do games w Ubisoft target audience when they play a good game
@RandomStickman@fedia.io avatar

Reading the comments aged me more than anything

LiveLM, do games w Ubisoft target audience when they play a good game

Idk, of all the ways you could criticize Ubisoft, dragging this random guy just because he didn’t care too much for HL2 (and then took the time to write down his thoughts instead just going “game bad 👎”) feels silly.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • test1
  • krakow
  • NomadOffgrid
  • fediversum
  • esport
  • FromSilesiaToPolesia
  • tech
  • Cyfryzacja
  • warnersteve
  • rowery
  • healthcare
  • m0biTech
  • Psychologia
  • Technologia
  • niusy
  • MiddleEast
  • ERP
  • Gaming
  • Spoleczenstwo
  • sport
  • informasi
  • turystyka
  • Blogi
  • shophiajons
  • retro
  • Travel
  • Radiant
  • Wszystkie magazyny