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Agent_Karyo, do games w Day 474 of posting a Daily Screenshot from the games I've been playing

Love Max Payne 1 and 2.

I am not at all optimistic about the remake.

Mannivu, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

I’ve started Death Stranding. It’s quite interesting, very calm and relaxing. At least until the enemies arrive.

_Lory98_, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

I finished Resident Evil: Village. I was a bit skeptical at first since I don’t really care for the more action RE games from 4 onward, but I ended up really enjoying it.

Other than that, I’m playing Project Diva. I’m trying to get past 8* extremes but I’m struggling with reading, especially when chords appear.

I spent a lot of time trying to set up Sound Voltex with wine and could only get it to work in Bottles using wine-ge, as otherwise gstreamer wouldn’t load the proper codecs. I ended up getting a spare drive and installing windows on it which I’ll keep around for situations like these.

BreakerSwitch, do games w Day 473 of posting a Daily Screenshot from the games I've been playing

This doesn’t make me super want to play 5, the only game in the main series I haven’t played, but it does make me appreciate the rest, sometimes in ways I’ve recognized, and others not so much. Halo was somewhat unique in the Halo 3 2007 era, where every game was shades of grey and brown, because enemies were still colorful, with distinct designs and silhouettes, and the game at least started in a lush jungle. While certainly waypoints made a difference, I want to say most interactive items were either brightly lit forerunner panels in blue, covenant panels in bright green, or human ones that were just a huge green button. Clearly that design was well thought out and done for good reason, even if it would be reasonable to consider them a little silly in their dramatic design. They stood out, even in halo 3s large setpiece battle areas

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Halo 5, ultimately feels like more 4 to me, so I’d say you’re not missing much besides the lore. But yeah, the design is really the worst part here.

Now that you mention the bright colors and standout interactive pieces of the earlier games, that’s definitely the difference I’m noticing between these. Like with the shutter door I mentioned. It really does not look like you can smash through it or interact with it in anyway.

BreakerSwitch,

Yeah, and that’s okay, as long as you’ve taught your players to be looking for that. If it’s the fifth game in the series and suddenly shifts to a couple of small, subtle interactibles and occasional pieces of important destructible environment, where those never existed prior, you better be using them all over, and from the start teaching players that they exist. It’s so important to teach players what the game expects of them. Going “what do I do!?” Is such a horrible experience every time, even in otherwise good games

stupidcasey, do gaming w Imagine being this cool

There are florda women too? How progressive.

aliceblossom, do games w What are your favorite games from a worldbuilding standpoint?

Signalis

RightHandOfIkaros, (edited ) do games w Day 473 of posting a Daily Screenshot from the games I've been playing

343 hired people that hate Halo when they were developing Halo 4. I believe it was Frank O’Connor that said this himself in a video interview around that time. 343 literally could not wait to make Halo into something it was not. They tried for three games and each failed spectacularly. They failed so badly that their studio reputation had become so bad they needed to rebrand as “Halo Studios” to trick consumers into buying their next game.

Now that 343 has destroyed Halo’s future, theyre going to destroy its past. As George Orwell said “Who controls the past controls the future. Who controls the present controls the past.” By remaking Combat Evolved and changing that game, they can distort the playerbase into thinking it was always supposed to be that way.

343 is literally attempting to come in and add new additions to the Mona Lisa painting. Or chiseling new stuff onto the David sculpture. Literal vandalism. The original was already perfect, and only needed a visual upgrade. CE Anniversary did that so badly they need to do it again, but seem convinved it is impossible to make a new Halo game without sprint or other features that mean level geometry and bullet speeds need fundamental redesigns.

In case you couldn’t tell, I have a lot of contempt for 343. They could not have mishandled such a monumental franchise any worse. They ruined one of my favorite franchises, and it was literally so easy for them not to.

UnrepentantAlgebra,

What did they change in the CE remake? I don’t remember anything other than graphical changes.

RightHandOfIkaros,

In CE Anniversary, they reused a lot of Halo Reach assets and generally destroyed the art style of the original game.

In what they have shown of Campaign Evolved (actually comically stupid name), they have added Sprint (which hilariously their own gameplay showcases that sprint causes the player to miss a music cue that Martin O’Donnell specifically placed), removed Health Packs in favor of recharging health, removed the tree that prevented the Warthog from being used to fight the two hunters completely trivializing the fight, and they reused a lot of assets from Halo Infinite as well, which I really hope are placeholders but I fear they are not. Also the forerunner tech is too clean and shiny.

From just 13 minutes of gameplay, I already see a lot of problems.

UnrepentantAlgebra,

Oh I didn’t even know they were remaking CE again. Yeah that doesn’t bode well.

MyNameIsAtticus, do games w What are your favorite games from a worldbuilding standpoint?
@MyNameIsAtticus@lemmy.world avatar

Alan Wake. And on a grander scope almost all of Remedy’s stuff. They put everything together where it feels like there’s more out there. There’s no seam in the metaphorical stitching. It feels like even when you reach the end of something there is more.

From less of a deep standpoint? The 3DS fire emblem games. They do some really cool stuff that connects them together.

Kolanaki, do games w Looking for controller recommendations
@Kolanaki@pawb.social avatar

If you already have a BT controller (like any modern console’s controllers) you could just get a thing that lets you attach the phone to that controller. That’s what I did. They can be purchased for cheap, or printed yourself if you have a 3D printer.

Drusas,

Sounds hard to fit in a pocket....

Kolanaki,
@Kolanaki@pawb.social avatar

Cargo pants usually have big enough pockets 🤷‍♂️

Drusas,

Those have been a little out of fashion since something like circa 2005.

Kolanaki,
@Kolanaki@pawb.social avatar

Utility never goes outta fashion. 😤

Drusas,

Oh, I'm with you. I just recognize that I can be very unfashionable. But pockets!

orca, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Sworn, way too much Ball X Pit, and Resident Evil Code: Veronica.

Maiq, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Cyberpunk 2077 and Dead Cells

humanspiral, do gaming w Imagine being this cool

These games always seem like random button mashing, ftw to me. Unfair advantage to be 2 player :P

halendos, do games w What are your favorite games from a worldbuilding standpoint?

Disco Elysium, such interesting and complex world building beneath the drunken detective murder mystery. Shame ZA/UM ruined everything with the devs and we probably won’t get anything else out of it.

dukemirage,

I could have listened to the rich lady‘s reality rundown for hours.

Kratzkopf, do games w Felt the need to carve a pumpkin this year, and so attempted to depict my favourite video game spooky guys

Beautifully carved! Just to be certain though: This is about Outer Wilds - Echoes of the Eye, right?

Skua,

It is, yes! I think I should have simplified the hearthian's design more to make them clearer, but I'm pleased with it overall

Contramuffin, do games w Felt the need to carve a pumpkin this year, and so attempted to depict my favourite video game spooky guys

Gives a strangely similar vibe to seeing the slide reels. Pretty cool!

Skua,

If I had a lot more patience it would be cool to try to recreate one of those slide reels as panels around the pumpkin

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