I’ve used xbox 360 controllers forever, works great and doesn’t rely on batteries. And the cable is very long, will definitely solve your monitor issue.
I liked the game well enough when it came out, had a good friend at the time whom I always traded little game design insights and fun facts about the AssCreed games with.
But the one thing nowadays I always remember about this one is that the ‘opening’ part is looooo(…)oong - until you really swing you sword and hidden blade about it takes hours of grand opening, shipping to America, learning the controls, doing little ‘preview’ missions in a restricted zone, then
Spoilerfinally switching to the actual main character only to have to do a new tutorial intro all over for a couple of hours.
It felt somewhat compelling the first time round but on subsequent playthroughs it really stretched your patience - imo, of course.
Yeah, I’ve sunk maybe 4 hours in already and I only just got out of Haytham’s part. Granted I went off and started doing all the Sync points, but still. The game’s pacing really is it’s biggest issue
It was mind blowing to me on a technical level back then though. I just remembered the footprints in the snow, the slow-trudging animations in the deep snow, the free-running along trees, all that was really cool.
Sidenote: thanks for always posting some interesting games to learn and/or reminisce about. Haven’t been posting much in your threads but they are always a joy to read when they pop up!
I was always a guild wars fan, in part because there’s no subscription fee.
Guild Wars 2 is still going. They do expansions every so often, but it’s been almost nothing but horizontal growth. No new level caps or gear tiers. Just stuff like “as a necromancer, you can summon spirits to fight for you instead of getting a death powered scythe” trade offs.
I am absolutely loving the expansion that was just released. Just like the one released last year, it has excellent “hangout maps” where I can just roam around and enjoy the ambience, complete random events, and find the occasional collection/achievement item. The music is gorgeous and the scenery immersive.
I haven’t tried all the new subclasses yet, but I’m having fun with the ones I have tried.
Nice! I got the new expansion but haven’t gone far in it yet. I played around with ritualist (my favorite from gw1) but reaper might still be my true love.
But I love that it’ll all just be there when I get around to it, and I can still have fun doing old content. The wizard tower convergence is a recurring favorite of mine.
I do love that convergence. It’s got the right level of challenge where you can’t just coast through it, but failures are rare. I like how they added the weekly rewards to convergences. It keeps them populated.
I mostly play engineer, and similarly it’s difficult for me to give up my beloved holosmith for the new subclass.
I was wary of the new yearly expansion format, but so far all 3 have been excellent.
I just can’t be bothered to grind through levels in an MMO anymore. I recently thought play LOTRO again, by level 15 I couldn’t be bothered with collecting 12 boar foreskins for the 25th time just to unlock more quests doing the same fucking thing. To make it worse, no one is playing helms deep, the 1 bit of level scaled content IIRC.
ESO was different by level scaling eveverything so you can play with anyone for almost anything and it works pretty well. But their cash shop puts me off.
I also don’t have much patience for “it gets fun later I promise!”.
Guild wars 2 will scale people down for earlier levels, but the majority of content is aimed at the level cap (which hasn’t changed since launch ten years ago).
I don’t know how long it would take a new player to hit the cap. With friends, I think you could get to the cap via crafting in like 30 minutes if they spot you the resources.
I played this one purely for Desmond’s story. I found everything about Connor’s story utterly tedious and the setting meant that the buildings were awful for traversal.
This is the game that taught me the hard way to never preorder. And yes! The Desmond stuff was like 70% of my excitement for this game after playing Revelations and boy did they fumble that story…
Fair enough, especially the traversal. I can see how it’d be bad for the traversal with how spaced apart everything is. Some of them are way too far apart
I just started playing on Turtle WoW a few days ago and never had as much fun in WoW before. Just amazing classic+ experience and a really nice community. Also free, is pretty nice.
Turtle WoW is just amazing. This is how you release new content without power creep or losing meaning from the existing content. I never enjoyed WoW more than with Turtle.
I was trying to get all of them first go around and already messed up one where I had to explode 3 powder kegs, and I only missed the first one because I had to reload my pistol and was already past the first barrel by the time I finished
bin.pol.social
Aktywne