Have you tried using motion control?
My aim with controllers isn’t as accurate as m+kb, however I can get pretty close with the right motion control / gyro setup. It’s unfortunately not a given in every game on PS5, but most first-party titles and a good chunk of FPS should offer something.
To be clear, I’m talking about motion control for micro-adjustments in addition to fast movement with sticks, not as a sole replacement for stick based input.
You’ll never match the speed, acceleration and accuracy of a mouse while using a controller, but look sensitivity to max and buckets of practice will get you as close as possible with a controller.
It’s been more than a decade since I’ve played a shooter with a controller, so idk how much of a difference this makes.
When you need to make small horizontal adjustments to your aim, try strafing instead; when that isn’t possible, and if you’re using some low-ROF semi-auto weapon, swing your reticle around the enemy, turning a matter of precision into a matter of timing.
What do you mean fighting Linux compatibility? I’m genuinely wondering.
I game exclusively on Linux and have had zero compatibility issues with games (I can’t play battlefield 6 or Riot games, but that’s it). Is it that you exclusively want to play battlefield?
All other games run smoothly with periodic updates to proton-ge, which can then be selected from the steam compatibility options. It’s like 2-3 clicks and it’s all via gui.
I also have a rather large game library… It’s not like I’m playing 1 game…
Edit: I understand that change is hard, and I’ll take the down votes, but I haven’t gotten an answer. If it’s that you only play games with kernel level security that requires windows, totally valid - rock on brother. If it’s that you only play games that are exclusive to PS5, Xbox, or Nintendo - you do you, my friend. I’m just trying to understand the broad generalization that compatibility on Linux is the primary issue.
yeah that’s the nature of controller aim. there’s a scheme called “flick stick” on steam where the right stick sets your direction instead, but i don’t know if it’s available on onter platforms.
Turn up the sensitivity and practice. I had to practice with GTA at the shooting range all the way back when I played on console.
Practice is pretty much the only way that’s gonna make playing on console/controller easier. You’ll need to be comfortable not always slamming the stick all the way in the direction you’re wanting to look, it’s a lesson I needed to learn.
As someone who basically only plays on controllers I find the default control layouts in most games rather bad tbh, so I always rebind my keys to something I find more smooth (l2 as jump, r2 as crouch/dash/slide or whatever other movement, l1 as aim r1 as shoot are the big ones I rebind) and also gyro aim, that’s a big one that helps for me :3 I know gyro support isn’t optimal on consoles tho
I had a GBA and DS growing up but a used PSP was my very first purchase with my first day cheque. The idea of playing PS1 games on the go still seemed so revolutionary to me. What a fun little device to tinker with.
Yup, I was mostly a Nintendo kid growing up and loved my GBCs, GBAs, and DSs, but the PSP was the perfect handheld. Truly a magnificent piece of hardware. Its value proposition hasn’t been beat until the Steam Deck. It hit at that perfect moment when technology and the Internet intersected into the mainstream and were affordable.
A fantastic gaming machine, but also functional for general computing, not to mention that it was a great media player. I remember browsing the Internet frequently, watching movies, using it as an mp3 player, emulating my favorite classic Nintendo games. The homebrew scene was insanely vibrant. I certainly don’t miss the Memory Stick format though. I’m glad that died.
I'm happy with playing the Game Boy Color versions of the games (and King's Bounty on Gen/MD). Though I have to admit that Enroth is my least favorite M&M world. I still love Xeen.
Was Xeen the M&M setting with the explicit science-fantasy inclination? I’ve never played any of the straight RPGs, but I’ve trundled through enough wikis to discover some bonkers concepts in those games. Like, one ends with your party fighting through a dungeon only to discover that the dungeon is actually a buried space ship or something like that?
Yup, it's very clearly science-fantasy. Not just a buried space ship (there's another one in either 6 or 7 on Enroth). Xeen is a flat world with two sides - The Clouds and the Darkside. It was launched by the Ancients and there are two AIs / robots who are the real power players in the plot, even though they aren't as prominent.
Stopped playing when they left HOMM6 a buggy ruin. Inferno’s core racial ability didn’t even work at the beginning. And it took a while for them to patch that fix, IIRC. I still get irked seeing the list of bugs left they’ll never fix.
Ubisoft hasn’t gotten a single dime from me since, and likely won’t ever again.
Me personally the franchise peaked at HOMM5 Tribes of the East. Played a lot of that earlier this year again. Still need to give the 5.5 mod a try.
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