bin.pol.social

mohab, do gaming w Weekly “What are you playing” Thread || Week of July 7th

I'm trying Metal Gear Rising one last time and it's just as obnoxious as I remember it. Like, you can do combos, but the game practically pushes you into perfect parries + zandatsu, and I just don't find this fun at all—way too one dimensional and repetitive.

Ima probably give it one more hour and call it quits.

sculd, do gaming w What are signs that the game devs aren't gamers themselves?

The replies here feel more like “list of game features that I do not like”

IAmJacksRage,

It’s interesting to try to separate those two categories. Why else would a dev do those things unless they’re out of touch with actual gaming? I mean, adding a way to skip a cut scene is definitely not a budget issue.

sculd,

Probably priority? They have a tight deadline and skipping cut scenes is not a priority feature.

I have also seen game where dev deliberately ignore call for adding a skip scene button because they want their players to read the story. You can disagree with it but maybe the dev really think their cut scene is worth watching. That doesn’t necessarily mean they don’t play games, its just that they have high pride in their work.

I know the above is a controversial take. But I have no problem watching cut scenes if that is the dev’s intention.

Brosplosion, do games w The Steam controller was ahead of its time

I wanted to like it, I really did, but between the buttons being too small and clustered together and accidentally hitting the touch pads it just wasn’t the controller for me. Mostly played Rocket League when I got it and the number of times I’d shitflip or accidentally turn off ballcam was too high

dualpad,

between the buttons being too small and clustered together

For my configs I set up a dpad modeshift with an inverted outer ring on the right touchpad so that clicking up, down, left, right, center is different inputs. So I use that over using the facebuttons and gives me the added benefit of not losing camera or gyro control, since I use the touch activated gyro.

Comes in nice for swapping between weapons in Doom Eternal to bypass reloading without reliance on the weapon wheel, and other games like The Finals for gadget swapping without losing camera or movement control.

stopforgettingit, do games w The Steam controller was ahead of its time

Loved my steam controller, just like all the best stuff it took some configuration to get it perfect, but once it was set up it was the best controller. I am firmly a fan of configuring my stuff to work the way I want to use it, not adapting to how someone else thinks I may use something.

AeonFelis, do games w The Steam controller was ahead of its time

The entire industry has agreed on a de-facto standard for controllers, which is pretty much the PS1 controller:

  • Two clickable thumbsticks
  • Four face buttons
  • D-pad
  • Four triggers
  • Two menu buttons
  • The only thing the PS1 didn’t have (but games can’t use it, so maybe it doesn’t count?) - a button for showing the platform’s menu

You can add things on top of that (trackpads, gyros, making some of these digital buttons analog), but if you don’t have that - your controller won’t work for games that expect these inputs to be available.

If I had to put a date on when this became the established standard, I’d say 2005 or 2006 - the years when the XBox 360 and the PS3 were released, since both consoles had these capabilities (Nintendo kept doing its own thing, and only supported this standard starting with the Wii U). So when the Steam controller was released in 2015 - this standard was already established, controllers for PC made sure to support it - and even PC games stuck to it.

This is why I think the Steam Controller failed - you had to map it. You couldn’t use it like you would a standard controller even if the game was made for standard controllers.

sugar_in_your_tea,

PS1 controller

The original PS1 controller didn’t have joysticks, and when it did, the position sucked for larger hands. I have always preferred the XBox layout.

you had to map it

Did you? I thought most games worked fine, though admittedly I only played a couple because I never got used to the trackpads.

I think it wasn’t very post all popular because it was so different. Even if it worked as expected out of the box, a lot of people dismissed it at first glance. It was also only available through steam, so there was less reach.

But even then, I still don’t think it failed on its own merits. I think there wasn’t a compelling reason to get it without a Steam Machine, which flopped because Valve didn’t commit to it.

AeonFelis,

The original PS1 controller didn’t have joysticks, and when it did, the position sucked for larger hands. I have always preferred the XBox layout.

Right. I meant the second PS1 controller, not the original one. The design changed over the years, but the general specs stayed as the baseline of controllers.

The XBox layout with its six face buttons did not stick, and the XBox 360 conformed with Sony’s design of four face buttons and two triggers. Which makes more sense for shooters (since you have more buttons while keeping your thumb on the right thumbstick)

sugar_in_your_tea,

Sure.

It’s important to note that the PS1 also borrowed from previous designs, namely the Super Nintendo with 4 face buttons and N64 (the controller with joysticks came out a year after).

Xbox’s main innovation was the offset joysticks, which may have been due to patents more than anything, but I preferred it. I also didn’t mind the two extra buttons, and was a little sad when they went away, because they were largely replaced by the joystick buttons, which I think are hard to use properly.

But yeah, design stagnated a bit after the PS1 controller.

Almacca,
@Almacca@aussie.zone avatar

I find I keep accidentally clicking the thumbstick buttons, and I have the same problem with clicking the trackpads on the stream controllers. When the game gets tense I tend to increase my grip causing the clicks.

NotASharkInAManSuit, (edited ) do games w So is Kingdom Hearts 3 _bad_ or just the normal cringe of Kingdom Hearts?

I’m currently doing a replay of the series and am in the middle of 3, and while 2 is definitely better in a lot of ways, I am still enjoying three, but it does have some issues. The difficulty is not to par, would be my biggest gripe, there really hasn’t been any level of challenge playing on proud mode, but the gameplay holds up in my opinion. The worlds are bigger and have a better layout than in 2, but the world stories are pretty lame for the most part and don’t really have anything to do with the plot, you’re just kind of there during the events of the movies for the most part, and a lot of times it’s just kind of “and Sora and the gang were there, too!”

If you haven’t played the side games to know the full story then things feel like a bit of a mess and they don’t really go over much from those games, which all have very important plot elements happening.

As a part of the whole story, I think it’s worth playing, but not really until near the end of the game. If you’re into the games for the combat mechanics then I’d say it’s worth it, I really like the gameplay. If you haven’t played the side games and are playing for the story then it’s going to be rough.

All in all, I enjoy it for a lot of reasons, though it has some issues, but that’s sort of the deal with all of the games. If you play Dream Drop Distance first I feel it adds a lot to KH3, but had I not played that first I’m not sure I would have enjoyed KH3 as much as I have, since it is a huge part of the story setup for what is happening in the third game, and if you go from KH2 directly to KH3 you’ll be missing a shit ton of what is going on with the story, why the power of waking is so relevant, and what happened with Sora and Riku’s mark of mastery exam.

So, not the best of the series, but I think it’s worth the time to play if you’re invested in the story or gameplay.

Edit: They also completely reworked the gummi ship stuff, in my opinion, for the better. You actually get to fly it around in space in an interactive world map deal that you can explore as it’s own thing, and you actually have to navigate to new worlds. It’s polarizing, and I can see why some wouldn’t like it, but I think it’s a huge improvement to that part of the games.

2FortGaming, do games w The Steam controller was ahead of its time

Well I’m glad someone likes it

Yerbouti, do games w The Steam controller was ahead of its time
@Yerbouti@sh.itjust.works avatar

I still use my 2 steam controllers. I want to game on couch so this is the most mouse-like thing I’ve found, back in 2016. What’s up, why don’t they sell these anymore?

dualpad,
Gonzako,

THEY PATENTED BUTTONS ON THE BACK OF THINGS? WTF, this is patent troll level shit

sugar_in_your_tea,

It absolutely is.

Yerbouti,
@Yerbouti@sh.itjust.works avatar

Thanks. Discontinued since 2019 lol… I’m kinda late on the news.

dualpad,

I’ve picked up spares over the years on ebay. Used the key words “steam controller 1001” and sorted by price low to high. Once I’ve picked up have been in good condition, since most people just used them once and put them away.

tacosanonymous, do games w The Steam controller was ahead of its time

I honestly love the idea of it more than using it for most gaming. I’m going they make a new one that mirrors the layout of the Steam Deck a little more.

IdontplaytheTrombone, do games w So is Kingdom Hearts 3 _bad_ or just the normal cringe of Kingdom Hearts?

3 is unbelievably horrible.

ArchmageAzor, do games w The Steam controller was ahead of its time
@ArchmageAzor@lemmy.world avatar

I always wanted one, but by the time I had the personal economy to buy one they weren’t available any more.

AppleTea, do games w The Steam controller was ahead of its time

I wish it had a d-pad rather than the left trackpad, but otherwise yeah

If only mine weren’t broken 🥲

sugar_in_your_tea,

Yeah, the left trackpad sucks. I think they could also fit another joystick if they made the right trackpad a little smaller.

dualpad,

I love the left trackpad. I love it for movement, since I like setting stuff like dash, crouch, slide to it on a click which doesn’t feel good doing the same with a joystick click. And I like setting a sprint activator on the very edge which is easier to avoid not accidentally triggering, because of the trackpad size.

I’m actually opposite where I wish the left joystick on the Steam Controller was a dpad.

Psythik,

I also want six face buttons for fighting games. Somebody, please release a controller like this already. I haven’t seen one since the Sega Saturn.

else,

Modern fighting games aren’t really designed for 6 buttons. I guess if you want to play SF6 with only face buttons that could be neat, but you’d still want to map parry and DI to shoulder buttons. The reality is that developers know that most pad players have 4 face + 4 shoulder buttons and most stick and leverless boxes have 8 buttons.

That said, 6 face button pads definitely exist. Most of the ones I’ve seen are from Hori, but there are quite a few brands that offer one.

phonics, do games w The Steam controller was ahead of its time

It still is ahead of its time. I think it was the learning curve that held it back. There wasn’t really a tutorial for how to use it fully. But through the years it grew on me and paired to my steamdeck on tv. It’s my main way to play now.

I know this is gonna sound crazy but switching the triggers so left is zoom and right is fire changed everything for me. If your aiming with your left thumb and also using your left finger to fire it throws off your aim.

I’ve got 2 and my main ones thumbstick is worn down to the plastic under the rubber now.

If they release a new version I will buy it in a heartbeat.

dualpad,

Joystick can be popped out and replaced with the 8bitdo joystick replacement.

steamcommunity.com/app/…/601909079151044660/

Buffalobuffalo,

Fits great, but still can sort of degrade into dust slowly. Not sure what conditions precludes making the 8bitdo stick do that. My fingers are smooth af but it still wears sorta quick. Air conditioning around 70f most of the time.

dualpad,

I put some generic switch/ps4/xbox joystick covers on my Steam Controller joystick long ago so I’m still using the one I picked up back like half a decade ago. I put joystick cap covers on all my joystick from my Sony to Xbox to Deck joysticks.

Same for touchpads on my Steam Deck and Steam Controller, since use can make the surface start getting shiny. So joystick cover might be worth doing to protect the physical joystick top.

phonics,

This might be a quicker solution than replacing the stick. Thnx

phonics,

Oh sick thanks!

Kolanaki, do gaming w What are signs that the game devs aren't gamers themselves?
@Kolanaki@pawb.social avatar

I wouldn’t really say it’s the devs for most of the stuff I see that has me questioning if whoever was in charge ever played a video game before. Stupidly simply QOL things that end up being absent in a game that is ripping off another game, likely only absent because the dev team didn’t have time to work on those elements.

However, games that constantly take control away from the player like every 2-5 minutes, I have to question the designer themselves. I wanted to play a game and these kinds of games end up getting watched like a movie with how often you don’t have any control over what’s happening. And I don’t mean games like Detroit Become Human or even The Quarry (which is 100℅ an interactive movie), I mean shit like Dragon’s Dogma 2 or a lot of the newest Nintendo first party titles. It takes away controk of your character for some of the stupidest shit; like high fiving your team mates without any input from the player.

HeyJoe, do games w The Steam controller was ahead of its time

I got mine way back when they were discounted to $5 bucks. I used it like once and wasn’t a fan. Plus, back then, I didn’t really play too many pc games. Funny enough, my friend texted me a few days ago and told me the controllers are becoming goldmines online now selling for $150-$200. It makes me want to find mine and sell it. I even have the box it came in still somewhere.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • fediversum
  • Cyfryzacja
  • test1
  • krakow
  • FromSilesiaToPolesia
  • muzyka
  • Blogi
  • NomadOffgrid
  • rowery
  • esport
  • Technologia
  • ERP
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • lieratura
  • motoryzacja
  • warnersteve
  • Wszystkie magazyny