I don’t think it’s as amazing as people make it out to be but, like you mention, turning off crossplay significantly improves matchmaking and supposedly giving feedback helps balance it even more. Its also a lot more fun with friends but the amount of PVP increases with groups and especially much more with 3 man.
I’m sorry you aren’t enjoying it, I haven’t had this much fun playing a game in a long time.
the thrill of finding something important and then trying to extract without dying has been so much fun. perhaps try using voice chat to talk your way out of potentially violent situations? if i hear someone else, I start chatting and if I dont hear voice comms or one of the emotes you can use to communicate, I’ll let them know im shredding them on sight lol
I’ve been playing through Return to Castle Wolfenstein which does go some way towards scratching that itch, ideally I’d like to have something set in a bit more of a modern era though… with that said, are the newer Wolfenstein games worth playing?
Probably the same as always: look for a good deal on a used PC. Or buy all the used components and slot them together. The former is usually a better value.
The last few days, I haven’t run into any players fighting each other. There may in fact be some matchmaking effects deciding this, based on my past behavior.
It helps in my case that I have a lot of upgrades and don’t feel bothered about losing really good gear anymore. Interestingly, I’ve often felt the good gear helps against ARC, but not much against committed players. A well executed blindside ambush can take down even a player with a heavy shield.
The main defense is the psychology. Fostering a sense of communal protection by shooting the wasps that are attacking someone else, bringing one defibrillator in case you find downed players, and in some very rare cases, acting as protector for someone who was wrongly downed. Eventually, some PVP-heavy players decide they have more to fear from attacking others than being passive.
A weird tip to try; when seeking some objective and worried for ambushes, play the Recorder. Some attackers are looking for the thrill of combat, not loot, and are dissuaded by an open musician. Other players are just fearful you’ll shoot first, which is less likely when you’re announcing yourself and taking your hand off your gun for the instrument.
I respect that it’s a populat format, but as soon as a game has both PvE and PvP the game is just PvP in my opinion.
I don’t like most PvP games, so seeing both tags scares me off of most titles.
Sometimes you’ll see a game like that where you can disable PvP, or host a private lobby, or some other compromise. Most of the time doing so reveals just how shallow the PvE content really is
I am so far below the average level in FPS games that despite SBMM, I am systematically the worst or second worst player in the match, so I get relentlessly stomped on with no chance to improve.
I was so out of practice when I picked up Arc Raiders I got constantly stomped. I just ran free loadouts until I realized was getting competitive in PVP.
These are all public companies. Roblox is RBLX on the NYSE. It hit an all-time high of $141/share in September, and this infographic was probably produced then.
It’s now back down to $80/share, which is $56.8 billion in market cap.
You should be saying it more. Out of mathematical necessity, half of all players are worse than the other half. I don’t imagine as many people on the upper half are whining as much because things are going well for them.
This indeed sucks if you came just for loot but it leads to different experiences, once you realize there is no loot you can PvP, PvE or simply exfil and try again, that’s the beauty of extraction shooters
Agree, they need to fix pops spawn
Kinda agree, can’t say exfil camping is a big issue. The only badly designed exit is metro in the city
Seeds is something you get for each round from Scrappy regardless of win/loose so that you can buy basic crafting materials from Celest regardless of how good/lucky you are
Movement is not perfect but better than in any other extraction shooters I played. Stones are always problem, only Battlefield have them better. But overall it’s ok.
No it’s not. I had few disconnects and was able to rejoin the match with 0 loss
Lights or rather lack of them is bigger issue for me. Rats sitting in dark corners with shotguns is almost always death sentence. I understand the realism but I can’t see shit in buildings. That’s why I stopped playing Buried City.
I wish it was 1st person shooter.
I think devs realized that they can’t pull off a good story with PvE so they added PvP. Someone didn’t get what they expected, others (like me) got what they wanted.
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