There’s one historical movie scene that comes to mind for me when I think about Sid Meier’s Civilization 7, and it’s not a flashy arena fight in Gladiator or mission control cheering as we safely bring Apollo 13 back home. It’s Leo DiCaprio as Howard Hughes in The Aviator, running his hand along an airplane fuselage and insisting that he doesn’t want to see any rivets.
Nearing the end of the non-DLC portion of Pokemon Scarlet. I’m trying to finish my Pokedex before I jump to the DLC here and just have a little bit more focused breeding/leveling up the babies before I’m all set. I forgot how much fun a mainline Pokemon game is as it’s taken up a lot of free time as I get towards the end. I do think this has been one of the better entries and the technical issues, while present, are nowhere near game breaking from what I’ve experienced.
The open world was a little daunting at first. They give you three “quest lines” you can follow right out of the gate and I was initially stuck trying to figure out where to go and what to do, especially since two of the quest lines are literally in two different directions. The region is basically a big circle/clock face. You start at 6:00 and the first things you can do when the game opens up are at 4:00 and 8:00. Once I got the hang of the travel down it was a lot easier to do, but they throw a lot at you to start.
Anyone know if it will have cross platform play? My brother is going to get it on ps5, but I would rather get it for Mac… unless we will be unable to play together.
Really? Because there are plenty of reviews that captured the state of that game at release, and they’re generally better at articulating it than the guy who has 1000 hours in a game and calls it “literally unplayable” in a Steam review.
Individual Steam reviews may be trash but the average rating is valuable and usually pretty reliable. The biggest downside of the system is that it isn’t quick to “respond” to updates but the separate “Recent” rating helps a lot.
The point you’re responding to is that C:S 2 was praised by reviewers at launch despite it having TONS of issues and missing features. The Steam ratings were a way more accurate picture of the game.
Especially in a game like Civ. it’s hard to know how people feel about it until a week or so later. I remember when Civ 6 was said to be the best game in the series on release, but after spending some time with it, it was lacking. Reviews like these are more of a first impressions.
Unless my friends, who have put a lot of hours into both Civ 5 and 6, unanimously recommend 7 to me, I have no intention of getting it.
I’m both satisfied enough with what I already own, and not sold on the new one yet. Not to mention that it’ll inevitably be a vehicle for more dlc and expansion packs
No one’s said anything about hating it. For me, it’s primarily a co-op game, and if they’re not going to switch to it, it’s better for me to save the cash, and put it towards something else
I kind of don’t (yet) get the stealth / thievery mechanics. I broke into a place, stole something for a quest, and although not getting any indication of someone noticing me, I got a ridiculously high bounty.
That’s the kind of things I disliked in the first game. You kill a thieve in the middle of a forest and still get bad reputation…
My friends are now into running archipelago randomizer worlds so I’ve been playing Pokemon Emerald and Fire Red together with my friends who are playing Tunic and Satisfactory.
Super pleased with how smoothly archipelago works and how much effort modders have put in to keep it that way.
I am considering buying factorio to play as well. It’s so much fun to add a multiplayer aspect to single player games while also essentially adding infinite replayability because every game is different.
Some games are super easy, press a button and it’s done (steam workshop and things like that), most games are pretty easy but it varies (drag and drop some files to a specific place, maybe do a load order) and then there’s the games that aren’t made in a mod friendly way and require a 50 step ritual to add a minor graphics update that probably won’t work the first 3 times because you forgot to add a patch on step 7b. Mass effect is definitely not a game designed to be modded, bg3 hasn’t had full official mod support that long afaik so some stuff is likely still hacky
Use Nexusmods and their Vortex mod manager. It simplifies it a lot, though you may have to watch a quick tutorial video or two. It’s nothing that you won’t learn, though.
Certain other games may have other mod loaders just for them, that you can use. KSPs CKAN comes to mind, or Curseforge for Minecraft. A lot of games handle mods through the Steam Workshop.
In the case of using mod loaders most of the stuff you will have to do yourself will be limited to keeping mods updated, resolving conflicts, and managing load orders (where applicable).
Depends on the game. When the game was made in a way that is easily moddable then installing mods usually just means putting the mod files into some directory. But when a mod is supposed to do something that is not really supported then it has to do even more crazy stuff. And when several mods want to do similar crazy stuff it gets even more complicated.
So it really depends. Though BG3 has mod support built in by now. So everything in there should be easy.
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