Hunt Showdown is on offer at the moment. It’s quite a learning curve but once you get the hang of it it’s fantastic. I’ve clocked 2.4k hours and it’s still got me hooked
They did shake up the economy but it was nothing serious. There were a bunch of cry babies like this on Reddit and discord.
At the end of the day you only need Blood Bonds to buy some legendary weapons/hunter/tool skins which are purely cosmetic and have nothing to do with the main game loop.
Some skins/cosmetics can also be earned in game without using premium currency.
I bought most DLC and blood bond skins because they cool and I want to support a game I love
2400 hours of fun for the €20 I paid for Hunt is damn good value
Hunt is like a more accessible version of Tarkov, without the loot Tetris, gun modding, and crazy detailed ballistics, set in a cool Lovecraftian late 19th century iteration of Louisiana’s swamps. Strongly recommend! (To anyone concerned about monetisation, outside buying the game, everything else is entirely cosmetic.)
Instead of BF, I would try out BattleBit. It’s an Indie game that’s very similar to BF and got very popular recently.It’s supposed to be BF but actually good.
I should add that it isn’t perfect, it’s early access so expect some weirdness albeit a whole lot less than you’d think.
My favourite, for example: if you’re hiding behind cover make sure it is THICK, else a body part might clip through the model making it able to be shot. Mostly happens when prone making legs and feet stick out.
Battlebit has replaced Mordhau (for now) as my brainless relaxation game. The FPS mechanics are surprisingly solid and it’s just good, chaotic fun. I do think the netcode feels a little last-gen, but you’re not playing this game to be a CS:GO master.
It looks pretty fun! I’ll look more into it but I l’ll probably buy it! My main problem is that I read somewhere that they are planning to use faceit and I use linux and as far as I now faceit doesn’t work on linux.
I actually only recently picked up some of the dlc’s cause they were on sale for like $2.50 a pop. Though they really are just cosmetics. I’d also put in enough hours into the game, where I felt pretty good about essentially donating to the dev’s.
I can only speak for the first 3 paid dlc, since I still haven’t played the castlevania one. The first 3 essentially add an alternate route to the game, so about 6ish levels and 5 bosses between them. With the exception of the queen and the sea*, the DLC content isn’t that much harder than base game stuff, and it’s all accessible in the games easiest difficulty (generally they’re easier than stuff from the free updates lol). They’re pretty good at adding a bit of extra variety in what routes you can take through the game, and add some extra items. Compared to some other games I play (stellaris), the DLC do feel pretty optional which is nice to see, and to the best of my knowledge they were also partially intended to support the creation of the free content as well.
*the bosses in that dlc are rough ngl. Queen boss fight is really fun though.
Dishonored was the first thing that came to mind when I read the title, too. OP, if you haven’t played it, check it out!
As for others…
Skyrim and Fallout aren’t exactly deep stealth games, but stealth is hands down the most popular and arguably most fun way to play. Sneaky archer is a freaking meme.
Far Cry games all favour stealth as well. While you’re totally allowed to go in guns a blazing and it’s frankly more effective sometimes, the game does reward stealth and is clearly designed with it in mind. Silencers are magic, you can distract enemies, can lure wildlife to attack, smoke bombs, knife combos, “death from above”, etc.
The Metro series isn’t entirely stealth, but a lot of human enemy sections are meant to be done with stealth and I recall it being actually very difficult if you’re not stealthy (you die fast). I also recall the stealth feeling more realistic in terms of detection time. Finally, there’s something extra fun about being stealthy in a very dark post apocalyptic subway tunnel. Much better atmosphere for it!
As a final side note, the way OP described assassin’s Creed sounds like the older games. They might like some of the “middle” games like Unity more. The games that came just before Origins (Origins and later are very fun games, but the stealth is no longer the focus).
I don't quite remember how I played Metro 2033, but I do know that I played so much with Metro Last Light to get that stupid 'kill no humans' achievement that whenever I play it now I can practically zoom through most areas with stealth. Same way with Dishonored. Both great games, I love revisiting them from time to time.
With dishonored I wanted to be the ultimate ninja that leave no trace and had a lot of fun doing a clean hands ghost run. So challenging though, since I didn’t know if I had been detected until the end of each stage when they show you your performance.
I disliked Dishonored because the game tells you not to kill too many people or bad things will happen and then proceeds to make most of the items and abilities for killing people. You can kill some people, but it’s not clear exactly how many each level. I wasn’t really interested in spending tens of hours playing a game only to be told that I was a bad person who gets the bad ending. As a result I kept killing to a minimum and missed out on or barely used a huge portion of the items and abilities. Seemed like questionable game design.
Prey was great though. Not sure if I’d call it a stealth game, however.
The game doesn’t really want you to spare enemies. It’s just that there are 3 different ways to play the game and 3 different flavors of the story : low, mid and high chaos. I think you should feel free to massacre everyone, and then maybe start over a new game and try lower chaos !
I recently played through all three Thief games. Start with Thief: The Dark Project, then Thief 2: The Metal Age. Finally, Thief: Deadly Shadows is a bit controversial but i still think its worth a playthrough. Don’t bother with Thief (2014). They are old but IMHO some of the best stealth games made to this day. If you check them out, highly recommend looking up some mods. Tfix for the first game I think, and there are even some HD mods if old graphics bother you.
Also, I’ve never played them but heard the Splinter Cell games are fantastic stealth games. Might be worth a look.
To follow up on what was said above, Thief: Gold/The Dark Project and Thief 2: The Metal Age are easily two of the best stealth games out there, especially with all the work fans have done to keep the games playable and fantastic on modern hardware. Between the phenomenal level design, a unique and pretty engaging story, and all around fun game play offering tons of ways to approach situations, they're always worth a recommend from me for at least a single playthrough, easily netting 15-30 hours of game time per game. The wide variance in time spent with each is partially due to the freedom you have, but also since each difficulty step up changes your objectives for each mission, giving you further reasons to explore and have fun with the world.
Thief: Deadly Shadows is harder to recommend due to it being built with consoles in mind, but once again, with some fan patches it becomes a much better experience and can definitely be worth the time, particularly when they're all on sale for so cheap. Each of them is currently just under $1 on steam, one of the best deals you can get.
Coming from someone who bought Thief 2014 at launch (and enjoyed it), I'd recommend a skip on that one. It's not a bad game by any means, but it doesn't feel like it's nearly as good as the original 3 for a variety of reasons.
Splinter Cell also are fantastic games in the stealth genre, but I'm not familiar enough with them to speak at length on them like the Thief series.
Mark of the Ninja is the best 2d stealth I’ve played, and also better than lot of 3d ones. The way the game used visual cues made steathing feel really fun to do.
To add a bit more about Shadow Tactics, it is a top-down 3D game where you control a crew of characters with different abilities (ninja, samurai, sharpshooter, etc.)
It is real time but you can plan actions to happen simultaneously, so it feels really cool to solve the stealth puzzles by combining the characters’ different abilities.
Also good atmosphere, voices, story, etc. Just a very good game.
bin.pol.social
Najstarsze