bin.pol.social

SplashJackson, do games w RuneScape is planning on introducing Black Mirror inspired membership plans

More like RuneScam amirite

vane, do games w Large Language Models in Video Games?

Are you asking if company is willing to risk all their reputation to add software that generates random text based on user input, that can be exploited or just faked as hate, racists or whatever you could think of evil is ?

I don’t think so. Maybe it could be used to generate some large dialogue loops but putting random text generator to the actual game if it’s not your first game, you have nothing to lose or you want to feel the AI hype ? I don’t think so.

Jtskywalker, do games w Large Language Models in Video Games?

I think so. New GPUs will be able to handle AI models running locally before too long. I think this will be used for NPC behavior as a replacement for procedural quest / dialogue generation. I have seen a lot of mobile games leveraging this but they don’t seem very good yet. Models need to be trained more specifically for each game I think

Even_Adder,

You can run language models on consumer cards right now. The only thing is depending on the size of the model and the amount of VRAM on your card, you might not be able to do much else.

Jtskywalker,

Yeah there is likely still a ways to go before we can run high end modern games plus a local model, but newer nvidia cards are pretty crazy. It’s probably closer than I think

AnimalsDream, do gaming w Weekly “What are you playing” Thread || Week of January 20th

Recently finished one playthrough of Torchlight 2, so now I went back and am doing a playthrough of Torchlight 1.

DoucheBagMcSwag, (edited ) do games w Metal Gear Rising is seriously overrated

I have an opinion that I may not like something

That’s good!

My opinion, is fact, the truth and if you disagree you’re wrong and delusional <=== {You are here}

That’s (very fucking) bad!

How would you feel if I said: Linux is stupid because windows is mainstream and therefore better?" Oh by the way, I’m allowed to be right because you’re automatically wrong.

DoucheBagMcSwag, do games w Metal Gear Rising is seriously overrated

Can’t make an omelette without breaking a few eggs!!

Kolanaki, (edited ) do games w Large Language Models in Video Games?
!deleted6508 avatar

There are a couple of mystery games that are available in early access/beta that already use LLM AI to generate dialogue.

I’ve messed with 1 and it’s The problem with it is mostly in how it doesn’t necessarily regurgitate the info it knows into something coherent and logical to actually solve the mystery. That or they never ever tell you the truth. Since the only way to solve the mystery is by talking to NPCs to get enough info to piece the puzzle out, it often leads to unsolveable mysteries.

Now, if that problem with LLMs could be fixed, so it isn’t conflagrating multiple pieces of data into something new and novel, I think it would be awesome for making game worlds that are more alive and natural. Like instead of walking up to an NPC and clicking “rumors” you can actually just talk to them like a real person and they would respond in kind, as if the NPC was actually a person living in that world. It’s really the only thing I think would actually work well with generative AI chat bots, but the generative AI still has too many problems to make it truly viable.

It actually works better with trying to play D&D, because even IRL, players often misinterpret rules and argue. Which you genuinely have when trying to play with 3 AI characters.

dp290,

Interesting, thanks for sharing!

Stalinwolf, do gaming w Weekly “What are you playing” Thread || Week of January 20th
@Stalinwolf@lemmy.ca avatar

STALKER 2, and I haven’t felt this frightened to climb down into the basement of a decrepit waste processing station since the original trilogy. So in short, it hits just right.

I actually stood in my kitchen last night eating some yogurt and two Lucky Charms cereal bars just to procrastinate what I knew I had to do.

DdCno1,

How’s the AI now?

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

It functions well enough that I haven’t noticed anything off, save for maybe two occasions in 40+ hours where I was unlucky enough to have bandits spawn in near me. Once out in the woods, and one time they literally appeared sitting in chairs in the room I had just passed through, then attacked on my way back through it. You can’t help but laugh when it happens, but it’s nowhere near like it was on release.

I know that several of the squads I encounter in the wild have been artificially spawned in just outside of my exclusion radius, but they move organically enough that I’ve never had my immersion broken with the impression that these aren’t just stalkers on their own mission. Sure, if I reload a ways back and travel the same route, it may well be a different assortment of them, no one at all, or maybe bandits or mutants the next time, but rather than feeling tacky it keeps the Zone feeling unpredictable. Retracing my steps after reloading often results in a wildly different experience from Point A to Point B, so I can’t cheese my way through much of anything.

I’ve also encountered large, roaming packs of mutants who, when avoided, travel well outside of my exclusion radius and continue to be heard far off in the distance (Flesh are a good example) even though they’re no longer rendered on my screen. I’ve traveled in that direction a short time later just to run into the same pack having changed direction, so there definitely are some persistent A-Life doing their thing out there. It’s just sprinkled with some chance encounters.

All in all, the A-Life isn’t exactly where they/we want it to be, but they’ve taken enough corrective steps that I find it very enjoyable, and I say that as a long-term fan of the originals, as well as hardcore versions like Anomaly. Honestly, the only thing I truly dislike about STALKER 2 is the number of bloodsuckers. They’ve become a lot easier to dispatch with my better gear, but if I’m ever going to run into three bloodsuckers in the wild, it should be like one time. But there are times where I encounter packs of them several times per day, and on Veteran difficulty that is absolute bullshit.

DdCno1,

Thanks for the detailed reply!

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

No problem. I don’t know what it is about 6am bathroom time that makes me write novels.

DdCno1,

Sounds familiar. Been there countless times: One paragraph planned, one “War and Peace” written.

Yokozuna, do gaming w My regular depression will defeat post game depression with its decades of experience.

Play most Capcom games, incredible replay-ability.

mbw, do gaming w My regular depression will defeat post game depression with its decades of experience.

SOMA and Outer Wilds are still haunting me like this.

domi,
@domi@lemmy.secnd.me avatar

Hey, same two games for me!

gunpachi, do gaming w My regular depression will defeat post game depression with its decades of experience.

I finished Yakuza 7 last year after post game depression of Yakuza 6… Needless to say I was depressed but significantly happier than when I completed Y6.

jaggedrobotpubes, do games w RuneScape is planning on introducing Black Mirror inspired membership plans

We need the names of Jagex executives being shouted from the rooftops in RuneScape forums, and the jeers should follow them to their next job, because people deserve to know when a shitty, product-ruining executive is going to ruin a second product.

Jagex isn’t doing a damn thing. It’s the executives.

enemyofsun, do gaming w My regular depression will defeat post game depression with its decades of experience.

Me and Lunacid. Immediately started a new playthrough after 100%-ing it.

Petter1, do gaming w My regular depression will defeat post game depression with its decades of experience.

I never finished a game yet 😂 well, except lego harry potter, but that was a “finally!” 🤪😅😂

Kolanaki, do games w Metal Gear Rising is seriously overrated
!deleted6508 avatar

Nah. Nanomachines, son.

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