bin.pol.social

9point6, do gaming w Responsible Adult say no to Store Exclusive.

A PC game is either on Steam or GOG or it doesn’t exist to me.

I subscribe to the humble monthly bundle thing and if a game doesn’t activate on one of those two I’m probably never going to play it despite owning it.

I’d maybe have added epic to the list if it wasn’t for the store exclusivity stuff. I know that they’ve dialled it back significantly, but anti-consumer stinks like that don’t readily wash out.

Conversely, GOG is on the list because they’re expressly pro-consumer, particularly with their preservationist initiatives. My monkey brain would prefer everything in one place on Steam, but I recognise behaviour I want to support in these companies, so GOG gets my money too

dufkm,

A PC game is either on Steam or GOG or it doesn’t exist to me

Mostly agree, except I’m okay with it if it’s something I can simply apt install

raspberriesareyummy,

You forgot patreon. Steam censors the library in places (hello German government & fuck you hard with a rusty rebar). But even outside censorship, patreon game developers usually do not lock in their games into rootkit-protected anticheat/copy protection/whatever bullshit.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Not censored but mandated by a government body so they literally have no other option other than doing that.
If the dev is too lazy to fill out a questionnaire for self-categorizing the age rating why is Valve responsible for that?

raspberriesareyummy,
  1. I was cursing at the German government, not steam
  2. I am not talking about the age categorization, I am talking about having to implement a customer age verification which they won’t do for the German market, and again, while this would be easy, I don’t necessarily blame steam for it. But that they do censor is unquestioned, and therefore more options are welcome, as long as those stores do not require a launcher, installer or otherwise intrusive software.
frostysauce,

Not censored but mandated by a government body

What exactly do you think censorship is?

wolfshadowheart,

The point is that you can’t legally own it in your country, Steam unrelated.

UnderpantsWeevil, do gaming w The worst of both worlds
@UnderpantsWeevil@lemmy.world avatar

Not just the costumes. They green screened the fuck out of that scene. Wonder if they shot the whole thing on a sound stage and tried to AI in the entirety of the background? This has all the earmarks of a “Are you piggies willing to pay $20 a ticket for entrance to the slop show?”

snooggums,
@snooggums@midwest.social avatar

They made the Willy Wonka Meth Lab version of Minecraft?

shrodes, do games w Recommendation engine: Downvote any game you've heard of before

Tametsi

Simple premise is basically Minesweeper, but all the puzzles are handcrafted with some neat designs and concepts that will stretch your puzzle solving to the limit. Also importantly, no guessing required to solve and it’s dirt cheap for the amount of hours of puzzles you get!

yetAnotherUser,

Piggybacking off of this comment, if you happen to enjoy Minesweeper, I recommend:

14 Minesweeper Variants

No guessing is required to solve any puzzle either, despite some variants seeming completely impossible.

Fun fact: There’s an achievement for stumbling across a level with a conpletely empty starting board, without any spaces being revealed to be mines or non-mines. Yes, that can be solved without guessing.

Fun Fact 2: I’d argue there are more than 14 variants.

ampersandrew, do games w Recommendation engine: Downvote any game you've heard of before
@ampersandrew@lemmy.world avatar

Cannon Brawl is a unique kind of RTS where it’s sort of like StarCraft meets Worms. You need to expand something like “the creep” from the Zerg in StarCraft in order to build, but you can also destroy the terrain under your opponent like in Worms. I kid you not when I say this has been one of my go-to local multiplayer games for a decade, and it rules.

Devorlon,

This is the first comment I’ve found talking about a game I’ve played. Had a lot of fun playing cannon brawl it feels wrong to downvote your comment.

rustyfish, do games w #StopKillingGames Update: Sweden and Poland pass threshold as initiative reaches 25%
@rustyfish@lemmy.world avatar

Fine! I’m signing it!

Germany at 75.47%. We’re a bunch of slackers aren’t we?

Lampenoel,

I already did my part, but might as well spread the word among my friends.

Corngood, do gaming w if i had a nickel for every time...

That is weird.

For anyone else struggling with it, Mirrors Edge actually does end with a song called Still Alive.

www.youtube.com/watch?v=SzmUde_EK5Y

PapaStevesy,

I reeeeeally don’t think Portal qualifies as an FPS, but aight.

HKayn,
@HKayn@dormi.zone avatar

IMO you don’t have to be shooting bullets to qualify as a shooter

kuoushi, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

I managed to soft lock the new Pokemon Snap game in the tutorial where they had you take a picture of a Butterfree (I think is the right Pokemon). Somehow when I took a picture, it flapped its wings and turned enough that it was flat in the picture and couldn’t be selected when you were at the next phase of the tutorial selecting the shot to show the Professor Oak stand in. You couldn’t go back to take another picture, so I was effectively unable to continue the game from there. I was pretty proud of my bad picture taking skills.

Wizarded,

Lol I guess it never “snapped” out of it?

all-knight-party,
@all-knight-party@kbin.cafe avatar

Damn, Professor Oak fired your ass.

"No, you can't go back, this is fucking awful, give me that camera back."

odium, do piracy w Is Direct Connect still 'a thing'?

I’ve got bad news for you, what you consider a few years ago is two entire decades.

earthling,
@earthling@kbin.social avatar

No, that can't be right.

feral_hedgehog,
@feral_hedgehog@pawb.social avatar

Yeah no way, the 90s were something like 10 years ago and… wait now we’re in…
Ohh… Ohh no…

Atemu, do gaming w "X is about to change forever!"
@Atemu@lemmy.ml avatar

I was wondering what Twitter had to do with gaming…

WarmSoda,

“Well you see games are a form of technology and Twitter uses technology so Twitter news belongs here too”

metaStatic,

"Well you see, if you don't like the rules of the game you just buy out the parent company and change them"

Stillhart,

Oh right, I forgot that people insist on humoring that change. I feel like if everyone keeps just calling it Twitter, he’ll just quietly change it back.

Regardless, X was used to represent a variable for about a thousand years longer than Musk has been using it, so I will keep using it that way too.

MagicShel,

Keep it up. For me, that confusion is part of the entertainment. No one will know what the fuck anyone is talking about when they say “X”, necessitating an overly complex explanation every time. Fuck everything about X.

thingsiplay,
@thingsiplay@kbin.social avatar

@MagicShel If everyone says Twitter, then it is less confusing then if some talk about X.

theangriestbird,

it’s not that I want to think of that loser more than we have to, it’s that i see the title of your post on the feed and for a brief moment i think it’s a headline from a news community. Like @MagicShel said, keep it up.

exu,

Could’ve used foo instead of X. Most programmers would get it, I think.

Might not work for everyone here though.

TwilightVulpine,

The game is getting all those likes or something

SkunkWorkz, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

Wasn’t it obvious when that datasheet was released in one of the lawsuits. They paid Rockstar hundreds of millions for GTA V. Of course it’s unsustainable. Not to mention the pricing of GP is too good to be true. MS is hemorrhaging money on GP, on purpose. They basically play the standard Silicon Valley play book. Instead of making things yourself just sell access to customers to producers and price out the competition by undercutting them and incur heavy losses, so you become the only gatekeeper in town. And instead of a store like Steam where the studios and publisher can set their own prices they use a subscription model so they can not only gatekeep access to the customers MS can decide what they want to pay these game devs before the product even hits the service. And if they ever achieve a monopoly the game devs basically have no choice but to accept whatever MS offers.

ampersandrew,
@ampersandrew@lemmy.world avatar

They paid Rockstar hundreds of millions for GTA V. Of course it’s unsustainable.

I wouldn’t be so sure. Best estimates for their subscribers are north of 25M and as high as 35M. The $1 subscribers have dried up by now, but even if we assume an average of $10/month/user, in the current world where there’s a $20 tier with the really juicy stuff, that’s at least a quarter of a billion dollars per month in revenue. Now that’s revenue, not profit, but those several hundred million dollar deals also died down, as well as their willingness to license outside content anywhere near as much as they used to, which they can feasibly afford to do because they’ve built up a portfolio of games that they own in perpetuity, not unlike what Netflix did.

_stranger_,

MS may not have invented it (although I’d argue they essentially did) but they did perfect it. That was the whole idea behind windows and IE, market share dominance at any cost.

ILikeBoobies,

We call it the Walmart model

CatDogL0ver,

MS is making money from Gamepass

ano_ba_to,

Have they paid off the 70 billion? If they are making money, why are they firing people and cancelling projects?

ampersandrew,
@ampersandrew@lemmy.world avatar

Depending on how you do accounting, they may or may not have paid off the $70B. They’re firing people and cancelling projects, according to reporting, because they want to free up $80B of capital across the organization to invest in AI. Whatever money these other sectors are making, the money AI could make is seen as being way higher.

Empricorn, do games w The signatures are still coming and it's already making an impact

Giant corporations have proven no amount of profit is too much. There needs to be some guardrails. And some form of preservation of the games your loyal customers have enriched your company to access.

lordnikon,

It’s almost like government was made to create and enforce those guardrails.

iamdefinitelyoverthirteen, do games w Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post)

Fuck Thor.

EncryptKeeper,

I mean, big YouTubers like Charlie and others covering Thor’s bullshit is what drove this huge spike in signatures so maybe we should be thanking Thor lol

iamdefinitelyoverthirteen,

“Fuck you, Thor, but also thanks. But definitely fuck you, Thor.”

driving_crooner,
@driving_crooner@lemmy.eco.br avatar

“And by thanks I actually means fuck you”

Jax,

Nah, fuck Thor — he could have been the YouTuber pushing for coverage of Stop Killing Games, instead he decided to double down on his stupid bullshit.

Reminder — he was a Blizzard employee for 7 years. I think that, plus his ‘my shit doesn’t stink and if you think it does, you’re wrong and banned’ attitude should give you all you need to know.

Phegan,

Thor reminds me a lot of chatgpt. Subjects that I am not an expert in, he sounds intelligent and like he is providing good advice. The second he provides advice in an area where I am a subject matter expect, it makes me realize how full of shit he is.

NeilBru, (edited )
@NeilBru@lemmy.world avatar

Unless someone corrects me, I think his argument boils down to, “we shouldn’t allow the release of server binaries for online-enabled games because it’s too hard for the developers”.

Well, if that’s the case, then Thor, that’s a “you” (the company) problem. Not a “me” (the consumer) problem. And if you’re not going to release a server binary but we’re “buying” the game, purchasers have legitimate moral and legal grounds to demand that they be informed that they are buying a license, or renting, the game; they are not owning a functional copy of the game outright.

Addendum, for clarity:

My beef isn’t even with a games-as-a-service premise at all. It’s the corporatist trend in arguing that single-player experiences need perpetual online connectivity, or that releasing self-hosted PvP server functionality is prima fascia “unrealistic in every scenario”.

Some games, like WoW, no way. I understand the depth of the server stack for MMOs. Other games that are PvP-competitive could easily be self-hosted.

The irony is that these companies could still make a boatload of money off of these old competitive online games with more maps and skins, even though they’ve deprecated their own server stack and cloud-back-end. Essentially, they’d pass the burden of hosting to the players, but still sell content sporadically.

“Stop Killing Games” needs more refined language about what it’s asking for, no doubt. There are many scenarios where blanket statements about demanding source code are just not feasible.

I’m turning 42 this summer. I’ve been a software developer for 15 years now. I’d like to even say that a few of those years I even came across like I knew what I was talking about. But this basic issue is not about software development. This is about consumer advocacy, and it was a huge turn off to watch him perform the mental gymnastics on why people should be screwed over why false/deceptive advertising by the industry is acceptable.

aidan,

Its not allowing the release, its requiring it.

NeilBru,
@NeilBru@lemmy.world avatar

Good.

Require it; if I buy something I require every feature of my own product, if I purchased it

Too hard? Fine.

Then the law should require the fact that you the seller must say I’m renting a game or product, or purchased a limited license. They can’t say I “bought it and own it” if they can prevent me from using it however I want whenever they want. Force them to be explicitly clear about what I’m getting for my money.

Syrc,

purchasers have legitimate moral and legal grounds to demand that they be informed that they are buying a license, or renting, the game; they are not owning a functional copy of the game outright.

I’m pretty sure that’s already the case, if you read the ToS of most games.

Not that it makes this any better.

NeilBru, (edited )
@NeilBru@lemmy.world avatar

The typeface must be 16pt, bold, and the copy itself should be on the front page and be required on the cover description(s).

My beef isn’t even with a games-as-a-service premise at all. It’s the corporatist trend in arguing that single-player experiences need perpetual online connectivity, or that releasing self-hosted PvP server functionality is prima fascia “unrealistic in every scenario”. Some games, like WoW, no way. I get the depth of the server stack for MMOs. Other games that are PvP-competitive could easily be self-hosted. These companies could still make money off of these old competitive online games, even though they’ve deprecated their own server stack.

“Stop Killing Games” needs more refined language about what it’s asking for, no doubt. There are many scenarios where blanket statements about demanding source code are just not feasible.

However, let’s not pretend that the industry is not pushing enshittification tactics used by almost every business that’s publicly traded. That’s the spirit in which this movement is fighting against.

Lycaon, do gaming w Can confirm...
@Lycaon@lemm.ee avatar

The fact N64 games are behind a subscription is what really irks me. I wouldn’t mind paying €5 for Harvest Moon 64 - the way you could buy retro games on the wii - but having to pay yearly, for a bunch of games (many of which I might not even be interested in) that you can’t play anymore once you stop paying? Fuck that

samus12345,

I dislike game subscription services on principle, but at least the other guys have new games on their subscription services, not just ancient ones. Nintendo being the first to charge $80 makes it an extra kick in the balls.

danc4498,

Devil’s advocate here, I subscribe to movie services that are much more expensive to watch movies I’ve already seen. If playing these old games is important to me, that doesn’t seem too bad. $80 for Mario kart on the other hand… never.

MolecularCactus1324,

I have my issues with Nintendo recycling Mario Kart ad nauseam, but Mario Kart was $66 when it launched in 1996, which is like $130 today. The prices haven’t really kept up with inflation. It’s cheaper to buy Mario Kart today than it was back then.

Ep1cFac3pa1m, do games w Tip of My Joystick: a new Lemmy community for finding a game whose name you can't remember
@Ep1cFac3pa1m@lemmy.world avatar
pelya,

That name was straight copied from

the site that should not be namedr*ddit

And the phrasing was intentional.

Coelacanth,
@Coelacanth@feddit.nu avatar

It was all derived from the original r/TipOfMyTongue wasn’t it? There are a bunch of Tipofmy-somethings.

hOrni,

Tipofmypenis was for finding porn.

cyrano,
RightHandOfIkaros, do gaming w *Got away safely*

Thats just code for “I am jealous that your hobby makes you happy.”

That’s a massive red flag.

peopleproblems,

Wait hold on

That makes too much sense get out of here

Zink,

And when you have that miserable attitude long enough, it starts to feel wrong when your OWN hobbies or activities make you happy.

It sounds simple, but that shit runs deep when you’re raised in it.

1985MustangCobra,
@1985MustangCobra@lemmy.ca avatar

I don’t know about that, there are other hobbies people participate in that women find “attractive”. So far my hobbies of video games and programming have scared away any partners…

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