clarfgg

@clarfgg@lemdro.id

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What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

clarfgg,

dragon quest 11 did this, it was so helpful

clarfgg,

Just a heads up the game kinda made my head hurt physically. The characters move at like 24-30fps while the background moves at a full 60 (or something >30, was not sure). It’s a stylistic choice which I can respect but I couldn’t get into it due to the stark difference in fps between the two which made it feel laggy.

clarfgg,

+1 for MHW, the environments always felt alive and you start to learn the patterns of wildlife as you spend time in them

I liked rise because the gameplay felt more streamlined and flowy but I agree, the environments felt a little more stale

clarfgg,

Only played the first but agreed, it was a nice little vibin’ setting. Makes sense because if I recall there was a lot of picture-taking in the game

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