Our artist is recreating all of the in-game locations in isometric style, and our plan is to soon-ish start to implement these into the game itself. Creating all of the 40+ locations takes some time for our artist, especially these city locations.
I heard about this on Reddit, glad to see it has made its way to the Fediverse. I am curious what you are using to develop this, since I’ve also been interested in making my own personal walking app (not going to be competition, only ever intended to release to myself and maybe a few friends).
For development, I’m using my own game engine that I have built on top of Flutter. For servers, we are using our own soltuions that have been programmed with Dart language as well. I like to do everything myself :D
If you enjoy physics based gameplay like I do, the 2D originals are a great ball of fun. Sonic Adventure 1 and 2 are also tons of fun for the same reason although both games have annoying camera issues in some places. Sonic Mania is a much newer 2D game based on the originals and was great too. The newer 3D games are very hit and miss. They play like a glorified Temple Run game where you just mash a button and race through everything without having to think which can get tedious fast
I’ve been playing since August and it’s a great game. It helps keep me exercising too, sometimes you just gotta go for a walk to chop some logs or something.
Hey, thanks for the game, got accepted recently and have been really enjoying it.
Sadly I’ve just come 3rd in the parents race at my kids sports day at the cost of pulling my calf muscle so it look like I’ll not be getting many steps in over the next few days.
Keep up the great work, I’m looking forward to see how it progresses.
Thank you so much, and that sucks! But prioritizing recovery is the key, WalkScape isn’t a sprint but a marathon, so there are a lot of opportunities to get more steps in once you’ve recovered your calf muscle <3
This is a cool project, glad to see things are still progressing. Is there an option for manually adding activities (like cycling or workouts), or is it solely based on the step counter of the phone?
Thank you! There is no option for that yet, but cycling basically does work if you have your phone in your pocket, or you use your watch on iOS in what we call “ankle monitor” mode. Current thinking is that we want to keep it steps based, but proper cycling support is planned. Manually adding activities likely won’t be a thing other than maybe in the single player mode, as that could be abused by players way too easily.
I haven’t been accepted (yet, fingers crossed) into the beta but just wanted to say that this is such a cool project! Good on you for making and sharing it!
Thank you so much! When did you apply to the Closed Beta? We did accept before the current wave practically everyone who had applied before it launched.
If you applied long time ago, make sure to check out portal.walkscape.app/account page if you already have got the access but missed the email.
Well I think I’m just an idiot… I signed up for an account I think when I saw your very first post about it here. But I don’t think I ever actually submitted the beta application since I overlooked there was more than just signing up. 🤦♂️
Either way, I’m all set now since I just decided to donate instead.
Tiny Tina’s Wonderlands is a Borderlands spinoff shooter/RPG that’s co-op and happens to be free to claim on Epic games store this week. I haven’t played it yet but really enjoyed the Tiny Tina DLC for Borderlands 2.
8bitdo makes some good controllers that offer better value than the first party ones. I have the older sn30pro+ and while I would like a pro 2 mine still works so I’m not in any rush to buy it.
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