It's a new story all contained in one planet, with everything being handcrafted instead of procgen.
On a side note, I can't remember the last time I played a DLC that added new mechanics
EDIT: folks, it's nice that we're sharing games with DLCs that alter or add game mechanics, but let's not forget that I said "I can't remember the last time I played"
Oh I thought it was supposed to be a big update like an expansion kind of thing, it was kinda hard to understand from the trailer the scale of this update.
I guess a handcrafted world will definitely stand out, since most of the procedural content got repetitive so fast.
Well it is an expansion pack, but nowadays I guess the distinction is kinda lost. I haven't gotten to start it yet since I'm battling terrible performance right now (a 3080 and 7800x3d are getting 40fps on low with DLSS performance on 2160p), I also haven't seen anything about the DLC, but I expect it to have some new shouts starborn powers, weapons/weapon types and some 20+ hours of content judging by the 40£ tag.
What’s bizarre is that they used to do a lot of these collections for PS3 but then stopped! Did you know Jak & Daxter had an HD remastered collection of all 3 games, and the ones they’re selling on PS4/PS5 are emulated ones that don’t have any of it? They went through a ton of effort remastering Sly, Jak, Ratchet and Clank’s first three games… Then did nothing with it.
The year is 3256. The Switch 2 is delayed until next year. Mario Kart 8 is still selling like hot cakes. Phil Spencer XXIII promises games are coming to Xbox. Humanity has yet to create a better Tetris than Tetris DS.
Skyrim is ported to RealityV3. It is still buggy. Hackers have successfully run Doom on a hydrogen atom. Gamers are shitting and yelling that someone put a Martian as a playable character in Red Dead Redemption MCMVII.
Tetris Effect: Connected was it. The Switch version is janky as hell but the real version that makes a PS5 run hot is one of the most sublimely beautiful and enrapturing games ever. And it’s still just Tetris.
Well, at least they won’t need to make “thousands of planets” worth of “content”, so the game might at least look consistent
Still, after Starfaild, my expectation is for TES6 to have something that kinda almost resembles Dark Messiah of Might and Magic’s melee combat; only Archery, Melee, Magic and Armor skills to level up; Emil Pagliarulo’s “greatest” story yet with double the time travel and multiverse bullshit; twice the amount of stories that get nowhere and that nobody in the world cares about; removal of stealth
Heck, if they went back to Oblivion’s concept of having the npcs with predefined lives and goals and slapped a free version of chatgtp onto the npc interactions, it would be cool.
I hope they’re not biting off more than they can chew. I mean, the scope of the whole project sounds bigger than Daggerfall, which means it’s unlikely they’ll finish on time and, when they do release something, there’s a high chance it’ll be lacking tons of features at launch.
massive, procedurally-generated world with plenty of variety in the environments and locales. Dungeons and cities are crafted to feel unique from one another, offering limitless options for layouts and aesthetics. The world itself is ever changing; cities can grow, deteriorate, or be entirely destroyed by war, and the sky, landscape, and flora change with the seasons.
Unless they’re Dwarf Fortress level masters of procgen, I won’t expect much more than typical single pass “random perlin terrain”
It will be lacking features, this kickstarter is just to fund a year of early access development to shop it around to publishers to get started on the real work
I hope stealth gets a major rework, at least. Or maybe not stealth itself but how the AI handles interacting with it. No NPC should ever guess that it was just the wind when there’s an arrow sticking out of them or their colleague is lying dead in plain view (or even just doesn’t respond when they call to them).
They should use strategies and tactics that work against stealth. Patrols (including their own stealth patrols sometimes), roll calls, better lighting, positioning of guards to cut off entrance points, traps (and not just the dungeon traps, but NPCs setting new traps when they suspect stealth, where the trap could be as simple as a trip wire attached to metal rings that will jingle if someone disturbs them), spells that locate nearby people, using senses other than sight and hearing, dark vision. Sometimes stealth missions should be forced to end and come back later because the residents realize someone is trying to sneak around and kill or rob them and go on high alert with effective tools to negate stealth. Just sometimes, sometimes it should work like it does in Skyrim where a guard just doesn’t want to deal with whatever is shooting arrows at him and maybe just yells threats instead of using a stealth counter (just get rid of that memory of a goldfish thing).
I mean, stealth is fun, but it’s not as fun when every single character I make ends up becoming some kind of a stealth archer because the NPCs are effective at generating opposition to everything but that.
Goddamn. I was not expecting this. Hard to imagine how they could improve on the original in ways that feel like they warrant a whole new game rather than just a content update for the original. That being said, I’m excited to see what they come up with.
Yeah, Mandalore does some newer stuff (I think he reviewed the newest Total War Warhammer game as it came out), but it’s mostly older.
I’d also recommend the Ring and Anonymous Agony videos if you want more utter absurdity. Fair warning with Anonymous Agony, it’s as edgy as edgy can possibly be. And the Ring is complete nonsense but still a great time.
They use Borderlands as the poster child for too many numbers on screen, but I think that was intentional. The beauty of endgame Borderlands is seeing the ludicrous amount of bullshit on screen at one time.
If this isn’t coming out until 2025, I worry about how dated the graphics already look. It’s like they took the same old models/rigs and just brought them into higher definition? Idk, but something looks off about them to me. It definitely doesn’t help the $70-80 price tags that companies are trying to justify when graphics look mostly the same as they ever have.
I think we might have hit peak realism with graphics and need to lean harder into art direction.
IDK what is the panic about the distinction between a game update and a game DLC. I posted it because I played it and it was awesome and I wanted to let people know. In any case, I edited the title to say "update," hope you're okay with that phrasing.
Updates are usually automatic (at least in the modern days with Steam), and DLCs are optional.
DLCs are also usually a paid affair, unless they’re explicitly referred to as “free DLC”. Not sure if you worded it that way or not, came to this post after you edited the title.
Updates are usually automatic (at least in the modern days with Steam), and DLCs are optional.
Okay so by that definition, this one is a free DLC. Glad we got that cleared up lol, that was why I described it as a DLC.
I don't think of DLC as having an explicit connotation of either free or paid, it can be either. Whatever. I've now edited the title again to what I should have titled it in the first place. Hopefully everyone can put this to bed and move on to some other equally urgent internet disputes now.
Their stonk has been nose diving since 2018 ATH of €107/share. The company leadership needs to point at itself for its abysmal performance, not the consumers.
I remember seeing people get downvoted for it too and apologists were like “acktually you pay for and own the license to play the game, not the game itself”
So many bad actors on reddit, I blame my own naivete for not realizing that so many accounts are being run by employees of major companies sent to defend the company’s interests.
It took me way too long to realize that the mods for game’s subreddit that I play way too much are actually the devs for the game
They were always extremely critical of any suggestions for improving the game that were actually genuinely good constructive suggestions
I thought they were just being a-holes, turns out they weren’t just a-holes
Its the problem with corporate worship. People cant admit that their team might be bad, and by extension…their worship might be wrong, so they just get angry and hostile.
Especially when you point out that a lot of what they praise about Valve, was forced reactions to actual consumer protection lawsuits, or the threat of a possibility of one.
I really don’t get the love for Valve. They charge double the fees of some other digital platforms, and people flip the fuck out when a developer is like "we’re releasing on origin because paying Valve would cost more money than the entire net profit of the game.
Valve has a huge backbone it also needs for daily traffic. Valve is pushing gaming on linux big time. Crossover wine etc would have taken at least years. Provide space for the community for forum, workshop, other data ( all running costs ) Epic origin uplay purely stock market oriented with junk launcher which is far worse spyware than Steam. Valve offers refunds. Their efforts with Steam link, controller, deck and whatnot. Valve offers the player a hell of a lot. Competitors offer junk spyware launcher mostly for games with rootkit compulsion… do not offer a forum or anything else but refer to steam. Would prefer not to offer anything directly on steam but have a right to use the platform… Would the competitors instead of suing… would invest in the products and think about the players instead of the shareholders… then there would be no monopoly. Damn valve even opens up to others for free… Steamos, for example, will also exist outside the steam deck, whereby competitors could also adapt it directly as something of their own.
They offer a free operating system anyone can use that’s name after their company and designed to play games sold through the included store for a 30% cut of sales.
What saints!
If Google did something similar, I bet everyone would say they’re a great company and not at all evil…
Gabe is a billionaire monopolist, not your friend.
Ask linux Kernel maintainer or mesa, Vulkan, wine etc. what they profit from valves cooperation. Yes, valve is very involved. Yes, Google and the like also contribute improvements from time to time, but for the most part it remains with their proprietary accessories that only they themselves benefit from. Gabe has also built up a lot of things to earn this. As I said, competitors are always welcome to improve their launchers and build a backbone comparable to that of valve.
You said it! Valve actively supports OSS and that in many projects from which people beyond games also benefit (yes, they also exist). That Valve with Proton has just made sure that MS monopoly position is no longer so secure (oh wonder that in the most popular games devs then simply turn off linux support in anti-cheat…). ). You can certainly criticize a lot, but valve gives back a lot of things differently. Just no other Play Störe alternatives because the competition only complains, offers a junk launcher with dubious methods to offer a game for free every week… ( no risk but because of fixed amount possibly significantly less the developers… besides, the money comes from fortnite addicted children ). epic ubisoft ea use dirty methods anyway and known 30%… what they are hiding is that the 30% is the case with steam keys. however, they also have the possibility to link it to their own store with their own keys while it would be listed for free on steam only they would have to do without any steam feature ( anti cheat, workshop, forum, support, download from steam depotetc. Oh and have enough servers themselves regarding downloads.
By the way, about your comparison with android… Take a look at their Chromebooks. Have fun gaming!xD
What a strange way to look at it. Does Valve charge double than other store fronts, or did those other store fronts start charging half in an attempt to undercut Valve?
Also I find it strange how you mention things like publishing fees and people not liking games being released on other store fronts instead of Steam while you fail to write a single mention to Steam’s main competitor in those fronts: the Epic Games Store.
Is there a reason for these 2 points, or are they just a coincidence?
I can totally understand a small dev team who self-publish their games taking Epic’s exclusivity deal, even publishing on the EGS instead of Steam, every cent counts if they want to survive. But that’s not the whole story.
What a strange way to look at it. Here Valve is, actively working to addict children to their unregulated gambling market, but yeah, let’s deflect the conversation by protecting them and pointing out how mean we think somebody else is being to them.
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