Same! Xeno 2 needs some love given how it suffered a bit from lack of resources and time to tune it when it released. And X needs that performance patch.
Seems too soon to be announcing a 3D Mario or Zelda for holiday release, but I could see them announcing something for spring release in hopes of boosting holiday sales.
Tbh I think TOTK and BOTW have enough legs, especially with the Switch 2 releases, and I suspect the next Zelda will take some time because it’ll be a much different installment than the last two. But goddamn if I’m not ready for a new 3D Mario.
Wasn't a lot of the usual names from the 3d mario studio's last game (dk) missing from the credits? I heard someone say it's probably because they were working on a 3d mario in parallel... hopefully
Honestly from the reviews I’ve seen I don’t think I’d ever expect end game. More “you win… here’s the credits” and now I realize it’s been a long time since I’ve played a game that did that.
I mean, there is end game in that you can go out on missions to collect the parts you need. It just gets pretty grindy and boring without any story missions to do and nothing left to explore.
My biggest gripe with noclip is that their documentaries feel just a tad too corporate. Like i'm(!) personally(!) convinced some money was exchanged between the dev/publisher to make these docs happen. (allegedly, no proof, vibes)
BUT(!!) idk how else you would get that close access to the stories they like to tell. Also they're really fucking good at telling and surfacing stories in these tight constraints tbh. If you're not a particular fan of a topic they cover it can feel sometimes a bit 'shilly'. But if you are in some capacity fan they always give you some really cool insights into the development of 'your' game. Danny O'Dwyer is a fucking magician in that regard. I never feel cheated besides the thoughts in my first sentences in my post.
Nothing is more exciting in a gameplay reveal than starting with 5 minutes of slowly driving a car.
But really this looks like Hitman trying to be Uncharted. It's not necessarily a bad thing but it does look too similar to their last games, just with more scripted action sequences.
Sometimes it’s an unfortunate demo effect where the devs have a form of gameplay they prefer that just doesn’t impress investors on a big screen. So, they shift toward the run-and-gun playstyle.
I seem to remember getting surprised by some AAAs in this way, where I expected them to be brainless action, then find myself strategizing in ways that E3 didn’t show since those bits are slower paced. Haven’t watched the video just yet though.
While many where complaining about having to wait for silksong, I’ve been awaiting this game from when it was announced… 2012… even before the original kickstarter of Hollow Knight!
Looks absolutely fantastic though and still well worth the wait.
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