People said good shit about cyberpunk 2077 at release.
Take games journalism with a grain of salt. Even the largely honest ones generally only get the first "X minutes" to demo, which designers pack impressive moments into for the press, but then the rest of the game is half baked or a slog.
Take fallout 4 as an example. They throw you into a laser battle, in full power armour, with a death claw in the first hour. Do you keep the armor? No. Do you keep going toe to toe with deathclaws? No. You get made into a minuteman bitch seconds after and then have to set up 638 settlements. Guess which part the press got to see before release?
Man, I’ve been waiting for this since the [white label] demo four years ago. Can’t believe it’s almost finally here. AND it had an updated demo all this time?! I know what I’m doing tonight.
This looks kinda bad but I can’t place my finger on what it is. I think it’s the like clay like textures and mobile phone like graphics.
This isn’t giving next gen to me and the trailer felt was less put together than they usually do. I guess I like the more realistic or hyper realistic style the cinematics have always pushed in my heads.
That being said, I hope it slaps. I miss a solid dawn of war that my pals and I can play. Nothing like Dark Crusade LAN parties back in the day.
It looks nice. I just wonder if what made the 2Ds ones fun for me gets translated into 3D. I always liked the almost Tribes like movement of skiing and flying from the OGs more than any other side scrolling platform game.
I am sure that many people use games to make statements, but not all devs think like that. Many of them just think “it would be cool to play/develop a game like this” without thinking about any kind of statement they will be making.
And thats great if you’re making Hello Kitty Island Adventure. These guys based their game off the movie Starship Troopers, not even the book that kinda idealized the military. But the one that made a statement about fascism. Seems to me the publisher had a slight disconnect with the actual developers there.
20 years on (yes, 20), that opening theme still gets me hyped up. I was really expecting the Battlestar to jump away from the missile in the last shot.
I’m playing through Ninja Gaiden 2 (X360) at the moment partly in preparation for this release. NG4 looks so fucking different but still - I think - promising. I’m not sure what I think about the full cyberpunk aesthetic but who plays these games for the story anyway? Combat looks vicious, fast and brutal and even though it looks very different from the old games it still looks good I think.
It’s more about the aesthetic, I really enjoyed when it was the weird modern/ancient mix they were going with before rather than this actual cyberpunk.
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