Wow, OK, now we kind of have to start talking about an action game resurregence: DMC5, GoW reboot, Bayonetta 3, NG4, Onimusha reboot/spin off, and now Darksiders 4. What even is missing at this point?! MGR 2? Even Shinobi got a new game…
For the love of any and everything holy, Capcom, please, there's no better time to open the vaults and release Viewtiful Joe and God Hand! You even got Kamiya back and resurrected both Okami and Clover, come on!
I'd also ask KOEI TECMO to release NGII on Steam, but we all know they'd rather shut down than touch that codebase for some reason.
I suspect a mix between the popularity of more old-school challenging action games such as Elden Ring and the current trend of not taking any risks on new IPs so everything is getting remade, remastered, or rebooted.
I agree, and I said this in another discussion and I'll say it again: this is 2nd best case scenario for action games. I'd rather we get Project G.G. or Scalebound than Bayonetta 3 or Ninja Gaiden 4, but if new iterations are all we can get for now, we'll take them—it's better than nothing, and may eventually lead to new IPs, who knows.
NGL, I would love a new Onimusha that blends a bit of soulslike combat into the RE4/RE2 remake changes with the survival horror elements of the OG. But for the love of god, I do not want to see any half-assed slide puzzles. 😬
I’ve never been much of a battlefield fan - played the first two when they came out then lost interest in this segment of gaming…
BUT: this is interesting! Their multiplayer map editor is built in godot, which should be a good thing for indie devs using the engine - EA will probably help the godot foundation and hundreds of kids using godot to edit maps will create lots of new indie devs :D
I’ve been a Battlefield fan for a long time now, but as I’ve got older I’ve begun to hate the ultra fast pacing of most mainstream shooters. This genuinely looks like it would be headache inducing to play.
Agreed, I thought the features of the stream looked quite interesting, love how you can pull downed squad mates out of danger, buy my overwhelming thought was, damn this would be better if it was slower.
Honestly i’m holding back my excitement, considering it’s Gravity. Even if it’s a very low hanging fruit, i wouldn’t put it past them to not mess it up.
Nah, this isn’t a memorization type of game, or at least not so much based on the other games this developer has made. You’re basically just going to press Light then Medium then Heavy, or you can just mash on any one of those three buttons in order to do a combo. And largely, everyone has pretty similar reaction times when you’re familiar enough with a game to know what might be coming; in general, you mostly just want to hold down-back until your opponent does a big slow move.
I loved pvz back in the day, before it got junked up by EA. I have no idea what the state of the game is anymore. Curious if this would be worth playing for a bit of nostalgia.
I still keep a copy of a pre-EA version on my pc, as that was the cleanest one. I played pvz2 for a bit back when it launched and don’t remember it being complete shite, but it was absolutely riddled with mtx. As far as the other pvz games, holy hell what a shitshow.
youtube.com
Najnowsze