youtube.com

minnieo, do games w Grand Theft Auto VI Trailer 1
@minnieo@kbin.social avatar

This is a very accurate representation of the USA tbh (source: am american)

aluminium,

I said this for a few years now, but the modern USA has reached the insanity level of the GTA Universe

ahriboy,
@ahriboy@lemmy.dbzer0.com avatar

Hence America is a free-for-all wasteland. Unsafe for LGBT people, investment and migration, if ever GOP wins presidency and the Congress.

Goronmon, do games w GTA 6 : Official Announcement Date Revealed!

A link to a Youtube Short that is an image of a date for when they announce another date.

Sorry, I’m downvoting this.

HonorIsDead, do games w YouTuber Jirard (a.k.a. The Completionist) has been accused of keeping and hoarding charity donations

Big “I pledged it” energy here.

Flax_vert, do games w Stop using Fandom

Mfw you want to check some quick Minecraft details and you get a pop up then half your screen covered with one video. Thank heavens that they created minecraft.wiki as a wiki is basically essential for playing that game.

bungle_in_the_jungle, do games w ARK: Survival Ascended Launch Trailer

With as many bugs most likely. Hard pass.

FatTony,
@FatTony@lemmy.world avatar

Nah probably even more. That’s part of the upgrade 😎

Callie,
@Callie@pawb.social avatar

and even more DLC in Early Access

moody,

Everything that was paid DLC in the original is free in ASA, at least.

ampersandrew, do gaming w Live Service And The Decline Of Gaming
@ampersandrew@kbin.social avatar

They can also be some of the best, most engaging, and longest-lasting forms of entertainment

Emphasis mine. Longest-lasting is the one thing live service games are guaranteed not to be, which he gets to later.

The thing that really truly makes a live service game a live service are the updates.

Games got updates before live services, and games today that aren't live services get updates.

Then the author acknowledges the existence of expansions and patches before live service games but doesn't see this as being at odds with his definition. Expansions certainly didn't take "several years" to release back then, like he said, and they still don't take that long now (they still exist, which he also acknowledges). While the updates that came along with World of WarCraft were large and significant, it also wasn't out of the ordinary for PC games to add content like maps and modes for free, no subscription required, because just like today, new content drops bring players back to check it out.

Magic: The Gathering and Dice Throne get regular updates. These are tabletop games. Are they live services? Of course not. They're selling you a product, not providing you a service. The regular work the developers do on those games are just R&D that any producer goes through to make a product. The "service" of live service games are that they're providing the server for you to play on alongside those updates, but the server code is just a part of the product that they withheld from you in order to make you dependent on them and eventually have to spend money. Live services are not services; they're just bad products, because they didn't give you everything you paid for.

The author then discusses all of the manipulation that comes along with live service design, and I too find that gross, but from my perspective, that's just part of the bad product that they built. Chicken and egg. Customers were perfectly capable of the technical requirements of running a vanilla WoW server, and it was only Blizzard's legal department that stopped them.

I think the industry as a whole should be finding a better way to preserve these games and also to provide some legal avenue for paying customers...to continue playing them even when the publisher has thrown in the towel.

Exactly. This is the problem. These companies won't do this unless somehow forced though, because that dependency on their servers means you have to play the game with the lengthy grind that they dictate so that you stay subscribed longer (even though the house rules on the community server speed up the grind to be more fun), stay online longer through manipulation, and keep getting opportunities to spend money in their cash shop. Even games that aren't monetized like a live service do this nonsense, probably out of some attempt to prevent piracy, but it just ends up just making the game worse along with it. I no longer buy or play games that are dependent on an external server; even this definition has some blurred lines with games like Hitman.

It's okay to make a multiplayer game that people may only play a handful of times before putting down, or a single player game that you play through once that has a deathmatch mode attached to it. Some of the most successful multiplayer games of all time, including ones that are still popular today, started as great single player games with multiplayer attached to it. If it really gets its hooks in people but needs some touching up, put out some patches and expansions for it. It doesn't need to keep getting new content forever, and thinking that a game can or should do that is what leads to all of this nonsense. Give us the servers. Give us LAN. Give us direct IP connections. Give us same-screen multiplayer. Sever the dependency on a server that I can't control, or I'm not buying.

skele_tron,
@skele_tron@feddit.de avatar

Thanks for a thorough sourvey so i dont have to watch the whole video.

Last paragraph is everything i would say too, just i take it a step up - if a game requires an additional accout - im not bying ( unless i get scammed into it, like not reading before getting doom eternal that aside from game store where i bought, i had to have a bethesda account too )

ampersandrew,
@ampersandrew@kbin.social avatar

Are you sure? I didn't play Doom Eternal, but the Bethesda account for Hi-Fi Rush could be easily ignored.

skele_tron,
@skele_tron@feddit.de avatar

I got it on ps5, was greeted with a log in with your beth acc to start. Someone said play in offline mode and they could be right, i said then im going to look way better before i buy.

tal,
@tal@lemmy.today avatar

One thing that keeping exclusive control of the server does is make a game, or at least the game in multiplayer mode, really hard to pirate. That’s a pretty compelling argument in favor for someone making the game.

ampersandrew,
@ampersandrew@kbin.social avatar

It's also a compelling argument for me to not buy the game, though, because it puts an expiration date on the game. Baldur's Gate 3 sure had no problem moving copies even though it's got LAN, direct IP connections, split-screen, and it's available DRM-free. By contrast, I could have been into Mythforce, but multiplayer is tied to a server in that game, so no thanks. Cherry-picked examples? Sure. But it still doesn't make the server-tying any more compelling for the consumer.

TwilightVulpine,

Magic: The Gathering and Dice Throne get regular updates. These are tabletop games. Are they live services? Of course not.

Well... MTG is as close as a live service game can be as a physical object, including questionable monetization practices. The booster pack is very similar in principle to the lootbox. They also can ensure continuous sales through power creep and controlling what cards are allowed in official competitive formats. It's not the absolute control that digital live services allow, but it's nearly there. As a more practical comparison, MTG is more manipulative than card games that allow players to pick full sets that they want.

Then we have MTG Arena that is a Live Service in every aspect. They don't let you freely host those games either.

ampersandrew,
@ampersandrew@kbin.social avatar

I agree on all of the above. But they still don't provide anything resembling a service. They just call these things live services to disguise bad products.

hanna,

Live service games aren’t all bad, imo mmos are a good example of a good live service game, I would never have the same enjoyment for RuneScape for example if it were not a live service game, there is a level of authenticity to achievements given by it being a live service. Also it’s a little disingenuous to say non-live games get updates too implying its equal when a good live service game can put hundreds of hours of content per year into the product without worrying about when they would need to release a new game or paid expansion to continue being profitable.

ampersandrew,
@ampersandrew@kbin.social avatar

The money to fund those updates has to come from somewhere, and the incentive systems behind those games leads to, inevitably, the game being wiped from the face of the earth. Plus you lose access to the earlier versions of the game, which may have been better; if not for you, then for someone else.

hanna,

Subscriptions are a sustainable way to do it, or so it seems from the games that have lasted 20+ years with decent player bases. I get where you’re going though, cash grabs are common in games nowadays and making a game a live service is a great way to do more monetizing, but it isn’t necessary.

I agree that it’s bittersweet to see a game change over time, and that is definitely a trade off of MMOs, but imo it’s not a total negative, a game having visible history in the world, when done well, can be a benefit.

ampersandrew,
@ampersandrew@kbin.social avatar

I'd still argue that it's worse than giving the customers the ability to roll out that history. When your incentive is subscription fees, then you're trying to keep people playing longer, which means making the game grindier. At that point, it's trivial to add hours and hours of content, because it takes so long to make the numbers go up. World of WarCraft may have lasted 20 years, but I can't legally play City of Heroes anymore.

gangstamouse, do games w The Lord of the Rings: Return to Moria - 13 Minutes of Exclusive Gameplay | gamescom 2023
@gangstamouse@sopuli.xyz avatar

I think that may have been the most boring gameplay demo I have ever seen. 13 minutes of fuck all

simple, do games w ROG Xbox Ally - Reveal Trailer

At this point it has to be a recurring gag to show or mention Silksong when there's no news about it.

rabber, do games w 70% of games that require internet get destroyed

that’s why i dont buy digital games on nintendo. one day the service ends and it’s gone forever.

pdqcp,

I’m not buying Nintendo at all, so many shitty policies from that camp

rabber,

i buy physical because i genuinely think nintendo is one of the last good game devs remaining. but switch 2 is just download cards. i will not be purchasing it.

RedStrider,
@RedStrider@lemmy.world avatar

i think that’s a myth, switch 2 will have real games.

Owlboi,

“one of the last good game devs” brother there has been so much drama with nintendo being a god awful company the past year ALONE.

topherp,

Their games are genuinely fun though, and they work offline

Owlboi,

you can say that about a lot of games and their devs. tons of great indie games out there.

topherp,

Can’t argue with that!

gonzo-rand19,

Not in 10+ years when you can't download the rest of the game from the servers because they don't put the whole game on the cartridge anymore. Not to mention patches and DLC aren't on the cartridge either.

topherp,

They do put the full game on the cartridges, for example I can play TOTK on a new switch with just the cartridge without ever going online.

www.gamespot.com/gallery/…/2900-6508/

gonzo-rand19,

Did you read this article? It literally says this:

As you can see, the number of Switch 2 titles not on Game-Key Cards is very slim.

The only games that will be fully available on the cartridge are the ones explicitly singled out. There are 10. How is that significant?

topherp,

The article literally says

All of Nintendo’s first-party Switch 2 games have the full game on the Game Card. That includes the $80 launch title Mario Kart World.

We were talking about Nintendo as a game dev.

rabber,

But just judging by quality of games they are still the best

Owlboi,

have you seen any of their pokemon releases the past years? its actually embarassing how bad the games are in terms of quality and polish, for a game that is the biggest IP in the world.

rabber,

Nintendo has not developed those. Blame gamefreak.

Check out the new pokemon snap which isn’t that dev. It is legit a 9/10 game. I play it a ton.

Owlboi,

they do own the pokemon IP though, so even though they dont develop the game, i’d argue its still their fault if the game turns out ass. its time they put some stress on gamefreak to do better.

rabber,

Oh yeah fuck nintendo for real. But as long as they keep making quality games I’ll keep coming back, unfortunately

Owlboi,

it do be like that. cant stop a gamer from enjoying good game.

Sabin10,

It’s already happening on other platforms. Doom dark ages only has something like 28 megabytes on the disc.

DrSteveBrule,

I’m not even aware of any ps3/xbox360 games that are fully contained on discord. Maybe Orange Box?

ProdigalFrog,

AFAIK, most PS3 (and even PS4) / Xbox 360 games will play and function with just the disc, an internet connection will just let them download updates to the game.

It was PS5 and Xbox One where the discs became glorified physical download codes, and did not actually contain the entire game.

leave_it_blank,

That’s why I only buy games on GOG. After purchase I archive the installer, and it’s mine forever. On console you are really fucked.

ohshit604, do games w Grand Theft Auto VI Trailer 2
@ohshit604@sh.itjust.works avatar

GTA VII when?

GeeDubHayduke,

October 3. The one after the sun implodes.

Zombiepirate, do games w The Elder Scrolls IV: Oblivion Remastered - Official Trailer (Available Today!)
@Zombiepirate@lemmy.world avatar

The Oblivion score is so good.

Quetzalcutlass,

Jeremy Soule did amazing work. Unfortunately it turned out he was a terrible person and he was blacklisted from the industry after multiple allegations were made against him during the movement.

morphballganon,

Oh that sucks

overload,

Yeah that was really disappointing

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

i thought those were just alleged

gamer,

It always reminded me of the Pirates of the Caribbean theme

narc0tic_bird, do gaming w A New Law Just Forced Valve To Change Steam. (Steam is still the same but now they have to state that it is a license and not ownership)

Not really, just some wording…?

thingsiplay,

The linked video channel “Bellular News” is known for their clickbait titles.

Gamers_mate,

I wasn’t aware of that though reading it now I can see how it is implied in the title that it was a much bigger change than adding a clarification. Will have to avoid sharing from their channel in the future.

thingsiplay,

To be honest, I’m not against “Free Speech” in the sense of not sharing. Everyone should have their own opinion. So from my view, despite my personal dislike of it (I was watching it for half a year), I’m not against of sharing.

Sebastrion, do games w Red Dead Redemption and Undead Nightmare coming to PC October 29

I hope it won’t cost 60 bucks.

illi,

We waited until now. I’ll wait some more if needed

turtletracks,

Wait? Yar harr…

AceQuorthon,

*70 bucks

Ephera, (edited ) do games w [Opinion] Why do so many cozy games suck?

They’re not really for me, as I find it difficult to relax while playing them, but I’m glad they exist.

Gaming had a real identity crisis around the 2000s, when every other game was a brown military shooter.
Now we’ve got cute games and cozy games and artsy games, and I feel like that opens up the genre to more people and enriches the whole medium.

Cozy games are more difficult to make, though, because the gameplay is not anymore just “point cursor at screen and click in the right moment”. So, yeah, you will get some worse examples, especially as the genre is still figuring itself out.

overload,

The brown MilSim apocalypse was a bad time.

Ultimately, these cozy games are so often Indies with a limited scope and budget. The fact that this sort of genre has found the following is a good thing for gaming and Indie devs.

Of course once we reach market saturation and people are fed up with them, they won’t sell as well and new twists on the genre will have to be developed in order to stand out. This is a good thing for gaming and indie devs again.

Zahille7,

I’d rather have an over saturation of cozy games than an over saturation of live service hero shooters

Blackmist, do games w Star Wars: Outlaws being a "AAAA Game" for 3 minutes

I think I laughed most when they said Far Cry 6 was a AAAA game. You can’t just call things AAAA because you can’t manage budgets.

I’ve never played a modern game before that loses first the voice audio and finally the gunshot sounds after a few hours and has to be reloaded.

I think the only game I can call AAAA with a straight face is Red Dead Redemption 2.

mods_mum,

Yet there are people on this thread claiming this is what triple/quadruple A gaming is and we should shut up, bend over and pay USD 60 for an unfinished product. I think I have a bridge to sell to them :D

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