The new app has fewer account requirements than the one it is replacing. With GFE, you needed an account just to get automatic driver updates. With the new app, you can do just about anything except redeem free bundled games without an account.
I’m well aware of these. Winget is a disaster of a package manager. All of them just download and run conventional installers with none of the tidiness you get with real package managers on systems actually designed for them. It’s fun watching winget update an app that already updated itself. Do any other GPU vendors typically distribute their drivers through winget?
But the real answer here is Windows Update, which Nvidia does publish drivers through. But not game ready versions, only WHQL certified builds.
A lot less work for developers, smaller game sizes, and map and game design no longer needing to be built around the onerous limitations of raster lighting and reflections.
Ray tracing is a bigger deal than most people realize. It feels like a gimmick because the games that support it today are still ultimately designed around rasterization.
Path-traced lighting in particular is a huge game changer, and means developers will no longer have to choose between rudimentary global dynamic lighting and very static and storage-intensive baked lighting. You can get the benefits of both without the drawbacks of either, assuming the hardware is up to snuff.
It’s a great example. Starfield (like other BGS games) does a lot of things well that few other games do at all. So it’s frustrating when they put out a game that is pretty mediocre outside those few strengths, and also your only real option for scratching those particular itches.
Arr matey! What be the finest pirate-themed games ye have plundered? Personally, I’ve sailed the treacherous seas of Sea of Thieves and danced with shadows in Shadows Gambit. But I be yearnin’ for more pirate adventures. What be yer recommendations, me hearties?...
I really get fatigued sitting in my chair playing steam games, I almost pulled the trigger on one of these the other day with the intent of installing moonlight, and sunshine to stream to my TV. Anyone have any opinions? I saw there’s 2 versions, does it make sense to get the pro version? Can I use my PS5 controller on it?...
It can be a good experience, depending on the kinds of games you play and your tolerance for input latency. Don’t go in expecting a miracle and you might be surprised how good it is.
The best experience I’ve had so far is with an Apple TV running Steam Link. My Xbox controller is also able to connect to my PC through the floor just fine, which i find helps a bit with the lag compared to pairing it with the Apple TV.
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
the play store, like other download stores, provides discoverability, trust, and all the infrastructure to distribute and automatically update your software products.
this is not a worthless service, otherwise publishers wouldn’t have flocked to Steam on Windows in the late ‘00s/early ‘10s. only the very biggest ones like EA and Ubisoft felt like they could make more money by rolling their own.
this doesn’t justify using anticompetitive practices to maintain your market position, but there is real value being provided there.
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
This is Lemmy, nobody reads the article. They just react to the headline they know is cherry picked and find a way to work it into whatever circlejerk suits their fancy.
it is ok on a 2060. the high minimum spec is not because of performance, but because older GPUs do not support mesh shaders. that is why it runs ok on a 2060 while being unplayable on the much faster 1080 Ti
it’s funny how this was a pretty long and nuanced discussion about modding, but social media is brewing a shitstorm over this one cherry-picked statement.
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
I can’t really comment on the current quality of the game in 2023, since I noped out about 4 years ago, but there are any number of explanations.
Lack of new content. I haven’t seen the game discussed much in the gaming press, which means there probably haven’t been any notable content drops for a while. It sounds like the game’s next expansion has been delayed, and the game is being maintained by a skeleton crew while the rest of the studio focuses on Marathon.
Competition. With few exceptions, good games always slowly bleed users as shiny new alternatives attract players. This is compounded if you’re running a live service game and have a long content drought.
My point isn’t “Destiny good”, I don’t really know that. My point is that we can’t really draw conclusions about the quality of the game based solely on missed revenue targets.
I think there also just seems to be a general recoil of players at what games are costing these days. I’m personally fine with it, but I see what feels like infinite complaining about how greedy … basically every company that isn’t indie is being.
I think this is mostly just the fact that the people who spend the most time on social media are also basically kids with very little spending money. None of my millennial peers even blinked when AAA game prices went up to $70 with the new console generation. We have fairly mature careers and have paid off our student debt by now.
i don’t think unreal is under the same pressure for three reasons:
they already have a reasonable revenue sharing model. they make a lot more per licensee than unity does because they take a cut of your sales rather than charging a per-engineer license for the dev kit.
epic’s headcount is not nearly as horrendously bloated, even before the recent layoffs.
the company is still privately held with Tim Sweeney the majority owner.
points 1 and 2 mean epic is actually profitable, and has been for decades at this point. meanwhile, the publicly traded unity has struggled to break even for most of its existence
Yes, point 1 is the model they should have adopted in the first place. The whole problem with their original announcement was that it was a) retroactive, b) structured in a way that would significantly hurt f2p and indie games, and c) based on installs rather than sales, meaning you could get charged multiple times for the same sale. If Unity had come out and said “starting with Unity 2024, we will be switching to a revenue sharing model", a lot of people might have still been upset, but it would not have caused nearly the same shitstorm and they would have had a better path towards sustainability.
Point 3 is absolutely real, because when you own your company, you do not have legal obligations to throngs of faceless public stockholders. Companies turn to shit all the time when they go public, because the pressure for immediate quarterly returns outweighs the pressure to maintain long-term sustainability. I think it’s exactly why platforms like Steam have avoided enshittifying, because their owners know they can make more money long term by building a sustainable platform that people like rather than burning their users to make a quick buck and juice their next quarterly report.
the games/engines you cite as being “extremely well optimized” are both a lot older than UE5 and do a lot less than some of the “less optimized” games discussed (i.e. simpler lighting, no geometry virtualization, simplistic simulation, very static environments, etc.)
i think that is a bit unfair to bethesda’s engine. all those other engines have achieved their scalability at the cost of extensibility and easy to work with game systems. this manifests most visibly in how mod support works for bethesda games versus games built on other more “optimized” engines, but it affects the core game design as well.
even if id software released their internal tooling to the public, it wouldn’t be all that useful for making the kinds of mods people make for bethesda games, because their engine isn’t built for all the systems-driven game design that bethesda’s is. that moddability is born out of how bethesda has designed their engine, the gameplay systems they built in it, and the tooling that supports all of this.
it’s truly insane just what you can do with bethesda’s engine with relatively little work. and it shows when you compare to games that try to imitate their game design on other engines. the outer worlds felt really static compared to fallout new vegas and skyrim, because it was missing so many of these systems.
bethesda games have a lot of problems, but ditching their engine for something like unreal or id tech would most likely destroy most of what makes their games unique.
You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling fret indicators....
there is no possible way to handle sensitive data without storing it in memory at some point
it’s where you do all the salting, hashing, and encrypting
emailing out credentials like this after sign up is certainly not best practice, but probably not a huge deal for a video game forum of all things. if you are re-using passwords then you already have a way bigger problem.
you’re complaining about Remedy remaking one of their older and most famous games when their last three releases have all been new IP, so i feel your criticism is misplaced. this isn’t coming at the expense of anything “new”.
Nvidia’s finally replacing GeForce Experience with this all-in-one ‘Nvidia app’ - The Verge (www.theverge.com) angielski
RIP Gamestream?
Star Wars: Battlefront Classic Collection - Announce Trailer | PS5 & PS4 Games (www.youtube.com) angielski
Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation' (www.ign.com) angielski
Rumors of Xbox not wanting to continue their hardware are now confirmed to be false.
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" (www.gamesradar.com) angielski
Personally I would not call Immortals of Aveum an AAA game. 😅...
Helldivers 2’s concurrent Steam player record is PlayStation Studios’ highest yet (www.videogameschronicle.com) angielski
Persona 3 Reload sold 1 million copies worldwide within its first week, becoming the fastest selling game in Atlus history (files.catbox.moe) angielski
twitter.com/Atlus_West/…/1755397306697077107
What game fits this? (lemmy.world) angielski
Recommendations for Pirate Games? angielski
Arr matey! What be the finest pirate-themed games ye have plundered? Personally, I’ve sailed the treacherous seas of Sea of Thieves and danced with shadows in Shadows Gambit. But I be yearnin’ for more pirate adventures. What be yer recommendations, me hearties?...
Horizon Forbidden West Complete Edition comes to PC on March 21 (blog.playstation.com) angielski
NVidia Shield For Streaming Steam Games Opinions? angielski
I really get fatigued sitting in my chair playing steam games, I almost pulled the trigger on one of these the other day with the intent of installing moonlight, and sunshine to stream to my TV. Anyone have any opinions? I saw there’s 2 versions, does it make sense to get the pro version? Can I use my PS5 controller on it?...
God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
Grand Theft Auto VI Trailer 1 (www.youtube.com) angielski
Google Play Store operates at 70% profit margin, Epic v Google court case reveals (www.tweaktown.com) angielski
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Grown Adult Coward: 'I'm OK With Just Watching Alan Wake II' - Aftermath (aftermath.site) angielski
Upcoming James Bond game Project 007 is being described as "the ultimate spycraft fantasy" (www.gamesradar.com) angielski
Capcom is worried that mods “offensive to public order and morals” will ‘tarnish’ the rep of their PC games (www.rockpapershotgun.com) angielski
Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN (www.ign.com) angielski
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
Report: Unity's Runtime Fee quietly gave exemptions in launch rush (www.gamedeveloper.com) angielski
Just an observation on game engines angielski
RE Engine: Monster Hunter, REMakes, DMC. All run beautifully...
Valve is now reversing VAC bans due to AMD drivers in CS2, according to patch notes (store.steampowered.com) angielski
Recently there was a thing where VAC would erroneously flag AMD’s antilag+ feature as cheating, and issue a ban....
It was a lively, bustling major city... of about 12 people and 1 chicken. (startrek.website) angielski
ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com) angielski
You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling fret indicators....
Witchfire Development Roadmap (www.theastronauts.com) angielski
Larion Studios forum stores your passwords in unhashed plaintext. (lemmy.world) angielski
Larion Studios forum stores your passwords in unhashed plaintext. Don’t use a password there that you’ve used anywhere else.
Remedy says its Max Payne remakes are ‘a big, big project’ | VGC (www.videogameschronicle.com) angielski
Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp (kotaku.com) angielski