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CarlsIII, do gaming w Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors

“Built by redditors” is a pretty huge knock against it

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar

idk, at this point even "built by an amoeba" sounds better than "built by an AAA studio that cares about nothing but microtransactions"

Leshoyadut,
@Leshoyadut@kbin.social avatar

They truly did pick the worst description for it possible. I’ve had a lot of fun with it, though. Pretty solid game for being in beta, and the devs seem decently in-tune with the community.

loobkoob,

It was somewhat less of a knock when they first started making the game; it was a successful Kickstarter project ~5 years ago so it's been in development for a while. For what it's worth, I've got ~250 hours in the game and think it's shaping up really well (you can find my not-so-mini-review elsewhere in this thread).

Potatos_are_not_friends, do games w Todd Howard says Starfield mod support is on the way next year

Ah, “official” mod support.

Because I’m running mods right now. PcMasterRace and all.

dudewitbow,

Its moreso creation kit. Without it, some mods are really hard to make.

AllonzeeLV,

We literally have Stormtroopers 9 days in, I’m not worried

dudewitbow,

Full model replacements are typically not hard, especially if theyre being used as a replacment for already existing assets vs creating a new asset and item id for.

Its like the modding scene for both brawl and umvc3.

It only starts off with replacing already exiting assets, but it wont explode till you figure out how to add custom assets. Brawls point was when project m devs found how to add character slots, umvc3 was when they figured out similar + making fully custom models/animations without having to borrow existing ones.

You need the tools to exist to get to the blowup point.

n3m37h,

Monetized mod support

ampersandrew, do gaming w Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors
@ampersandrew@kbin.social avatar

In-app purchases, requires 3rd party account, and no LAN. I think their biggest rivals are Grim Dawn still getting expansions and that new Titan Quest.

yukichigai,
@yukichigai@kbin.social avatar

In-app purchases, requires 3rd party account, and no LAN.

Wow. I'm barely willing to put up with that for a free game. Not a chance I'm gonna deal with that for a thrice-delayed game by a rookie studio.

Xariphon, do games w Last Epoch - Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors

$35 Early Access with unfinished story but polished cash shop really shows you where the devs priorities are.

MonkCanatella,

Give it a try on the high seas. I did and I ended up buying it because it really is that good. I never interacted with a cash shop in my entire time playing

fushuan,

… On the story. Their priority is the story. The cash shop is quite recent and the time it takes to develop isn’t even in the same universe as story content. Story content requires developing new zones, new enemy types, voice acting… They spent tons of time developing multiplayer, that’s a huge undertaking by itself where they are improving constantly. They just reworked some quests and remade the tylesets of some campaign zones. Developing the cash shop can’t have been more than 5% of the time they spent developing last year.

Either you don’t know about development in general, you are blinded by rage with the drama they had with the release of the cash shop (which they reworked) or you are being malicious. I’m guessing 1 or 2.

yuri,

I’ve seen early access games that go their entire dev cycle without adding real-cash shops. this pervasive idea that microtransactions are just an acceptable thing in any new game has me absolutely incredulated.

it doesn’t matter how long it takes to develop, putting a cash shop in an unfinished game is a bad move optics wise.

fushuan,

it doesn’t matter how long it takes to develop, putting a cash shop in an unfinished game is a bad move optics wise.

Sure, but the game already has content enough to be a good single player experience for 35€ so w/e.

PM_ME_FEET_PICS,

It’s also lacking. I come back every few updates but the game isn’t very good. It’s no Torchlight 2 or Grim Dawn.

leftzero, do games w Todd Howard says Starfield mod support is on the way next year

Is he talking about trying the paid mod thing again…? Because the game’s been moddable since day 1 (or -7, if you don’t count the early access as day 1), and the nexus is already full of mods, including the script extender…

Kolanaki,
!deleted6508 avatar

I’m sure he’s just talking about the Creation Kit toolset. We can do script related things and add models and textures; we can’t add new locations or NPCs afaik without the toolset. Or at least, nowhere near as easily. If it can be done, I’d like to read up on that.

Ser_Salty,

He’s talking about the Creation Kit, the proper mod tools to make more complicated stuff like quest mods

leftzero,

Eh, it’s all the same 26 year old gamebryo engine, we can probably just use the Skyrim tools. Or the Morrowind ones. Hell, at this point modders have probably made their own better ones, like they made the script extender, and wrye bash, and whatnot. 🤷‍♂️

Ser_Salty,

That is not how that works.

dudewitbow,

The mods made by creation kit, and the mods made using script extenders arent the same kind of mods.

CK allows modding in custom NPCs, followers and more models, as well as modifying vanilla asset models in the game easier (part of the reason why the only thing you see in modding space are texture swaps and full model swaps) as well as quest mods. These are the types of mods you see like in skyrim that can be enabled by console as well.

Script extenders enable mods that rewrite how the game functions, be it physics, adding new interactions and such.

boog, do piracy w Legendary PC developer says Denuvo is “a punishment to the consumer”

Do I need to repeat the Gabe Newell line again?

Kolanaki,
!deleted6508 avatar

“Piracy is a service problem?”

altima_neo,
@altima_neo@lemmy.zip avatar

“These things… they take time” -Gabe Newell

Never_Sm1le, (edited )
@Never_Sm1le@lemdro.id avatar

I have always wanted to be a giant space crab?

WhyIDie,

“Cash rules everything around me, C.R.E.A.M., get the money”

simple, do games w Todd Howard says Starfield mod support is on the way next year

It’s really disappointing the game hasn’t released with mod support. People are making do by editing a few scripts, but full mod support would’ve helped this game so much out of the gate.

BlinkerFluid,
@BlinkerFluid@lemmy.one avatar

Yeah, modders could’ve filled it out into a full release by now.

AngrilyEatingMuffins,

it's definitely a full release. i'm like 20 hours in and just scratching the surface with no real bugs to speak of. it's just not mind-blowingly amazing and there are too many loading screens. it's fun enough to entertain me until phantom liberty drops.

all-knight-party,
@all-knight-party@kbin.cafe avatar

Agreed. Holy fuck are there so many unique quests with full voicing (at about 20 hours in). I've heard people say they aren't getting that "losing yourself accidentally seeing five different POIs", but it's definitely still there in a different package.

I get that by going to do one quest, having to stop off at other planets along the way, where I'll poke my head in and talk to whatever named NPCs I see, who'll inevitably give me a few quests, some of which lead to other places where I'll pick up other quests.

It was especially apparent with some random side quest somebody gave me in New Atlantis where I just had to go get a dead drop package from some other planet, which turned out to be the site of the Red Mile which is its own sort of arena/quest that I then enjoyed in the middle of the other quest. I've just been ping ponging around like that picking up stuff and stopping now and again to knock a few out.

PM_ME_FEET_PICS,

It’s a certified Bethesda banger.

dsemy,

Man people are really entitled these days…

The game is fine, and what most people who play Bethesda RPGs expected (or even better).

Also, if I’m not mistaken, previous Beth RPGs released without official mod support and had it added later as well. Almost no game by any company has released with official mod support; almost no game even has official mod support.

trash, do games w Todd Howard says Starfield mod support is on the way next year
@trash@lemm.ee avatar

Laughs is 24fps on PC

Kolanaki, do games w Todd Howard says Starfield mod support is on the way next year
!deleted6508 avatar

Jesus. That pattern someone recognized with the releases of the toolset for each game might have been right on the money. The last game it took 6 months. The previous game was 3. Before that it was under 2. Starfield’s will come in a year 😩

Dr_Cog,
@Dr_Cog@mander.xyz avatar

Technically next year is in ~3.5 months. It could launch in January

bloopernova, do games w Todd Howard says Starfield mod support is on the way next year
@bloopernova@programming.dev avatar

Should’ve been there from the start.

Kolanaki,
!deleted6508 avatar

I don’t even understand the delays. They have claimed that the tools they release are the same tools they use to build out their games. Shouldn’t they already have working tools? And what really changes between the games that I can’t just use Fallout 4’s or Skyrim’s creation kit? I’ve always found this to be odd.

Chailles,
@Chailles@lemmy.world avatar

The tools are usually stripped down versions of their internal kits. At least, that’s what I’ve read on the topic. I don’t actually know whether that’s entirely true or to what extent if it is.

The other reason may also have to do with console modding. Getting that set up or whatever.

Dirk_Darkly,

After playing their games for many years, I’m not convinced their tools are working.

DrQuint,

When Bethesda launches mod support, they will do it as a Creation Platform. They don’t want mods to merely exist, they want to control its presentation.

circuitfarmer, do games w Todd Howard says Starfield mod support is on the way next year
@circuitfarmer@lemmy.sdf.org avatar

The important shit is getting done already. The community isn’t going to wait for a toolkit.

And the things that toolkit likely allow aren’t really what modders want to change, anyway. I don’t think anyone wants to add quests, but fixing broken things seems to be the goal of the current mods.

thanevim,

What makes you think modders aren't interested in making quests? Have you seen Fusion City Rising for Fallout 4?

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I just meant that the game is really long as it is. I think QoL stuff is probably the focus before quests.

Chailles,
@Chailles@lemmy.world avatar

Modders aren’t single minded collectives. A modder who wants to make a quest mod will make a quest regardless of the inconveniences a QoL mod they could have made would have fixed.

Endorkend, do games w Todd Howard says Starfield mod support is on the way next year
@Endorkend@kbin.social avatar

He just wants to give modders more time to fix the mess of bugs Bethesda left unresolved, before giving them an easy method to create new content.

BradleyUffner, do games w Todd Howard says Starfield mod support is on the way next year

By the time they release official mod support, we’ll already have it all figured out on our own.

H2207, (edited )

There’s already a script extender that’s gaining traction, so these tools will need to have some serious capabilities.

Caligvla, do games w Last Epoch - Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors
@Caligvla@lemmy.dbzer0.com avatar

From what I’ve heard Last Epoch is a good game, but you’re not really doing it any favors by saying “made by redditors”.

manapropos,

That bit makes me think the game is chock full of millenial writing

conciselyverbose,

Holy shit that borderlands 3 "turn the generator on" quote nails why I struggle to push through for the really fun gunplay half the time. They really do just vomit words at you.

GrayBackgroundMusic,

That was amazing. Thank you for linking it.

MonkCanatella,

It’s so funny how people who have no idea about linguistics/communications have such strong know-it-all attitudes about how people communicate. Remember the phenomenon of vocal fry? All the youtube vids like “i discovered this thing that millennial wimmin do and once you notice you’ll HATE IT.” and they just describe vocal fry which is just an absolutely normal part of speech and done by men just as much as women.

Blizzard, do games w Last Epoch - Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors

It’s only available on PC.

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