Assassins creed has been consistently disappointing me since Black Flag.
AC2 used to be my favourite game and the modern titles are unrecognisable. They’re all just a bunch of generic, drawn out, mass appeal, play it safe bollocks.
It kinda bothers me that they didn’t at least go all in with switching up the story.
At this point the whole “assassin’s creed” part kinda holds the narrative and story back, I think they should just drop it entirely and have each game be its own thing.
I loved the assassin thing when I was 12, but it’s kinda cringe now.
I love what Remedy entertainment is doing with Alan Wake/Control/Quantum Break.
It’s a bit all over the place and an acquired taste, but since Control/Alan Wake 2 they’re really bringing it all together.
It’s kinda world building focused and spans across different games, rather than a concise “beginning and end” story. Quite difficult to describe tbh, but it’s probably the only video game story I’m really invested in.
I’d recommend starting with Control or Alan Wake 2, but I believe proper order would be Alan Wake 1>Quantum Break>Control>Alan Wake 2.
I’m willing to accept the downvotes, but I found BG3 bland and corny.
Maybe I didn’t get far enough in the game, but the stories were kinda boring and the characters were annoying. Every time they spoke I wanted them to stop, especially Astarion.
I know different people like different things, but I gave that game far more time than I usually would’ve because of the critical acclaim and it just fell flat at every point.
I know Lemmy hates it, but I really think AI could play a core part in the future of multiple choice RPGs.
I’m not saying let it be free and build the entire game, but if you train a model to be a certain character and add limitations so it doesn’t go too wild, then that could be massive imo.
Still have a human storyline and imagination behind the game, but use AI like the tool it is for certain parts.
You could have a fully man made storyline, but then expand the world in a way that is currently impossible.
Even if you train a model for main characters/stories, it would still be built off the work of writers, the model would simply be the character they’ve written.
Sometimes a good game is just a good game regardless of age.
And graphics in particular are often overrated, as design is often more important than resolution. 4k isn’t going to help a game that’s bland and uninspired.
I always use dark souls as an example; you zoom into the textures and it looks awful, but you look at it as a whole and it looks incredible.
I’d say they’ve really got the game to a good place at this point. In ways it still isn’t perfect, but if it had been like this at release then people would’ve absolutely loved it.
It’s something I think about for quite a lot of open world games, but it always seems like a waste that companies just move on from building up a game.
Really feels like they could spend years just adding to the world they’ve built.
I said it in another thread, but Unity has truly fucked the vendor-client relationship.
While it is a nightmare, you can work with a company that changes its prices and terms, but you absolutely can’t work with a company that pulls this level of BS.
It’s just not safe to have your company so dependent on a vendor that could tank it on a whim.
A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.
It is essentially just a tech demo BUT, I would say they’ve touched on what I wanted from the space travel.
You can take off, fly the ship, point it up, and then boost off into space. That’s fun, that’s what I wanted, and I don’t think it’s really expecting that much.
“It’S NoT ReAlIsTiC”, none of it’s realistic, it’s a video game ffs.
It’s a fun and engaging mechanic that I’d expect in a great space game.
Bethesda’s seeming disdain for anything that could be considered a fun and seamless mechanic is frustrating. And fanboys seemingly have no expectation that Bethesda games should actually get better and improve on their weak areas.
I just don’t think it’s good to let a company get away with not improving.
The small improvements they have made in Starfield are alright, but it feels like the bar was set with Skyrim and they can’t even really match something from 12 years ago.
I do not have high hopes for TES VI and I’m half expecting something extremely dated, as based off FO4 and Starfield I think the studio’s best days are behind them at this point.
In comparison to BG3, the dialogue and stories are incredibly bland in Starfield.
If you don’t compare it to BG3 though, then the dialogue and stories are still incredibly bland.
I swear every Bethesda game does this. For example, when you get three dialogue options, they all say basically the same thing, and they all set up the player to be dunked on by the NPCs response…
Or the only options are:
“wow! Incredible! I love kittens, good on ya kid!”
To be honest, I’d prefer binary good/bad moral choice options in a game, rather than half assed stories with multiple fake choices with no consequences.
Give me a good story line or an evil one, but make both of them high quality. Or, just stick to one.
BG3 did multiple choices properly. Whereas Starfield (or any Bethesda game) is just a waste of time having dialogue options.
Even if they think it’s a fun mechanic, they fundamentally fucked the amount you can carry imo. Should be higher than it is by default, because I straight up don’t want to waste skill points on that.
Then they’ve fucked the amount of cargo you can have on a ship. Either make it infinite, or ridiculously high even for a small ship.
I’ve got multiple freight containers on my ship, and apparently each can only carry about the same amount as my character??
It could really benefit from some sort of vehicle as well.
I land on a planet, sprint 300m to the first point of interest, 900m to the next, 700m to the next etc. and most of it is just sprinting through nothing…
Feels like it’s just wasting my time, as there is literally nothing in between. I think a little hover bike would be a great addition to the game.
Replaced, an upcoming Xbox console exclusive that has found its way to several most anticipated list thanks to its lavish pixel art, has been delayed to 2024....
Having just looked up the equivalent PC specs, it really doesn’t seem like a lot of power.
I imagine the game can run “fine”, but they probably need to do a fair bit of optimisation or people will complain about the way it looks and frame rate.
One of the benefits consoles used to have was everyone running the same hardware, but they’ve lost that now and I don’t imagine console players will be as accepting of lower quality as PC players with low end GPUs.
Not really the place for it, but why do some people still get so annoyed about the size of games these days?
If you want games to continue improving then the file sizes are going to increase. Maybe devs could do more, but at the same time it’s just a fact that high res textures and larger scale games need more space.
Ubisoft boss says it knows players think it has an 'inconsistency in quality,' so it delayed Assassin's Creed Shadows to flip that script (www.pcgamer.com) angielski
[TheGamingBritShow] Remakes are Cringe and There's Nothing We Can Do (youtu.be) angielski
Inside Annapurna Interactive's Mass Walkout: Internal Politics, the Surprise Remedy Deal, and Why It All Happened (www.ign.com) angielski
Annapurna Video-Game Team Resigns, Leaving Partners Scrambling (www.bloomberg.com) angielski
An important update on Concord - Being taken offline September 6th, refunds to be issued (blog.playstation.com) angielski
It's disappointing when game companies place it at the bottom of the priority list (lemmy.world) angielski
Fallout London's Robot Speaker of the House Played by UK's Actual Former Speaker of the House (www.ign.com) angielski
Context: Fallout London is a very huge mod for Fallout 4.
Alan Wake 2 Night Springs Expansion Announced, Releasing June 8 (www.ign.com) angielski
Really excited we're getting more content for Alan Wake 2! Not so excited that they're just now offering a physical edition.
State of Bloodborne (files.catbox.moe) angielski
It's finally up! Please sign it if you're in the UK :) Petition: Require videogame publishers to keep games they have sold in a working state. (petition.parliament.uk) angielski
How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches (www.pcgamer.com) angielski
Baldur's Gate 4 Isn't Next For Larian; Something Bigger Is Coming | Spot On | Gamespot (www.youtube.com) angielski
This is a really good interview. tl;dw is…...
Final Fantasy 16 on PC shows signs of life, with producer Yoshi-P saying it will run best on an SSD (www.pcgamer.com) angielski
Fallout TV Show - Teaser Trailer (m.youtube.com) angielski
Star Trek: Bridge Commander (2002) (startrek.website) angielski
Cyberpunk patch 2.01 now available (www.cyberpunk.net) angielski
LORDS OF THE FALLEN - Overview Trailer (www.youtube.com) angielski
Counter Strike 2 is surprisingly awful on Steam Deck right now (www.pcgamesn.com) angielski
Yes, Phantom Liberty and patch 2.0 really are Cyberpunk 2077's 'last big updates' and it's finally time to start the sequel, director confirms (www.pcgamer.com) angielski
Capcom would "gracefully decline" an acquisition offer from Microsoft (www.eurogamer.net) angielski
Capcom would "gracefully decline" any acquisition offer from Microsoft, according to the company's chief operating officer....
Devs on Unity Runtime Fee: "The trust is gone forever" (www.gamesindustry.biz) angielski
Starfield remake created in two days actually lets you fly seamlessly from space to the surface (www.pcgamesn.com) angielski
A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.
Baldur's Gate 3 has ruined Starfield for me (www.pcgamer.com) angielski
Extra Punctuation: Bioshock Has the Best Beginning of Any Game Ever (www.youtube.com) angielski
Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance (www.ign.com) angielski
Starfield and Baldur's Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it's here to stay.
Bethesda says most of Starfield's 1000+ planets are dull on purpose (www.pcgamer.com)
Xbox Exclusive Replaced Delayed: 'At This Point We Can't Afford to Release a Sub-Par Game' (www.ign.com) angielski
Replaced, an upcoming Xbox console exclusive that has found its way to several most anticipated list thanks to its lavish pixel art, has been delayed to 2024....
Facebook marketplace in my country is wild. (lemmy.ca) angielski
Starfield has been cracked (i.redd.it) angielski
Phil Spencer Insists Games Launch Across Xbox Series X and S Despite Baldur's Gate 3 No-Show - IGN (www.ign.com) angielski
Xbox boss Phil Spencer has addressed the fact Baldur's Gate 3 launches on PS5 before Xbox Series X and S in an interview at gamescom 2023.
Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023 (www.youtube.com) angielski
Starfield install size revealed, available to preload now (www.eurogamer.net) angielski
cross-posted from: lemmy.sdf.org/post/2277558...