DrQuint

@DrQuint@lemm.ee

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

DrQuint,

Yeah. I’m of the same mind. I was here to witness the resurgence of Boomer and Movement Shooters. Now, we’re in the cusp of the resurgence of RTS. I am very much happy with the state of gaming, without having to focus on sequels.

The last game published by 505 I played were apparently Indivisible, which was trash. I never played Ghostrunner nor Control which basically eliminates most of their notable recent output. I think I can safely say I’ll be fine with my continued ignoring of them as a publisher.

DrQuint,

Uh… What’s that noise?

leans down

Is… That a bug holding a nail? Why are they so angry at this scenario?

DrQuint,

FPS players are beasts on their own next level where it comes to binds. They also rebind movement options like jump to mouse wheel and switch WASD to ESDF so there’s more surrounding keys and better pinkie access.

DrQuint,

I hear this, but then I also think of the “So… what hapenned to all the horses?” question

Their numbers went down. Drastically. That’s what hapenned. But that isn’t History when it happens to Horses.

DrQuint,

Nah, they don’t need to stop this at all. This basically lets people pirate games all they want so long as the devs don’t intentionally throw in a game breaking bug on the review version.

DrQuint,

The only annoying part about the modern world is that you want to have that keepass file synchronized between devices, at which point you either go down the path of something like Synchthing (not mainstream user friendly) or you just end up asking yourself “fine, what cloud service do I trust to not go looking at my files?”

DrQuint, (edited )

Well, you can. But you have to be PERSONALLY hacked. At which point you’re at a level of risk equal to “will my house burn and my notebook full of passwords get lost?”

LoL players rebel against “disgusting” prices with new Prestige TFT skin - Dexerto (www.dexerto.com) angielski

Teamfight Tactics is introducing a new Collector’s Bounties system that is aimed at the wealthiest of players. To roll the Collector’s Bounties, you’ll need to cough up 450 Treasure Tokens (approximately $17 USD). In order to guarantee you hit the Prestige skin you’ll need to roll at least 30 times.

DrQuint,

So… a gacha with a mounting odds and a top reward?

I dunno, this kind of stuff is just background noise to me. I ignore all of it.

DrQuint,

In 5 years from now, VR will be 5 years away of becoming mainstream. Just like 5 years ago.

DrQuint,

Ding ding ding.

Half the cost of the game is marketing. And marketing is an effort that builds upon itself

The more smaller games you have, the more you have to market to niches from scratch. And niches are generally more inclined to be informed users. And it takes a developer with vision to make a satisfying niche hit. Well it always takes vision but…

Meanwhile one big bombastic game will get a bunch of mainstream folks hyped over qualifiers of scope instead of quality. Yes, I am saying hype culture is primarily an idiot’s hobby, but idiots still got cash.

Plus, plus, most studios don’t really see their junior devs as something worth fostering. Better off burning them out and replacing them.

It’s basically money well spent for them.

DrQuint, (edited )

I showed this screen to someone else to make fun of the name and said it the way you did, then looked again and man, what they went with really does sound dumber.

Like, switch the words and it actually sounds like you’re giving a certain legacy a qualifier.

DrQuint,

Plus, it only applies to base price, not sale price. If a platform states “you can have your game on sale 100% of the time”, and a game undercuts Steam that way, Steam wouldn’t do anything about it. Well, they wouldn’t have to anyways, it’s illegal to have goods on sale 100% of the time, but the point is there.

DrQuint, (edited )

but why 30%, why not

To which the response is: I don’t care. I would have paid the same amount of money for games no matter which of the stupid funny numbers you picked out.

The beginning and end of how much one should care is “are the devs happy with it? Is that the standard for digital stores as well?”. And the answer to both is Yes, so the concerns are abated.

If it opens them to driven out of the market by a more generous competitor: Cool. But that alone doesn’t impact me, the costumer. The generous competitor needs to do more. And you know, they know that. That’s why Tim gave me so many free games.

No you wouldn’t.

Immortals of Aveum cost 70 monetary-whatevers and killed its studio and no one commented on it. It would have cost 60 whatevers two years ago and still would have killed its studio. But if they did 70, they would have torpedoed that price point in the news circles as a death sentence. They only had the gall because literally no one dared release a game for 70 till Activision did it and others like Sony and Nintendo followed along.

Steams share has zero impact on my wallet. The market is dictated by things way more arbitrary. Everyone with brain knows this.

DrQuint,

This will probably be the era the largest amount of people will experience Amazing Mirror with 4 players.

Stadia's death spiral, according to the Google employee in charge of mopping up after its murder (www.pcgamer.com) angielski

A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise....

DrQuint, (edited )

I will never, ever, understand why Stadia was something thay had to be “ported into” at such high cost. Specially for games that were ALREADY working on Linux. Like, what the fuck was the hold up. I read up stories that it was basically like porting to a fourth console and that just sounded outrageously stupid in my head.

Whatever tech stack they had, they could have made it way more profitable by making it generic windows boxes that partially run your library elsewhere. I dunno if there’s some hubris or some licensing bullshit behind it, but fact is, if I want to do this on GeForce Now, I can do it, no questions asked, and as the costumer, that’s the beginning and end of my concerns.

DrQuint,

Man this was an issue already some 10 years ago when touhou wiki went self-hosted. It took a whole year for google to get memo and link the new one above the old.

Nowadays I assume it’s pretty much impossible to reverse the flow unless if your game is huge and highly sought after.

DrQuint,

We need sponsorskip to shorten tutorial type videos

DrQuint,

There’s this guy who made maps of more than 200 games on GameFAQs and he’s my hero

DrQuint,

Pokemon even has another wiki that’s almost entirely dedicated to game data, Serebii, and yes, the design is dated, and yes, it is also the most accurate and concise source of knowledge for the series.

DrQuint,

Uh zlib and sci hub are both still alive.

DrQuint,

If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.

Oh sorry, this isn’t a Danganronpa thread.

DrQuint,

If a narrative-heavy game takes 60 hours and then fucks it up on the third act, it deserves the hate. Games having a bad payoff 200% warrants bad reviews.

Oh sorry, this isn’t a Danganronpa thread.

DrQuint,

Nobody tell him.

DrQuint,

It’s the third game that has… issues.

But you gotta see it to believe it.

DrQuint,

Game with comedy at its core?

Jazzpunk. It’s an absurdist spy thriller. VERY absurdist. Every stage is basically a bit.

DrQuint,

When Bethesda launches mod support, they will do it as a Creation Platform. They don’t want mods to merely exist, they want to control its presentation.

DrQuint,

But they still waste the bandwidth. The YouTube music either premium or revanced is still the “most economical” way.

DrQuint,

This is the most 2001 comment I’ve read this week.

Legendary PC developer says Denuvo is “a punishment to the consumer” (www.pcgamesn.com) angielski

Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future,...

DrQuint,

know by name

Sure

know the best

Ehh… Even putting aside things like Nintendo… Let’s just say I know the names of actual developers on several small studios, including bad games, and I have no idea of a single person who made Postal

DrQuint,

Statistically, no, but only due to the fact I once pirated every single gameboy color and advance game there.

Even if I did play the majority of notable titles from the advance library too, the numbers are just vastly against me.

DrQuint,

You’d be surprised at how hard people will circumvent that logic

Some people literally don’t even believe themselves after admitting to smurf. Eg: old.reddit.com/r/DotA2/…/i_got_vac_smurfing_ban/

Super Mario Wonder's online multiplayer may be disappointing, but we have already witnessed that the alternative would be far worse. angielski

For those that didn’t catch the last Direct, Super Mario Wonder has announced that it will feature two different kinds of online multiplayer, both very different to local multiplayer - one where you can see “ghosts” of other players currently online on a given level, which can’t interact with you directly but can give...

DrQuint,

Right? I kept hearing people say things like “it’s a precise physics game with player collision” and my only retort is “the fuck is a smash bros to you?” And that game worked way better even without rollback. Imagine a Mario with it.

DrQuint,

Freaking ironic that I get an ad on strawpoll stopping me from seeing the results.

In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

DrQuint,

No one was really predicting Baldur’s Gate would blow up THIS much, honestly. And besides, what could they do? Delay it any amount and you get close to something that IS predictably going to explode: Starfield.

DrQuint,

Depends on how much you get to crunch.

DrQuint,

I remember disliking it. I don’t remember why

Blizzard on Steam Overwatch 2 review bombing (news.blizzard.com) angielski

We also launched on Steam last week, and, although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time. Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before....

DrQuint,

Addressing it at all was a mistake. Because realistically they can only answer in one of two ways

“We hear you, but we’re gonna do nothing”

“We hear you, but we can’t do nothing”

Here they chose the latter, which means people will assume incompetence on their part. Like, look at that “turn back the clock” bit. Why can’t they? Why should the audience read that in any other way than “Oh, I guess, this Blizzard isn’t as ambitious or competent as the Blizzard of a couple years ago which would have delivered on it”.

They need some PR training. I seriously think one among whoever wrote, edited or greenlit this should have stopped and pondered what the goal of the text is.

DrQuint,

Great!

adds sugar town to word filter

DrQuint,

Specially weird given that there was a whole thing with Neon Prime MAYBE having RTS elements. Someone might confuse themselves crossing those wires. This title just sucks.

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