eurogamer.net

solsangraal, do games w "Official" Russian Military game depicting invasion of Ukraine released on Steam as Yunarmy propaganda

do they let players choose to be the north korean guys who say fuck this and go look at porn instead?

some_designer_dude,

Coming soon as DLC.

turkalino,

lol that happened?

solsangraal,
samus12345,

I don’t blame them.

NuXCOM_90Percent,

That’s gonna be the next major Gamer lack of media literacy:

“I didn’t know I had the option to just shoot at the russians who were being racist toward me, uninstall the game, and masturbate for weeks at a time. This game is trash and full of plot holes”

Nilz, do games w Ubisoft announces studio closure as it lays off 185 staff

“review and pursue various transformational strategic and capitalistic options to extract the best value for stakeholders”.

Ah there it is. That’s the only thing that matters anyway.

9bananas,

fyi, in case someone isn’t clear on the difference:

stakeholder ≠ shareholder

stakeholders are basically all people involved, including staff, and even stuff like landlords, janitors, citizens (sometimes things like parents), etc.

it’s anyone with a stake in an organizations operations!

example: a city decides to create a new bus route. in this case, stakeholders include the local residents, the companies involved in creating the route, the companies supplying the buses, the mechanics needed to keep the fleet running, etc., etc.

there’s a usually a LOT of stakeholders, and typically you don’t always include everyone in every little decision because it quickly becomes unmanageable. so only the most relevant ones are included in most decisions, and who exactly that is depends on the project.

shareholders on the other hand are what everyone is probably thinking of, and that’s the people (“people” being used generously here) only interested in next quarters profits. you know! the parasites!

of course the message is still bullshit and nothing but coded corpo-speech for “shareholders”, but i thought some folks might be interested in knowing the difference anyhow.

even if, in this case, it’s only important to highlight the extra special bullshit they put into the statement…

Nilz,

Good point and thanks for pointing it out, I misread it. A shareholder and stakeholder aren’t (necessarily) the same indeed.

9bananas,

actually good point on your part too, cause i should have mentioned that as well:

shareholders can also be stakeholders!

totally not confusing or anything…

i really hate basically all the language around finance…

xkforce, (edited ) do gaming w Twitch "isn't profitable" admits CEO, in wake of recent layoffs

If you are bad at your job, you lose your job. If the CEO is bad at their job, you lose your job. If the CEO is REALLY bad at their job, they get a golden parachute.

hayes_, do gaming w Unity bosses sold stock days before controversial repricing announcement

These stories are so dumb/intentionally misleading/outrage bait.

Executives have predefined stock sale schedules at regular intervals. This allows them to convert their equity to cash and avoid conflicts of interest. That is, it’s hard to gain an advantage over the market when you sell exactly the same amount every month for the next 4 years.

Where was everyone’s outrage the other 99% of times this guy sold exactly the same amount of stock?

CluelessLemmyng,

So they could just time the announcements after their scheduled sell-off?

s20,

Seems like if they wanted to avoid this sort of suspicion, they’d time the announcement for either right before or nowhere near when the scheduled sale would take place.

But then they wouldn’t get to feel like a Bond villain, so…

hayes_,

The point is this is one sale of many.

Yes, hypothetically the CEO could influence the date an announcement is made for their own personal gain, but it’s not worth it and there will be many more sell events in the future.

Long run, trying to scheme an announcement to gain more at 1/100 sales isn’t worth it.

CEO John Riccitiello shifted 2000 shares last week on 6th September, … part of a trend over the past year where the exec has sold more than 50,000 shares in total and bought none.

This is a drop in his equity bucket and any gains this article implies are due to “insider trading” will disappear in subsequent events.

the_gmg, do games w Unity bosses sold stock days before development fees announcement, raising eyebrows

Selling 2000 shares while retaining over 3000000 shares seems to indicate that this is for quarterly tax payments, which are due this week.

I’m not defending any actions of Unity.

The author / headline writer are being disingenuous or just clickbait chasing.

EnderofGames,

The information in the article is from here:

Having the scumbag of a CEO in the headline may have been a mistake. Riccitiello sold the least shares in the recent transaction history of the company. Also, I don’t know where you get your "retaining over 3000000 shares’ from. The source says Riccitiello sold all his shares in his possession.

The article mentions two others:

Tomer Bar-Zeev who sold 37.5k shares on 1st September, for around $1.4m. Shlomo Dovrat, meanwhile, sold 68k shares on 30th August for around $2.5m.

Bar-Zeev sold 37500 shares of ~1300000 owned on automated sell. That’s a factor of ten and a fair bit away from 2k sold from 3 mil, but that might be normal. It was automated, after all.

Dovrat’s transaction is mostly the same, roughly double the shares sold and roughly double the shares owned. However, it was not automated.

I believe the article mentioned them because they sold the most, but they clearly weren’t taking the amount retained into account. The third most sold, however, by Robynne Sisco was a sell of 25768, retaining 14700 (sold ~64%).

There are a fair number of other sells, but if the Bar-Zeev and Dovrat sells don’t look suspicious, nothing else will stand out.

What does seem a little odd- and I have no idea if this is at all unusual- is that in the last twelve months, more shares have been bought than sold (net shares almost 10,000,000), and in the last 3 months more shares have been sold than bought (net shares almost 3,500,000). In the last 3 months, the number of insider traders is a little over 1/3 of the amount of insider trades over the last 12 months (under the assumption it should be about 1/4). All of the insider buys seem to be the options granted for working for Unity. I assume it isn’t too odd for the board of directors to sell and never buy, but they have increased selling a fair bit in the last 3 months, and it seems specifically the last two weeks.

the_gmg,

It is right in the SEC filling which anyone can look up. The 2000 shares sold were by the CEOs wife, which is why they are marked as indirect.

$80k is rich people walking around money when compared to ~$100 million. It was part of an automated selling plan and not suspicious in any way.

There’s an old Peter Lynch quote about many reasons to sell but only one to buy.

EnderofGames,

More confusing accounting that I’ve never learned, and probably never will.

At first I thought it was because of direct/indirect ownership. But what is the point of “5. Amount of Securities Beneficially Owned Following Reported Transaction(s) (Instr. 3 and 4)” being 3mil with no transaction, but the 2000 stock transaction showing they owned none? I see nothing on the form or in the definition showing that direct or indirect ownership show be reported differently. They are all owned by the ‘reporting person’. But clearly this is all me just not being able to read how they filled it out.

I agree $80k is nothing to $100mil, I do believe that if they have 3mil of securities, then it doesn’t matter, no matter how high or low the securities are worth. I disagree with the idea that automation makes it not suspicious, though. If the stocks were all automatically sold off, then the company devalues itself afterwards, it has the same intent and outcome as any other insider trading.

the_gmg,

Ok, so the report is on the person (CEO in this case). Only directors and certain executive levels are required to report.

Table I shows ‘non-derivative securities’ (regular stock). The CEO holds in their own name 3 million+ shares. No transaction was reported for those, but they have to be listed.

The CEO’s spouse aquired 2000 shares at a cost of $1.425 each. After this transaction, they had 2000 shares total (column 5).

They then sold those shares for $40 each. After, they weren’t holding any stock, so column 5 shows 0.

The CEO financially benefits from this, so the transactions are listed on their form, as (I) for indirect. If the spouse also had a position within Unity which required reporting this would be listed on their own SEC form as well.

Madbrad200, do games w Baldur's Gate 3's companions were overly horny due to a bug

I had a convo with gale at the celebration post goblin camp and he was all about inviting me to see some magic trick and I was like cool, sure why not

then I speak to asterion and he’s like “so your’e gonna fuck gale huh? Good on ya man”

I was like, what?

the romance in this game is definitely forced and overly aggressive

FracturedEel,

Yeah I just had a scene where wyll asked me to dance and I was ready to dunk on him with my skillz but instead they danced and make out and the game didn’t even ask me if I wanted to

bane_killgrind,

You might have missed a lot of signals over the years if you didn't grok that his hips weren't lying.

BrandoGil,

Yeah, but that doesn’t mean I wanted to be water brothers with him!

bane_killgrind,
BrandoGil,
bane_killgrind,

HAHA gross but I love all the John Carter stories, I'm going to read that book for the different take on mars.

BrandoGil,

It’s SO good

______, (edited )

This is the classic mass effect dialogue option meme where you pick a mellow option and then the MC lashes out.

A: “No.” B: “that’s a great idea”

You pick a. Then: “Why would you ever suggest that idea, that’s horrible, I want you out of my group!”

p03locke,
@p03locke@lemmy.dbzer0.com avatar
JonEFive,

One of my favorite youtube channels did a riff on this

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

Okay I just spent a while watching some of their videos <.<; Thanks(?) for sharing... I think... 🤔

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

Ugh, I hate bad PC writing. It's bad enough when it's "I agree 100%," "I agree 100% and wanna s your d," and "You're the stupidest, ugliest, evilest piece of absolute crap I have ever seen in my life and I'd kill you myself if it wouldn't get your blood in the carpet" but then some games just insist on somehow making it non-obvious which is which >:|

correcthorsedickbatterystaple,

"hi lae'zel we just met --"

"i want your moisture"

ohhhhkay

Cypher,

I literally took all the options that piss her off short of killing her and she still tried coming onto my PC.

I really hope that has been fixed.

JonEFive,

I mean, being a combative dick to her is pretty much her aphrodisiac.

pory,
@pory@lemmy.world avatar

Any other character I’d agree with you, but I wouldn’t be surprised if Lae’zel is into that.

SpiderShoeCult,

Yup, sounds pretty much in character.

:::spoiler Spoiler

I mean she literally has you fight her as a romantic encounter, initiative roll and all. :::

Maolmi,
@Maolmi@feddit.de avatar

Bae’zel fucking me after I slaughtered the whole goblin camp was totally ok for her character.

Trystan,

The article said it was a bug remember

Chev,

I never went to camp when they invited me to the party and the next time I saw everybody was in act 2. Did I miss a lot?

Madbrad200,

Kind of sorta not really?

It’s a fun wrap-up to act 1 before you dive into the underdark or the mountain pass. It also serves as an important relationship set-up - it’s where you’re meant to establish who you want to romance, if anyone.

But it’s probably not required so

Kolanaki, do games w MindsEye boss claims game's negative reaction ahead of release has been paid for in "concerted effort" against studio
@Kolanaki@pawb.social avatar

Not a great first impression when the first thing you ever see/hear about a game is the CEO of the company that made said game’s conspiracy theory about why people are saying their game sucks.

neukenindekeuken,

You sound like one of those people he’s talking about

/s

qx128, do games w Ubisoft announces studio closure as it lays off 185 staff

If their customers are going to have to get used to not owning games they paid for, I guess Ubisoft is going to get used to not having money 🤷🏻

Scolding7300,

Works for steam tho Edit: apparently Ubisoft wanted subscriptions, so steam isn’t exactly comparable

Lemminary,

Gross. Good riddance!

OsrsNeedsF2P,

In addition to Steam not being subscriptions, Valve has so far not screwed over their users. The way the Ubisoft exec suggested that we should change our attitude really showed what they in plan

thingsiplay, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@thingsiplay@kbin.social avatar

He almost destroyed EA. Switched to Unity and almost destroyed Unity. Now what project does he join next?

takeda,

Maybe Comcast, Facebook or Twitter? Do something good for a change.

dannoffs,
@dannoffs@lemmy.sdf.org avatar

Twitter already has a weirdo gutting it from the inside.

riplin,

I hope he goes to nestle.

thingsiplay,
@thingsiplay@kbin.social avatar

Maybe FIFA organization for their official FIFA game? I mean has "experience" with it.

RIPandTERROR,
@RIPandTERROR@lemmy.blahaj.zone avatar

I fucking don’t. Imagine WTF it would take for people to lose their shit effectively with that company?

ripcord,
@ripcord@kbin.social avatar

Did he do things over the last 10 years at Unity that almost destroyed them, or was it just this one thing?

AdmiralShat, (edited )

He’s been involved in several of the big Unity scandals, yes.

This most recent event wasn’t one thing, it was a culmination of poor decisions. If Unity had been sunshine and rainbows all up until now, then the reaction wouldn’t have been so bad. It was the final nail in the coffin, really.

Since he’s been involved, it’s been fuck up after fuck up.

Bldck,

Examples?

smeg,

Off the top of my head there’s failing to prepare for massive changes to the ads they could run on Apple and Google’s platforms and then realising that the money they were making was way less than expected, purchasing a company associated with malware, calling game developers “fucking idiots”, growing the company enormously over lockdown and then realising they’ve pissed all their money away. I don’t really know what a CEO actually does so a lot of that could be just company decisions, but JR definitely seems like a loose cannon who can’t help being wildly unprofessional.

Moonguide,

Even if that decision wasn’t exclusively his, he must’ve heard of it, and if he didn’t, even worse.

ripcord,
@ripcord@kbin.social avatar

Thanks

Bldck,

Hilarious. Thanks

blindsight,

The Unity engine itself is also being badly neglected, with long-standing bugs that crash the developer tools, or so I hear.

interolivary,
!deleted5791 avatar

There was also a bunch of sexual harrassment that was swept under the rug. He’s an incredible scumbag and a shitty CEO, which is why the psychopaths that inhabit corporate boards seem to love him

Wirrvogel,
@Wirrvogel@feddit.de avatar

9 years of everyone telling him that forcing the UNITY splash screen on “baby’s first game” was a bad idea and was hurting the engine, because people were assuming all games made in the engine were bad, because good games didn’t show they also used Unity. Now that he is gone this changes.

Also he is a huge fan of the “metaverse” idea: venturebeat.com/…/unity-ceo-john-riccitiello-the-… and I am sure some of Unity’s money went there at a time they could not afford it and with nothing to show for it.

ripcord,
@ripcord@kbin.social avatar

Like what?

Lowbird,

I wonder if he’s actually just becoming a career scapegoat, taking the fall + a nice severance package(?) for decisions that were made by groups.

storksforlegs,
@storksforlegs@beehaw.org avatar

Yes, a bastard-for-hire.

LoafyLemon, (edited )

I've heard he's planning to run for the president of the US by 2030. \s

thejml,

Nah, he’ll still be too young.

Tyfud,

He’s going to be in stiff competition with an orange jackass for cratering the US.

i_am_not_a_robot,

He might not be the best but he surely wouldn’t be the worst candidate.

50gp,

he would fit ubisoft

Reverendender, do games w Game prices are too low, says Capcom exec
@Reverendender@lemmy.world avatar

I think my salary should go up

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Have you considered being a CEO for a gaming corporation?

Reverendender,
@Reverendender@lemmy.world avatar

I’m still working on “Be attractive. Don’t be unattractive.”

applebusch,

Have you seen many CEOs? Those aren’t requirements.

MJBrune, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

What people might not catch is that this isn’t artists, designers or engineers. It’s voice actors only. I’m all for people getting what they deserve but as I see voice actors in the games industry demand profit sharing and more rights, I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Lowbird,

Voice actors are among “those who actually make the games.” Voice acting in particular also is strenuous work that can and does cause physical injury when workers are compelled to work long hours doing rough voices and so on. People end up having to have surgery on their vocal cords.

We don’t need to devalue voice actors to value other game industry workers. The only difference is the voice actors organized first, probably because of the injury risk, and when you form a union you have to define a group that you can reach and coordinate. It shouldn’t be an us vs them among works.

comicallycluttered,

Don’t forget mocap. A lot of actors are doing mocap for games now, which also potentially results in injury.

This also includes stunt workers (who do the more intensive motion capture work) and stunt coordinators, many of whom are in the Screen Actors Guild already.

MJBrune,

They should then let engineers, artists, and designers in their union.

Snowcano,

There are different unions for different trades. Stop trying to sound so smart, you keep failing.

MJBrune,

There are no unions for those trades in games currently. I’m not trying to sound smart. I am trying to tell you why I think VAs are overreaching here.

barsoap,

Oh, great, trade unions. That never caused any issues for worker’s unity. If you can’t organise everyone, from tech lead to cleaning staff, in the same industrial union you’re playing right into the capitalists’ divide and conquer game.

crapwittyname,

Not so. It makes sense to organise in trade unions. The heads of those unions are on the same side most of the time, as it would be in this case, and they can easily coordinate their actions. But in some cases the interests of one trade have no bearing on another, or are even in opposition, in which case it would be somewhere between difficult and impossible to organise a balloted action across the entire union. Thus nullifying the strength of the union and playing right into the capitalist’s hands.

barsoap,

So instead of coming to terms with your fellow workers you rather have them fight capitalists by themselves? Leave them to the scraps the bosses deem sufficient while you’re wheeling away a wagonload of concessions won through your unique bargaining power?

You’re limiting the strength of worker’s. If train conductors don’t strike for train toilet cleaners noone will.

And any opposition between worker’s interests is negligible compared to that between workers and capital, who have no interests in common at all.

crapwittyname,

You’ve misread my comment I think. Unions can coordinate and organise together. So nobody would be leaving their fellow worker to fight by themselves.

hypelightfly,

They need to unionize too. Also count actors are included in the "actually make the games" group. Everyone should be paid well, don't drag a group trying to fix that down because the rest aren't doing anything.

MJBrune,

My bad I didn’t mean to imply they don’t work on the game.

sadreality,

Well maybe every one should be getting a Lil slice? Ehh

MJBrune,

Yeah, that’s how I run my studio.

Bipta,

I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Yes, capitalism fucks everyone every day unless you fight for what you deserve, usually for decades, and even then only getting half of it. It's surprising that keeping this in mind requires reminders.

Crankpork,

A better deal for one group helps the rest of them by setting precedent.

RandoCalrandian,
@RandoCalrandian@kbin.social avatar

Or ensures the others get locked out, as the business feels the financial sting of the first effort

FlowVoid,

Voice actors have a union.

Designers and engineers generally don’t. Yet.

fracture,

for those in america, CWA, Communication Workers of America, is a union that’s trying to reach out to the developers in the game industry

ampersandrew,
@ampersandrew@kbin.social avatar

I think they asked for that in the last strike, but I haven't seen it mentioned in this one. And some speculated it was only included for something they could drop in the eventual resolution as a form of compromise.

MJBrune,

The Bayonetta lady was asking for profits and took to Twitter to boycott the game when she didn’t get what she wanted. Claiming that she made those games what they are.

ampersandrew,
@ampersandrew@kbin.social avatar

That's not this strike though.

MJBrune,

I never said it was about this strike directly but instead overall how VAs have been pushing to get more than those on the front line of game creation.

bermuda,

You say VAs plural but then gave a singular example

MJBrune,

Here is an article going back to 2015 talking about sag atfra asking for gross profits gameinformer.com/…/developing-video-game-voice-ac…

Exusia, (edited ) do games w $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"
@Exusia@lemmy.world avatar

Randy pitchford?

THAT Randy Pitchford? The Randy Pitchford that, because he loves magic tricks, downloaded himself some squirt porn (sfw youtube link to moistcritical) on the same thumb drive as company secrets, and then left it at a Medieval Times?The same Randy that grabbed the Claptrap VA by the junk because he was tired of voicing Claptrap for free and had the audacity to ask to be paid so Pitchford tried to intimidate him? The same Randy Pitchford that somehow “lost” millions dollars of Segas money causing Colonial marines to bomb so that they could fund Borderlands 2 and Duke Nukem Forever He’s also not above putting journalists who bad mouth him in his games as petty revenge.

Fuck that guy. Fuck anything he says.

brsrklf,

No, no, you don’t understand, the girl was doing a magic trick! He only consumed that just barely legal content with professional interest in mind.

Exusia, (edited )
@Exusia@lemmy.world avatar

I’m not gonna sit and tell a man he can’t have a kink preference in his own home on his own time.

But Jesus fuck on the company thumb drive? Bro is a ceo and cant afford a “personal folder” usb. Here $12 for a 128Gb one on Amazon is not uncommon And then to be so distracted he forgot it.

brsrklf,

You’ve missed the part where that was actually something he said. Who cares about what the idiot’s exact kink, he had to save his honour telling people it wasn’t “really” porn.

finitebanjo,

I hear he also collected child porn, citation needed.

CommanderCloon,

Holy shit, I knew about the “magic trick” girl and thought he was a quirky funny man, but assaulting an artist to force them to work for free? What a fucking asshole

Exusia, (edited )
@Exusia@lemmy.world avatar

If I recall the feud correctly, Eddings previously worked on Claptrap as a favor for free (or next to it). As far as the back and forth on Twitter indicates, when he said he wanted “Id like to be paid this time”, Pitchford initially pushed back, and then offered “2x union rates” (whether Pitchford actually offered that or said it on twitter afterward to garner sympathy we may never know), but Eddings refused the offer since gearbox was (at the time) about to make its 3rd lootershooter in a monsterously successful chain and he was one of the most prominent side characters. Thats what triggered Pitchford to attempt to intimidate him in front of a hotel elevator.

Bro is a blight on Gearbox. And no one is sure how or why the board hasn’t gotten rid of him.

Paradox, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@Paradox@lemdro.id avatar

overwatch style

You mean team fortress style

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

They had better call it Team Fortress 2 Episode 1.

WereCat,

Team Fortress: Archimedes

Skepticpunk, (edited )

Team Fortress Alpha: Mercenaries’ Dreams

Donjuanme,

Love my plushie, haven’t played but maybe 3-4 hours since acquiring it a decade ago, still have the plushie though.

RandomWalker, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

Sounds more like TF2 crossed with DOTA, which sounds weirdly fun and hella toxic.

ji59,

Isn't Smite exactly this?

JJROKCZ,

Ish, smite is literally a MOBA with the camera sitting behind the characters shoulder instead of top-down.

Easiest and only description of SMITE is third-person MOBA. I’ve played since 2012

Sabata11792,
@Sabata11792@kbin.social avatar

I can't wait to be called new and exciting racial slurs as I lose the game for my team.

mynachmadarch,

Or bring back the classics. I haven't been called a swamp kisser in a while.

Sabata11792,
@Sabata11792@kbin.social avatar

I don't want to get banned but just assume I tend to go 1 and 15 and every notices every time.

ColeSloth,

I bet it will be made to run awesome on steam deck.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

Try out Predecessor, it’s F2P and exactly this

CosmoNova,

Can you imagine the chaos of a veteran Dota2 player being matched with a notorious conga dancer?

partial_accumen, do games w Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now

There used to be an unspoken contract with game developers and gamers:

  • “I’ll release a finished game that you will never need to talk to me again if you don’t want to, and you can play it on any offline computer that meets the minimum specs. You will pay $X one-time for this and expect $0 spent on this game ever again”
  • “I may release an expansion pack for this game at some point in the future. It will usually cost 10% to 30% of what you paid for the original game. You are NOT required to buy this. If you like the original game the way it is, keep playing it that way. If you are a new player, you will have to buy the base game and then the expansion pack to play expansion pack content”
  • “I may, in the future, release a stand-alone sequel to the game. This game will have the same themes as the original, but I will increase the quality of the graphics/length of story/sound. You will NOT be required to buy the original game or the expansion packs to play this game. You will pay full price for this finished game”

Somewhere that evolved into shipping unfinished games, subscription based games, battlepasses, endless DLC, loot boxes, and forced online connections for single player games.

The game studios broke the contract. If they want endless money, that comes with endless work.

A_Random_Idiot,

Agreed.

The contract was broken as soon as devs and publishers started pushing the digital download lies, because if you buy the game digitally they wont have to pay for shipping, boxes, manuals, cds, storage, etc etc etc, so the games will cost less and the devs/pubs will still manage to make more money on it than they ever would have otherwise!

and now we have 70-80 dollar charges for the standard, base version of games, with triple digits for the super mega special elite deluxe ultra edition. And you don’t even get to own the fucking game, cause sony and ubisoft have both shown zero issue with going into your account and removing things you’ve bought.

partial_accumen,

You highlight another point in the unspoken contract:

  • “After you buy the game, you can play it for as long as you own it with $0 additional dollars spent. At any point in the future you’re welcome to sell your copy of the game for whatever someone will pay you for it. That new buyer will be able to play the game forever paying $0 additional dollars.”

That’s gone too.

A_Random_Idiot,

Which is what digital downloads was actually all about.

Killing the second hand market in the belief and hope that those people buying the used copy for 5 bucks, will come to the dev/pub directly and spend the 60 bucks on it brand new.

rottingleaf,

Which is why some degree of chaotic lawlessness (as in pirate disks being sold near subway entrances) is good for humanity and good for the market.

And there’s no inherent moral value in intellectual property or copyright, so only whether it’s ultimately better or worse to have it is important.

bleistift2,

and now we have 70-80 dollar charges for the standard, base version of games

Keep in mind that games have cost $60 for fucking ages, regardless of inflation.

Games Are Cheaper* Than They’ve Ever Been | Extra Credits Gaming

Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits (6 years old)

assassin_aragorn,

That’s why I’m really glad to see Hooded Horse and Greg Styczeń have this mindset, and that they’re actually speaking out against the GaaS mentality. They’re going back to the unspoken contract and saying the current status quo is stupid.

The headline is poorly chosen. They aren’t saying that studios should be earning endless money without work. They’re saying the GaaS model to try and earn endless money is putting devs on a treadmill, and that this shouldn’t be the case.

I hope to see more like this going forward. I don’t think gamers nor developers are a fan of GaaS trying to stay constantly relevant.

ILikeBoobies,

Because it is a much safer investment to send out a 50% costed demo to see if you can break into the market then trickle out updates to make up the rest of the cost

If your demo doesn’t land then you’ve saved half the cost of a full project that would fail anyway

rekorse,

Good luck trying to win market share with a half baked game.

WarlordSdocy,

While I agree with this for bigger game companies the problem is people apply the attitude of deserving infinite content to smaller games as well even if they don’t participate in all the things you talked about. For example with Manor Lord the only thing from what was listed that might apply is it being unfinished since it’s in early access. And while that does come with an expectation of more content the speed people expect it at is wrong especially since this game is basically being made by one person.

partial_accumen,

And while that does come with an expectation of more content the speed people expect it at is wrong especially since this game is basically being made by one person.

I appreciate the solo developer, and that they are doing most everything else right, but he opened this can of worms because he sold early access. He could have chosen to wait until the game was finished to release it, but I imagine wanted the money up front from early access to help finance the development.

If you release unfinished, you open yourself up to your customers wanting it finished, and also wanting a say in how it gets developed. I’m not saying he doesn’t have a right to sell via early access, but he brought this on himself.

ms_lane,

Exactly and now they found that doesn’t work, they’re blaming the consumer, again, for things that are their own fault.

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