eurogamer.net

IdiosyncraticIdiot, do gaming w With gaming's internet usage climbing, how do internet providers keep up?

Alt title: ISPs attempt to avoid infrastructure upgrades unless paid for by others; points fingers.

Nothing new tbh.

Console_Modder, do games w Left 4 Dead creator teasing new four player co-op shooter
@Console_Modder@sh.itjust.works avatar

Is this going to be another Back 4 Blood situation?

AlexisFR,
@AlexisFR@jlai.lu avatar

No, it’s a new studio it seems.

Console_Modder,
@Console_Modder@sh.itjust.works avatar

Mike Booth is Turtle Rock’s founder

AlexisFR,
@AlexisFR@jlai.lu avatar

Urg, why didn’t they mention that in the article?

Brkdncr,

Ready 4 Action

psx_crab,

Wait 4 Me

rigatti,
@rigatti@lemmy.world avatar

That game was such trash. A real mockery of what made L4D great.

NotSteve_,

I did enjoy it but I only maybe put 10 hours into it or so. I think it tried to be more than L4D with all the perks/cards or whatever but IMO people just want a simple replayable zombie survival game you can spontaneously jump in and out of with some friends

MBech,

I just generally need more games I can just quickly play. Why do I have to spend 30+ minutes just to play anything? I love Rocket League for the ability to quickly do a few games with the friends while we consider what to play.

twice_hatch,

I don’t see myself ever playing a video game with cards in it.

I hear “cards” or “deck-building” or “RPG mechanics” and I think oh my god no

MotoAsh,

Even as someone who generally enjoys games adapted with similar rules, I HATE videogames with cards or a board as their main logical center. It’s a VIDEO GAME, not a table top… FFS, at least hide it behind a minimally intrusive UI… That’s the fucking point in having a computer and interface involved: it doesn’t have to be reduced to a small set of human-parseable rules presented as text.

rigatti,
@rigatti@lemmy.world avatar

I didn’t enjoy it at all, but you’re right about what people wanted. L4D is so simple in its core concept and streamlined in its gameplay, but it still has a ton of depth. That’s what people want.

Fizz,
@Fizz@lemmy.nz avatar

It had the worst gunplay ive felt in a long time and the atmosphere of the game was destroyed by all the rainbow coloured glow effects and animations. That game was so full of really weird design choices.

Chozo,
@Chozo@fedia.io avatar

I really wanted it to be good, too. They tried to modernize the mechanics so much that they lost touch with what made L4D fun in the first place.

thermal_shock,

Yeah, with L4D I can just jump in. Within 60 seconds I’m in a match and playing. It’s an arcade shooter so comparing B4B to L4D was wrong.

Katana314,

I’m still not sure what people disliked most about it. I installed it again relatively recently and had a lot of fun.

It’s certainly following some different concepts than Left 4 Dead, but I really like some of the resource management and build planning you can do.

One_Honest_Dude,

Yeah, I had a lot of fun with it. I didn’t like the zombies vs humans mode and prefer the l4d way, but the campaigns were really fun.

rigatti,
@rigatti@lemmy.world avatar

The utter lack of polish and adding in too many mechanics while not tightening up the core gameplay. They also did not have a versus mode where you could control the zombies while the survivors made their way through the map, which was in my opinion one of the most fun versus modes in any game.

This video explains it pretty well. youtu.be/EdRLNUGmFC8

Katana314,

That video is completely out of date. I watched a sampling of the bugs they were showing, and none of them appear for me, even when playing with bots.

I remember it being shared on release, and its focus on things like physics within maps was a very specific thing - after Half-Life 2 many games gave up on physics especially in online, because it was more likely to lead to glitchy and unexpected behavior than emergent gameplay.

There’s so much in that video you’d have to pick out what matters to make your case, but to take melee reactions: B4B didn’t want the shove to be so powerful or delay the horde much, so it made sense zombies wouldn’t fall to the ground from one shove; the animation length would end up locking up the difficulty.

Death reactions is another gameplay choice. With automatic weapons, I wasted alot of ammo in L4D2 simply because it wasn’t instantly clear an enemy was dead - they were just playing out their lengthy Oscar death. Sometimes it’s a tradeoff between showcasing the enemy design, and showcasing the weapon’s effects when dozens of other enemies are bearing down.

silverchase,
@silverchase@sh.itjust.works avatar

From the guys who were in the room when Left 4 Dead was being made

sp3ctr4l,

Goddamn that is brutal but also very accurate, fuck.

threeonefour,
thermal_shock,

God I was so excited and I liked the idea of the random card difficulties, but fuck I couldn’t figure out how to get into it. Bought that shit cause I have like 5000 in L4D 1 and 2 and love them. But B4B dissappointed me so much.

Console_Modder,
@Console_Modder@sh.itjust.works avatar

I got B4B because some friends and I were really into L4D2. The cards were cool and different and I can appreciate that they tried something new. But they would regularly nerf anything that worked or was fun into the ground, which really sucked because it was a PvE game. And they changed the game so that you would start a campaign with your entire deck, and didn’t balance any of the early levels since they were designed to give a single card per level or segment or whatever they were called. I really wanted to like the game, but I just couldn’t

thermal_shock,

Exactly the same. I think them using Left 4 Dead as a selling point is what ruined it. It should have just been its own game should not have even mentioned Left 4 Dead

BurgerBaron,
@BurgerBaron@piefed.social avatar

From the ex-janitorial staff of Turtle Rock, we bring you...

Deceptichum, do games w Silksong is playable in a museum this September, but that probably doesn't help narrow down its release date

playable at an Australian museum this September, suggesting it’ll either release before, after, or during that time.

This journalist is going to get promoted, fired, or continue working after writing this.

overload,

Cards real close to the chest on this one.

catloaf,

Unless they’re far from the chest, or at a normal distance.

Khanzarate,

Plot twist, they quit.

NoneYa, do gaming w Borderlands is failing already.

Duh.

It’s the classic thing that happens to all these movies and TV shows that are written by people who purposely avoid the source material and brag about “we didn’t play the game or read the books” like that somehow is going to make the content better?

jqubed,
@jqubed@lemmy.world avatar

Offhand I can only think of one movie (and sequels) where “didn’t read the book” made the movie significantly better: The Bourne Identity. Those books really were awful!

Bbbbbbbbbbb,

The Witcher video games are better than the source and the original author is seething from its success

magiccupcake,

I mean the books are great too, apparently they’re even better in it’s native language.

Klear,

The games are great because CD Project are massive fans who read the books many times, so that hardly fits.

theatomictruth,

I thought the 1993 Mario movie was pretty fun

visor841,

I think there’s a difference when the source material isn’t great. IIRC Forest Gump is another example.

PoopingCough,

Also Starship Troopers

yamanii,
@yamanii@lemmy.world avatar

I thought that was debunked?

PoopingCough,

I’m not sure how you think this video is related to the comment I replied to ?

Klear,

There’s also Adaptation, technically.

thefartographer,

“I hate that thing that you love, so I convinced someone to pay me a million dollars to shit on it for you. Now pay me for my failures!

Wistful,
@Wistful@discuss.tchncs.de avatar

Looking at Witcher TV series

mnemonicmonkeys,

Not only that, they probably would have been better off not using the original 4 playable characters since every game comes with a new set. Just make sure the side characters are done well and you keep the same feel as the games and it should have been an easy win

tb_,
@tb_@lemmy.world avatar

I think the Halo show could’ve been much more interesting too if they focused on someone not the main character of the games.

But no, gotta keep the most recognizable character

ryathal,

Only if they read anything about the games or books. Leaving master chief out doesn’t fix the active contempt for the source material.

restingboredface,

I would have fully supported a movie with Mister Torgue running around having adventures. Of course he would be played by John Cena in a mullet.

nanoUFO, do games w Peter Molyneux says he regrets over-promising his games
@nanoUFO@sh.itjust.works avatar
echo64, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

Nice nice, worker rights and less AI in video games. Win win.

Foggyfroggy,

Workers rights absolutely. Pay your human workers even while using ai to make a great product. AI didn’t do anything to me, it’s how the companies decide to use it.

echo64,

Oh yeah I’m sure they will use the ai to pay human workers as well. You definitely know that if they are allowed to use ai they won’t use it in a way that means they can stop paying humans and can just have ais generate everything all whist delivering a lower quality product to the customer.

It’s a win win, as long as you are an executive or a shareholder.

MossyFeathers,
@MossyFeathers@pawb.social avatar

deleted_by_author

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  • Katana314,

    It won’t lift up everyone, but the people that it will help are in any normal classification considered workers.

    stupidfly,

    I don’t know… this is a development industry. I think this will just accelerate the move to AI.

    EtherealMoon,
    @EtherealMoon@lemmy.world avatar

    I am potentially okay with this. The entertainment industry has been creatively bankrupt for too long. Actors will move to more independent work, more interesting and experimental content will get made, corporate will advance AI technology. Win-win?

    DLSchichtl,

    “Actors will move to more independent work still have to make a living wage and thus do whatever pays.”

    FYFY

    Pixlbabble, (edited )

    Or more Ai as a cash incentive. It’s already an industry that creates npc’s, Ai will improve this, Indy’s might just sit there and craft perfect Ai actors and license them out.

    echo64,

    Hey voice actors, take this five bucks today so we can make your job vanish tomorrow, it’s a win win! For us. Not you. This guy thinks you should do it though because we already… make npcs? That you currently voice.

    Pixlbabble,

    I just think it’s inevitable that we will see fully voiced and interactive ai npc companions. I’m not saying it’s good or bad, I’m in a union and I’m pro worker but this is tech and I think tech is gonna tech.

    echo64,

    It’s inevitable if you give up and let companies do whatever they want yes. It’s not if you get them to sign papers and lobby for regulation to protect workers.

    I don’t understand this defeatist mentality at all sorry.

    0li0li, do games w "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal

    They are ok with murder and war simulation then? ROFL Smells like another religious pressure group tbh, haven’t looked into them yet.

    They should go after all violence in games and media then; we’ll see how well they can fend of the pressure… Not sure if they have the ressources to survive that, so I would LOVE to see them try.

    princessnorah,

    By all accounts they aren’t religious, we don’t have gestures broadly to American Evangelicalism going on here in Aus. They just seem to be TERFs and SWERFs.

    tane69,

    The religion of pure bigotry seems to be the most popular one these days, especially online

    The_Decryptor,
    @The_Decryptor@aussie.zone avatar

    we don’t have gestures broadly to American Evangelicalism going on here in Aus.

    Hillsong says hi.

    NutinButNet,

    Oh it goes deeper than that.

    Check out their FAQ. They’re cool with the dehumanization of males too. They’re only advocating for “dehumanization” against females.

    A game about torturing women? Unacceptable.

    A game about torturing men? Acceptable 👍

    They mention some bullshit about how one happens more often and the other doesn’t so that justifies being hypocrites.

    solsangraal, do games w "Official" Russian Military game depicting invasion of Ukraine released on Steam as Yunarmy propaganda

    do they let players choose to be the north korean guys who say fuck this and go look at porn instead?

    some_designer_dude,

    Coming soon as DLC.

    turkalino,

    lol that happened?

    solsangraal,
    samus12345,

    I don’t blame them.

    NuXCOM_90Percent,

    That’s gonna be the next major Gamer lack of media literacy:

    “I didn’t know I had the option to just shoot at the russians who were being racist toward me, uninstall the game, and masturbate for weeks at a time. This game is trash and full of plot holes”

    Nilz, do games w Ubisoft announces studio closure as it lays off 185 staff

    “review and pursue various transformational strategic and capitalistic options to extract the best value for stakeholders”.

    Ah there it is. That’s the only thing that matters anyway.

    9bananas,

    fyi, in case someone isn’t clear on the difference:

    stakeholder ≠ shareholder

    stakeholders are basically all people involved, including staff, and even stuff like landlords, janitors, citizens (sometimes things like parents), etc.

    it’s anyone with a stake in an organizations operations!

    example: a city decides to create a new bus route. in this case, stakeholders include the local residents, the companies involved in creating the route, the companies supplying the buses, the mechanics needed to keep the fleet running, etc., etc.

    there’s a usually a LOT of stakeholders, and typically you don’t always include everyone in every little decision because it quickly becomes unmanageable. so only the most relevant ones are included in most decisions, and who exactly that is depends on the project.

    shareholders on the other hand are what everyone is probably thinking of, and that’s the people (“people” being used generously here) only interested in next quarters profits. you know! the parasites!

    of course the message is still bullshit and nothing but coded corpo-speech for “shareholders”, but i thought some folks might be interested in knowing the difference anyhow.

    even if, in this case, it’s only important to highlight the extra special bullshit they put into the statement…

    Nilz,

    Good point and thanks for pointing it out, I misread it. A shareholder and stakeholder aren’t (necessarily) the same indeed.

    9bananas,

    actually good point on your part too, cause i should have mentioned that as well:

    shareholders can also be stakeholders!

    totally not confusing or anything…

    i really hate basically all the language around finance…

    xkforce, (edited ) do gaming w Twitch "isn't profitable" admits CEO, in wake of recent layoffs

    If you are bad at your job, you lose your job. If the CEO is bad at their job, you lose your job. If the CEO is REALLY bad at their job, they get a golden parachute.

    hayes_, do gaming w Unity bosses sold stock days before controversial repricing announcement

    These stories are so dumb/intentionally misleading/outrage bait.

    Executives have predefined stock sale schedules at regular intervals. This allows them to convert their equity to cash and avoid conflicts of interest. That is, it’s hard to gain an advantage over the market when you sell exactly the same amount every month for the next 4 years.

    Where was everyone’s outrage the other 99% of times this guy sold exactly the same amount of stock?

    CluelessLemmyng,

    So they could just time the announcements after their scheduled sell-off?

    s20,

    Seems like if they wanted to avoid this sort of suspicion, they’d time the announcement for either right before or nowhere near when the scheduled sale would take place.

    But then they wouldn’t get to feel like a Bond villain, so…

    hayes_,

    The point is this is one sale of many.

    Yes, hypothetically the CEO could influence the date an announcement is made for their own personal gain, but it’s not worth it and there will be many more sell events in the future.

    Long run, trying to scheme an announcement to gain more at 1/100 sales isn’t worth it.

    CEO John Riccitiello shifted 2000 shares last week on 6th September, … part of a trend over the past year where the exec has sold more than 50,000 shares in total and bought none.

    This is a drop in his equity bucket and any gains this article implies are due to “insider trading” will disappear in subsequent events.

    the_gmg, do games w Unity bosses sold stock days before development fees announcement, raising eyebrows

    Selling 2000 shares while retaining over 3000000 shares seems to indicate that this is for quarterly tax payments, which are due this week.

    I’m not defending any actions of Unity.

    The author / headline writer are being disingenuous or just clickbait chasing.

    EnderofGames,

    The information in the article is from here:

    Having the scumbag of a CEO in the headline may have been a mistake. Riccitiello sold the least shares in the recent transaction history of the company. Also, I don’t know where you get your "retaining over 3000000 shares’ from. The source says Riccitiello sold all his shares in his possession.

    The article mentions two others:

    Tomer Bar-Zeev who sold 37.5k shares on 1st September, for around $1.4m. Shlomo Dovrat, meanwhile, sold 68k shares on 30th August for around $2.5m.

    Bar-Zeev sold 37500 shares of ~1300000 owned on automated sell. That’s a factor of ten and a fair bit away from 2k sold from 3 mil, but that might be normal. It was automated, after all.

    Dovrat’s transaction is mostly the same, roughly double the shares sold and roughly double the shares owned. However, it was not automated.

    I believe the article mentioned them because they sold the most, but they clearly weren’t taking the amount retained into account. The third most sold, however, by Robynne Sisco was a sell of 25768, retaining 14700 (sold ~64%).

    There are a fair number of other sells, but if the Bar-Zeev and Dovrat sells don’t look suspicious, nothing else will stand out.

    What does seem a little odd- and I have no idea if this is at all unusual- is that in the last twelve months, more shares have been bought than sold (net shares almost 10,000,000), and in the last 3 months more shares have been sold than bought (net shares almost 3,500,000). In the last 3 months, the number of insider traders is a little over 1/3 of the amount of insider trades over the last 12 months (under the assumption it should be about 1/4). All of the insider buys seem to be the options granted for working for Unity. I assume it isn’t too odd for the board of directors to sell and never buy, but they have increased selling a fair bit in the last 3 months, and it seems specifically the last two weeks.

    the_gmg,

    It is right in the SEC filling which anyone can look up. The 2000 shares sold were by the CEOs wife, which is why they are marked as indirect.

    $80k is rich people walking around money when compared to ~$100 million. It was part of an automated selling plan and not suspicious in any way.

    There’s an old Peter Lynch quote about many reasons to sell but only one to buy.

    EnderofGames,

    More confusing accounting that I’ve never learned, and probably never will.

    At first I thought it was because of direct/indirect ownership. But what is the point of “5. Amount of Securities Beneficially Owned Following Reported Transaction(s) (Instr. 3 and 4)” being 3mil with no transaction, but the 2000 stock transaction showing they owned none? I see nothing on the form or in the definition showing that direct or indirect ownership show be reported differently. They are all owned by the ‘reporting person’. But clearly this is all me just not being able to read how they filled it out.

    I agree $80k is nothing to $100mil, I do believe that if they have 3mil of securities, then it doesn’t matter, no matter how high or low the securities are worth. I disagree with the idea that automation makes it not suspicious, though. If the stocks were all automatically sold off, then the company devalues itself afterwards, it has the same intent and outcome as any other insider trading.

    the_gmg,

    Ok, so the report is on the person (CEO in this case). Only directors and certain executive levels are required to report.

    Table I shows ‘non-derivative securities’ (regular stock). The CEO holds in their own name 3 million+ shares. No transaction was reported for those, but they have to be listed.

    The CEO’s spouse aquired 2000 shares at a cost of $1.425 each. After this transaction, they had 2000 shares total (column 5).

    They then sold those shares for $40 each. After, they weren’t holding any stock, so column 5 shows 0.

    The CEO financially benefits from this, so the transactions are listed on their form, as (I) for indirect. If the spouse also had a position within Unity which required reporting this would be listed on their own SEC form as well.

    Madbrad200, do games w Baldur's Gate 3's companions were overly horny due to a bug

    I had a convo with gale at the celebration post goblin camp and he was all about inviting me to see some magic trick and I was like cool, sure why not

    then I speak to asterion and he’s like “so your’e gonna fuck gale huh? Good on ya man”

    I was like, what?

    the romance in this game is definitely forced and overly aggressive

    FracturedEel,

    Yeah I just had a scene where wyll asked me to dance and I was ready to dunk on him with my skillz but instead they danced and make out and the game didn’t even ask me if I wanted to

    bane_killgrind,

    You might have missed a lot of signals over the years if you didn't grok that his hips weren't lying.

    BrandoGil,

    Yeah, but that doesn’t mean I wanted to be water brothers with him!

    bane_killgrind,
    BrandoGil,
    bane_killgrind,

    HAHA gross but I love all the John Carter stories, I'm going to read that book for the different take on mars.

    BrandoGil,

    It’s SO good

    ______, (edited )

    This is the classic mass effect dialogue option meme where you pick a mellow option and then the MC lashes out.

    A: “No.” B: “that’s a great idea”

    You pick a. Then: “Why would you ever suggest that idea, that’s horrible, I want you out of my group!”

    p03locke,
    @p03locke@lemmy.dbzer0.com avatar
    JonEFive,

    One of my favorite youtube channels did a riff on this

    RiikkaTheIcePrincess,
    @RiikkaTheIcePrincess@kbin.social avatar

    Okay I just spent a while watching some of their videos <.<; Thanks(?) for sharing... I think... 🤔

    RiikkaTheIcePrincess,
    @RiikkaTheIcePrincess@kbin.social avatar

    Ugh, I hate bad PC writing. It's bad enough when it's "I agree 100%," "I agree 100% and wanna s your d," and "You're the stupidest, ugliest, evilest piece of absolute crap I have ever seen in my life and I'd kill you myself if it wouldn't get your blood in the carpet" but then some games just insist on somehow making it non-obvious which is which >:|

    correcthorsedickbatterystaple,

    "hi lae'zel we just met --"

    "i want your moisture"

    ohhhhkay

    Cypher,

    I literally took all the options that piss her off short of killing her and she still tried coming onto my PC.

    I really hope that has been fixed.

    JonEFive,

    I mean, being a combative dick to her is pretty much her aphrodisiac.

    pory,
    @pory@lemmy.world avatar

    Any other character I’d agree with you, but I wouldn’t be surprised if Lae’zel is into that.

    SpiderShoeCult,

    Yup, sounds pretty much in character.

    :::spoiler Spoiler

    I mean she literally has you fight her as a romantic encounter, initiative roll and all. :::

    Maolmi,
    @Maolmi@feddit.de avatar

    Bae’zel fucking me after I slaughtered the whole goblin camp was totally ok for her character.

    Trystan,

    The article said it was a bug remember

    Chev,

    I never went to camp when they invited me to the party and the next time I saw everybody was in act 2. Did I miss a lot?

    Madbrad200,

    Kind of sorta not really?

    It’s a fun wrap-up to act 1 before you dive into the underdark or the mountain pass. It also serves as an important relationship set-up - it’s where you’re meant to establish who you want to romance, if anyone.

    But it’s probably not required so

    Kolanaki, do games w MindsEye boss claims game's negative reaction ahead of release has been paid for in "concerted effort" against studio
    @Kolanaki@pawb.social avatar

    Not a great first impression when the first thing you ever see/hear about a game is the CEO of the company that made said game’s conspiracy theory about why people are saying their game sucks.

    neukenindekeuken,

    You sound like one of those people he’s talking about

    /s

    qx128, do games w Ubisoft announces studio closure as it lays off 185 staff

    If their customers are going to have to get used to not owning games they paid for, I guess Ubisoft is going to get used to not having money 🤷🏻

    Scolding7300,

    Works for steam tho Edit: apparently Ubisoft wanted subscriptions, so steam isn’t exactly comparable

    Lemminary,

    Gross. Good riddance!

    OsrsNeedsF2P,

    In addition to Steam not being subscriptions, Valve has so far not screwed over their users. The way the Ubisoft exec suggested that we should change our attitude really showed what they in plan

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