Cypher

@Cypher@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Cypher,

Good to see you have formed a strong opinion without having all of the information.

Cypher,

There are other BZ2 enjoyers!?

I keep hoping for a modern take on it

Cypher,

I wasn’t even happy with Larian, their data collection is on by default.

The whole account and telemetry is completely unnecessary.

I just want a game. No accounts. No external features. No DLC. No microtransactions. No telemetry collection.

Just a game. It doesn’t seem like much to ask.

Cypher,

There’s no pretending, they’re all middling trash.

Firefly gets by solely on the setting.

Cypher,

Well… I have complete disinterest in the Japanese setting and mythology so I will give this a pass.

Cypher,

Nintendo had a stake in the company doing the broadcasts but is extremely unlikely to have retained copies of the levels.

The only way to have retained the levels is by having received them by satellaview and then disconnecting the device, for 25 years, and hoping the memory isn’t too volatile to recover.

It’s extremely fortunate that some people recorded levels on VHs and that those VHS weren’t damaged or lost.

Cypher,

It is highly likely that Nintendo don’t have any copies of that content given it was done through a partner company.

Cypher,

Which hasn’t happened. There is no case to be made.

Cypher,

The only person who claimed the models were the same has admitted to scaling models for his comparisons.

The meshes are completely different. The actual designs are distinct enough.

So yes Im sure. Feel free to check back in a year or two when Nintendo have gone quiet and done nothing.

Cypher,

The guy who made those has admitted to scaling/editing models.

I assure you they are not the same.

Cypher,

They’ve done a great job and nailing the art style modern Pokemon games should have had, while being distinct enough to avoid any serious chances of a lawsuit winning.

Modders will be the ones running afoul of Nintendos lawyers.

Cypher,

People don’t tend to be polite when they buy a dodgy product of any kind, why would video games be different?

Cypher,

Can you tell me a single industry where you treat customers like shit and not get abuse in return?

People are acting like angry reviews are somehow unwarranted when customers are being sold defective products.

Cypher,

Such a toxic community! I popped over to reddit and saw posts like this

old.reddit.com/r/CitiesSkylines2/…/kitiiqn/

This bug was introduced with the last Patch last year before they went for christmas/new year holidays. They are back since 1 week now and i think and hope they patch it as soon as possible . To be fair its only a Problem early till midgame before you got youre economy half way working, after this point you dont have money Problems at all . I find the ai pathfinding + the cargo System more gamebreaking then the money bug

On steam checking new reviews shows people are unhappy and refunding but there’s hardly any vitriol there either. Moderators are quick but not that quick.

Over on the official forums we see complaints, disappointment and frustration but little in the way of outright hatred.

I’ve yet to run across anything that crosses a line in terms of content I would moderate, however that doesn’t mean moderators didn’t nuke such comments before I could see them.

This looks like the expected reaction to a game being broken on release. The devs are simply shifting blame to the community.

Cypher,

You’re not familiar with the car and motorcycle industries are you?

People spend years tearing into companies over vehicles, spending hundreds or thousands of hours meticulously detailing every engineering problem, real or imagined, and shitting on anyone who disagrees.

The only difference is that car and motorcycle companies generally shield their employees from criticism to a much greater degree.

You don’t usually see the engineers names in a credit screen in your car. Those engineers aren’t generally seen shit posting on twitter about how entitled the customers are because that would get them sacked.

Cypher,

Show me people being dicks about it, I’ve looked and haven’t seen it.

I’ll tell you a dick move I have seen though… Ive seen a developer lie about features and deliver a broken mess for full price.

Cypher,

So because it’s “industry practice” to screw over consumers it’s somehow on consumers?

I suppose we can apply the same logic to scams, victims know about scams and fall for them anyway so it’s their own fault when their life savings get stolen.

No point in blaming the scammers. Everyone knows how it works.

Cypher,

however that doesn’t mean moderators didn’t nuke such comments before I could see them.

Im well aware of survivorship bias and even addressed it in my comment.

It isn’t the first time devs have shifted blame for their failures to their customers.

Cypher,

So… blame the system? The devs are the antagonists in this system and the only ones with the power to stop pushing out broken garbage and marketing based on lies.

Blaming the victims won’t change the system.

There will always be people unfamiliar with the pitfalls of the system. Always fresh victims to part from their money.

So I blame the company because the company is the system. I blame the scammers because they are the system.

Oh and regulations don’t even slow down scammers of any kind. They already know they’re breaking the rules, breaking laws is just the next logical step.

A step companies are all too willing to take because the punishments cost less than they’ll profit.

I do not blame people for being fooled… because there’s always a scam good enough to fool even me. And I’m smart.

Cypher,

See I still disagree; Im Australian and we measure a lot of things (social, political) by what we call the pub test.

If you can’t convince people in a pub that something is a good idea then it doesn’t pass the political pub test.

The social pub test is similar, it’s where if doing something in a pub would cause another patron to throw you a beating it fails the pub test.

If you rip someone off for $60 to $120 in a pub and they realise they will punch your head in.

Mean comments are an entirely reasonable if somewhat juvenile response to being lied to and ripped off.

Devs acting like victims because people said mean things after they lied to and ripped those people off is ridiculous.

They should grow a thicker skin or get out of the game of scamming people.

Cypher,

The comments in here are really disappointing and a reflection of what this community has become, corporate bootlickers.

Excusing companies scamming customers because gamers dared to point out the scam? All because the companies quarterly profits weren’t up enough, is a really toxic state and not what this community should be.

Cypher,

Can you link any prerelease announcements that include the bugs and performance issues?

Cypher,

I still find it underwhelming that you can build an empire but it goes completely unrecognised by other factions.

You have personal reputation and that is it.

I don’t see this expansion changing that.

Cypher,

I haven’t found a mod that handles what I expect from building an empire, and it would require a decent bit of work, which I’m not currently interested in doing myself.

Cypher,

The four days before cheating became rampant were amazing

Cypher,

Ive downloaded a lot of mods from sourceforge over the years

Your poor malware ridden computer….

Cypher, (edited )

I’ve written game engine wrappers and converters for all sorts of code and file types.

It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.

Cypher,

For $120 AUD expectations will be high.

Cypher,

Bethesda was the publisher of Doom Eternal and had nothing to do with the engine.

Cypher,

11 years old is a concerning definition of “grown up”.

Do you need a seat?

Cypher,

simpler ship controllers and simpler planetary bases than Elite Dangerous

There’s plenty to criticise but this is just wrong. I’m really into space and flight sims and Elite Dangerous doesn’t hold a candle to Star Citizens flight model.

Cypher, (edited )

You can bounty hunt, mine, trade, race, pvp or explore in a ship, in a ground vehicle or on foot. You can buy most ships and vehicles in game, the exceptions being the most recent ships and some capital ships.

There are also pvp events and the occasional pve event, but I prefer the player driven events like the daymar races.

I guess new locations, some more ships and a bunch of server tech like functional server meshing are what we’re waiting on.

Cypher,

Care to explain how the WW2 plane flight model of Elite Dangerous is less arcady than the newtonian flight model used in Star Citizen or do you just not understand physics?

Cypher, (edited )

Elite Dangerous has a flight model where your ship behaves like it’s in atmosphere. You even have a throttle/speed “zone” where your ship handles best.

In essence this flight model is a very basic imitation a WW2 era plane, where due to the complex relationship between control surfaces and air speed they had ideal speeds for manoeuvring.

Elite Dangerous doesn’t model any of this using physics it’s all just fixed values and of course there’s no (or negligible) atmosphere in space.

Ever watch The Expanse where they’re going one direction full speed then they flip and burn the other direction? That’s realistic physics even if the engines being used are hand-wavy future tech.

You can do that in Star Citizen, though new players often miss that, as there are a actually two flight models.

The basic flight model is called coupled mode, where your direction of travel is “coupled” to your direction of forward momentum and has “drag” which is your ship slowing itself when you’re not using thrust, due to the chosen mode. This gives you a feeling of atmospheric control similar to Elite Dangerous.

The second mode is called uncoupled and is complete 6 degrees of freedom and your ship will maintain all momentum (it doesn’t slow down when you’re off throttle) allowing manoeuvres like the flip and burn mentioned above. This is very close to how things actually work in space though not perfect.

Oh and because atmospheric flight actually is modelled in Star Citizen, you can’t treat a dog fight in a planets atmosphere the same as a dog fight in space!

Cypher,

In the context of a space sim they are.

Cypher,

Just a shortcut, sorry I don’t remember what the default is because I use customised HOTAS controls.

Don’t try decoupled in atmosphere/gravity as… you will be claiming your ship very quickly.

Cypher,

They tried that once with Oblivion

They advertised that with Oblivion’s AI but never delivered on half the claims.

Go look at the pre-release claims of the Radiant AI and what was actually delivered.

Cypher,

I literally took all the options that piss her off short of killing her and she still tried coming onto my PC.

I really hope that has been fixed.

Cypher,

Sounds like a flop.

Cypher,

Feel free to revisit this about 2 months after this free to play MMO trash releases and has its player count fall off a cliff.

Cypher,

I can’t think of a quicker way to kill a soulslike than to slap a Disney Princess label on it and fill it to the brim with micro transactions.

I will enjoy rubbing people’s faces in the failure of this soon to be forgotten trash.

Cypher,

Microtransaction fueled garbage is a blight on the consumer and I will always hope these greedy developers fail, aside from that the article itself is so poorly written I have to wonder if it was done by a bot.

Cypher,

I refuse to use “boomer shooter” it’s a dumb moniker that ignores the single most influential person involved in the genre: John Carmack.

He’s not a boomer, boomers didn’t make the genre, boomers don’t deserve the credit.

Cypher,

John Romero also isn’t a boomer but the reason I believe Carmack was more influential is because he was the single most important person in overcoming technical challenges that allowed those games to run.

I would personally prefer Doomer shooters given Doom’s influence, especially its cultural influence.

Cypher,

Eh it’s got to roll off the tongue if it’s going to stick

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