I will take this opportunity to recommend Crosscode, one of the best action RPGs of all time according to 90% of people who play it.
But yeah even amazing games like that fly under people’s radar in the huge deluge of games. I wish it were easier for good games to find their audience
I like CrossCode, but I am going to bat for Phoenotopia Awakening, one of the best game almost nobody has heard about. Slightly different perspective but similarly massive game full of secrets, puzzles, fun characters and a consistent world where even the tiniest bit of banter can lead you to discover something on the other side of the map.
Not having a quest log made that game hell for me. Massive world with tons of little quests that take you all over the map and no way to track progress or see what the last part of the quest is asking for.
It was not a huge problem for me, but I play lots of metroidvania, and I am used to memorizing stuff for later. And for stuff that I know will be hard to remember, occasionally, I might take notes or screenshots of hints.
Though most of the time, there are more than one hint for a single quest. The game does a very good job at updating every related NPC dialogue when something has changed.
But if you want to find everything, yeah you have to talk to absolutely everyone. TWICE. Almost everyone has two lines of dialogue at any moment.
I love that game but I made the mistake of putting it down for a year. When I came back I was completely lost and had no idea what I had already done or what to do next. The game does not have quest logs and does not hold your hand this way. It’s a game where people might benefit from documenting their progress as they go, especially in case they ever take a break from it.
I bought it last night after reading this. I hadn’t heard of Phoentopia at all. You suggested it. I watched one video. I found it on sale on GOG, and I bought it. I will install it and play it this weekend.
No one reads oldschool curators like RockPaperShotgun anymore. They’re barely afloat.
Generic algorithmic social media like YouTube tends to snowball a few games.
Forums are dead. Reddit is dystopian.
That leaves Steam’s algorithm, and a sea of sparsely seen solo reviewers. But there are billions of people oblivious to passion projects they’d love, and playing AAAs or gacha phone apps instead.
The problem is engagement. Discord, YouTube, even Lemmy all ping you in your pocket and offer more “instant” dopamine hits than a forum or news site, hence they’ve sucked all the attention.
It works. I’m guilty of falling into it for sure, even when I keep telling myself I will change my information diet.
John Walker (founder of RPS, back when it wasn’t a window to Eurogamer style content) is currently doing Buried Treasure, a small review blog for things that aren’t being appreciated by the masses. Well worth checking out!
I would like to add Outer Wilds to this. No combat, virtually no violence, and adult themes are aimed at mild existentialism. Great exploration game with fun physics and puzzles.
For older kids I'd suggest: Satisfactory. Essentially first person Factorio with mild combat vs fauna.
Astroneer: exploration and advancement.
The DLC, definitely. The thorny planet is in the OG game a little bit. For the DLC I turned off scares because I don't really play horror games and it was still very fun.
Exactly! This is more about the social aspect of these games. Kids are playing Fortnite/Roblox/Minecraft because that’s where their friends are hanging out after school.
The top DDG search result for that (on crazygames . com) looks like a rip-off or something. I’m going to assume the thing you mean to recommend is MineClone2, a mod for MineTest, which is the most prominent Free Software Minecraft-style game.
Lego Star Wars: The Complete Saga (Not the Skywalker Saga)
Clone Wars is also really good, plus it has a lot better split screen which is great for 2p coop playing with your kid/nephew/niece or just being able to have 2 children play together instead of fighting over who gets to play and who has to wait for their turn that never comes
I never played the DLCs or the Shovel Knight adjacent games they made (think there was a puzzler?) but I loved the original when it came out. Might be time to dive back in to that world.
I only played the original. I had a super shitty laptop that I loved back in the day when I was working the ambulance. Would play it between calls. As well as a special LoL account that would occasionally go afk dying matches. (Sorry guys. Not my fault. Kind of my fault. I’m sorry.
Calling Planned Parenthood a political group is just telling on yourself. You hate women’s bodily autonomy and/or trans people enough to overlook the fact that they offer free and income cost adjusted birth control and vasectomies and hysterectomies and fertility treatments. They are a non-profit organization offering every type of sexual and reproductive health care. They, in fact, do not engage in politically driven discrimination against certain types of sexual health issues. They treat those trying to get pregnant with the same level of evidence based care as those seeking abortion or hrt or to be made infertile, without concern for public opinion or political discourse. I assume all of the above can be said of the children’s hospital mentioned, but I don’t have an ongoing relationship with them to base my comments on…
I don’t think it was a choice. Xbox did it first and that’s why I bought a ps3. Then sony introduced it. Then nintendo. It’s still less expensive than a PC hobby. Consumers don’t have much say in what these companies do or how they operate.
just with the sales and free online/cloudsaves PCs are cheaper in the long run
And mods are an added value, we can even include fanmade patches that fix what developers don't into that added value
Consumers don’t have much say in what these companies do or how they operate.
Yes, they do. Microsoft tried to incorporate Xbox live onto PC and it was a failure because PC consumers didn't bought it
The same goes with paid mods, Valve and Bethesda tried to make people buy mods and it was rejected by the consumer so the have to backtrack.
Consumers have all the power in their wallet they decide what course the companies take. If a company does something that goes against your interests as consumer is as easy as stop giving them money, if you hurt them economically, they'll have to go back to the business model that gave them profits (this works only if the average consumer is intelligent enough to protect their own interest/rights)
Used or loaned games (provided you have libraries offering them in your area) are still a huge benefit for (most, ie physical media “enabled”) consoles.
The subscription model is broken by default, regardless of Sony, Microsoft or Nintendo, and is only good and cheap until it isn’t anymore.
Agreed that consumers have a say, to some extent, however some are too far “into the ecosystem” to either care or be willing to boycott or make a change that would inconvenience them, so they’d rather give in.
100% agree with that, but even then the sharing of physical media seems like it’s being slowly replaced with sharing digital libraries. PS4 allows a hokey way of sharing libraries between two people, and Steam does offer a similar janky way of sharing libraries between multiple people. With GOG, you should be able to download a standalone installer on a USB and then give that to a friend (which now I think about it, is the PC equivalent of lending your friend the disc lol).
Wondering how long it will be until people go “remember when we used to share discs with each other?”
Oh absolutely, I know I’m already part of a minority when I favour physical over digital media.
We’re likely seeing the last (or, more realistically, second to last?) generation of consoles with physical media as an option and that’s a bummer…
GOG is great on the PC side of things, but as someone with a Steam Deck as their only PC, it isn’t always the best option (some games have been giving me a headache or end up straight up not working - eg I’ve had to rebuy Gris because the GOG version would show a white screen with any version of Proton I tried, while the Steam version was perfectly fine).
just with the sales and free online/cloudsaves PCs are cheaper in the long run
This may be true, but then i think this is just annother example of how it is more expensive to be poor. Even if PCs are cheaper in the long run, it’s hard to scrounge up the $1000+ upfront to buy a worthwhile PC if you’re living paycheck-to-paycheck. Over 60% of Americans live paycheck-to-paycheck. If you are living that way, it’s much easier to come up with the $300-500 for a console (in the US, that’s an average tax refund amount), and then the $15 a month for gamepass/PS plus. And don’t tell me you can buy a lowend PC for that price - any PC you buy for $500 is gonna play games worse than the comparable console.
In cases where our only power is in our wallet, people with bigger wallets will be the only ones with actual power.
It’s not common sense, that’s a common false judgement applied to people with less means - it’s a value judgement and diminishes their struggle. This is a reminder to be nice on our instance.
I'm not rich, I know what I'm talking about. When I'm going to spend money I have to look the best way to spend it, which is the best "invest". Being wasteful is an luxury I personally can't afford.
Fantastic, I’m great you have that going for you. I’m letting you know that making value judgements on other poor people for being poor is not okay. Don’t do that on Beehaw.
I told you that you need to change your behavior and all you’ve done is attempt to argue with me rather than understand why your behavior was not acceptable. You’re getting a 7 day ban so you can have time to think this over.
Only if you plan on either never paying for an online sub for the console or paying for an online sub for less than 5 years on the console, and also take into consideration that a PC can both game and be a computer you can use for other things.
A gaming PC has a higher upfront cost, but it’s a better long-term value. Let’s say you buy a PS5 for $500, and then pay for 5 years of PS+ for the old price, $60. That’s $800 for a friggin console already, but let’s also consider that most people either have a laptop or a tablet for doing computer-related tasks. Reasonable people would pay probably somewhere in the $400-$600 range, but let’s give the console a chance and say we got a $400 laptop. That’s $1200 now.
Using that $1200 as a budget, you can get a computer with a 4060ti, a 12th gen i5, a 1TB NVME SSD, and 16GB RAM for around $1100. Note that, say, 5 years down the line from buying this PC, you can just swap in and out parts as you want and be able to sell old parts for some money back, so staying up-to-date to play whatever current games can be cheaper too depending on the part prices.
Also anecdotally parts seem to be lasting much longer than they used to. Maybe I’m just playing fewer games, maybe I care about graphics less, or maybe there actually is a technical reason but in the early 00s when I first started building computers I was essentially forced to upgrade about every 2 or 3 years but now I’m still running on my 7 year old desktop with a 1070 – I was going to upgrade the graphics card but the crypto mining boom priced me out and lo and behold I’m still able to play whatever I want with nary a difficulty. Even Baldur’s Gate 3 runs just fine, with a little chugging.
The percentage of the industry that can afford to push modern graphics to their limit has only shrunk over time as the development time required to make games that taxing has increased. That's why most of what you play isn't particularly high-spec.
Ok. Logitech G203 for $20 and a Redragon K552 for $45 - a tiny bit cheaper than a PS5 controller which retails at $70 before tax.
Windows you can literally get for free from Microsoft directly. You’re basically paying a license to get rid of the “Activate Windows” bit and to be able to change wallpapers, but functionally you can play games and do computer things with an unactivated Windows license. You can also opt to play on Linux instead since Steam offers Proton with their Linux version, and you can also use WINE for games that won’t run on Proton. Linux is also free.
If you want a mouse with a good sensor for competitive games and a linear switch mechanical keyboard with NKRO, those are generally the two best entry-level options. Rechargeable wireless mice can be a bit pricey, which is why I’m assuming you used a vague descriptor of “quality” and specifically mentioned it just for the sake of being arbitrarily on par with what a PS5 offers. But if you want a good budget option for a wireless gaming mouse, you can with a Logitch G305 for around $50.
As for the OS stuff, that’s a good point, and it’s true - if you’re talking about 5 or so years ago. Once Steam said “hey, we’re integrating Proton into our Linux version of Steam”, it’s been leaps and bounds in improvements for Linux gaming. By the way, fun fact: the PS4 used FreeBSD for the system’s OS which is based off Unix - and surprise, Linux is also based off Unix. Wouldn’t be surprised if the PS5 OS is also based on FreeBSD.
How is that a bad faith argument? The PS5 Controller is not entry level quality. It’s not my problem equivalent PC peripherals are expensive. My Razer Viper Wireless cost $150 and the build quality is just slightly worse than a Dual Sense. It’s built to be lighter weight so that’s understandable. But it’s twice the cost, and that doesn’t include a keyboard. I tried the G305 and didn’t care for the build quality personally. Equivalent wireless keyboards with the quality control of Sony are $80-$100 too. I’d probably cheap out on the keyboard before the mouse, but every keyboard I’ve used under $85 had Quality control issues from switches stop functioning to buggy software (Anne Pro II), and Wireless was terrible on all of them.
I’ve heard issues dealing with multiplayer and anti-cheat as recently as this summer, so it’s nice to see it’s better, but until games are officially supported with no third party patches or workarounds, I don’t count it.
PS5 is FreeBSD based, so yes it’s Unix-like. But that doesn’t mean anything. MacOS is also Unix-Like and it’s terrible for gaming. It all comes down to support. At the end of the day I don’t want to have to deal with drivers, or configurations to play a game. I want to press a button, and start gaming. For me personally Consoles are going to win that war 95% of the time. But I’m dumb. I spent almost 3 times the cost of a PS5 on a Graphics card last year for some reason.
The PS5 Controller is not entry level quality. It’s not my problem equivalent PC peripherals are expensive.
You’re right - it’s the only entry in at that price point. If you just want a wireless PS5 controller, you either pay Sony $70… or you pay an approved 3rd-party retailer $150+ at minimum for a non-Sony controller. So it’s comes out the same as the Viper Wireless you mentioned.
My Razer Viper Wireless cost $150 and the build quality is just slightly worse than a Dual Sense. It’s built to be lighter weight so that’s understandable. But it’s twice the cost, and that doesn’t include a keyboard. I tried the G305 and didn’t care for the build quality personally.
How the fuck can you compare build qualities between a controller and a mouse?? Like, how do you actually do that? You’re comparing apples to oranges here at best, and at worst you’re doing a strawman argument by cherry-picking things that support your point. You also prove that enjoying build quality is subjective - I personally loved the G305 mouse and how it felt in my hand, and I have used stuff like the Viper Wireless and Glorious Model O. But you what the best mouse I have used to date is? The CoolerMaster MM720, which is a $30 wired mouse. The consumer have choices at different price points when it comes to gaming peripherals, and you are right that they can be crazy expensive at the top end - but don’t pretend $180 controllers don’t exist, either, and don’t try to conflate high-price point items as being good, because you can easily get a good quality mouse with bells and whistles in the $60-$80 space.
Equivalent wireless keyboards with the quality control of Sony are $80-$100 too. I’d probably cheap out on the keyboard before the mouse, but every keyboard I’ve used under $85 had Quality control issues from switches stop functioning to buggy software (Anne Pro II), and Wireless was terrible on all of them.
That I will give you, but you’re also deliberately shopping in the $40 range for stuff like the Anne Pro II Keyboard you mentioned. I can say every PS5 controller I used under $70 was awful, but that doesn’t mean much once I mention I was buying $20 controllers.
I’ve heard issues dealing with multiplayer and anti-cheat as recently as this summer, so it’s nice to see it’s better, but until games are officially supported with no third party patches or workarounds, I don’t count it.
Anti-cheat has also been on consoles for decades now - not as bad as PC to your point, but once again don’t act like consoles don’t experience the issue either, especially when stuff like Xim exists.
PS5 is FreeBSD based, so yes it’s Unix-like. But that doesn’t mean anything. MacOS is also Unix-Like and it’s terrible for gaming. It all comes down to support.
Good point, forgot Macs exist tbh lol. It is also only one OS that doesn’t have good gaming support, but honestly it’s a toss-up. Linux has gotten some really good support though.
At the end of the day I don’t want to have to deal with drivers, or configurations to play a game. I want to press a button, and start gaming. For me personally Consoles are going to win that war 95% of the time.
Which is a completely valid point - but that’s not the point you were making initially. Since you said right off that bat:
Need to add a good quality mouse and keyboard to your numbers at minimum. Consoles come with controllers. Should also add a $99 Windows license too.
You made it a point to talk about the price of the computer versus a console, not the ease of use of it.
I spent almost 3 times the cost of a PS5 on a Graphics card last year for some reason.
Because you deliberately chose to spend that much on a GPU that outperforms a PS5 in graphical power? I bought a $400 GPU that slightly beats the PS5 out a couple of years back, so that’s moot.
How is that a bad faith argument?
Because I’m dumb and I just learned what “bad faith” actually means lol. My apologies on that, it was the wrong usage - “cherry-picking” is literally the word I should have used.
So it’s comes out the same as the Viper Wireless you mentioned.
No, it comes with the console. So to be fair, just subtract $70 from the cost of the PS5 = $330 for the Digital Version
How the fuck can you compare build qualities between a controller and a mouse
Easy, the Plastic and Switches on the Razer feel cheaper / more brittle. There is more flex to it when squeezed. The charging dock connectors are less reliable. To be fair, the mouse did come with a dock with my model, I think it may be a bit cheaper without it.
you can easily get a good quality mouse with bells and whistles in the $60-$80 space.
You absolutely can, but you didn’t include anything originally and that’s why I made a point of bringing it up.
you’re also deliberately shopping in the $40 range for stuff like the Anne Pro II Keyboard
I paid $90 for in in late 2019. Assuming that’s not a counterfeit listing (Official site lists it for $90 with $10 off but OOO). The macros and software customization is incredible… when it works. Bluetooth was worthless, I had repeated key presses from time to time, and the config kept getting erased randomly when I would unplug it.
Anti-cheat has also been on consoles for decades now
I meant anti-cheat preventing the game from working. I stopped playing competitive a long time ago.
Linux has gotten some really good support though.
Subjective I guess. ProtonDB still lists a lot of games with issues. Not a lot are natively supported by the devs.
You made it a point to talk about the price of the computer versus a console, not the ease of use of it.
Yea I did, and the Ease of use is tied to the cost through the Windows license or lack there of. In all of these comparisons the PC side neglects to include the cost of Keyboards, Mice, and Windows.
Because you deliberately chose to spend that much on a GPU that outperforms a PS5 in graphical power? I bought a $400 GPU that slightly beats the PS5 out a couple of years back, so that’s moot.
That’s the entire cost of a PS5, and a few years back an equivalent SSD was $200.
cherry picking
That’s basically my original point. You can’t leave out a mouse and keyboard.
I used an Xbox controller for years yes. Now I use an 8bitdo with gyros. I don’t play fps games. But yes I do have a wireless m+kb for games that are better with them.
You know, you see thus argument every so often online. I’ve had an excellent and subscription free Linux gaming experience over the last three years. If you enjoy console gaming and getting nickel and dimed for increasingly shitty online services then power to you
Considering piracy equivalent to hardware theft is just intellectually dishonest. In a lot of ways, but relevant to this discussion is that piracy is way less risky, so more people do it. If you try to steal a PS5 from a store I’d go as far to say you’d probably get caught and jailed. With piracy you almost definitely won’t get caught.
I think this debate can get lost in the numbers when it’s more about the user. For some people that upfront cost is going to make sense, for others it won’t. The math isn’t the hard part. Specifically though, a PC hobby isn’t exactly a cheap hobby.
Gaming in general isn’t a cheap hobby. You can get a 320$ steam deck, dock it and plug it into an old monitor add a cheap KB and mouse and you are PC gaming. Or you can spend 3,200$ on a top of the line rig. Its whatever you want to make of it. I wouldnt say its more expensive than console gaming, but you can make it one and you will get a better experience for it. Either way personally I would consider PC the best option by a fairly large margin.
Well, I’m still using my $200 laptop from 7 years ago for my basic computer needs. And that doesn’t seem like it’s going to change soon. Also, someone who buys a gaming PC is likely going to have a cheap laptop to do their basic computer stuff still.
Also, I get my subscription for $40 on sale, mostly for the games and discounts. So it really just pays for itself in the games I get from it.
I think you’re vastly underestimating how cheap most computers are; consumer laptops are around $300-500 median, that’s what most people use. And those laptops don’t game. The enthusiast computer market, while larger than its ever been, is still a ridiculously small percentage of computers sold.
I feel the problem is not the industry but the fanbase. As of the last few years, it’s become pretty common to see videogames become target of hatred for “going woke”: H:FW’s Aloy’s “peach fuzz”, TLOU2’s Abby being too masculine, women not living to the average beauty standard, LGBT characters “shoved down people’s throats”, character editors decoupling gender and sex or using gender-neutral language, narrative being cringe because it targets millennials (as if older games didn’t target young audiences, too)… The industry is going forward, but I don’t think the fanbase is ready yet.
Sometimes I think the fanbase is regressing, even. I’ve seen people lamenting increased “politics” in their videogame, yet saying that MGS or FFVII or Bioshock are their favourite games. Gamers don’t even pay attention to what they consume, they merely parrot whatever their favourite influencer says. “Woke” is a meaningless term that gets thrown around whenever they don’t like something.
The Helldivers 2 Steam review page (edit: it’s comments on announcements) is covered with reviews from accounts that don’t even own the game begging Arrowhead to “not add WOKENESS!” to the game.
I provided a screenshot as an example. Obviously I’m not going to link to every fucking bigoted comment. Those were the top three comments; two of which were useful to my point.
Note that zero of these comments are complaining about diversity
They “think” adding more diversity in the form of inclusion and LGBT representation would make the game worse, since apparently that point wasn’t as clear as, say, a fucking foghorn.
Do you know what people are referring to when they use that word?
Yes. “Woke” means “anything that threatens my worldview of white masculine superiority and reminding me that non-white, non-straight, non-male people exist and should be represented in art hurts my fee-fees.”
But sure, explain how it’s really about “ethics in gaming journalism”.
I mean on the plusside, you always know that whenever anybody uses the word “woke” as if it were a real word, you can immediately add them to the blocklist or ban them. Nothing they can add has any value any more.
I edited my comment, but I was wrong in that it’s not the review page that gets swarmed but the comments on announcements that Arrowhead makes. Anyone can comment on an announcement (which makes sense, if [for example] it’s about an upcoming feature that isn’t out yet.)
People just want to play a game. Not have to go from a normal non sexualized zombie game to a now weirdly sexualized zombie game. And then they were made to be the bad guy for not wanting to play the game. If I don’t want to watch a LGB kind of movie that’s no problem because I’m not LGBT but when it comes to games I’m homophobic for not wanting to participate.
The problem is the industry thinks the fans owes it to them to play their shitty based game. We don’t have to play if we don’t want to. And it doesn’t make us non inclusive for not.
That has to be copium. If I don’t want to play the game then I don’t have to lmao be mad. Idc if hot twin sisters battle me with katanas if you do then… Don’t play?
So explain how? Otherwise it’s just ad hominem. I mean if two twin Butler shirtless 6 pack men or woman attacked me in some game with katanas that’s sexualized? I’m sorry but how horny are you? I don’t think that’s sexualizing I think thats time for me to play the game and defeat them like???
but when it comes to games I'm homophobic for not wanting to participate.
No, you're a bigot for publicly crying about it on end instead of just not buying it. No one would give a shit about you for you not buying a game. It's when you go to the forums and start crying woke.
I have not cried woke. In fact nobody cries about the wokeness or whatever bullshit they dislike in games. It’s actually quite the opposite. Where posts like this cry about people for not wanting to participate. It’s fine for me to have and even state my opinion that I’m not gay so I don’t want to play a game advertised as being a gay kind of game lmao. Especially on a post like this. If you truly didn’t give a shit then… You wouldn’t give a shit. Why respond here?
Are you meeting quotes or actually engaging with race on a substantiative level.
It’s undoubtable that a lot of race casting in recent times has been to appease audiences rather than and honest engagement with reality and irl race relations.
But the vast majority of complaints about a game being “woke” are just the inclusion of a character this a minority in some way. The complaint isn’t about how they’re included, just that they are, usually as a main or highly visible character.
I disagree… of course in countries like America you would have some outspoken actual racist n shit…
But the vast majority of people just don’t like casting for castings sake…
Nobody bitches about sigourney weaver in alien… nobody bitches about Denzel playing leading roles cos he’s black, calling it 'woke. ’
Why don’t people call that woke?
Because its obvious. When a project is hiring just to fill a quota, often…it is extremely obvious.
The vast vast vast majority of people don’t care what race, gender,sexuality you are, just as long as those things werent being taken into account when trying to get a job.
I would imagine a whole myriad of different reasons, some rational and logical and some bigoted and dunse.
And not to mention, I have seen many many many comments upset about race focused casting (over talent, ability, suitability to the role etc) and then people ask 'why are you complaining about race of gender of a fictional character."
So… they think they commentor is being racist because they actually engage with the subject.
Because this whole woke bullshit is a recent gamergate thing of the past decade or so, especially after US politics became even nuttier and "conservatives" completely started to lose their plot.
And please. Just go into the Steam forums of a game that has for example a poc woman as main character, or uses body type A & B instead of "male" & "female". There's literally countless of examples of people completely losing their shit over games, movies and shows over the recent years. Hell, even in this very comment section here we see people who think they as a white man are apparently underrepresented nowadays.
I feel like that’s just a very loud minority among those who play games. As you’ve so stated, the majority of people who play these games either do not care for politics in video games, and another subset prefer it that way.
If even the greediest of companies in the video game industry keep doing that, that means they’ve analyzed the market and having politics in video games might have between no to a positive impact on sales.
I heavily agree with this. If there’s one thing I’ve learned about video games and gamers, it’s that people who are happy with their games, are playing their games! The people who aren’t happy, are going to Reddit and the forums to bitch and moan. The anti-“woke” crowd is fueled by outrage. And that’s all it is: senseless outrage. There’s no substance to it. Let them scream into the void until they tire themselves out.
I disagree. The rule is “sex sells”, always has, always will be, period.
The people that complain about “wokeness” in games are a small but loud minority. The majority doesn’t care, hells seeing the steam achievements for some games the majority doesn’t even care to finish a game past the tutorial yet alone care about story or characters.
The problem is the approach to game design has changed. In the earlier stages of gaming, you would take a fun concept (finding perfect fits for boxes) and make it into a game (Tetris), that was all there was, Super Mario was literally called “Jump & Run Man” at one point. It was the essence of fun presented in a replayable form. Now games have to have a story, morals, relatable characters or some sort of overlaying message. This together with good gameplay can create a very good game no doubt. But each aspect has to be good on its own.
Take away the story from Last of Us and it’s essentially a 3rd person arena shooter, but it’s a good one at that. This alone would be a good selling point, add on top the story and you have an objectively good game.
But take Saint Row 5 as an example, take away the story and it’s a less than mediocre 3rd Person sandbox game, the fact that the story isn’t compelling either makes it objectively bad.
Rember the Hot/Crazy scale from His I Met Your Mother? Well there is also a Hot/Boring scale for games. If your game is boring it has to compensate by having hotter characters, if it’s fun it can get away with uglier ones. I can name countless examples where this is true.
Studios often overlook this connection. I’m all for diversification of the actual development environment but not the games themselves. It should always be fun first.
Never in my life have I heard anybody say “Are you going to get new game …? I’ve heard you can play as a black woman in this one. So cool.”
Studios then get upset because their model “Here diversity. Where money?” isn’t paying off.
It’s like not wanting to buy a cheaply made plastic valve for a boiler over a solid metal one and the company asks “Why are you not buying it? We made it blue.”
The fanbase is never going to change, because at some point we all realize that we want value for our money and often times studios spend so much time and effort making a game diverse, they forget to make it fun.
Never in my life have I heard anybody say “Are you going to get new game …? I’ve heard you can play as a black woman in this one. So cool.”
Hrm, anecdotally I have quite a lot of formerly non-gamer friends who were really hyped for say, Life is Strange: True Colors, specifically because they were excited about how Alex breaks some beauty norms and gets to flirt with Steph on top of that.
Of course, anecdotally.
But it’s important to keep in mind that we’re no longer an industry of 5 teams creating 20 games a year. There’s so many games that there is more than enough space for every game. From absolutely purist near-identityless gameplay-only designs (Which exist in droves) to huge mass-market hyper-produced open worlds all the way to purist story/feels only visual novels and experimental art pieces.
And each of these categories has more games each year than the entire market around the Gameboy time had. Gaming is insanely big now.
You’re blaming games not being fun on devs “wasting time” to ensure diversity in their games? You realize the people who work on the story and characters aren’t the same as the ones coding the game mechanics right? The two have almost nothing to do with one another. Studios aren’t forgetting to make games fun due to diversity lmao. They are having to spend a lot more man hours than they did in the past because of the advancements in development tenchology.
Never in my life have I heard anybody say “Are you going to get new game …? I’ve heard you can play as a black woman in this one. So cool.”
I have. It was more along the lines of, “Dragon Ball FighterZ has no waifus” or “there’s no one with any melanin in this game [until they found out about Nagoriyuki in Guilty Gear Strive]”. I would not be the least bit surprised if Street Fighter 6 is more popular with women than any previous entry after taking the bad male characters from previous entries and remixing them as women (Manon, Lily, A.K.I., Kimberly).
I definitely play a few horny games, and don’t recommend them to anyone. In the other hand, I have actually skipped certain games, and hated some others, because they were trying to tell an engaging story and got hung up on cringey sexualization of their female leads.
As you said, it’s all up to consumer preference. It isn’t just watch-dogging and shaming of sexualization, it’s also that there’s a lot of people that find lazy sexualization to be disengaging and hardly unique. Plenty of the time getting the characters to look unique and interesting is also a challenge; and diversity often helps with that.
No, the fanbase is regressing, but they’re also not getting products that suit their tastes. There’s a lot of stuff to play that’s different, and the people that removed go back to the dwindingly bad quality AAA Live Service slop. They’re not for us. When the AAA bubble bursts, they’ll fuck off to another form of media.
Sure, it is largely the fanbase, however I also think that the game industry seems to sometimes do somewhat of a “woke-washing”, meaning opically supporting the LGBTQIA movement because of financial, shitstorm-prevention or other reasons than just wanting to create more diverse and inclusive games.
For instance I like Hogwarts Legacy, but it also takes place in the Victorian era, and it seems to project the modern tolerant society ideals onto the wizarding world of that time.
Depicting the society as inclusive and diverse is somewhat history revisionist. If you play as a non-binary or trans person at that time, then you should have to deal with prejudice and marginalization, otherwise it is just “woke-wash” the history.
So, IMO there are some cases, especially in historic (fantasy) games, where injecting modern ideals and standards might not fit or needs to be better addressed, than just let it be cosmetic.
This makes more sense. The headline just says harassment which is generally a civil suit where you get sued but not arrested. Assault is criminal that you will be arrested over.
Rule 4: get fucked by better and cheaper products (Unreal/Godot)
Rule 5: make an obituary presentation on what went wrong (hint: it’s always management)
Unreal engine will probably do the same shit than Unity, Unreal engine might be opensource (not FOSS), I think there’s the same clauses about production royalties.
I think Godot will not win simply because Unreal is so much better for 3D games what most comercial games use. I think Godot will become the indie favourite for 2D. Where it goes from there I’m not sure. Is the revenue sharing not enough to carry the game engine? Unreal/Epic is a special case. But is Unity mismanaged so hard? It still has huge market share.
What’s left to decay? It’s dust now. Remember when Eidos used a PR firm to strongarm websites into not publishing reviews of Tomb Raider: Underworld if they were less than an 8/10 till after launch?
“That’s right. We’re trying to manage the review scores at the request of Eidos.” When asked why, the spokesperson said: “Just that we’re trying to get the Metacritic rating to be high, and the brand manager in the US that’s handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don’t put people off buying the game, basically.”
That was 15 years ago, and despite the fact that Barrington Harvey went on to lie and pretend they never said that, everybody knew that kind of thing was old hat back then too. Mainstream gaming journalism is a captured industry.
“Because in 2 years the value of the product might be higher and we expect to always be paid more, regardless of the current deal we are making today.”
That’s actually a very bad argument in court. Taking things off the market to drive scarcity and boost sales at a later date is a normal and common business tactic. See: the McRib, Pumpkin Spice Lattes, and the Disney Vault.
I think there’s a difference between unavailable and limited availability.
There are some old games that may never come back. In many cases, there’s no agreed owner. Imagine if something became public domain after a short period of no use (5 years, 10 years maybe).
Rights-holders can make these products available whenever they want. Nintendo added many old “abandonware” games to their subscription catalog that had been unavailable for much longer than ten years. If someone else is putting them out for free, they’re stealing Nintendo’s lunch.
There are very few cases where copyrighted material would have no owner and no legal mechanism to determine ownership.
Not saying I support the current system. I think current US copyright law is ridiculous and a net negative for our culture. Just clarifying that “Well, no one was selling it” is not a legally defensible position when it comes to copyrighted work.
It absolutely isn’t a legal defense. You’re right.
I’m saying it should be legal. Starting now, since digital is a standard. Nintendo needs to put it out or let people share it. They can have 10 years (or the highest of 5 years from now/10 years from when it was last available). Something like that.
The TV movie standard of everything being available should be the video game standard.
The TV movie standard of everything being available
TVs and movies are not universally available. Dogma is a pretty famous case of being universally unavailable for over 15 years. It was only announced this year that a new licensing deal had been reached. There are plenty of lesser-known shows and movies that are just gone forever.
But that is a case in favor of piracy and physical media. Films like 1922’s Nosferatu only survived to today because of bootlegging. If we’re expecting Netflix to: one, be around as a company for 80 years until their films enter into public domain; and two, maintain their originals on their servers for that entire time, then we’re setting ourselves up for some pretty big disappointments and some rather huge holes in our cultural history.
The McRib is actually an awful example for this, because McD’s primary deciding factor is the price of pork. When pork prices drop, McD revives the McRib. They want to manufacture them as cheaply as possible. Then when the prices start to climb again, they pull it from the menu.
That’s why they don’t do big “it’s coming back on this date, and leaving on this date” announcements ahead of time, because those announcements would affect the pork prices as pig farmers would anticipate the upcoming large McD orders, and subsequent dips when they stop selling. By the time the McRib is on the menu, McD has already been buying pork for a while. And by the time it gets pulled from the menu, McD has already stopped buying a while ago. So their profit margins won’t be affected by them adding/pulling it from their menu.
I can’t name any cases off the top of my head, but I don’t see a reasonable court equating hypothetical future earnings with present losses.
Like if it was “he stole my harvest of beans that I was going to sell at market” then yeah the harm is obvious, but when it’s “well I’m not selling the beans now, and I’m not planning on selling them in the future, but someday I might, therefore no one else should be able to appreciate beans in the meantime” that’s ridiculous. Especially since piracy is not theft; the number of beans has not changed.
gamesindustry.biz
Ważne