flamingarms

@flamingarms@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

flamingarms,

He was allegedly trying to meet up with the minor at Twitch-Con, so you may be right.

flamingarms,

Or Paragon even. That game was so fun back in the day before it got killed. If anyone can make something that fun again, it’s probably Valve.

flamingarms,

It was a hero shooter MOBA but with some verticality, so that’s about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don’t have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I’ve tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.

flamingarms,

Oh shit, I hadn’t heard of that. I’ll definitely check it out; thanks for the recommendation.

flamingarms,

Yeah, that really brings me back. I had like 4 tokens on Steam to give the game away when they were trying to get more people to play. There was some other hero shooter MOBA a little after that too, by Epic or something. Didn’t last very long and wasn’t all that great, but I still played the shit out of the falcon character that could “fly”. Man, I need to jump into another one of these games.

There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down (www.issmmbeatenyet.com) angielski

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2…...

flamingarms,

Is it here in the post? I’ve looked all over and can’t find mention of that. There’s the video of the author clearing it, but that doesn’t imply that all levels are beatable.

flamingarms,

Cool system; thanks for the run through!

I'm announcing a new game today, please let me know what you think! It's a mix of Kingdom and Shadow of the Colossus - GHOSTHERO: Shadow of Vengeance (www.youtube.com) angielski

Hello my guys, I’ve just announced a new game and I would describe the game as a third person action-adventure/strategy game where you defend your fortress against endless waves of evil armies. And during the day you explore the open world for resources, upgrades and you build your defenses which include flamethrowers,...

flamingarms,

Cool idea! I’m not really into survival or tower defense games, but I like the theme and the look of the whole thing. Survival games seem to be getting a lot of attention these days, so I hope you’re able to attract some of that because it seems like a cool idea for those into it.

flamingarms,

Hopefully it also gives emulator devs a push to separate out the ROM decrypting piece from future emulators and make them only work with decrypted roms. Then the decryption piece can just be shared under the table, and the biggest piece of development, the emulator, will be protected.

flamingarms, (edited )

I’m not sure that’s really true what you’re saying about single player FPS games being mostly competitive or that it’s a bad idea. See: Doom, Metro, Ghostwire, Dying Light, System Shock, people seem stoked for Space Marine, etc.

flamingarms,

Props to you for using strikethrough instead of deleting in your edit so the context still makes sense. I think you bring up an interesting point about competitive fps games. I imagine companies structure their development similar to games-as-a-service because they are essentially two flavors of the same thing, right? I had never really considered whether the growth of the competitive scene was part of the drive towards GaaS and away from tight single player experiences.

I think underlying all of this is that publishers want a guaranteed profit margin. That doesn’t exist in art, of course, but they still want it. And if that means choosing what they think is a safe bet, they’ll choose it. I think Bungie made GaaS look way easier than it actually is, and maybe the competitive scene contributed to that too. “Look at all the money these hero shooters are making, let’s get a piece of that pie.” Formulas just never quite work out that simply in real life.

FF7 Rebirth demo likely releasing today (www.ign.com) angielski

It seems that a demo is indeed coming imminently. As spotted by Wario64 on X/Twitter, a trailer for a Final Fantasy VII Rebirth demo can currently be seen on the Explore tab on the US PSN. This trailer appears on the US PSN for now, but has not appeared in other territories at this time. This trailer appears on the US PSN for...

flamingarms,

Wait til he hears there will actually be 3 parts.

flamingarms,

How would they even break up Steam? Separate their software and hardware development from the store? Can’t imagine that making any real impact on their practices.

flamingarms,

I’ve played a few hours of Ender Lilies. It’s a metroidvania where you play a young priestess who is protected by spirits that you equip to attack for you. It’s pretty, has solid music, and the combat so far has been pretty fun and well-balanced for me. Grow the shame pile…

flamingarms,

But just because something existed before the Internet doesn’t mean it doesn’t still exist now. You say you’re using pre-90s expectations, but it’s a modern object still - so why would that help at all?

flamingarms,

That’s really great to hear. I heard an estimate of the game length elsewhere too. I’m really glad to hear that overall it’s generally a tighter experience rather than including a bunch of collectathons.

flamingarms,

I just started this too! Agreed on all fronts. It’s gorgeous, the combat is refined and a combination of a lot of great old-school JRPG mechanics, I like all the winks and tongue-in-cheek mentions of classic tropes. I was just really hoping the story wasn’t going where I thought it was going. But now that I have gotten a certain bit in, it feels like it’s going exactly where I think it’s going. But it’s such a self-aware game that I hope I’m wrong. Because you’re right, the characters are actually likeable and do at times subvert tropes, blatantly even, like they know we expected them to behave a certain way. Fingers crossed.

flamingarms,

Ah ok, gotcha. Who knows, I might agree once I actually pick the game up. I just don’t want a map filled with what feels to me like filler.

flamingarms,

Yeah, I’m surprised there’s so much praise of the combat. There was a lot of feedback on the combat after the demo, so I wonder if they tightened it up before release.

flamingarms,

I’d love one, thanks for raffling them off!

flamingarms,

It’s also the only option if you want to play online with friends and don’t have an expensive PC.

flamingarms,

Just buying a PC is a high price of entry. It doesn’t have to be a hobby that you’re putting money into frequently.

flamingarms,

Right, but as so many other threads have acknowledged, not everyone is capable of paying a large upfront cost to save them in the long-term. That’s one example of why it’s more expensive to be broke. That’s why I’m responding to these comments - it’s not all ignorance or stupidity; people are broke out here.

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