Apologies that this is not a pure gaming question, but I’d really like to hear people’s opinion on the Borderlands movie trailer and especially from people who have played the games. That’s why I’m asking here, I hope that’s ok.
They’re horrible at making games too. Their biggest games have been IP conceived and developed externally and once they took them over they’ve run them into the ground of mediocrity. In over twenty years I don’t think any developer or franchise has benefited from Microsoft owning them.
Forgery usually involves submitting what you faked to some other entity in order to do something. Maybe if you illegally copied and sold that music. Regardless the penalties are similar anyway.
Literally a used Switch game in a big, ridiculous bag with a “New” sticker on it. Imagine going into a GameStop with a game in a bag like this and convincing them to give you credit for it as “New”....
Sony buys up studios for their talent not their IP. Bungie/Destiny is the only exception. They have a strong history of empowering their developers to release better games than they did before.
Microsoft is the opposite. They buy up studios / IPs and run them into the ground.
Borderline I’d say, but if it’s not public Sony is buying based on devs / potential, not existing sales or hype, and at that point they are bankrolling a new IP and assuming all those associated risks.
Sony makes them. Microsoft buys them. Two very different things. Quality is a separate issue, but related In that Microsoft apparently has a hundred billion dollars to spend but can’t make a great game by themselves in the last two decades. They have no taste for it. I hope they prove me wrong. I don’t want to see them become a monopoly of mediocre games that we have to subscribe for. I also don’t want to see Sony without competition.
There’s a lot less Maintenance and tinkering involved with consoles, and Im spending a hell of a lot more than $500 every 7 years to maintain a PC capable of playing the latest titles well enough. A lot less cheating in PvP too.
That may be, I have a model newer than the was written and I can tell you the menu and apps are laggy in comparison to my 1st gen 4K AppleTV. Does PC GamePass work on TVs? I can try it.
I get called a Sony fanboy for calling out Microsoft for being terrible for gaming. I haven’t owned a Nintendo device since N64, but I have nothing bad to say about them. They make great games.
In the context of gaming, Sony and Microsoft couldn’t be more different. I can get over Sony’s terrible store backend or refund policies. I know how they work, how to avoid pitfalls, etc. at the end of the day, they make the better games that I like to play and have shown over the course of thirty years to support gaming first.
Nintendo was founded in the 1800s as a playing card company. To some extend every manufacturer started with something else. You’re misrepresenting my point. Sony entered the market and competed based on actual merit. They have grown their own in-house talent, in-house IPs, and technology just like Nintendo. Microsoft almost threw in the towel in 2013. There recent moves scream Embrace, Extend, Extinguish where they don’t have to worry about pesky things like making good games, but can force gamers to pay them monthly for whatever they feel like putting out, or just let third parties do the work and use their power to force them into whatever pricing Microsoft wants. People thinking GamePass is great should brush up on their history of what Microsoft does when they get the upper hand. I say this as a someone who uses a ton of Microsoft Products outside of gaming.
That’s a incredibly biased way of saying a business deal feel through, Nintendo went to a competitor, and Sony decided to prove Nintendo made the wrong choice and stay in the market
This humiliating turnabout enraged Sony president Norio Ohga, but though it seemed sudden from the outside, problems had been boiling between the two companies for some time. The main issue was an agreement over how revenue would be collected – Sony had proposed to take care of money made from CD sales while Nintendo would collect from cartridge sales, and suggested that royalties would be figured out later. “Nintendo went bananas, frankly, and said that we were stepping on its toll booth and that it was totally unacceptable,” explains Chris Deering, who at the time worked at Sony-owned Columbia Pictures but would go on to head the PlayStation business in Europe. “They just couldn’t agree and it all fell apart.” - web.archive.org/web/…/making-playstation/
Nintendo broke their contract with Sony. I think it’s obvious that they messed that one up. What could have been right? Competition is good.
Sony has a twenty-plus year track record of buying studios and talent to produce IP and growing them. Microsoft buys studios for existing IP and doesn’t improve it. Their “exclusive” strategies are very different.
Microsoft passed on the Spider-Man IP luckily for everyone. They would have fucked it up.
That’s not what I meant by not improving it. Take any Studio that Sony has purchased and compare the quality of their work before to after, and then ten years after. I’m not talking about bugs, I’m talking about visual fidelity, narrative, technological advancement, etc. Uncharted, Last of Us, God of War, Horizon, Spider-Man, Ratchet and Clank. Sony also gives these devs the freedom to stop making their successful IPs and move on to something else.
Compared to Microsoft who pushes out mediocre to poor 5th 6th etc sequels by shells of studios that used to be revered before Microsoft took over. I think it’s worth noting.
I think you’re giving them too much credit. These companies are run by people who fundamentally don’t understand their market or customers, and they over reach out of greed and over estimating their worth. We are in a time of companies needing to prove profitability, so here we are.
Microsoft has no taste. They don’t know what makes a good studio or a good game. It’s clear by now with over twenty years in the industry. They have a ridiculous bank account and can’t even buy good taste. Every company they’ve bought, so far, hasn’t been improved by the purchase. It remains to be seen what happens with Bethesda or Activision, but so far all I’m seeing is forced exclusively because they can’t make anything themselves.
GamePass is their attempt to buy the market through guaranteed subscriptions where individual game quality doesn’t matter. Good not great is their bread and butter.
Apple doesn’t force you to upgrade. They have the longest support length in mobile. What they are fantastic at is convincing you that you need to upgrade.
They of course stop updating old devices. The 5 year old iPhone XR is getting updated to iOS 17 this month, and they are still putting out security updates to the 9 year old iPhone 5S.
They started limiting the CPU clock on older devices that had poor batteries in situations where it would try to draw more power than the battery could maintain. Identical devices with good batteries were not slowed down. Literally the opposite of planned obsolescence, but they failed to communicate what was happening which very likely lead people to buy new phones instead of getting their batteries replaced. At that time I had an iPhone for personal use and a Galaxy S5 for work. The S5 started doing the exact thing that Apple prevented when my battery started wearing out and random apps would crash the phone. However, unlike Apple where I could pay them $99 to fix it, Samsung and Verizon essentially told me to go pound sand and wouldn’t even sell us an official battery. We resorted to buying some sketchy thing off Amazon that never seemed to be as good. Kinda funny how Apple got all the hate, yet Samsung was the one that let me down.
Borderlands players - what is your opinion about the new movie trailer? (piped.kavin.rocks) angielski
Apologies that this is not a pure gaming question, but I’d really like to hear people’s opinion on the Borderlands movie trailer and especially from people who have played the games. That’s why I’m asking here, I hope that’s ok.
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cross-posted from: programming.dev/post/3209376
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