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dangblingus, do gaming w Kojima Productions and A24 to adapt live-action Death Stranding movie

Yes! Please develop the back story more! We want to see how the DS came to be! Plant some seeds for DS2! More Lea Seydoux! More Die Hardman!

MiddledAgedGuy, do gaming w Kojima Productions and A24 to adapt live-action Death Stranding movie

I hope they don’t ruin it, but I find myself cautiously optimistic.

  • Since Kojima is involved, I think there will be an attempt to do it well, not just a low effort cash grab
  • The Last Of Us TV series shows that these adaptations can be good.
Catastrophic235, do gaming w Kojima Productions and A24 to adapt live-action Death Stranding movie
@Catastrophic235@midwest.social avatar

If this somehow bombs (I know it won’t), I’m going to start calling him Hediwo Jima in public.

xpinchx, do gaming w Report: 83% of mobile games fail in the three years after launch

I really like The Tower Game lately

Granixo, do gaming w Report: 83% of mobile games fail in the three years after launch
@Granixo@feddit.cl avatar

Megaman X Dive be like:

Whirlybird, do games w EU watchdog seeking feedback on modified Microsoft-Activision deal

Doesn’t really make any sense at all to investigate it again since nothing at all changed for the EU, and the streaming changes offered for the UK make it more competition friendly.

circuitfarmer, do gaming w Starfield review controversy traces game journalism's orbital decay
@circuitfarmer@lemmy.sdf.org avatar

Gaming journalism is in a sorry state. I am thankful that we live in an age where I can just watch someone play something for a while. Seeing how they react and how the game flows can be a far better gauge of quality than a published review.

Of course, it also makes you run the risk of spoilers, which sucks. There are a few YouTubers out there making what I would say are fair reviews, but that could change in an instant.

Computerchairgeneral, do gaming w Survey finds more than half of game developers experience crunch

The IATSE discussing unionization is good, actually unionizing is even better. Although, I'm not sure how much unionization would actually do to curb crunch culture. It will obviously help on some level, but with the idea of crunching so ingrained in the industry, I feel like it will take a while for anything to change.

Vodulas,

I think if the union negotiated no more overtime exempt positions and strict limits on the amount of allowed OT, that would go a long way. Places like DigiPen also need to stop teaching crunch culture

dillekant, do gaming w PS Plus price hike: We'll all pay for a subscription-based future | Opinion

If you’re not paying for it, you’re the product.

Wait no… it seems like capitalists will charge for whatever they can get away with. Those bastards!

EMPig, do games w Weaker subscription deals have hit indie publishers, says analyst | GamesIndustry.biz

I believe in Volvy. He will handle this.

atmur, (edited ) do games w Motorsport Games employees win unpaid wages lawsuit

The firm is also in talks with a “known company” for a potential sale of its NASCAR license.

I’m guessing it’s Kylotonn. They just lost the WRC license and are nearing the end of Test Drive Solar Crown development. They need a franchise they can push out every year.

Another possibility is EA, because they love their yearly releases and have an abundance of racing game developers right now (Codemasters, Slightly Mad Studios, Evolution (or what’s left of them), Criterion, Firemonkeys).

BURN,

I’d be surprised if it’s not Monster Games (owned by iRacing). They’ve done pretty well in dirt stuff for console with World Of Outlaws and they already have the hardcore sim market conquered.

atmur,

Ah, I didn’t think about iRacing. Yeah, that’s a super strong possibility.

Potatos_are_not_friends, do games w Gamescom 2023 to host record number of exhibitors

I’m totally okay with that.

Absolutely no need for games that are already doing a major advertising blitz to own 4 booths and push small indie devs to the farthest corners of the expo. For many of these indie studios, these expos is the only paid advertising they get.

adhdplantdev, do games w Handheld consoles required to have replaceable batteries by 2027 - Nintendo Switch and Steam Deck

Doesn’t the steam deck already support this? It has a user accessible battery and replacements for sale

nottheengineer,

Not really, changing out the battery takes 2 hours because you need to take out everything else first and it’s anything but foolproof.

WaveCommander,

For the record, you don’t have to take “everything else” out first. It’s actually quite accessible once removing the Steam Deck back plate, which is easily done with a Phillips head screwdriver. The bulk of the 2-4 hour estimate on iFixit is dealing with the battery adhesive. (source: I’ve opened my Steam Deck to swap the SSD, and I just opened it to attempt a band-aid fix to the right bumper after dropping the Deck directly on it while waiting for the part to restock)

Milan, do games w CD Projekt: "We need to fix the relationship with our players" | GamesIndustry.biz

“I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive,” he concludes. "Then it became a cool thing not to like it.

How are you planning to fix your image when you’re still saying shit like this?

Swarming,
@Swarming@sh.itjust.works avatar

I don’t think he’s completely wrong. A lot of people felt similarly. I know SkillUp felt similarly that if you had a really good PC and could overlook the (unforgiveable, admittedly) bugs, it had a lot going for it.

tubabandit,

I knew almost nothing about the game and went into it completely without assumptions or preconceptions. I played it immediately at launch on XBone and didn’t stop for a few hundred hours of total game time. I was completely blown away.

Did it crash here and there? Was it lurchy and buggy? Did bikes sometimes get stuck in the pavement like it was sand? Did you wind up smashing an unconscious person’s head through the earth a la “Rock Bottom” every 4 or 5 times you tried to be sneaky? Yeah.

Despite that, was it one of the greatest games I’ve ever played? Fuck yeah.

People had genuine problems and a game should never launch in the state that CP77 was in, but I completely agree with him that it became cool to rip on the game.

pixxel,

Same for me, basically played it for 100 hours straight with as little sleep as possible… yeah it was buggy and the story was rushed in some places, but the overall experience was great for me.

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