The games that sit at the top of the player counts are almost always multiplayer competitive games. In a lot of ways, there’s been nearly 0 movement in the space at all since covid. The same games are still right there at the top because no new massively multiplayer game has released to top them. FPS players play CoD, Apex, Fortnite and Pubg, Dota is massive in Asian countries, GTA V has a huge cult following (check out its twitch category).
Satisfactory being top 10 is an outlier rather than the norm, being a single player game.
I agree with the other commenter who said that players of these games consider themselves players of Apex/CoD/Pubg before they consider themselves overall gamers. That’s the case with me now, and I rarely launch anything outside of CoD or Apex as I have little to no interest in single player games.
Damn, that was the game I was most excited for. Respawn FPS games are my favorite (TF1/Apex) and I was really interested to see what they’d do with star wars
The report comes from Cyber Daily, who also broke the news of last year’s confirmed hack attack on Insomniac Games. The site claims that new ransomware group Mogilevich are the culprits, as per the screencap of a darkweb posting above, and that the hackers are now trying to get Epic or another party to pay up for the return of...
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Every open world game has turned into the same “do this x times to get y reward that has no relevance whatsoever to the game”
I miss the days of games on rails. I could sit down, enjoy a game and play it through to the end in 10-20 hours. Now it seems like every game is trying to milk 100+ hours of gameplay time out of even the most basic of stories and mechanics.
Racing games for the most part are because it is something I can’t do irl. There’s no way I’m going to get to be one of 12 drivers running the brand new Prototype race cars, but I sure can get almost as close in a racing simulator.
I’m just competitive. Nothing beats absolutely decimating an opponent to the point they quit.
I also get 0 satisfaction from beating a computer. I do that every day as a software developer, so I’d much rather play against other people.
Also competitive games are great because you can play hundreds or thousands of hours and almost always get new experiences. Some team is going to throw something at you that you haven’t seen before, and it keeps the gameplay interesting and dynamic.
I agree there. At the very least with the first of them. The 2nd and 3rd started to add a lot of crafting mechanics, but I really enjoyed the first one (and have played all 3 to completion)
Im still deciding if I want to do another playthrough before 2.0 though. Maybe I’ll actually play SE through past the first rocket launches and that should give at least another 800 hours.
TBH I much prefer the cosmetic micro transaction and even loot boxes to this system. Because now you’re locked out of content if you don’t pay extra, while with the other models don’t screw over the players who don’t want to/can’t pay
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
100% my biggest issue with modern games right now is there’s too much damn lore. I need to know a hundred different things to understand the game, and I generally don’t know those things.
I’m a huge fan of Doom Eternal, and it’s one of the few single player games I’ve finished in the last few years. Too many games now end up needing to spend half my play session in conversations or cut scenes, and I realized I don’t have fun playing games like that.
E3 was king in the age before widespread social media marketing campaigns. You’d go to those shows to showcase everything to the media to generate hype at one of the biggest events of the year. Those journalists would then go back and write all about it, giving the upcoming projects hype and attention.
Now with social media it’s more effective for brands to run their own campaigns. You can spend millions on an E3 presentation or you can give streamers/YouTubers review copies for free and get a ton of good press.
Once the big companies pulled out it became a lot less attractive to go, then the pandemic seems to have put the final nail in the coffin.
They’ve had those before and it hasn’t worked. Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
I feel like I’m in the minority here, but imo CP2077 is a much more fun game than the Witcher 3. I couldn’t get more than a few hours into TW3 without getting bored, which was never a problem with CP2077.
It was actually one of the major reasons I didn’t initially buy CP2077, as I very much disliked the gameplay of TW3
They offer enterprise level support for their engine and also have a lot of mobile focused development. They have their own in house ad provider and dedicated a bunch of man power to monetizing mobile as much as possible
I’m going to be real, the seperatization might be good technically from a consumer standpoint, but mostly will just prove to make consumers lives harder for no reason. One of the major benefits of Steam is that it handles everything, and isn’t something I, or anyone else, would be happy to give up.
CS2 as an “upgrade” to CSGO has been less than well received from what I can tell. If they wanted it to be free it should have been a new game and left CS:GO in place. Removing a game many of us paid for in favor of a newer, different game isn’t something that should be praised, and should be called out as the anti-consumer move it was.
Pretty much the majority of (large) single player games in development or recently released have been unreal properties. It’s by far the best game engine for its use cases
Unreal or Unity, and one of those recently became not really an option.
I think it’s in everyone’s interest to have more variety in engine choice, but that just leads to everyone only being familiar with their proprietary engine implementation.
Godot is trying to break in, and seems to be picking up some steam though
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
If that cost goes above $1/hr I’ll probably just not buy. That’s my base cost I’ll accept for paying for a game. If I’ve gotten $1/hr I find that I’ve gotten my moneys worth
Nobody is saying that you should be paying minimum $1/hr, I’m saying that if I’m getting less playtime than equates to $1/hr I haven’t gotten my moneys worth and I don’t find that the game would be worth buying.
I don’t want or care about sex scenes in anything. Cyberpunk 2077 definitely has this problem, and once I get to any stage where intimacy happens I just get up and let it play out so I don’t have to watch.
It’s well worth the play, and most (possibly all) can be avoided with the correct choices. But there’s some character work related to it that does enhance the story
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
Destiny 2 has overperformed for years. If they couldn’t see the playerbase getting less happy with paying ridiculous sums for seasonal DLC I don’t know what to tell them. Everyone who’s even casually played could have told you this.
D2 has made most of the money it’s going to at this point. There are no new players.
There’s a couple here and there, it’s not like new players have completely stopped joining, but there’s not that many. I’d guess fractions of a percent of the playerbase have started in the last year.
The new light onboarding really was abysmal when I went through it earlier this year (few months before light fall) and the only reason I made it as far as I did was my brother who has thousands of hours in the game. If it was just me I wouldn’t have made it more than a few hours in before being overwhelmed with too much
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Cyberpunk 2077 - Phantom Liberty and the 2.0 update have brought a lot of life back to this game. I’m having a blast running through the city doing jobs here and there. The PL missions so far (only really played the opening one) have been awesome and very well put together. Despite the hate the game got for bugs at launch, it really is one of my favorite FPS RPGs.
iRacing - The continuous one. I’m not terribly fast at Simracing, but damn do I enjoy it. I have a league race at Bathurst in a Radical SR8 on Friday that I’m looking forward to.
CS2 - Been dabbling in CS again with the new releases. I’m absolute trash at the game now, and that impacts the enjoyment sometimes, but as long as I’m playing in a duo it’s bearable.
Apex Legends - Probably the game I have the most hours in outside of minecraft. I’ve played well over 10k games of BR, and thousands of mixtape. The new season just dropped yesterday and I’m thinking it’s time to get back on the ranked grind.
The people who fought for independence are no longer the ones running the company. Just like with InfinityWard, the people who made the company what it is have long since left or been fired/laid off. The studio is only the same in name and by what IPs it owns. Other than that it’s basically entirely different.
Literally a used Switch game in a big, ridiculous bag with a “New” sticker on it. Imagine going into a GameStop with a game in a bag like this and convincing them to give you credit for it as “New”....
GameStop went to shit a long time ago and should have gone out of business and folded their assets. Instead because of some redditors they think they still have a valuable business with loyal customers.
Once they hard focused on NFTs I knew it’d never get better
I haven’t checked in on this game since around launch. Anyone want to bring me up to speed on what’s happening? I gather the latest expansion pack is priced differently than prior DLC?...
That’s pretty terrible and should put people off buying anything from them. They increased pricing, and when community backlash happens they just ban everyone who dares express an opinion that isn’t positive.
Because it shouldn’t be released if it needs a disclaimer. People are fed up with half finished games being sold at full price with “promises” of fixes in the future
Exactly. I don’t trust any game publisher to invest the time and money into fixing ‘minor’ performance problems when people are still buying the game. As long as people continue to buy games that aren’t complete at launch we’ll continue to get games that aren’t complete.
Why do Counterstrike and the other top 10 games on Steam NEVER change? angielski
steamcharts.com...
LittleBigPlanet 3 Servers Are Officially Shut Down Indefinitely, Sony Confirms (www.ign.com) angielski
RIP. I hope the levels were backed up.
Respawn's Star Wars FPS Is Canceled, But Work on Next Jedi Game, Black Panther and Iron Man Will Continue (www.ign.com) angielski
Epic Games reportedly hit by 189GB hack, including login and payment info (www.rockpapershotgun.com) angielski
The report comes from Cyber Daily, who also broke the news of last year’s confirmed hack attack on Insomniac Games. The site claims that new ransomware group Mogilevich are the culprits, as per the screencap of a darkweb posting above, and that the hackers are now trying to get Epic or another party to pay up for the return of...
Palworld isn’t slowing down, hits 19 million players across Steam and Xbox (www.theverge.com) angielski
Which games do you dislike, but the rest of the world loves them? angielski
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Factorio pretty much rewrote its world generation to account for new planets—like this volcanic one (www.pcgamer.com) angielski
Jackasses (lemmy.world) angielski
God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski
Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...
E3 has officially ended. (twitter.com) angielski
After more than two decades of E3, each one bigger than the last, the time has come to say goodbye....
Bethesda is once again adding support for paid mods to Skyrim (steamcommunity.com) angielski
Seems like Bethesda wants another go at this
'The Witcher 4 will channel the “freedom” of CDPR’s Cyberpunk 2077' (www.pcgamesn.com) angielski
“Our trademark is the freedom given to the player, but always with limits,” Kalemba tells Lega Nerd...
Unity cuts 265 jobs as part of a company 'reset' (www.engadget.com)
Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit (www.pcgamer.com) angielski
Google discussed teaming up with Tencent to buy Epic Games (www.tweaktown.com) angielski
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The Weekly 'What are you playing?' Discussion (lemmy.world) angielski
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Ways of designing intimacy in games - GameDeveloper (www.gamedeveloper.com) angielski
Bungie CEO Claims Layoffs Were Due to Destiny 2 Underperformance - IGN (www.ign.com) angielski
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
The Weekly 'What are you playing?' Discussion (lemmy.world) angielski
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...
Bungie Longtime Composer Michael Salvatori Is Laid Off (www.kakuchopurei.com) angielski
GameStop’s definition of “New” (lemmy.world) angielski
Literally a used Switch game in a big, ridiculous bag with a “New” sticker on it. Imagine going into a GameStop with a game in a bag like this and convincing them to give you credit for it as “New”....
Total War Warhammer 3 devs will remove Steam users starting boycotts (www.pcgamesn.com) angielski
I haven’t checked in on this game since around launch. Anyone want to bring me up to speed on what’s happening? I gather the latest expansion pack is priced differently than prior DLC?...
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Cities: Skylines II - Performance, Post-Release Plans & Goals (store.steampowered.com) angielski