If anyone wants a recommendation, Line Chef is super addicting. It’s one of those cooking games if that’s what you’re into. Tons of features and amazing graphics and doesn’t get boring. Also essentially free but they of course have a store where you can buy boosters and lives, but honestly you don’t need to spend a dime.
Yes, there’s a proprietary authentication mechanism. It’s been used in all controllers from the Xbox One, released in 2013, onward. At the moment, at least publicly, it remains uncracked. That’s actually quite impressive!
I think a lot of people are interpreting this news to mean that all third party Xbox controllers will stop working. Controllers from the likes of PowerA, Razer or 8bitdo. But they will still work. They are licensed by Microsoft and contain their proprietary authentication processors.
Some third party accessories like the Cronos Zen allow other controllers (Joysticks, wheels, PC gamepads, Playstation controllers etc.) to work with Xbox - and also often contain ‘cheat’ mechanisms (like automatic direction input to compensate for gun recoil in shooters). They require you to connect an authentic Xbox controller to them and hijack communication to do ‘authentication’ via the authentic controller. Perhaps Microsoft has worked out a way to detect this?
Lastly, there are some cheap third party controllers, often from Chinese manufacturers, that seem, at the moment, to ‘just work’ without being licensed by Microsoft. General online consensus seems to be that they’re using recycled authentication chips - but perhaps some contain cracked copies of the algorithm and Microsoft has figured out a way to tell?
It’s these last two categories that Microsoft is presumably cracking down on.
The only Activision game I care about is WoW, but the game changed so much in a niche hardcore direction that even with Microsoft owning them, my hope is very limited about the game, probably I’ll never play again.
Right!? Was telling my partner the only game I’ve had more fun in than BG3 was WoW. When she asked why dont i play it, i had to explain how the WoW i feel in love with doesnt exist anymore. I played Vanilla extensively and never made it to the max level and had so much fun exploring and doing wpvp against characters my level, it was insanely fun. I had to quit cause i ruined my computer with Limewire, and picked it up again in the Cata expansion and the game was a shadow of what it used to be. Felt like it was a rush to max level and the soul of the game had been ripped out…
Classic WoW exists & you could play Vanilla again if you wanted do. However that’s not really what I’m talking about. For me peak WoW was Legion and Pandaria probably and I still somewhat liked Cataclysm up until the final patch at least.
What is happening now is that if you have no interest in Mythic raiding or Myhtic+ timed dungeons, then there is barely anything else. The cash shop is also increasingly ruining everything, there is also how thanks to WoW tokens my brain just won’t allow me to casually buy something expensive on the AH anymore since gold has a tangible real $ value & then there is the abomination called the Trading Post.
WoW is just pointless errands now. It’s so bad. All the things that made if fun have been removed or minimized. I don’t think I’ll ever return to it after Dragonflight. I’d rather wash my sink full of dishes than do another pointless grind. Vanilla wow back in the day was something truly special. It’s gone now, it won’t be back but I’m lucky I got to experience it before it soured.
It world definately be hard to prove it. One would be purchases made while actively playing the game, and if you had an alibi by being at work or something as a parent, and the network/ip used to be purchase it doesnt match the network at work, at least the general area.
Yeah that a good alibi if it was purchased early and you can prove that you’ve been in the office at that time. What happens if it happen in the evening, and a lot of people are from home so its not a strong argument. Uterine what they’ll do in this situation
I wrote reviews(early 2000) during the late magazine era and even back then there were taboos about local influential company’s releases.(they only sign import deal and sell/distribute games locally.) Cause they survive on the ad money instead of subscription or individual purchases. Modern website sucks even more cause you made pennies for each view and if you don’t have something that covers enough contents to drive views, you will be at the mercy of promotion partners, same for the youtuber/streamer/influencer.
I mostly write review/walk through for import games, as there was usually a couple months delay for localization, even had contacts with local publisher that consult with group of writers about maybe which game to sign and import. The US/Japan publisher aren’t exactly nice guys you know, they will ask you to sign multiple games, including the games you know might not sell well as part of the deal. It’s a risky business and if companies that import games will try to influence review scores, you know how desperate the publisher will try to defend their “investment”.
Hell yeah. Never played AC before as well–picked this one up on launch day and have been having an absolute blast. It’s FromSoft, so it kicks your teeth in a little bit, but once you get the hang of the combat system and make sense of the info on your screen it’s a ton of fun. If you like the dark souls style of combat (heavy emphasis on dodge-and-punish, demands near-perfect execution), you’ll like AC.
It’s a compromise between the classic AC games that were a bit more mech-y and a Soulslike (note that even the classic games were very fast-paced, we’re not talking about Mechwarrior here). Some people call it “Sekirobot” because it’s moved away from a few of the mech-y aspects and is more about high-speed soulslike combat but with a rocket-pack, guns, and homing-missiles.
This company has been such a shitshow for the last few years. They’ve got exclusive licenses for the ACO (Le Mans) and Indycar as well as most of the rights for NASCAR and are just sitting on them not releasing anything.
Unsurprising the devs weren’t getting paid. The company is only still around because of an infusion of cash from a sucker investor last year.
“They have formulas that they apply to games to try to figure out how much money they could make, and in the end you end up giving a whole lot of games that look exactly the same as last year’s games, because that makes some money,” Gilbert explained.
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He continued: “That’s why I really enjoy the indie game market because it’s kind of free of a lot of that stuff that big publishers bring to it, and there’s a lot more creativity, strangeness, and bizarreness.”
There’s still a lot of creativity in big games but it’d be shame to see more movement towards nostalgia-driven/pastiche type games.
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