The AAA industry has made some really great games but I see - increasingly over time - a lack of interactivity in the games in favor of heavy movie-like narrative. It is unfortunate that adding depth of interactivity in a AAA space requires an immense amount of work to polish those interactions to look good / real / natural. However, we’re running up against graphical performance issues. It’s time to bring back those interactions, perhaps sacrifice a bit of quality to polish these interactions up, and make games that have more player choice.
I don't know if I'd still call myself a gamer. I still play games, but I just don't have much time for them. As such, I do have videos on in the background frequently and it is frequently people playing games (though how they're doing it or what they're doing in the games is the interesting part and, in some cases, I'd watch the same content if it weren't in a game but that's how it happens to be packaged).
I subscribe to Gamepass, mostly because it’s only $2 a month in my region, so it’s really good value for me. At 15$ I probably wouldn’t have pushed through with it.
gamesindustry.biz
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