bin.pol.social

SirKitBreaker, do games w What game do you recommend someone who likes the mechanics but not the setting of Baldur's Gate 3?

If you liked these, you can check out the other games by Larian - Divinity: Original Sin (1 and 2). There’s also Star Wars: Knights of the old Republic (very old game though). Also, Never winter nights 2. I’m sure there’s a bunch more.

loobkoob, do games w Are there any games like Diablo but not Diablo because Diablo?

Last Epoch and Grim Dawn are probably most in line with Diablo, I think.

People have mentioned Path Of Exile, and I've played a lot of it, but I don't think it feels particularly like Diablo any more, even though it started out that way. It's quite unforgiving, and even a lot of experienced players feel like they need to follow build guides rather than work things out for themselves. Its learning curve is hundreds or thousands of hours long. Of course, the reason for that is that it has incredible depth, variety and complexity, which may be a selling point or a deterrent depending on what you like! I definitely like the complexity of it myself, but it's very overwhelming when you're new. The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.

Path Of Exile also heavily revolves around its trading economy. Item drop rates are balanced around players being able to trade for them, which makes trading somewhat mandatory (unless you're a bit of a masochist). The economy is fairly complex, with there being a lot of different currencies, and quite a lot of factors that can affect the value of an item. I'll let you decide whether you find this appealing or not - some people do, some people don't! I do think it causes some issues with the balance and progression of the game, but it's interesting to say the least, even if you wish you didn't have to engage with it.

Grim Dawn feels a little mechanically dated at this point but it's still solid. It's got some good builds, the dual-class system and constellations system make for some interesting variety. It's got an offline mode, as well as online co-op play. Its real selling point, though, at least for me, is it's absolutely soaked with atmosphere. It's very, well, grim, but the world is really immersive and it has a great setting in general with a solid story and some great lore. It also has quite a lot of mods available (including the Reign Of Terror mod I mentioned in another comment in the thread that adds the entire Diablo 2 campaign and all its classes to Grim Dawn).

Last Epoch is more mechanically interesting than Grim Dawn, I think, but it's lacking in the story and world-building. It's still in early access, although its full release is next week. It has quite a lot of depth and complexity, but it's all done in an intuitive way that means you can jump into the game blindly and work things out for yourself fairly easily. It has a good variety of skills, and the fact that each skill has its own fairly comprehensive skill tree means you can play the same skills in very different ways. It has a wonderful itemisation system that does a great job of making you actually engage with the loot you find on the floor (which is an issue in other loot games), and some of the best crafting I've ever seen in a game. The dev team also manages to come up with some really creative and somewhat intuitive solutions to things they perceive as issues in other ARPGs.

Last Epoch's biggest drawback is that its endgame is currently a little lacking in comparison to POE (which has a very rich and deep endgame, but is also a ten-year-old game that's been updated constantly). It's still far, far better than Diablo 4's, though, and will obviously only improve as more is added. Last Epoch has some truly brilliant systems in place for the devs to build off - and frankly, I still think it's great now - but it'll only get better as more content gets added over time.

I love all three games I've talked about for different reasons, and honestly, they're all well worth playing!

falsem,

The reason I don't think it's all that in line with Diablo these days, though, is simply the pacing of the gameplay. You blow up screens of enemies at a time, and your deaths are often so fast that you're not really sure what killed you.

Yeah, that's why I don't care for POE anymore these days.

DeepFriedDresden, do games w Games that force you to make hard choices

This War of Mine. Honestly can't believe nobody else has mentioned it.

You play as a group of civilians in a war torn country. By day you craft things needed for survival like a stove for cooking, guns for protection, barricades to prevent raiders. At night you send one person with a backpack to scavenge an area of your choice for things like food, medicine, supplies etc. The others will either sleep or guard the property. Things you do while scavenging have real effects on your characters. Decided to rob an elderly couple? Your characters will react based on their personality.

Things become grim fast if you decide to start robbing supplies or get attacked. Your players get sick, become depressed, starve, get hurt etc. I've never made it to the end.

It's a great way to understand the struggles of being a civilian in a war. The Polish government actually recommends it for educational purposes and the devs have donated a lot of proceeds to charities serving people impacted by war, including Ukraine most recently.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

TWOM is so good. What you say about things going bad fast is very true and the repercussions of something minor are real.

DeepFriedDresden,

I was a bit aggressive on like my second playthrough and ended up killing a couple people to get their medicine. The guy that killed them was too depressed to scavenge and killed himself. Then another person got depressed because of that and wouldn't do anything. Then she got sick and died shortly after. I was too sad to play for awhile after that one.

ByteJunk,
@ByteJunk@lemmy.world avatar

I feel the same. I’m too traumatized by a couple of my playthroughs to play it anytime soon… But what a great game.

setsneedtofeed, (edited )
@setsneedtofeed@lemmy.world avatar

It’s very good, but the tone can be totally broken if you master combat. Killing soldiers doesn’t lower morale, so they are free targets.

Depending on what locations spawn, it is possible to completely ruin the intended vibe. I’ve wiped out the military outpost and ended up with so many supplies I didn’t know what to do with them all.

ByteJunk,
@ByteJunk@lemmy.world avatar

I was going to mention this game, +1.

Trying to desperately survive in a world that’s upside down, fighting the hopelessness and trying to survive just one more day and slowly realising the you’re just one day closer to death…

Man, it’s a really great game, but I can’t play it again anytime soon.

Squiddles, do gaming w Has anyone tried to mark a game private in Steam? Does it work as intended?

I have two steam accounts, and I was not able to see anything related to a game marked private from my second account except when family sharing was enabled between the accounts. With family sharing on I could see all private games from my primary account on my secondary (including games which were not installed on the local system).

If you have family sharing on, hold off. Otherwise as far as I know it works as intended.

Anarki_,

Family sharing has a family view mode that lets you hide certain games unless you input a password.

tiredofsametab, do games w What's up with Epic Games?

Exclusives suck for everyone. Especially when Epic started out, they only had payment processors in certain countries. This meant that some people literally had no legal way to play the Epic exclusives. I'm not sure where they stand today, but that annoyed me enough, along with other shenanigans by Epic and Sweeny, that I avoid the whole ecosystem.

BlinkerFluid, do gaming w The gaming industry needs to become more like holywood
@BlinkerFluid@lemmy.one avatar

I hope OP is aware of how underappreciated and thrown away visual effect studios tend to be in Hollywood.

JohnnyCanuck,
@JohnnyCanuck@lemmy.ca avatar

Yeah this is another point I could have added to my rant…

ram, (edited ) do gaming w Looking for games with unique core mechanics
@ram@lemmy.ca avatar
  • Majora’s Mask: a 3-day timeloop where everything resets when you go back
  • Katamari: A giant ball gets rolled around and collects stuff forever
  • Baba Is You: Movable text is rules to the game
  • Untitled Goose Game: You have to piss people off the right way
  • Billie Bust Up^[unreleased]^: Musicals tell you upcoming platforming challenges
  • Celeste: every time you die you quickly reset on the same “page”/small tile of map
  • Splatoon: you shoot at the ground to go faster, hide, and/or win
  • Odama: real-time tactical wargame pinball
  • Golf Story: Golf-based fetch quests
  • Astral Chain: asynchronously control a companion in combat
  • Okami: paint skills on-screen in combat
  • Astro Bears: Snake but in 3D
  • Lovers In A Dangerous Spacetime: Up to 4 players pilot parts of a ship together
  • Pokemon Ranger: draw circles around monsters to catch them
  • Viva Pinata: breed pinatas to create new species
  • Spore: create and evolve a creature
Shilkanni,

Katamari Damacy is a great example, built around a very simple but satifying mechanic snd good controls.

Natanael,

Okami plays extremely well on Nintendo Switch with the ability to paint with your fingers on the touch screen

Schadrach,

Majora’s Mask: a 3-day timeloop where everything resets when you go back

As far as time loop mechanics go, there are some other strong contenders for playing with the concept:

The Sexy Brutale - you are stuck in a short time loop in which people die, and you need to save them. Successfully saving someone grants you a special power that can be used to try to save others. You have to untangle who and how to save each one and exactly what’s going on. You keep the powers between loops, and also start each loop from the last clock you checked in at.

Deathloop - Arkane stealth shooter stuck in a one day loop. Several locations, different events in each location each day, goal is to arrange the right day so you can kill all your targets in one loop.

Death Come True - interactive film game. You wake up in a hotel room, and have to figure out what’s going on. Loop continues until you die, at which point you wake up in the hotel room again.

12 Minutes - You come back to your apartment, and unless you change the course of events (or on the first loop, do not touch the controls at all) you will die in less than 12 minutes. Then loop until you understand what’s going on.

myfavouritename,

Oh man, I just want to give a shout out to the Splatoon ink mechanic.

The game is a competitive arena shooter. That would be pretty uninteresting, but instead of competing for kills or holding objectives, the teams are competing to cover the largest surface area with ink or paint. That’s pretty neat. But there’s more.

Every player has a special “squid mode” they can use when standing on ink of their colour. When in squid mode players travel much faster, can travel up walls, and are extremely hard to spot, but can not attack or lay new ink.

This makes the laying ink in specific areas valuable, as it makes it faster to get from the spawn point to the front faster and easier. It also rewards holding contiguous trails of ink, or conversely, cutting off your opponent’s ink trails.

sub_, do gaming w Beautiful games?

Journey still looks pretty pretty.

Not sure whether it’s still enjoyable to play, since probably not many people are playing it these days.

loops,

Mmm yess. Recently did a play through, and luckily I played most of it with a fellow pilgrim. IMO Journey will always be gorgeous. The graphics are perfectly balanced between realism, performance and art. To me, it’s a timeless classic.

sub_,

Oh wow, if it’s still possible to meet with online players, then I might want to replay the game again.

loops,

Still possible! Go forth!

apotheotic,

If you enjoyed journey for its beauty and the experience, I strongly recommend checking out their most recent game, Sky: Children of the Light

Overzeetop,

Though exclusively single player, ABZU is also a nice, atmospheric game as well.

ram, do gaming w "X is about to change forever!"
@ram@lemmy.ca avatar
EvaUnit02,
@EvaUnit02@kbin.social avatar

The thought of such a video being fifty minutes long makes me nauseous.

WalrusDragonOnABike,

How else will you fit in dozens of ads?

Stillhart,

We call this “The Full Asmongold”.

smeg,

You’ve seen other common denominators which you might have thought were pretty low, but here we unveil truly the lowest common denominator.

HappyMeatbag, do gaming w What game mechanics do you love and hate?
@HappyMeatbag@beehaw.org avatar

Hate: disproportionately excessive penalties for falls (usually found in platformers).

If you get shot in the face by an enemy, you lose your shield, lose a life, whatever. In a bad platformer, if you don’t time a difficult jump exactly right, you lose a life, lose everything in your inventory, get sent back to the very beginning of the level, get audited, and have to mow the developers lawn for an entire summer.

Platformers are “guilty until proven innocent” - I won’t play one until I know it won’t destroy my will to live.

iusearchbtw,
@iusearchbtw@lemmy.sdf.org avatar

Out of interest, what platformers are you referencing here? I can’t think of any that are that punishing.

HappyMeatbag,
@HappyMeatbag@beehaw.org avatar

I honestly can’t even remember the one that first set me off. It’s been a while. I just remember realizing that gravity was more punishing than any of the enemies, and thinking “oh, to hell with this.”

Nanokindled,
@Nanokindled@beehaw.org avatar

I stopped playing salt and sanctuary because of the platforming, despite being an ardent lover of souls likes.

peterpan520,

That’s why Celeste is one of my favorite platformers. If you fail, you respawn at the very “screen” you died.

Exec,
@Exec@pawb.social avatar

at the very “screen”

In older games they were called “rooms”

Psythik,

For platformers, maybe. But for certain genres – like battle royale – the risk of losing it all after one mistake is part of the thrill. It all depends on the game.

8ace40,

You would hate Nocta lol

CosmoNova, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games

There‘s no Oblivion remake. Go to the Steam Page and carefully read word for word what it is you‘re talking about.

ampersandrew,
@ampersandrew@lemmy.world avatar

I play Fantasy Critic with some friends. We allow remakes in our league but not remasters. This one counts as a remake for purposes of this site, with a flag on it to note that it was contentious. This game definitely blurs some lines on some definitions.

Zagorath,
@Zagorath@aussie.zone avatar

Out of interest, how does that site classify Age of Empires Definitive Edition (and aoe2:DE and aoe3:DE) and Age of Mythology: Retold?

ampersandrew,
@ampersandrew@lemmy.world avatar

I don’t know. As far as I can tell, it’s only searchable for the current calendar year, and we can view games we had on our roster in the same league in previous years. No one had any of those games on their roster. The site differentiates between remasters, remakes, and reimaginings, with a reimagining being something like Resident Evil 2 or Final Fantasy VII Remake. We used to not allow remakes, but we changed the rules for our league starting last year (personally, I voted against it, but I was outvoted). The league commissioner can always override a decision that the site makes when categorizing a game.

Zagorath,
@Zagorath@aussie.zone avatar

I managed to find aoe3 and aom on the site by using a site-filtered Google search. Couldn’t find 1 or 2, but with both of those that I found being “remake”, I suspect the two I didn’t find would be the same.

It’s interesting, and perhaps highlights how vague the line is between remake and remaster. AoM I can see being called a remake (at a bit of a stretch), but 2 & 3 are pretty solidly remasters in my mind, due to being entirely in the original engine with just a bit of new QoL features and improved graphics added.

prole,

Fantasy Critic

Wait what? Is this like fantasy sports, but with video game reviews? Do you draft developers or some shit?

ampersandrew,
@ampersandrew@lemmy.world avatar

Yes, it is fantasy sports but with video games. You draft games, and your points are determined by their score on Open Critic. Over 70 gains points, under 70 loses points. Every point over 90 is worth double. The way my friends and I structure our league, we have one counter pick during the draft, and the counter picker gets the inverse of the points of that game; so if I have a friend who drafts Kirby Air Riders, and I counter pick it, and it scores 67, my friend loses 3 points and I gain 3 points. If I counter pick a game that scores positive points, I lose those points instead.

The only game on my roster that has released so far is Knights in Tight Spaces, which only got me 6 points (I aim for about 13 points per game), because it scored a 76 on Open Critic, and I was perhaps a bit too risky when I drafted Pony Island 2: Panda Circus, because I got counter picked on it, and it doesn’t have a release date, so I might be stuck with a game that scores 0 points due to not releasing this year.

prole, (edited )

But you don’t always know about every release a year in advance (I mean for games that weren’t announced yet at the time of your draft)… Are there “seasons”?

Lol sorry, I’ve just never heard of this and I’m intrigued.

Edit: clarity

ampersandrew,
@ampersandrew@lemmy.world avatar

Correct, you don’t know that. You can speculate on releases, like I did with Pony Island 2, and get counter picked as a punishment for the risk. As long as it’s in the site’s database, it’s fair game. I drafted “Unannounced 3D Mario Game” this year, but then I picked up “Unannounced 3D Donkey Kong Game” after the draft for 1 in-game dollar (no one else put in a bid for it), as a hedge, since the rumor was that either a Mario or a Donkey Kong game would be made by the Mario Odyssey team for the Switch 2 launch. No one counter-picked Mario, so I’m allowed to drop it, and the Donkey Kong entry automatically updated to Bananza. The “season” is a calendar year. We do our draft early in January, and typically the first release of the year will be like halfway through the month, and the score that each game earns is whatever score it has at the stroke of midnight on January 1st.

Because we don’t know every release a year in advance, A) this game got a lot harder starting back in 2022, because that’s when game marketing cycles got way shorter, and B) some of the best reviewing games of 2025 probably won’t even be announced until this coming June.

prole,

“Unannounced 3D Mario Game”

Ahhhhhh OK, I see…

Do you guys curate this yourself, or is there a website or something that facilitates it?

ampersandrew,
@ampersandrew@lemmy.world avatar

They have their own database. If there’s a release or a rumor they don’t know about, you can suggest one, but they ask you to cite your sources. If it’s got a Steam page and you provide that link, they’ll basically add it right away, which is what happened when I got Total Chaos added. Fantasy Critic also gives league commissioners a lot of power to house rule just about anything.

prole,

Neat. Thanks for the info!

SatyrSack, do gaming w What's a good slow paced shooter game?
@SatyrSack@feddit.org avatar

SUPERHOT moves at your pace. Though it definitely does make you feel superhuman, just in a different way.

umbrella,
@umbrella@lemmy.ml avatar

SUPER. HOT.

SUPER. HOT.

too bad its a very short game.

XeroxCool,

I hear this every time I scroll past it in my library. I finished it about 4 hours after my bedtime one night and the ending felt uncomfortable

umbrella,
@umbrella@lemmy.ml avatar

the entire game feels uncomfortable. masterpiece.

sneezycat,
@sneezycat@sopuli.xyz avatar

SUPERHOT is the most innovative shooter I’ve played in years!

neukenindekeuken,

But I’m not a rapper.

skulblaka,
@skulblaka@sh.itjust.works avatar

Oh man, you think that was uncomfortable, try playing the VR version.

It makes you virtually kill yourself at least twice and implies mind control of the player.

Shit’s wild.

The_Che_Banana,

yes but it’s

SUPER

HOT

Rai,

I’m still pissed I can’t elect into having the original suicide parts available for launch.

Hello_there, do games w Are there any games you don't play as it was intended to be played? If so, what game and how?

The only way to play NASCAR games is to drive backwards and see how many cars you can involve in a wreck.

slazer2au,

Might as well play Flatout, you get nos from the damage you cause.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

Fallout games with vehicles ? (I haven’t played Fo1,2,76)

vrek,

Or wreckfest

toddestan,

I remember in the original 1990’s NASCAR Racing game, I discovered a glitch where if I managed hit an AI car into the outer wall a certain way while driving backwards, it would launch said AI car backwards at some incredible rate of speed which could make for some spectacular wrecks.

Anyhow, that’s what I spent most of time doing.

psx_crab, do games w Silksong announced for 2025 on the Nintendo Direct

Chat is this real

droning_in_my_ears, (edited )

YES! THIS IS NOT A DRILL

THIS IS NOT APRIL’S FOOLS

Kinda wish we got the month though.

Edit: here’s the clip

psx_crab,

Damn, now we actually need an exact date to be sure it will be release this year.

Chozo,
@Chozo@fedia.io avatar

You gotta press the C button first, to ask them.

Tolstoy, do games w One-handed games?
@Tolstoy@lemmy.world avatar

Balatro
Slay the Spire
Brotato
Vampire Survivor & Clones

Flagstaff,
@Flagstaff@programming.dev avatar

I’m gonna say it.

I’m gonna say it.

Slice & Dice is better than Slay the Spire (not by much, to be fair, but… yeah).

GissaMittJobb,

How do I get into it? I’ve tried and it’s not really sticking, to be honest.

Flagstaff,
@Flagstaff@programming.dev avatar

Did you try it on Hard?

GissaMittJobb,

I don’t think I changed the difficulty-settings.

Flagstaff,
@Flagstaff@programming.dev avatar

That’s a big deal; I wouldn’t think much of the game if I had only played it on Easy the entire time. It really shines in Hard or Unfair!

oxideseven,

You like it better, it isn’t objectively better.

I bounced off of SnD. I wanted to like it but just couldn’t for whatever reason.

Flagstaff,
@Flagstaff@programming.dev avatar

No problem; I’ll play it more for you!

oxideseven,

Thanks. Give those baddies a couple good rolls for me!

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