I had to check. They actually said this. I’ve never played Warhammer (I have been interested, just haven’t gotten around to it) and I don’t know these devs at all, but contradicting themselves with just seven words in the same sentence is actually kind of impressive.
One would think the gaming industry and consumers learned from the last 35 mistakes where big AAA titles had a dumpster fire launch because it was unfinished, unoptimized or over promised but no. This is gaming now.
Still attacking the devs and borderline creating a witch hunt is a bit too much. Just vote with your wallet. Or if you bought it refund it ffs.
I blame everyone who pre-orders as well. You are part of the problem!
This was a Kickstarter Project where a lot of people backed
For years the devs didn’t give a lot of information to the backers
There was a class action lawsuit for scamming against the developers because they just took the money and didn’t do anything with it
Now they published something so they can say “here we did something with all of the money” yet it’s obvious that what they developed did not take years.
It’s pretty obvious that they only published the game in the current state because of the lawsuit. The game is a total scam and they deserve the hate from the people that invested a lot of money when backing. Backing on Kickstarter has something to do with trust. Of course, the project may never be finished and that’s okay. But it’s obvious here, that they just took the money and did not use it for the game.
This has nothing directly to do with The Day Before, but: Backing a Kickstarter is something completely different and that has to come into peoples heads. Preorders are for a mostly finished product that will 100% ship. The devs have enough funding from investors and publishers, the game will be released no matter how little preorders they will get. Crowdfunding however is for an idea in its infancy that might never be finished. Crowdfunding is an investment.
But where is the difference in this case, The Day Before? Well, easy: When you invest in a kickstarter, the company has to use the money you invested to actually develop the game. They can’t buy fancy cars with the money, they need to put it to good use. If the company uses the money for their own personal benefit, they can be sued for that. For preorders thats not the case.
I mean it isn't but sort of is at the same time. It firstly depends on what kind of kickstarter it is. There are many ways where its just a system for a publisher to gauge interest in the project. Those are typically just preorders however many others are just throwing money into a well and hoping something comes of it. I get people's hatred of crowdfunding and it can easily be a trap. Where a ton of people are just there to get the money and leg it or who are simply too incompetent to use the funds properly. Hell even experienced developer can be too incompetent, double fine studios/Tim Schafer is a poster child for this. While I love their work, they had a horrid run with crowdfunding and I guess it should have been expected since they are always late and overspend on their budget when they were working with publishers.
Now with all the negatives said, I think crowdfunding in all its forms can lead to wonderful project that simply couldn't have existed due to a lack of interest by publishers. Hell I doubt we would had Baldur's Gate 3 without crowdfunding and this isn't talking exclusively about BG 3 since the Divinity Original sin games really got the ball rolling for Larian Studios. Crowdfunding can lead to the rebirth of genres once thought dead.
That is important because in some jurisdictions “preorder” has legal implications and importantly, obligations for the seller. A kickstarter does not. Not yet at least, over in Germany there’s a discussion about whether crowdfunding is just a form of taking preorders (in the legal sense), which would grant customers the same legal protections then.
Kickstarter is a separate kind of the same problem: Greedy fucks leveraging systems against us. Any time money is exchanged, there WILL be shitheads trying to get some for nothing.
It becomes a problem when the systems at hand reinforce those shysters. Kickstarter is rife with scams, and capitalism in general is rife with lazy greedy fucks. The problem is, they don’t get punished for being lazy greedy fucks.
They have to rip off and harm a bunch of people before anyone will do a damn thing, and even then… If it’s a rich person or corp, the government might just shrug and say it’d be too expensive to enforce the laws…
There is a BIG problem, and it’s not the consumers.
It was the most wishlisted game on Steam, people are actively ignoring all the red flags and blindly throwing their money at anyone who can produce a half decent video online.
I’m not protecting the devs, the whole story is a huge scam and they straight up lied but again:
Stop pre-ordering, paying on kickstarter or buying stuff in early access unless you are absolutely sure you know who gets your money and what you are getting in exchange.
Yes the devs are scum, but does it really justify the cyber witch hunt? A lot of people just hopped on the hype bandwagon and jumped over the hate bandwagon without even knowing the details.
Just fucking refund or sue the bastards. I will only repeat myself: consumers are part of the problem. Stop buying incomplete buggy shit based on promises and pre-order bonuses.
Watch reviews, performance tests before buying. Everything is fucking digital, they will not run out of keys if you wait an extra day.
No meaningless dev of a meaningless video game is ever worth a witch hunt. As a consumer, you have better things to do with your time. Like in this case, digging around in your nose, watching paint dry, or pouring another coffee. All quality uses of time that aren’t the waste that is getting angry at these devs.
Mods are still allowed, they just unselected all of them from the load list with the patch installation and left it up to players to re-enable them manually. It’s the right move to avoid people wondering why the game is horrendously broken should many of their now incompatible mods try to load.
That’s pretty terrible and should put people off buying anything from them. They increased pricing, and when community backlash happens they just ban everyone who dares express an opinion that isn’t positive.
This is why all games should use independent forums moderated by passionate community members. If only there was some federated, open source platform they could move to in order to discuss the game anonymously and without repercussions from the devs…
Its not a surprise either, these guys have put out a couple preview trailers and have been promoting the game for like a year now. Looks cool, been on my wish list for awhile
Specially weird given that there was a whole thing with Neon Prime MAYBE having RTS elements. Someone might confuse themselves crossing those wires. This title just sucks.
I got the game for free, and I’ve been playing it since every three months for a few days, just driving around. I bought the sequel, but it sucked.
I never used the multiplayer component, I treated it like a single player game. And now it’s going to vanish? This whole world? They can’t be serious. This isn’t a multiplayer only title, it’s single player with an optional mp stacked upon it. At least put an offline patch out… Assholes!
But that’s the crux with only buying licenses. Or games with always online requirements. I hope fans find a way to crack the online code!!
Yeah, no one is arguing games shouldn’t have online, just that they continue to work after the devs are done with them, have an End of Life plan like the late Avengers game, or the gacha Megaman X Dive that got an offline version sold on steam and consoles.
I’ve only seen one truly uncomfortable close up and it was when a dialogue initiated right in a doorway so the camera got pushed right up the dude’s nose and I could see the empty space in his head lol
I prefer to play 1st person and I’ve always been quite okay with the camera angle for talking to someone, personally. It’s kinda how I would see people I’m talking to face to face IRL, except I don’t have to look down. I only dislike when multiple characters are involved and it does that jump cut to zoom in on a dude across the room. That’s not natural at all.
Did I say anything about my stance? I just corrected your statement that nothing from Epic is needed. If you feel attacked by that, then maybe try to be accurate next time.
I don’t understand this way of thinking tbh. Its free. Who cares. I never buy anything on epic. I just claim and play free games they give away. I don’t fanboy any corporation.
Yes, Epic launcher is shit. But steams features aren’t all it is praised to be either. I like some of it like the recording feature and steam link. But ANYTHING on steam involving community is absolute garbage. Guides are just meme bullshit. Discussion forums for games are filled with hate speech, points farming and incels. Screenshots is a ton of sexual stuff. Their customer service is horrific. Moderation is almost non existent. CS2 is a gambling similator filled with underaged addicts and Valve profits a ton from them.
I own a steam deck and use it everyday. But only for games because any Steam aspect involving the platform is absolute shit.
So besides games being discounted a ton, Steam is pretty shit and Valve doesn’t give a shit because they rake in money while sitting on their asses.
If you have to install Epic launcher to play it, you might as well pirate. Your odds of installing spyware on your system are much lower on the high seas.
Both Epic and Valve are like multi-billionaires in the gaming industry. So it's silly to me that people are rah-rah'ing for one billionaire over another billionaire. And please spare me the launcher comparisons, I know Steam is like feature rich, though it is because of it's stupid social features and built-in Chromium browser that it had to cut off old OS support.
I don't care for any of that shit, game is a game.
While it would have been nice for OP to mention this, honestly dude, fuck off. People can decide for themselves if they want to install Epic for a free title without this kind of toxic, elitist discourse.
Steam Forums are one of the worst hellholes I've seen on the modern internet, and Valve does nothing. Any game that gets declared a target by the post-Gamergate crowd ends up having its board seiged until it's unusable for any kind of actual discussion.
If they would, no one could ask anything pre purchase.
But I also don’t like the forum in there because of the bad atmosphere. Also I don’t know whether it is because of a special group or because the general communication style in games is toxic, dumb, aggressive and egoistical as fuck… Like in almost every ingame chat.
Every discussion board has several categories by default
General/bugs/events/trading
Simply moving the default category or locking it massively decreases trolling and appropriate category use.
The main problem with discussion trolling is that valve never deals with the rampant spam bots or people who continually post egregious material. I've seen bots last years posting update edits on every large game news post.
The only way to fix it is to lock it to game owners/account age/community engagement. But valve will never do this unless it negatively affects their image because their leadership have become deluded weirdos (exempting art lead and gabe newell)
Valve’s hands-off philosophy with almost all of their social components is one of those massive double-edged swords, as anyone who trades steam items will tell you as well.
It allows anyone to take charge in participation, but that’s EVERYONE, including those who enjoy belittling others, which sucks.
Yes, but they are almost never exercised unless it involves legal requirements - Valve’s ideals are very much “We will not bother anyone unless we have to”, which is nice for people who want to forge spaces but sucks when people show up to be shitheads.
It’s not Valve’s job to provide a liberal education and loving community for the young’uns, the only thing Valve can do is censor discussions and ban people for what they are saying. Like tiktok is doing with “Israel is controlling the U.S. through AIPAC”.
the only thing Valve can do is censor discussions and ban people for what they are saying
Except they don’t, which is the problem. Moderation of the forums is pushed off on developers, publishers and volunteers, and Valve only gets involved if they absolutely have to. It makes effective moderation of the forums dedicated to games made by small and solo devs functionally impossible, and allows for rampant abuse of the systems by publishers, such as Take Two marking negative reviews as “off-topic”.
I don’t see how it’s Valves problem. They are a marketplace and essentially rent a store front to developers. Forum moderation for a specific game should be up to the developer/publisher.
It’s like if you rented a spot in a stripmall, and you want the stripmall owner to come clean the floors when people come into your shop and piss on your floor. Don’t want to manage your own forum, then disable user posts entirely.
Now I wish Valve would implement Bluesky’s idea of blocklists.
Basically, the community would pool together to make voluntary lists of “Anti-woke mobs” that just troll through forums with rage bait, and add them to that list. It would require a level of trust, and tools to confirm each addition (eg, highlight a worst-case post from that user) but could start to clean things up.
They could also let users choose to hide posts from users below a certain Steam score, making it hard to occupy space with brand new accounts.
Argo Tuulik was a minor shareholder part of the coup of Ilmar Compos who ousted the original creators and inventors of the elysium universe using legal exploits.
Robert Kurvitz the actual creative force behind disco Elysium has been barred from telling stories of this own world because he no longer holds the copyright.
The people who are trying to sell this “successors” are the people who robbed us from learning more about this world.
Argo Tuulik along with Martin Luiga were players in Robert Kurvitz’s Elysium TTRPG sessions, perhaps less important than Robert in the creative process and world building but still definitely participating enough to be considered co-creators of the setting. Torson and Mcclane were characters created and played by Argo and Martin during the tabletop sessions, for example.
Argo Tuulik was also a writer for Disco Elysium who was hugely important to the game, and wrote several iconic parts of it like the Hardie Boys. His involvement in trusting the people who betrayed Robert is something he personally regrets, and has talked about in his extensive interviews with the 41st Precinct YouTube channel.
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