Literally just a rant on Zero Punctuation about “AC” games - Assassin’s Creed, Animal Crossing, Armored Core, I forget the list. (Also Asheron’s Call I guess)
I’m content with my ~120 hours played so far even if I don’t play again. But I probably will, especially with mods or future content. It doesn’t quite have the build flexibility of an elder scrolls game though. Hopefully they’ll add more variants to the bases etc. Generally happy if a game has 40 hours of gameplay and there’s easily 40 hours of content in Starfield.
The NG+ stuff is interesting but after playing it a bunch it’s both a plus and a minus, like it’s neat to have the options there, but also might’ve been better to start actual new characters.
Also read about the spacesuit thing just today. The planet thing at least would’ve made more sense to all the spacesuit bits. It’s pointless and a bit confusing now, I just ignore it and repair whatever damage I receive which the spacesuit article made it sound like that is intended. The little hazard UI thing is so bad, and why doesn’t the aid section use the same icons as the status section. Hate having to dig around to find the right treatment in my inventory (slowly just grabbing snake oil whenever i find it)
Ah well still enjoying it at around 100 hours played, but you can see where they’ve had to cut back on systems all over the place.
The annoying one is Frostbite, especially on some story missions where you keep getting it while the characters blab on and on. Other than that i’ve either run thru a steam vent, broken my lags boosting wrong, or sometimes sandstorm lung damage.
Up to 87 hours warts and all. Have played through some great quests. Also found plenty of bugs and annoyances, but overall it’s great. The random procedural quests are a nice addition, a call back to Daggerfall. The space combat is an ok addition. Bases are the big waste of time here, but you don’t really need to do one. There are lots of nice shoutouts to your character after doing certains quests, including NG+. (Few things that don’t make sense, and they could’ve pushed it farther -
spoilerlike does it makes sense to join the Crimson Fleet in the Razorleaf, better to have cut out that questline for that play thru IMO
) Overall quite satisifed and i’m enjoying it a lot. I can see getting to 100 hours easily without mods.
I just talked to a guy who was facing away from me, well his head was looking at the wall while his body was pointed at me. It was…disconcerting…(and amusing!)
If I use a sample size of me and use my library of a measurement, it’s probably more than 25% of games I haven’t even launched let alone completing the first mission.
Unity isn't a game engine. It's a malware-pushing advertising network which merged with a game engine to acquire a delivery channel and now wears its skin. This is fine for the bigger devs and publishers structured around platform relationships, but for everyone else? Gamemaker, Godot, Unreal, Defold… pick a flavor, they're...
A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.
My google news feed is like all Starfield now - getting ridiculous and i’m expecting by tomorrow will be like “Should you make french toast and eat it while playing Starfield?”
Sniping pirates and leaving them sitting in odd poses is oddly sad. Sometimes they freeze in place sitting on a couch or whatever. Low G has some weird stuff going on when you kill someone too, although watching dead bodies slowly float down is a neat touch.
I’ve been enjoying Starfield - but the empty planets suck, especially without vehicles. The scanning thing is boring and dumb, worse than trying to get 100% on a NMS world. It’s a shame that fast travel disconnects you from the space feel of the game, but it makes the rest of the game playable. I like the game overall, but they have definitely dropped the ball on space travel. In theory it’d be cool to come across different “dungeons” etc, as in Skyrim when wandering around, but doesn’t happen in Starfield because you’re generally not going to happen upon them. It’s not interesting to drop down to random planets.
Yeah started finding some neat stuff as I go further out. It’s not that it’s not there, it’s just that you don’t tend to stumble upon it. Like I’ll go to a planet do a mission open up and scan and see some POI like 1200m away. Now do I really want to tedious run over empty nothingness to see if it’s like a space hut or another pirate base etc? I definitely check out nearby POI especially if they are on the way to where i need to go. (Still having fun in the game though and I guess later having options to at least poke around in new places will be fun and i’m curious if the critters are fixed or procedural, like will there be variants all over or just the same few species)
I have an XBox One S (and a PC) - really hits home when in Game Stop with my kids and they were looking around (mainly for figures and such), and i’m like “there’s nothing for me here”. Of course I haven’t bought a physical PC title in over 10 years now that I think of it. I feel for the shop owners, they haven nothing for me to buy and I used to like going to shop around. Come to think of it I used to go to book stores quite often too, but not since i got my first kindle.
I did recently re-buy an Xbox 360 and it is kind of nice to browse second hand shops and such and just pickup a game that I can just play without internet etc.
recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that...
What games make you happy?
Hello all! I would like to know what games give you that cozy, fuzzy feeling of simple happiness....
Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002' (www.windowscentral.com) angielski
Archive link: archive.ph/ajgMB...
Weekly “What are you playing” Thread || Week of October 29th
Whatcha all been playing?...
Nintendo of America President On the Future of the Switch, Super Mario Bros. Wonder, and More (www.inverse.com) angielski
Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away (www.pcgamer.com) angielski
Diablo IV Coming to Steam on October 17 (news.blizzard.com) angielski
Is there an indie games bubble? (roadmapmag.com) angielski
Starfield enemy ships used to be too smart, so Bethesda had to make them "really stupid" (www.vg247.com) angielski
You'd think that the smarter the video game AI the better, but according to Bethesda's Todd Howard, enemy ships in Star…
Bethesda: Thank you to more than 10 million Starfield explorers for creating the biggest launch in Bethesda history (twitter.com) angielski
A quarter of Starfield players couldn’t even be bothered to finish the first mission (www.vg247.com) angielski
Game developers flee Unity after exorbitant price plan announced, but not everyone can get out (boingboing.net) angielski
Unity isn't a game engine. It's a malware-pushing advertising network which merged with a game engine to acquire a delivery channel and now wears its skin. This is fine for the bigger devs and publishers structured around platform relationships, but for everyone else? Gamemaker, Godot, Unreal, Defold… pick a flavor, they're...
Starfield Bug Forces Players to Change Gender to Fire Guns (www.404media.co) angielski
Starfield players looking for how to fix a bug that breaks guns figured out changing their character's gender is a solution.
Starfield remake created in two days actually lets you fly seamlessly from space to the surface (www.pcgamesn.com) angielski
A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.
Starfield NPCs keep getting bodied mid-sentence and it never isn't funny to me (www.pcgamer.com) angielski
My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.
Starfield surpasses 6 million players to become Bethesda's best launch yet, beating Skyrim and Fallout (www.gamesradar.com) angielski
Star Citizen reaches $600 million raised but the game future is really worrying (gamerkick.com) angielski
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol
GameStop Boss Says Disc Drives Should Be Required On Game Consoles (www.gamespot.com) angielski
"It would be great if people had to buy more of the thing," says guy who makes money selling the thing.
Grim Dawn will be receiving a third expansion: Fangs of Asterkarn (forums.crateentertainment.com) angielski
Whats a game that everybody seems to love that you cant stand for one reason or another?
recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that...