AAA gaming is doomed, it has been irreversibly tainted by capitalism and I don’t think it can recover. Indie games are where it’s at, typically higher quality and much cheaper. It’s shameful how terrible most AAA games are nowadays because they have to put in excuses for microtransactions. It’s depressing but I think we’re truly entering a golden age for indies and other smaller budget games.
I’ve been playing the Hades 2 beta recently, and I keep thinking about how incredible it is that this game is already better than any AAA title I’ve played in the last like 8 years. And it’s still in beta and made by just 23 people. Call of Duty, FIFA and the like will keep the big studios running for a while, but indie has definitely overtaken the industry and I’m all for it.
So…I’ve lost count of how many Mission Impossible movies they made. At some point between 2014 and 2016 I think they made one, because for hundreds of youtube videos in a row I was shown an ad that had this irritating song that went “Ready or not, here I come” in a really nasally voice? Apparently advertising a Mission Impossible movie.
I have refused to watch any Mission Impossible movie, or any movie starring Tom Cruise made before or since, and to a degree the spy/action thriller/guy intensely running genre ever since. Because of how much they chose to irritate me about it.
If part of your strategy is to beat me into submission, I’m going to avoid your entire market segment forever.
Meanwhile a lot of my favorite games I never saw actual advertisements for, even if those ads existed. I learned about them from word of mouth, watching streamers/youtubers, or searching for “games like [game I enjoy]”
I categorically rule out a lot of big business practices because the era when “Hey you could make a fun game about flying an X-Wing” is over and the era of “Our business strategy leverages marketable properties in a variety of monetization verticals” is coming to a middle. So I tend to buy from smaller studios or solo developers.
Glorious American Capitalism. Enshittification is just a word for the financialization of everything. Finance Bros run the world, and they know you have another .0265٪ disposable income they can get to make their line go up another quarter.
On a completely different subject which I think is related: My parents want a cabinet and hutch for their dining room. I’m designing and building it. Looking on the internet for ideas, I like how that cornice is done. Can’t do those legs the way I’m going to build the side rails" type thing, I notice a trend: There is basically no documentation on the internet that anyone actually uses dining room hutches to store things they frequently use. Those that aren’t just blank to market the cabinet itself are crammed with random knickknacks or worse the White Woman’s Instagram tableau. A scroll sawn cursive word, some brand new ceramic containers with words printed on them in that thin tall font, especially a teapot with TEA written on it in which tea will NEVER be made, a statue of a pig, an old sifter, a fake plant…
I hate the idea of such a large, complicated and expensive piece of furniture used as a trophy case or a diorama of basic bitchery. In the words of George Carlin, “spending money you don’t have on things you don’t need.”
Fucken Rae Dunn, dog. I knew a girl who had two kids straight out of high school and blew her entire income on trendy housewares for the apartment she could barely afford. When I broke contact she was buying halloween variants of serving dishes she had already never used. Last I heard her parents have those kids now.
Well guys, I think it’s pretty clear what we need to do. It’s time to collect all the Dragon balls so we can bring him back. RIP Toriyama-san, you will be missed.
Factorio dev blogs are such a treat to read. I love they way they explain their decisions and the problems they encountered. This dlc is going to be so cool
Maybe? I’m not that deep in “gamer” culture, so I always just thought of it as descriptive of a particular intensity of play that leads to sweaty palms. We all experience that from time to time, some prefer it, others don’t.
Future museum
“And here we have yet another product of double human stupidity: one for stapling an electronic and another for buying the entire thing for over 120k dollars”
Yeah, even if it’s a big brand attachment or whatever, I’m never going to complain about a big charity donation. (as long as it’s not a bogus charity, of course)
Man collecting handsome salary and amazing healthcare in exchange for betraying his entire country tries to shift the public focus onto people trying to make their lives less miserable with video games.
why are people hating on a builder who designed something that a large number of gamers want? This can possibly be the catalyst for valve do give us that sweet pus*-controller we all want. I know I do! I use both my steam deck as controllers and it’s awesome. This video is inspiring
As long as there continues to be succesful live service games, they will never stop attempting to make new ones, because the succesful ones are the most profitable forms of entertainment ever devised.
Of course there is only room for a limited amount of live service games on the market (since gamers only have one life to waste on them), so most of them will fail, and many of them even before leaving the drawing board it seems.
Yep, they can make a bunch of games that costs them hundreds of millions to make it they manage to make one that brings in billions in profit… That’s what we call gambling.
This is an excellent point. An organisation the size of Sony is simply incapable of not attempting a live service hit as long as they have the resources to do so.
A smaller player can pursue a strategy where they gain profits from their (somewhat specialized) segement of the market. Sony lacks that flexibility due to their size.
Of course we can’t really know what goes on behind the scenes. But obviously these kinds of games are designed by committee (namely board members). So every single detail is going to be dictated from above, and as new games are released by other publishers with new succesful features these dictates changes mid-production. I can’t but imagine that the development of live service games are a complete shitshow from start to finish.
So perhaps at some point they decide to get rid of the entire mess and start afresh, only for the process to beging again of course.
Also worth noting that getting a live service game with enough infrastructure going to immediately make them millions is a significant startup cost on its own. picking the best project of them and then putting it in its own studio seems like a very smart way to do it.
Looking like Mass Effect is not a bad thing. ME rules. If the gameplay is just as fun and characters/story just as interesting, then I’m absolutely down. That said, the NPCs are giving me cliche, overly-talkative, super annoying vibes. Hopefully that’s just from the editing. After the utter failure of Starfield, a solid sci-fi RPG would be very welcome, even if it’s a little derivative or overly reminiscent of its predecessors.
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