@flumph@programming.dev avatar

flumph

@flumph@programming.dev

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

flumph,
@flumph@programming.dev avatar

It’s a video game show that uses the rules of the video game world.

flumph,
@flumph@programming.dev avatar

And? Why take active steps to stop it from working instead of just stopping technical support? Oh yeah, to get more money.

flumph,
@flumph@programming.dev avatar

Your entire comment reads as a refute of OPs criticism and an excuse for Meta’s actions. If you were agreeing with OPs criticism, you would typically use phrases like “only five years”.

flumph,
@flumph@programming.dev avatar

Appreciate you giving credit where credit is due. It is 100% corporate greed.

Kotaku’s editor-in-chief has resigned

flumph,
@flumph@programming.dev avatar

In the same time period, we’ve gotten Skull And Bones, Suicide Squad: Kill The Justice League, and Diablo IV skins that cost more than the base game.

It can simultaneously be true that the big companies are churning out cash grabs while other companies are making awesome games.

flumph,
@flumph@programming.dev avatar

Because Sweet Baby Inc is known for forcing a narrative and tokens into the writing, for the sake of diversity on the cost of quality of the story and the characters.

Where is the proof of this beyond speculation? I can’t think of a mechanism through which a consultant can force anything. Their contracts would undoubtedly have an NDA that would prevent them from sharing which of their recommendations the client acted on or not.

flumph,
@flumph@programming.dev avatar

Also, does the point of creating a game have to be making the “most” money? Isn’t it enough to make something awesome and a profit?

flumph, (edited )
@flumph@programming.dev avatar

You made choices and got the results of those choices. The alternative results are different.

!There are multiple endings where Karlach survives in different ways. Shadowheart’s story has at least three possible outcomes, maybe more that I haven’t seen. This goes on and on for each origin character. Even NPCs you encounter in Act 3 are shaped by your choices earlier in the game.!<

Frankly, based on your description, it sounds like you made a bunch of lame decisions. There’s neat endings and then the middling one you got.

flumph,
@flumph@programming.dev avatar

I saved your post to try out the game. Sadly, it appears that it’s being erased from the Internet.

Spec Ops: The Line … has been delisted from Steam, with other online stores to follow.

flumph,
@flumph@programming.dev avatar

That’s pretty nuts. I bet a lot of planning went into optimizing the time spent each week to make the most progress.

flumph,
@flumph@programming.dev avatar

The >!redeemed!< Dark Urge ending had me perplexed: >!Don’t have kids or they’ll probably murder for Bhaal, toodles!!<

flumph,
@flumph@programming.dev avatar

And? It would take a trivial amount of effort to spin up VMs and install the game on each. If I immediately tear the VM down after, I’m sure my cost would be covered by free AWS credits.

flumph,
@flumph@programming.dev avatar

What? I’ve never played a game that limited the number of times I could install it.

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