From what I’ve read about their Daily Active Users they’re going to be overstaffed soon. No hate but they exploded and when things settle they might not need as much staff. Thoughts?
You’re good. I’d have thought the same thing had I not been following the development story.
Their game pass numbers also seem to be going up, which is harder to dev for as well. I know my steam friends got sick of it after putting in 100 hours in three weeks though
I too have sunk more then 100 hours into the game. It was worth its purchase already. Yet in a year or however long it takes to be complete… i and many others will jump right back on to see how everything has progressed. Plus they’ll release on play station and that alone will be millions more copies sold.
This is how it happens. If they dont staff to meet the demand the game suffers and dies out, if they do in a few years when the player base falls off and they announce layoffs everyone makes the shocked Pikachu face.
Live service games really did a number on people. Why does it matter if people stop playing Palworld between now and when those new people they hire can produce the things they're hired for?
Yeah I keep thinking this too, it’s a buy once game, they still have the money they made. They’re trying to push more content as quick as possible to get more waves of players, new and old. I’m positive their accountants know the player base isn’t rebuying the game.
There's something called "Brook's Law" that basically observes that a software project which onboards more developers in order to catch up will fall further behind. I hope they're careful about how they allocate new developers or they'll end up doing a year of onboarding, rewriting core code, and have no meaningful updates for 6-12 months. I know they have the resources to spare, and that scenario worked out okay for Valheim, but I hope the game doesn't lose momentum because they overhire or don't allocate enough senior devs to continue feature development while they catch the new devs up to speed.
Edit to add: I don't think it actually matters in this instance if they don't have a large player base by the time the game is feature complete. They don't have continuous revenue streams like a live service game, so hiring more devs is ultimately just about making sure they have enough talent to make good on their early access promises. The company could probably dissolve tomorrow and all the staff could live the rest of their lives in luxury never working again. It'd be a dick move, but they already sold an insane number of copies.
They don’t have continuous revenue streams like a live service
Yet. The game seems extremely easy to monetize, up to them how evil they go. To be successful longterm (if thats something they even want) they will need to add more content first but they could cash in in so many ways. Dlc, selling servers, cosmetics or more nefarious stuff lkke boosters to speed up mechanics, pals that take huge grinds without payments. It would be very easy to do.
MSI says that this game tracking won’t just be limited to League of Legends, as it’ll be releasing an application that’ll allow you to train these features to recognise and react to enemies and other on-screen elements in any game you like.
The whole unfair advantage thing aside, this is a really cool feature that might have a bigger range of application than just gaming.
Yeah like reading MRIs and X-rays, it’s already been proven that those reading medical images tend to have blinders on looking only for what they regularly see and never see the gorilla. With AI they might see the more weird things.
They have a tiered system where important NPCs can't die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?
Why are people taking this even remotely seriously? This is Pitchford doing marketing for BL4. BL3 already showed people don't want Epic exclusivity and there's no such thing as Steam exclusivity. They can choose to release exclusively on Steam but that's just artificial exclusivity because nothing about Steam prevents them from releasing on Epic or GOG.
It's a pointless poll made by Pitchford either to keep BL4 in the media cycle or to just shit stir, possibly both.
That's what I mean by artificial exclusivity. There are games where the developer or publisher decided it's the only platform they will release on but that kind of "exclusivity" is not at all the same as Epic paying developers or publishers to not release on Steam. Valve/Steam doesn't prevent those games being released elsewhere, the developers/publishers themselves don't want to.
I could understand smaller (I'm talking literal solo devs or studios with less than 10 people) choosing to be exclusively on Steam. Supporting other platforms can have huge overhead costs for them. But for a studio the size of Gearbox there's no benefit to being exclusively on Steam. They have enough support staff to manage multiple stores. There maybe be suits wondering if it's worth being exclusively on Epic but there are no suits sitting around wondering whether to be exclusively on Steam or not, the answer is obviously not.
Any chance he’s putting the question on social media to convince other stakeholders above him?
It’s possible he was in a board meeting when some novice shareholder suggested “What if you take an exclusivity deal”? And he just didn’t have clear evidence on hand of that being vastly unpopular. Obviously that could be me being overgenerous to him.
There is a chance but what is he convincing them of? That they should take a non-existent exclusivity deal with Steam? They already have the data that exclusivity with Epic does not work and Steam doesn't do exclusivity deals.
Pitchford is a cunt when he wakes up, and when he goes to bed he reviews a checklist to make sure he still retains the appropriate level of cunt in his daily routine.
He’s not doing anything unless it makes Randy Pitchford more rich, or alternatively, makes sure he’s still a cunting waste of life.
Once again, we have lawmakers just making spurious if not outright false statements with no repercussions. When your words decide people’s reality, you should be afraid of what you say. And I don’t see that fear in legislators.
They just say whatever the fuck incorrect bullshit they wish, and walk it back at their leisure when the effect is already resolved in throughout news media. The world’s gotten their soundclip, the base started foaming when they heard their whistles, and then the politican quietly amends “oh, I obviously didn’t mean that.” If more politicans shut the fuck up because they were scared of the repercussions of walking their statements back, then maybe there’d be more reporting on what they’ve done then the inflammatorily idiotic shit they spew every other day.
Yeah just get disabled, unable to work, and get ssi, then all the free health care. Just have to live with being disabled and not really able to do much, and being poor and hoping that the government doesn’t turn off your ssi cuase it will save them money.
Also, unless you’ve got a way to pay rent or a house you own, good luck getting on housing assistance. Most cities have a waiting list months or years long - I know last time I had to look into it for myself, it was something like 15 months of waiting for a potential open slot anywhere in the city.
Spacebar looks to be exactly what I’ve been looking for! Unfortunately, according to their FAQ the voice and video features aren’t implemented yet but here’s hoping that someone comes on-board to help set it up 🤞definitely an easy decision for a self hosted Discord alternative if that comes to fruition!
Fosscord changed to “spacebar” a while back. If you want a more Discord-like experience, try the Cinny or Comet Matrix client. And on mobile the SchildiNext Chat client. Although I really can’t recommend Matrix as a replacement at all.
I immediately go to vent pranks from like 17 years ago where they recorded people’s voices in public chats, then played it back to them and cause some amazing confusion
‘found a ring in there last night…dropped your pants?’
Now they’re made with marketable ‘passion’, ‘dedication’, and a team with ‘a family atmosphere’. My personal favorite ‘respect for the lore and previous games in the series’ definitely never has made a triple A game worse for wear.
Disingenuous buzzwords with no objective meaning behind them are my favorite things to hear in a game. It tells me to steer clear as far away as I possibly can. Which is a shame because I’d like to be excited about vampire: the masquerade 2.
Steph Sterlings’ recent video hits it directly. The big publishers see Balatro doing well, so they go copy Balatro. They spend a lot of effort looking for the next Balatro in all the wrong places. Their attempts to copy it will fail, because people who like Balatro will just play Balatro. This will continue until there’s a new indie darling dominating the sales charts, and then they’ll try to copy that.
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