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Aidinthel, do games w Tempest Rising accidentally launched a week early on Steam, and the publisher has decided to just go with it

I’m happy to see a new rts actually getting a good reception. Sometimes it seems the genre is cursed.

1984,
@1984@lemmy.today avatar

Its pretty much exactly like command & conquer, but its modern, so fun to play.

Damage,

Set in 1997 in the wake of World War 3, the world has become afflicted by a strange new growth called Tempest, a russet, flowery structure that looks like a plant but isn’t. Tempest is hazardous to human health and spreads rapaciously, but it’s also an abundant energy resource. This makes it the primary catalyst of a war between Earth’s two dominant factions, the Global Defence Force (GDF) and the Tempest Dynasty.

You weren’t kidding, lol.
Good anyway, someone has to make good C&C games, and sure as hell it ain’t gonna be EA.

slumberlust, do games w WoW guild uses exploits to get world 'first' on new raid, gets banned, puts its name backwards and does it again

BadLuckMax also snagged several pieces of ill-gotten Mythic gear, including the unfortunately named Rushed Beta Launchers boots which, being leather (and thus useless on a Paladin) feels like a brutal jab at Blizzard.

Is this a retail thing where Paladins can only wear plate or is the author not familiar with the mechanic? Plenty of paladins taking cloth/leather/mail in OG and Classic.

the_q,

You get some kind of bonus if you wear your classes preferred armor type iirc.

idontknowman,
@idontknowman@sh.itjust.works avatar

from cata on you got 5% bonus to your primary stat for wearing your armour class, so plate for example on pally. but gear works differently in retail so all plate has strength and int on it so you really have no reason to use cloth or leather

Lost_My_Mind, do games w WoW guild uses exploits to get world 'first' on new raid, gets banned, puts its name backwards and does it again

ITT: I learn WoW is still a thing. Honestly thought that shit died like 15 years ago.

Pregnenolone,

You have to be living under a rock to not know that WoW is still an incredibly popular game. It’s easily still the most popular MMORPG

tonytins,
@tonytins@pawb.social avatar

If the only pre-live service MMORPG still going strong.

Kolanaki,
@Kolanaki@pawb.social avatar

I was actually surprised to see Ultima Online is still up and active recently. It must have a pretty decent sized population for EA not to shut down and repurpose the servers for Battlefield or something.

tonytins,
@tonytins@pawb.social avatar

Now there’s a name I haven’t heard in a hot minute.

ICastFist,
@ICastFist@programming.dev avatar

What about FF14 or Guild Wars 2? Don’t they count as pre-live service MMORPGs, too?

tonytins,
@tonytins@pawb.social avatar

checks Seems games as a service model that we know today really picked up steam at around the late 2010s. So, yeah…

acosmichippo,
@acosmichippo@lemmy.world avatar

what makes wow not a live service game? aren’t all MMOs by definition live service?

tonytins, (edited )
@tonytins@pawb.social avatar

I mean, yeah. Just don’t tend not to lump the older ones in it because of how awful the practice has become since the phrase was formalized.

Kusimulkku,

I’ve been living under quite a rock then, haven’t heard WoW even mentioned for years (and years)

the_q,

It’s a failed attempt at minimizing. Lots of people reply like that.

PapaStevesy,

No you don’t.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

I genuinely didn’t know it was still big. Everyone I know who played it quit ten years ago and expansion launches no longer hit my feeds.

riot, do games w Manor Lords, the best city builder of 2024, hits 3 million sales as players continue to fill its maps with muddy medieval towns
@riot@lemmy.world avatar

Interesting, and good for the dev!

But it’s early access and 40 euros, so not for me at the moment. Still, for those curious, here’s the direct link to Steam.

Phoonzang,

Civ 7 is Early Access (Firaxis called it like that themselves) and the founders edition is 130 bucks, so I guess this is becoming normalized…

Panda,

Do you mean early access or advanced access?

Phoonzang,

It is advanced access, however Firaxis did an announcement shortly after release, addressing the rocky release and promising to fix things, where they (accidentally) called it early access. It seems they changed that now, still, it was there (and was made fun of) in forums and other Lemmy like communities.

boreengreen,

It’s been normalized for a long time. I still don’t buy it if it says early access though.

GreenMartian,

I just checked and nearly choked. I’ve played every single Civ game ever made. As much as I love the series, there’s no way in hell I’m paying AU$160 for a base game.

MutilationWave,

It does include the first two expansions that will come out and leader packs and shit. I have sunk far more hours into civ than any other game. I very rarely buy a game, maybe twice a year. So it was worth it to me. I’ll play it for 500+ hours and at that point it’s 30 cents an hour of entertainment.

acosmichippo, do gaming w The Witcher 3's director says he has designed his new vampire RPG to explore 'something in pop culture that nobody yet has done' in videogames: 'We will see how people like it'
@acosmichippo@lemmy.world avatar

It is an energy vampire RPG and you take on the role of Colin Robinson.

the_blast_of_us,

Insta-buy if true

Mister_Feeny,

One of the best ways to drain people's energy nowadays, is via video game design.

I like to open my games with a long segment of walking while your character is injured, so they really just kind of slog along at a slow pace. Having them be injured at the start is good, because they can really get used to pressing a single button to move forward without having to worry about any other buttons. Since they're stuck going slow this is also a good time to have a narrator or other npc explain convoluted lore of the world that you won't really care about, but it'll be mildly important if you put in over 100 hours into the game, so we can include that unskippable dialogue here.

Then after 8 or 9 minutes of injured walking, we'll have a 3 minute unskippable cutscene in which our character gets healed, but then also gets thrown into their first combat. And me, I like a challenge, so the first enemy is a boss fight, but since the player probably doesn't know the buttons yet, it should probably take most players at least 3 tries. The fun part is, you can't save until after beating that first boss, so if you fail, you have to go through the 9 minute slow walking segment and 3 minute unskippable cutscene again.

At this point a lot of gamers go onto the internet to complain about stuff like this, and I just respond that all that stuff is unskippable to protect the narrative vision of our game. Even though really most of the story is just lifted from "A Good Day to Die Hard."

It's not as powerful a drain as you can get in person, but you can get little bits from a lot of angry nerds on the internet at once.

clay_pidgin,

Well written, I can hear his voice.

Zahille7,

The worst energy vampire game I’ve ever played was probably Mafia 3. That game just wastes the fuck out of your time.

TheDarkestShark,

I actually enjoyed that game, was the first and only mafia game I played. I really like the cars and music of that era, the racial tensions also added a lot to the story and gameplay.

My vote for worst energy vampire game would be AC Valhalla, just barely fun enough to keep me playing for over 150 hours just to see how the story concludes. Wow what a waste of time that was, story made almost no sense on the ISU side and the conflict building with your brother ends with him just giving his clan to you.

Zahille7,

Yeah Valhalla was the last AC I’m probably ever gonna play because of that. I mean, I guess I kind of enjoyed some of it? I liked the proto-halloween story with the Welsh girl the blacksmith falls in love with, and no one understands as fucking word she says.

TheDarkestShark,

There were a few things I liked, but the alliance missions got really stale. I feel like if the writing was even 10% of what the witcher had, I would have cared about these dozens of side characters, that you only see again at the end of the game. Just blew me away how lazily the cut scenes and scripted portions were made, really gave me the quantity over quality vibe early on in the game.

DoucheBagMcSwag,

Kollen Roaubansin

Kolanaki,
!deleted6508 avatar

Aw sweet. Finally I can understand what it would be like to play as the narrator in The Stanley Parable. 😃

tacosanonymous, do games w Helldivers 2 players rip into Arrowhead for 'straight-up ridiculous' Killzone crossover prices, CEO defends the choice
@tacosanonymous@lemm.ee avatar

“First time?”

NuXCOM_90Percent, do games w 'I want to acknowledge that we messed up': NZXT addresses concerns about its controversial Flex gaming PC rental program and commits to taking action

youtube.com/…/UgkxVO5Fp6lepwAP6lXZ4z_SuxmDypXfhgj…

NZXT has posted a statement which not only misrepresents facts, but distorts the reality of their predatory rental computer program. The statement ignores major points and introduces several new concerns. GamersNexus has become aware of deeper elements connected to this story that GN has begun independently investigating. While we will put together coverage of NZXT’s inadequate and manipulative response in short order, we are also actively beginning work on a longer form investigation that could take weeks or months to finalize, depending on the depth of the rabbit hole. We will have more for you as it becomes available, starting with a deconstruction of NZXT’s statement.

forensic_potato, do gaming w Elon Musk says too many game studios are owned by giant corporations so his giant corporation is going to start a studio to 'make games great again'
@forensic_potato@lemmy.world avatar

Then let’s get ready for a ww2 game where you save Nazis instead of killing them. And then you shoot the American troops and call them “woke libs” /s

ivanafterall,
@ivanafterall@lemmy.world avatar

Saving Private Gunther

stormesp, do games w Steam is 'an unsafe place for teens and young adults': US senator warns Gabe Newell of 'more intense scrutiny' from the government if Valve doesn't take action against extremist content

Steam forums and groups have become a place to organize far right raiding groups that have harassing people and bullying women and minorities or straight up nazism glorification as their sole objective and Steam just does not care.

Blazingtransfem98,
@Blazingtransfem98@discuss.online avatar

Of course they don’t, companies only care when Pepsi Co and P&G take away their ad revenue for serving extremist content and catering to extremists. Valve has no ad revenue and is the only real PC game store on the block, so no one can make them “care” the way YouTube and Twitch, and other platforms are made to “care”.

Badeendje,
@Badeendje@lemmy.world avatar

Got some links… I wanna see. I probably normally don’t venture on these forums where that happens.

brsrklf, do games w Warcraft Rumble, Blizzard's first new RTS in years, will finally shed its mobile shackles and come to PC in December

So now their solution to the whole “don’t you guys have phone?” situation is to keep designing for mobile but port those everywhere.

I think I’ll keep not giving a shit, thank you very much.

Novamdomum, do games w Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo
@Novamdomum@fedia.io avatar

I think the thing that's the most confusing about this is why did they wait??

"The timing is particularly baffling: Nintendo did not strike when the iron was hot and everyone was talking about Palworld and Pokémon, and at this late date, why bother? The greatest heights of Palworld's success were clearly driven by the memetic catchiness of its Pokémon parody, now it's just another survival crafting game with a stable enough core community⁠—see also Valheim or Sons of the Forest. Palword has faded into the background, a brief curiosity overshadowed by 2024's far more enduring megahit, Helldivers 2. Just in time for everyone to have largely forgotten about Palworld and moved on, Nintendo has swooped in to announce: "In case you've forgotten, they're the little guy, and we are huge, awful bullies."

Palworld has reportedly made nearly $500 million now (source - Simon Carless). Even if Nintendo win in some way won't it cost them so much more to take Pocket Pair down now?

ColeSloth,

To maximize profits and costs they can go after, and to be a bit less on the radar of the public eye. Now that palworld is essentially done making money, Nintendo can go after that amount.

Say it is the throwing spheres that Nintendo is basing the suit off of. If Nintendo tried suing in the midst of its popularity, palworld could have just switched the capture system to like a special gun or cubes or something. Nintendo wanted to wait in order to financially crush them into dust.

burgersc12,
@burgersc12@mander.xyz avatar

They waited until they could file a few new patents, namely the catching and mounting mechanisms. Now they have a bit more legal standing it seems, although I’m not sure how this is all gonna shake out

pennomi,

Patents filed after your rival releases a product don’t work - it’s textbook prior art.

burgersc12, (edited )
@burgersc12@mander.xyz avatar

Not sure how it works in Japan but you’re probably right. Edit: Was thinking about this article that lays out the known details pretty well

CheeseNoodle,

I remember reading that Japan is very weird in regards to patent law, there’s almost no oversight whatsoever even for incredibly basic concepts like a title screen but there’s kind of a general agreement not to sue eachother. Assuming thats true Nintendo is currently burning a lot of face right now by breaking that precident.

Killer,

They aren’t “new” patents. They’re divisional patents, essentially splitting an older patent into two different patents that retain the date of the parent patent.

Either way this is a pretty scummy move on Nintendo’s part.

CaptPretentious, (edited )

I’m going to patent the crap out of everything.

Like if you push a button in the direction your character is facing you move in that direction. I’m going to patent that shit.

Then I’m going to patent that if you push button and the opposite direction of your character, if it’s a 3D game you turn around. And then I have ab separate patent with having the character walk backwards.

I’ll just take the absolute piss out of the most basic things and absolutely everything I can find. And then throw a bunch of frivolous patent lawsuits at Nintendo.

I know it’s petty. But maybe Nintendo, like many other corporations in the gaming industry, have just been around maybe a little too long and have lost the vision and the purpose. Cuz at this point Nintendo’s not even trying. But they are heavily relying on nostalgia for sales. They’re more known for being a litigious company than a gaming company.

JCreazy, do gaming w Nearly 6 months later, Palworld devs confirm Nintendo never drew so much as an inch of its legal sword over bootleg Pokémon allegations

Do people still play palworld or did it end up dying out after all the hype? I know a guy that bought it because of the hype, played it for a few hours saying how cool it was and hasn’t played it sense.

caseyweederman,

I’m in the same boat.
“OH MAN THIS IS SO COol I can’t wait for the rest of the content oh it turns out I can”

AndrasKrigare,

I’ve been having trouble putting my finger on what it is about it like that. I waited a little bit past the hype to play, and when I started I was completely hooked. Then I got busy for a few days and couldn’t play it, but never really felt like picking it up again

I wonder if it’s because it has a lot of different mechanics, but they aren’t particularly deep? So it’s addicting as you keep discovering new ones and how they interact, but then dies off?

caseyweederman,

I think that’s exactly it. You’re excited by the promise.

Default_Defect,
@Default_Defect@midwest.social avatar

I knew this would be the case when my friend insisted I buy to play with him. Hes an unfortunate barometer for games that will either lose hype quickly or get shut down soon after release. You name a game that had a hard fall off and he was its biggest proponent during its honeymoon period. Game had its servers shut down? He played the shit out of it.

Crikeste,

Such a shame because your friend sounds like a cool person. I think it’s just that the gaming industry has become so bloated and mismanaged that a lot of new products are hyped to hell, then face plant hard.

Default_Defect,
@Default_Defect@midwest.social avatar

He is, and I spent a lot of money buying and playing some of these games against my better judgement, but I can’t do it anymore. Especially not if they’re gonna charge a $70 fee just to start.

Zahille7,

That’s how most games are lol. Of course you have your fanatics who have to play the new game and nothing but the new game (looking at the Abiotic Factor discord server), but once I finish the current content I’ll move on to something else until a new update.

I’m cycling through Abiotic Factor, Selaco, and Going Medieval right now.

magi,

It got boring real quick

kyle,

I’m kind of an early access freak, but I put in about 80 hours and enjoyed it. There were definitely problems early, and I don’t plan on going back to it for at least a year, enough for them to release substantially more and it feels fresh.

Cort,

Same here. I heard they released a handful of new upper tier pals but I’ll wait for the next major revision to go back

Zahille7,

I’ve heard that this Sakurajima update (wild name, btw) is pretty huge, bringing an entire building system overhaul, new pieces, as well as new pals and an entire new map.

eratic, (edited ) do games w FromSoftware says Elden Ring's popular Seamless Co-op mod is 'definitely not something we actively oppose,' and may even 'consider ideas like that with our future games'

One of the reason why seamless coop is so good is you can play with mods without having to go offline and disable anti-cheat. I fully expect their implementation of this won’t allow for that.

The fact that I can’t do something as simple as turning off that god-awful chromatic aberration without anti-cheat banning me for cheating is so ridiculous. It’s so bad that I only play offline and at the moment, Seamless Coop is the only way I can play multiplayer.

voracitude,

It’s so good for more reasons than just being able to use other mods safely! It’s really nice being able to transition between areas without having to resummon, how some progression/unlocks are shared, and that all connected players get to use Torrent and spirit ashes.

Thorry84,

The online for seamless coop isn’t actual online, it’s limited to the functionality of the mod and doesn’t use the official servers. You can in principle get cheaters on that, but most people have it setup to only connect to friends. And when you are using mods you are probably just having fun and playing for the memes instead of being a hardcore PvP player.

I personally love seamless coop, I had hoped FromSoft would have made the coop like that from the beginning. So happy mod makers are putting in the time to make it work. I’ve played over 100 hours with my brother and had so much fun. I can recommend mods like The Convergence as well, combined with seamless it’s so much fun.

eratic,

I’m talking about offline/online generically here, not whether it’s using the official servers. I know it’s not using the official servers which is why you can play with mods

bread,
@bread@feddit.nl avatar

Their anti-cheat implementation could definitely use some work. Either that, or just give players the option to disable chromatic aberration, use ultrawide etc. I played the entire game offline, with the exception of a few specific spots. Sucks.

eratic,

The ultimate solution is to allow for P2P online with official servers as the default, and just warn people that you might encounter cheaters if you use P2P. Can even go a step further and separate the player pools between unmodded and modded clients. So you can play online with mods, but run the risk of encountering cheaters. P2P should mean you can ban certain people from invading you due to hacks or high ping similar to DSCM back in the day, but in-game.

suzune, do games w 'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs

Maybe… just not make exclusive deals? Especially not on mediocre game distribution platforms.

rtxn,

Remember DARQ? Taking a stance against third-party exclusivity pays off.

MurrayL,

“I talked to at least five small teams, like 35 [members] and under, during GDC, and they’re like: Cuts, cuts, cuts, funding canceled, talks that were going on for a year, canceled,” said Casey Yano, the co-founder of Slay the Spire studio Mega Crit. “It sounds like it’s shit. We’re definitely very privileged to be able to self-fund. [Otherwise] I’d be very, very, very scared right now.”

If these deals didn’t exist, lots of games simply wouldn’t get made. You can hate on the platforms all you like but the deals are one of the only sources of funding for small & solo developers.

Halosheep,

Oh no! Not the games I will never play because they’re exclusive to EGS!

beetus,

You do realize those are usually exclusive for only a year, right? So EGS pays them out for a year of exclusivity and then the devs are free to launch on steam and others.

The thing is, often if they don’t get that first infusion of cash from a deal with EGS (or another investor) they don’t get to complete or even launch the game at all. So it never would make it to the other markets.

Halosheep,

Usually by the time they’ve made it off EGS, I’ve forgotten they exist. There’s been many sequels to games I loved that I forgot existed because of this.

newcool1230,

Same, after a few years you see them show up on steam and all the reviews are

  • "All my lobbies are empty"
  • “It takes 30+ mins to get into a game with 2 other players”
  • “I’m only getting matched against bots”
pory,
@pory@lemmy.world avatar

Or the EGS phase was just glorified beta access like Hades.

gnomesaiyan, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'
@gnomesaiyan@lemmy.world avatar

The phrase “AAA game/developer” has lost all meaning for me over the years. I just can’t drop the clichéd $60+ on these titles anymore, especially with quality and support waning. I don’t see this game being any different; the writing’s on the wall.

A_Random_Idiot,

Well, see, with Star Citizen, you buy it to have an unreleased game that will allow you to buy a ship for 8000 dollars that you can… stand around inside of and look at.

Seriously, This is peak gaming… how can you losers not understand how great this is?! /s

Harvey656,
@Harvey656@lemmy.world avatar

This game is 45 dollars. It always has been. Support for it has only increased over time. Also I really don’t look at CIG as a AAA dev, whomever said that forgot what a Kickstarter/self funded game is.

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