Buying a CD/DVD was never ownership of the media that’s on it. It’s ownership of a piece of plastic and a license to play to the content on the plastic within certain limitations. If it was ownership, you would be allowed to project the DVD on a wall and charge patrons to view it, but legally you can’t, because you don’t own anything but the plastic. Buying a CD/DVD was always just a more convenient version of buying a ticket to a concert/theater to see the same thing. You’re paying for the experience of viewing their artwork.
So, as long as you also agree that sneaking into a concert/theater to view a show without paying also isn’t theft in any way, then I can’t argue.
Blah blah blah. Shove that copyright-maximalist take. You own things, god dammit. Even if you only own your copy of a book, it’s not somehow an ink-and-paper license to a copy, it is your copy. That’s what ownership means.
If you don’t know the difference between individual property and intellectual property, stop spitting at people who do.
Just want to highlight how unnecessarily antagonistic your response was. Not sure if that was your intention, but I don’t care to engage with it. Cheers.
I respectfully disagreed with the top level post, and stated facts about why. If that was interpreted as not in good faith, I’m sorry, and I’m open to any counter arguments. So far, two people have pointed out that physical media can’t remotely have their licenses revoked, and I agree, that is relevant to the discussion. If you have anything relevant you’d like to contribute, I’m all ears.
You’re replying to everyone in this thread with half-assed insults and underhanded comments and then playing victim and complaining about how “nobody wants to discuss this in good faith”.
although I could picture you wanting to be if that makes sense.
From my perspective, it sounds like you’re reading my posts with an unwarranted intention behind them. I have to assume this stems from you disagreeing with what I am saying, but to my knowledge, nothing I’ve said is incorrect. If you could point to something I’ve said that’s incorrect, I’d be glad to discuss it. Also, if you could refrain from the namecalling, that would also be appreciated.
I think his point in this case is you own the physical item but not the information on it. If not then I could buy some musician’s cd then I could say “Now I own their music” and start selling copies of their cd, publishing it, stealing their rights to it, etc. I think we can all agree that would be bad.
‘No, see, he meant exactly what you thought he meant.’
Again: I know the difference between individual property and intellectual property. I am condemning the corporate word-games that would deny one of those exists, and the the tutting of people who take that for granted. I don’t need a fucking primer.
Yes, you own the information on it. You don’t own the rights to distribute it to others, but you bought the information and the right to personally use it. When you buy a painting, do you only have a licence to view it?
When you buy a painting, do you only have a license to view it?
That’s a good question. My guess is that the rights to create prints of the painting usually remain with the artist. You own that painting, you probably even own the right to display it for an entry fee, but unless the artist has granted you a license to the artwork, I don’t think you can freely create copies.
Indeed, the right to make copies are often licenced (although you can also sell that right) because it is explicitly written in some conventions (see en.wikipedia.org/wiki/Berne_Convention?useskin=ve…) that the copyright resides with the creator to begin with. I don’t think the Berne Convention deals with the option of transferring intellectual property and the copyright to them, but I’m assuming it’s mostly defined well enough in some contract law or other.
You’d be surprised. There seem to be vanishingly few people here willing to honestly discuss the legal questions around piracy and copyright. The vast majority are just here to circle jerk about how much corporations suck, completely forgetting about the rights of artists they’re defending in the anti-AI circle jerk one thread over. I honestly think they spend more time flaming anything they disagree with than actually putting any thought into the matter. The dogmatism rivals that of conservative forums.
If I’ve said something false, let me know. As far as I’m aware, what I’ve said is how the law works (at least in the US). I understand if you don’t like those laws, but that doesn’t make them not exist, nor does it make them irrelevant when someone makes a reductive statement like “if buying isn’t ownership, then piracy isn’t stealing”. The fact is, in some cases, it is.
Yep, this is a valid point. The volatility of access seems to be a convenient side effect of modern streaming technology. I agree that there needs to be regulation around this as it’s currently too easy for a company to suddenly say “we’re pulling access to the thing you paid for right now, sorrynotsorry”.
It’s not reasonable to expect that they have to have servers available serving the content 24/7 indefinitely, but either govts need to force companies to clearly label access to digital media as some sort of “rental agreement” similarly to how renting a video on youtube or amazon works, and making it clear that the user will only be able to access the stream for a minimum of some specified amount of time, and/or they should be required to offer a download of the media for a certain amount of time.
This isn’t a side effect of streaming technology, they could let me download content on my NAS and burn my own discs but they don’t because their goal is profiteering and NOT serving the best content in an open technological environments.
“Corporate enshittification and commodity fraud” is a more apt term.
“Fraud” would imply a crime. I’m always happy when some european country has a law on the book that enables people to hold a company accountable for their shitty behavior, but in the US, we have some work to do there.
“Enshittification” is a…surface-level description of what is happening. I’m more interested in the “how we got here” and “what needs to happen to prevent it”. Because no company has “make the experience objectively shittier” on their list of new features. Blaming “enshittification” holds as much weight to me as blaming “the deep state”. It’s not a real thing, it’s just how you perceive the emergent result of a system with certain rules and incentives. The real question is, which rules and incentives should we prioritize, and how can those changes most effectively be implemented.
Not true. You get personal ownership of the media in it, and even if ripped, you can personally keep it without “unauthorised distribution”. These were the 2 keywords they used to use on the rim of every disc. DRM implementations were a method to prevent ripping, but ripping always happens with DVDFab.
Streaming prevents that ripping part, or having it on your personal storage, and the ability to play it forever without an expiration date. The obvious purpose behind it is to gatekeep any media to repeatedly buy it and “consoom”. And some of the streaming DRM these days (fuck you Netutv/hqq) prevents 1:1 stream ripping, so screen recording is the only way, or using a HDMI cable with recording output capabilities.
All a game like this would need is the ability to disable the feature.
It’s like developers are so obsessed and occupied with making it as accessible to everyone, that they seem to forget that there is also an entire playerbase out there not looking to be handheld through everything (including children). I’d get a bigger sense of achievement if I managed to do it on my own.
I remember playing Mario on the NES and it was completely unforgiving as a child, like insta-deaths, limited amount of lives, no save games, hidden secrets, etc. But it was pure bliss when I finally beat the game.
It’s not an easy game, that’s ok. The reason most of us beat it in the 80’s is because we only had one or two games at a time to play until Xmas/birthday every year.
That’s fair these days, unless you’re playing it on a CRT with original hardware or MiSTER, the latency will be through the roof compared to what the game was designed around.
Thanks but I never need someone else entirely to tell me that their interpretation of SOMEONE ELSE’S sentence is more correct than mine. If he wants to correct me he can
I remember playing Legacy of Kain: Defiance for the first time when I was a kid.
I spent actual hours coming through the damn mansion level looking for the proper route and I was so frustrated. I finally broke down and looked it up on the computer (which I was grounded from at the time) so I could see if I could find a solution.
In the early 2000s you pirated nintendo games, had no manual ( or bought it legit but couldnt read it properly to understand) and just figured out the manuals.
Doom wads and hacks in recent years have been doing some absolutely insane things, and it’s only been getting better as more and more people are realising the things they can do with it. I’m not surprised in the slightest.
Total Chaos has got to be the most mind-blowing to me, it’s a total conversion mod built of GZDoom. youtu.be/L7IITZDBvqE
Here’s another one, Solace Dreams youtu.be/IcrYfmkPl-E also really impressive, though the game didn’t seem all that balanced when this video was posted, not sure if it’s been improved since or if the creators moved on to another project.
I know this is a couple weeks old, but I just got Supplice and Incision, along with Hedon based on a recommendation in this thread. They’re all boomer shooters that honestly look absolutely bonkers and I’m excited to jump into them.
Supplice looks to be kind of a mix of classic Doom with OG Half-Life on an alien planet you’re terraforming.
Incision looks like a crazy nightmare.
Hedon is thicc orc women with flamethrower machine guns.
Honestly, unless you’re a young teen or schoolkid, they don’t put out much content worth it anyway. Unless you consider endless variations on Mario innovative.
I might get a switch 2 only after it’s hackable. I thought of doing it with the switch but it seemed too complex for me. At this point I’m really fed up with Nintendo’s anti consumer bs. And I’m not just referring to the copyright takedowns and closure yuzu but things like the Mario all stars collection which they then created artificial scarcity around and the Zelda anniversary where they release a HD remaster of skyward sword which is seen as the weakest of the series. I do enjoy the odd Nintendo game but I’ve had my switch since the year after it came out and I’ve only beaten 4-5 games on it and I’ve only 10-20 at most on it and those are mostly indies.
Recent? They’ve been pulling bullshit moves like this since the 80s, when they successfully killed off the game rental market in Japan. To this day you still can’t rent games in that country.
This is why it’s always morally correct to pirate Nintendo games, and thankfully Nintendo consoles have had a history of being among the easiest to emulate, especially the N64, Wii, and Switch. All three of those systems had working emulators while the consoles themselves were still in their peak years.
On the one hand, there is definitely a part of me that thinks it’s kinda neat that a f2p game with not super predatory monetization has gotten so much support for so many years. I’m well aware that around Lemmy people think any monetization is bad but tbh fortnite really doesn’t do it that bad. It’s all cosmetic, you can earn most of the currency by playing and advancing the battle pass. It’s not the worst example out there. The game is very accessible and can be totally free if you want it to be
At the same time I have 0 interest in fortnite or any other live service game. I hate that live service games have a tendency to remove old content over time. Give me a live service game that’s fun, doesn’t have fomo, and isn’t predatory with micro transactions… I guess that’s kinda helldivers rn which I am enjoying but we’ll see how it shapes up as time goes on.
Overall, it’s bleh news because it just reinforces companies continuing down this path of a model that encourages lost media and nickel and diming you for everything…
Live service games have always kinda rubbed me the wrong way, and that’s past just the obviously predatory stuff. I like to hop around from game to game to game. But the live service games are all like “what about the daily log in bonuses and weekly challenges?” I can ignore that, but it still bothers me how much they try to badger you into being obligated to play. Give me a regular old single player game any day of the week.
That being said, I suspect that as time goes on, AAA single player games are going to be harder and harder to find. Multiplayer is simply where the money is(and where the players are), and in this stupid “perpetual growth no matter what” economy, that’s all the suits will pay money for. Thankfully, we still have indies making great stuff.
Totally agree. Everything else aside, the fomo aspect of these games really irritate me. When destiny 2 completely ripped out their original campaign the game launched with I was baffled. Destiny’s moment to moment gameplay is bluntly, really damn good. The gun play feels great. But when you have to dedicate all your time to 1 game to get everything out of it? Nah, not for me. With stuff like halo infinite and helldivers, I do love that the battle pass which are normally timed things, are always available. You never get locked out of anything by not playing on a certain day, or month, or year.
Don’t even get me started on the new hitman games and their elusive contracts. That’s the stuff that grind my gears. Game is great and fun. But you want to play these special missions we made? Well you better be on and playing during this 1 week, and then they’re never there again!
If they want to do this kind of thing they should always least either leave them to be played whenever but offer some kind of double xp or whatever while the event is actually on, or run the event as an annual thing so you can experience it every year and you don’t feel like you’re missing out because you didn’t get the game at release for whatever reason
It’s been a while since I played so idk if it’s been happening recently, but they have re-run the events a few times over in the past, but I just wish they’d make it a permanent thing. I get the point of it is to make it limited so it’s harder to look it up ahead of time, and you can’t save during it so you have to do it in one shot. It’s a glorified daily run in a rogue like game. Except instead of being randomly generated they actually created whole new scenarios around it with new voice acting and briefs and everything. Let them have their timed event where you have to do it in one shot, and give the people a trophy or something. But make the content available to play whenever you want after that…
Also, like, with every game with private servers, the private servers are pretty much universally better than the public ones. Someone close to the server has to care enough to put the thing up, which goes a long way past some company opening a few hundred for money.
Yeah… I largely live under a rock and vastly prefer indie games (and older/abandoned big-name games) to most of the usual AAA games and live-service games.
Which makes it quite funny when I see so many Gamers complaining about how “gaming is dying” due to the enshittification of mainstream games, when I’m quite happy under my rock and sheltered from all that 😅
My biggest gripe is that fortnite(along with a lot of games that feature battlepasses and rotating stores) preys on FOMO. If they didn’t do that, I probably wouldn’t mind nearly as much
And a broken clock is right twice a day. Sure this one is legit, it’s still Nintendo’s legal department. Just because they’re right this time doesn’t change anything.
I saw some comparisons of unrigged models from pal world overlayed with Pokemon models and they had nearly the exact same pose and proportions with some geometry tweaked. The chances of them matching up that closely by chance is practically impossible, and there were several examples. One rip off model is not enough to win a case, but if there’s a lot of them I think there’s a pretty good case that can be built. Gameplay and concept wise, I don’t think there’s a case, but with the model infringement there may be enough to show a deliberate pattern of ripping their model files.
kotaku.com
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