CrayonRosary

@CrayonRosary@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

CrayonRosary,

They’re addicted to the high of winning, which happens at random intervals. That’s the core of gambling addiction and MOBA addiction. They will win again… eventually. So they keep playing even though losing sucks.

CrayonRosary,

You aren’t forced to update the game.

CrayonRosary,

English be like

House → Houses
Blouse → Blouses
Grouse →Grouses
Mouse → Mice

Native speakers be like “It’s mice you fool! How do you not known that?”

HornofBalance, do gaming angielski
@HornofBalance@mastodon.gamedev.place avatar

Horn of Balance - an indie 2D zelda-like

I'm developing 'Horn of Balance', a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we've almost hit the funding goal with just 19 hours left!

There's also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I'm happy to answer any questions you might have!

@gaming

CrayonRosary,

Looks funded to me!

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

CrayonRosary, (edited )

You’re saying that because games couldn’t be patched, they had better gameplay? That makes no sense at all.

Lots of games had crap gameplay. There are more junk vintage games than good ones. The gameplay was simple because it had to be. The consoles didn’t have the power to do more. Chips were expensive. So they had to invent simple gameplay that could fit in 4k of ROM. If dirt simple gameplay is your thing, great. The Atari joystick had one stinking button for crying out loud.

You think Space Invaders has better gameplay than Sky Force Reloaded? Or Strider has better gameplay than Hollow Knight? You’re insane.

E.T. for the 2600 had gameplay so bad it crashed the entire video game industry.

Double Dragon on NES had a jump that was impossible to make forcing the company to make a new cart and give refunds.

CrayonRosary,

I might be misremembering what game it was. I was just a kid when I learned about it. I can’t seem to find anything about it other than an impossible jump in the PC port of TMNT.

CrayonRosary,

I can’t believe they acknowledged the Virtual Boy ever existed. Why they never ported the games to 3DS is mind boggling.

CrayonRosary,

Obviously. Even for April fools I’m surprised they acknowledged the Virtual Boy ever existed.

CrayonRosary, (edited )

Yes, it’s called Red Viper and it’s great! I’m just surprised Nintendo didn’t do it themselves.

CrayonRosary,

Oh shit! That makes more sense then. Thanks

CrayonRosary,

loaded with pointless minigames

You should play the original! 😂

CrayonRosary,

I kind of agree with OC’s sentiment. The game is a masterpiece, but the puzzle solving and metagame is half of the game, if not more. Once you’ve solved that, replaying it is just going through the motions of a pretty OK action adventure game. I dunno.

It’s like playing Braid after beating it. Another masterpiece of a game! You could speed run it—which I was very much into—but the thought of playing it again after that just doesn’t interest me. It’s just going through the motions.

That being said, its been years and years since I’ve played it and there’s a new anniversary edition coming out with new content. I’m almost certainly going to buy it.

I loved the built-in speed run of that game. You only had 45 minutes to beat the whole thing. The first time I accomplished that, my time was 44:58 and some change! I lost my shit that I managed to juuuust squeak in a win! 😂

I ended up getting it down to 37 minutes. There are so many tricks in that game to speed it up. I wonder what the official best time is. Back in the Xbox 360 days there were a lot of cheaters using the back-end to submit bullshit scores. Or people doing save trading and all having the exact same time down to 1/100 of a second.

CrayonRosary,

I agree, it was not very fun. It would have been much more fun to just find one copy of the elemental swords, wands, and such, and just carry around as many as you could carry and use the ones that made sense for the current battle. Even better if there were slashing versus stabbing swords which were better for certain enemies. Stuff like that.

I will say, though, even a few hours into the game it got to the point where I had too many weapons, and I very rarely ran out. Every enemy drops some. And it turns out, I didn’t really mind fighting Lynels or “Major Test of Strength” guardians to get their goods weapons once every blood moon. I enjoyed how those fights were difficult and technical.

Even just adding a repair mechanic would have been great. It also would have made a lot more sense lore-wise if BotW had the “everything made of metal is degrading from a curse” that TotK had. It made sense in TotK that weapons were fragile, but not in BotW.

All in all, it was a top-design choice. They didn’t want you to find one Royal Guard weapon an hour into the game and faceroll everything all game. That’s one of the downsides of even having a “this sword does more damage than other swords” type weapon system. How do you even explain that lore-wise? If a sword is magical, sure, but some “Royal Guard” sword isn’t automatically better than an ordinary sword of the same size, shape and also made of steel.

I broke Skyrim for myself on my first playthrough because I did dual wielding, smithing, and enchanting, maxed both of those out, and made the most insane double-enchanted dragon bone(?) swords before I finished even 1/10 of the plot. When the first dragon attack happened, I chopped it up in like 5 seconds. I was so insanely overpowered. That never happens in BotW. Even with the best weapons in the game, fighting a Silver Lynel is work!

CrayonRosary,

Dead Cells. Great graphics, super tight gameplay, rouge-lite maps and weapons. Stupidly fucking hard at 2-boss cells. I hit that wall so hard I quit playing the game entirely even though there is a bunch of new DLC that would be fun to play with at 0 or 1 BC.

What adventure games do you recommend? angielski

pretty much the title. i have played most of sierra, lucasarts and telltale catalogues so if you are suggesting one of their games i’ve probably already played it. it doesn’t have to be a copycat, homage or in the same style as these companies’ games either, just that it must satisfy the vague definition of being an...

CrayonRosary,

That game is fucking hard. Only play it if you like cursing a lot.

CrayonRosary,

I enjoyed Botanicula. It’s a cute point-and-click adventure game.

CrayonRosary, (edited )

Clay Fighters 100%

Maybe Thrill Kill as #2

Who, in your opinion, is the most annoying character in any game?

Personally, it’s Faith from Farcry 5 for me. Uninteresting dialog that can be summed up to “I was bullied once” and that’s it. Literally every other character is so much more interesting. Jacob gives you a sequence where you run through a gulag which he then uses against you, John tries to kill you and is openly hateful...

CrayonRosary,

Watch me dance while I sing in my annoying voice while my mouth opens and closes at inappropriate times!

CrayonRosary,

I love Navi. It gives me warm fuzzies when she speaks.

CrayonRosary,

Zelda’s ghost in Spirit Tracks is even worse. She explains logic that a 5 year old could figure out. “Now we should go over there and do the obvious thing! I’m going to explain this over several sentences making you wait and click through them all!”

CrayonRosary,

Keep your autogynephiliac Pokémon fantasies to yourself.

CrayonRosary,

Fallout: New Vegas. Hell, Fallout 2. In 2 early on, you only have time to one of two quests and people die when you can’t help them. You can’t save everyone.

Very different from later games where time doesn’t matter and the whole world waits for you.

CrayonRosary,

Good luck getting it to run no matter where you buy it! You’ll need patches and a prayer circle to play it.

CrayonRosary,

“You don’t want to be forced to play a specific role, and that removes the R in RPG” is what they are saying. However, I disagree with them. Real RPGs let you choose your role, ethical alignment, and quirks of behavior. Even older video games like Fallout 3 have that. Being forced to play a specific role is almost antithetical to the concept of RPGs.

Of course, maybe that’s not what they meant at all.

CrayonRosary,

Mario Kart Arcade GP VR

Does it come with a vacuum tube to collect the vomit?

CrayonRosary,

You need to remove the ! in front of your link. It’s messing it up. I think that’s only for image links.

This is what I see:

https://lemmy.world/pictrs/image/46a91be5-c5c7-4427-99d4-93b7db65e0fd.png

CrayonRosary,

Hard. Not fun hard. 👎

CrayonRosary,

That’s so funny because that’s one of my favorite Zelda games, and one of my favorite consoles. The Wii U pad was such a dream to play on.

CrayonRosary,

Shattered Pixel Dungeon and Vampire Survivors.

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