If there’s a need for tips, your business model sucks and you should be ashamed of yourself.
If there’s no need for tips, you could just take some of your perverted bonuses or some of that ridiculous amount of money you take out of children’s pockets with micro transactions and show those people some love who did the actual work, you prick. They make millions and millions for you.
What a world we live in where asshats like that step forward and ejaculate their greed into the world and expect applause!
I would be totally ok with even the bigger developers just having tip jars on their websites. It took me so long to get money to the relevant peoples after a few years as a teen of pirating stuff and then eventually reforming and feeling bad after. But I also wouldn’t mind if games were cheaper as a whole, but you could tip the ones you enjoyed. Gives incentive for games to be worth it when you have finished them, rather than before you start them.
I know there’s maybe a 5% chance of it happening soon, but I’d kill for this to hit before I go on vacation in July. Balatro would be outstanding to play on my iPad during a long flight.
There is a way to play it. And it works very well. Switch emulatorYou might see where I’m going with this. Now, I don’t know if there are any for iPads, but you can download some for Android. Personally I use SuYu. Switch romYou will need a .nsp file of the game + .nsp file of any updates you want to include. You can get this file from your nintendo switch (or you know, the high seas) and then import it to the emulator. For me, it runs at about 15 fps on a 4 year old Samsung phone (no Snapdragon), which is playable.
The game registers screen taps very well and you won’t have any problem with playing it.
I’ve not really thought about it before, but how does a dmca takedown work? Is it just the company telling the hosting to get rid of it and they comply? What is to keep someone from self hosting or hosting somewhere hard to do anything about?
Once the alleged infringing content is removed, the infringing party has the option to file a Counter Claim in response, stating under penalty of perjury that the DMCA Notice is false. The OSP/ISP must wait 10-14 days after receiving a valid DMCA Counter Claim before reactivating or allowing access to the claimed infringing content. The claimant who filed the DMCA Takedown Notice must then file a court order against the infringing site owner and the OSP/ISP if they wish to keep the infringing content offline.
Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.
Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.
Not if the self-hoster is self-hosting out of DMCA jurisdiction. Also, not if the self-hoster can not be found (say, redirect your mailer to /dev/null).
I got shafted moving house and playing Hitman, my progress saved but I without a connection my scores didnt save. So I got to level 2 but I got no credit for level 1.
Absolutely screw all kinds of drm, I will pirste Squares 007 game if they put thebalways online shit in it.
Even on consoles is this even news anymore? It may not be every game that requires it but there’s no way this is now so unusual as to be worth pointing out in an article of it’s own. The time to get pissy about that was, what, 10 years ago?
Who cares? As long as you’re able to play offline I don’t see why this matters at all. Out of all the shitty DRM’s these days this seems like it’s at least mildly effective without being too much of a hassle or a violation of privacy and security. Kotaku just whines about anything.
kotaku.com
Aktywne