So, they’re giving it the Skyrim treatment. I think it’s received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it’s future proofed.
They definitely are, I have been using 1.6 for a while, it’s just a pain in the ass to keep updating SKSE mods or those mods that support 1.6 but only older versions because the authors don’t make mods anymore.
I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.
I don’t understand why people put up with this with a freaking game. I will never pay money to companies that do this stuff. There are literally tens of thousands of games available right now that are perfectly enjoyable.
I get that. For me modding is part of that experience and maybe it’s Stockholm syndrome but Skyrim itself is kinda fun with mods just with how many there are
They can. The issue is it’d eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn’t worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.
Aside from some still holding to LE. There are the 1.5.97 SE users and the 1.6+ AE users. And there have been at least one or two more updates in the 1.6 line that also caused more issues and require their own dedicated builds of various mods.
It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.
No, fortunately enough. A FO5 written by Obsidian could be released as a bug-free superset of FO4, but includes the whole USA and the moddinglinked people would still be trying to mod FO4.
Because the game is old and hasn’t been worked on in years. They’re no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.
But I learned the hard way awhile ago with Xcom 2. They “update” that all the time, but don’t do anything to the game, is just the shitty launcher they keep updating every month.
In my particular case, I just didn’t know it was enabled (my modding guide mentioned a way to stop it, but I guess I did it incorrectly). The game hadn’t received updates in half a decade, and I don’t really use Steam for anything else. Apparently, I wasn’t the only one in that boat.
Most tutorials I can find involve enabling the steam cli, then using steamdb to look up the “depots” of previous versions and downloading the old update in chunks, then unpacking and copying the old game files to your install location. Not exactly convenient.
The most thriving mod communities are ones for games that have essentially been abandoned by their publisher. Bethesda is infamous for trying to integrate with its modding scene and personally I don’t care for it.
You have one story, thats it. They can update that game til PS7 is a thing and you will have 1 story. I love the game but the replay value is minimal, at best
Even if I side with the community on the turnout, I feel like a community manager’s job is to represent the company’s interests to some degree. Kind of like a defense lawyer.
They shouldn’t go as far as lying to people or making bad promises, which can make it a tough job, but they definitely shouldn’t be siding with the players against the company, or the internal employees are catching flak from both sides.
Idk, Kotaku isn’t exactly a good source for ethics in this industry. They list something that every single large game company does: buy studios, move talent around, close the old studios. They also talk about how he claims to champion preservation and emulation, something we all agree with.
Yeah their head editors just left saying that they were being forced to write lower quality stories and things with agendas. I wouldn’t trust Kotaku much anymore.
Just as a heads up, when you post an article, unless otherwise stated, you are telling people that the source can be trusted. So, yes in a way you are asking us to trust them
They list something that every single large game company does: buy studios, move talent around, close the old studios.
Not every large game company acts this way. This is also not what he did at all - he didn’t restructure the studios after buying them, he closed them and laid off their employees.
They also talk about how he claims to champion preservation and emulation, something we all agree with.
He’s a known liar (just a year ago he claimed Arkane will continue to polish Redfall, now Arkane Austin has closed before giving people DLC they already paid for)
Phil Spencer has been the head of Xbox for a decade, a decade where Xbox consistently got worse. The only smart decision they made this entire time is Game Pass IMO.
I’d like you to name a large game company that hasn’t done this, I’m not aware of a single one.
This is also not what he did at all - he didn’t restructure the studios after buying them, he closed them and laid off their employees.
Incorrect, employees are being moved to different studios. I’m unaware how many, if any, are being laid off. For example, Roundhouse is being assigned to Zenimax who run Elder Scrolls Online which is admittedly actually a pretty cool game.
He’s a known liar (just a year ago he claimed Arkane will continue to polish Redfall, now Arkane Austin has closed before giving people DLC they already paid for)
A corporate hack who is in touch with what gamers want is still better than some other out of touch corporate shill, as the state of gaming exemplifies every single day. On the subject of Redfall, it’s no surprise that studio got shut down after the incredible failures at launch, they clearly were never qualified to work on the title anyways, and that’s hardly Phil Spencer’s fault.
Why are we quoting each other? I remember the comment before yours. I made it. Idiot.
It’s Phil Spencer’s fault that they released Redfall at 70$. It is his fault that he promised the game will be polished. It is his fault people who paid for the DLC will never get it.
He also closed Tango, which made a critically acclaimed game.
Valve has also published 8 games in 10 years. They did acquire Campo Santo studios between 2016 and 2018 which lead to the delayment of Valley of the Gods because Valve put the studio’s members on other projects including Steam, Dota Underlords, and Half Life: Alyx.
They didn’t close Campo Sango though, and haven’t closed other studios they bought historically (like Turtle Rock, which eventually became independent of Valve again and released Back 4 Blood).
Why are we quoting each other? I remember the comment before yours. I made it. Idiot.
Because quoting in a response provides structure to the response that improves readability.
Also, you are posting on a publicly accessible forum, not having a one-on-one conversation. In that context, that fact that you may remember what you said doesn’t mean that it’s not beneficial to repeat it for others.
The “idiot” comment was unnecessarily rude where someone was engaging in what appeared to be a good faith response, and only brings down the tone of your entire post.
It feels like people do it so commonly while making such weak arguments that it might be a bot trying to parse the prior comment. Feels like it doesn’t have use in any other circuimstance.
Multiple teams are being cut, at least at Arkane Austin. I don’t know the total heads rolling. Many of my friends are now out of a job. The severance isn’t terrible, at least for some of the engineers. That’s not better than a job, though.
Game Pass is a profoundly stupid decision. It doesn’t make it’s money back and now Xbox users are used to not paying for games. And from a consumer perspective, enshittification always eventually happens with subscriptions.
The article didn’t say he needs to go, they said people need to stop treating him as though he is actually on the side of consumers and employees, rather than investors.
The literal last line of the article is
I hope moving forward Xbox fans and the media hold Spencer more accountable for future mistakes, cuts, and failures.
I’ve always been a fan of used physical copies. Don’t wanna play GameX on day one because the last time CompanyB released a game it was good but only after updating a couple of GB? Wait a year and get that game used for cheaper than a meal.
I don’t know, I think there’s still a big collection of games that make it worth it. I don’t think the “core” cheaper option with a set 25 games is really worth it though.
I get that for some users. In my case, 90% of what’s in the catalog that I’d be interested in I already own. I know this isn’t the standards, but it’s what happens when you’re an avid Steam Gamer with a Humble Sub and a collecting problem.
I joined Game pass to have Xbox live to play with my console buddies and for day one exclusive access. At this point, I’ve moved most of them on to PC and Xbox has done nada with my 5 or so years of subscription.
kotaku.com
Aktywne