Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking...
Graphics are amazing, has Ultrawide support, and the game play is everything you’d expect from a HW title. The single player story though is fucking god awful and pathetically short. I’m holding out hope for the DLCs since they ‘killed the Big Bad’ in the main Campaign. War Games seems like it’s fun and promising as well. I haven’t played WG a lot as I was focused on the SPC, but the couple rounds I played it seems a fun twist to add something fresh to RTS.
God what I would pay for some sort of remaster or even a new title with mechanics like Cataclysm. That game was one of the best expansions I’ve played for a game.
Agreed on all points. I tried getting into Eternal a couple times and still haven’t finished it. It’s more than likely a good game but it doesn’t have the flow of the first.
Palworld Developer Reveals The Pokémon Patents Nintendo Claims It's Violating (kotaku.com) angielski
Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking...
When will they learn? When will they learn, that their actions have consequences? (lemmy.world)
Homeworld 3 Reviews [opencritic - 80% average, 79% recommended] (opencritic.com) angielski
New Doom Game Could Be Announced At Xbox Showcase In June (www.gamespot.com) angielski